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Author SHA1 Message Date
XScorpion2
7d4ae3e66e Removed forced in lining for lib8tion functions (#5670) 2019-04-29 17:45:42 -07:00
Alec Geatches
75d72c221d Change lib8tion library to be usable in user keymaps (#5598)
* Move lib8tion header-defined constant into implementation file, add to build

* Move b_m16_interleave initializtion to lib8tion.c, change build to include lib8tion.c in QUANTUM_LIB_SRC

* Remove left-over whitespace

* Move lib8tion include by RGB_MATRIX_ENABLE code in makefile

* Revert build changes and change lib8tion b_m16_interleave constant to static
2019-04-29 17:44:36 -07:00
Jeremy Bernhardt
507805cd10 [Keyboard] Fixing drag-and-drop (#5728)
* Fixing drag-and-drop

* Forgot to rtfm and do a full build. Added colemak

* What
2019-04-29 17:29:00 -07:00
David Dai
e77e46f4bf [Keyboard] Adding ortho_4x12 & planck_mit layouts for KBD4X (#5729)
* Adding ortho_4x12 & planck_mit layouts for KBD4X.

* Adding LAYOUT_kc_ortho_4x12 macro to KBD4x.

* Turn off console for KBD4X so firmware size falls within limit.
2019-04-29 17:27:49 -07:00
noroadsleft
1f0a2d5550 [Keyboard] Minor fixes for Baguette (#5737)
* Fix Baguette ISO layout in QMK Configurator

Corrected the position of the ISO Enter key.

* Fix readme markdown

Was missing a line break.
2019-04-29 17:23:01 -07:00
13 changed files with 255 additions and 13 deletions

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@@ -123,7 +123,7 @@
{"label":";", "x":10.75, "y":2},
{"label":"'", "x":11.75, "y":2},
{"label":"ISO #", "x":12.75, "y":2},
{"label":"Enter", "x":13.75, "y":2, "w":1.25, "h":2},
{"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"ISO \\", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},

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@@ -0,0 +1,174 @@
/* Good on you for modifying your layout! if you don't have
* time to read the QMK docs, a list of keycodes can be found at
*
* https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md
*
* There's also a template for adding new layers at the bottom of this file!
*/
#include QMK_KEYBOARD_H
#define IGNORE_MOD_TAP_INTERRUPT
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define NUMB 2 // numbers/motion
enum custom_keycodes {
M1_STRING = SAFE_RANGE,
M2_URL,
};
// Blank template at the bottom
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,-------------------------------------------. ,-------------------------------------------.
* | TAB | Q | W | F | P | G | | J | L | U | Y | ; : | | \ |
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
* | Ctrl | A | R | S | T | D |O(CMD)| |O(CTL)| H | N | E | I | O | ' " |
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B |O(ALT)| | | K | M | , < | . > | / ? | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* .----------. .-------. .------. .--------.
* | alt/del | | BKSP | | Space| |cmd/del |
* '----------' '-------' `------. '--------'
* ,-------. ,-------.
* | MMB | | : |
* ,------|-------| |-------|------.
* | NUMB | SYMB | | SYMB | NUMB |
* | Esc | F13 | | F14 | Enter|
* | | | | | |
* `--------------' `--------------'
*/
[BASE] = LAYOUT_gergo(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y,KC_SCLN, KC_BSLS,
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, OSM(MOD_LGUI), OSM(MOD_LCTL), KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, OSM(MOD_LALT), KC_TRNS, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
ALT_T(KC_DEL), KC_BSPC, KC_SPC, CMD_T(KC_DEL),
KC_BTN3, KC_COLON,
LT(SYMB, KC_ESC), LT(NUMB, KC_F13), LT(NUMB, KC_F14), LT(SYMB, KC_ENT)),
/* Keymap 1: Symbols layer
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | VolUp |
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
* | | [ | ] | { | } | ` | M1 | | | | - | _ | + | = | VolDn |
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
* | | ` | ~ | | | ~ | M2 | | | | | Prev |Pl/Pau| Next | Mute |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* .------. .------. .------. .-----.
* | | | | | | | |
* '------' '------' `------. '-----'
* ,-------. ,-------.
* | | | |
* ,------|-------| |-------|------.
* | | | | | |
* | | | | | |
* | | | | | |
* `--------------' `--------------'
*/
[SYMB] = LAYOUT_gergo(
KC_TRNS, KC_EXLM, KC_AT, KC_HASH,KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC__VOLUP,
KC_TRNS, KC_LBRC, KC_RBRC, KC_LCBR,KC_RCBR, KC_PLUS, M1_STRING, KC_TRNS, KC_TRNS, KC_MINS, KC_UNDERSCORE, KC_PLUS, KC_EQL, KC__VOLDOWN,
KC_TRNS, KC_GRV, KC_TILD,KC_TRNS,KC_TRNS, KC_EQL, M2_URL, KC_TRNS, KC_TRNS, KC_TRNS, KC_MEDIA_REWIND, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_FAST_FORWARD, KC__MUTE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
/* Keymap 2: Pad/Function layer
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | PgUp |
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
* | F1 | F2 | F3 | F4 | F5 | F6 | BTN1 | | Home | LEFT | DOWN | UP | RIGHT| End | PgDn |
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
* | F7 | F8 | F9 | F10 | F11 | F12 | BTN2 | | | MLFT | MDWN | MUP | MRGHT| | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* .------. .------. .------. .-----.
* | | | | | ALT | | |
* '------' '------' `------. '-----'
* ,-------. ,-------.
* | | | |
* ,------|-------| |-------|------.
* | | | | | |
* | | | | | |
* | | | | | |
* `--------------' `--------------'
*/
[NUMB] = LAYOUT_gergo(
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PGUP,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_BTN1, KC_HOME, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, KC_PGDN,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BTN2, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_RALT, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
/* Keymap template
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | | | | | | | | | | | | |
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* .------. .------. .------. .-----.
* | | | | | | | |
* '------' '------' `------. '-----'
* ,-------. ,-------.
* | | | |
* ,------|-------| |-------|------.
* | | | | | |
* | | | | | |
* | | | | | |
* `--------------' `--------------'
[SYMB] = LAYOUT_gergo(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
*/
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
//uint8_t layer = biton32(layer_state);
biton32(layer_state);
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case M1_STRING:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("Hi!" SS_TAP(X_ENTER));
} else {
// when keycode QMKBEST is released
}
break;
case M2_URL:
if (record->event.pressed) {
SEND_STRING("https://ddg.gg" SS_TAP(X_ENTER));
}
break;
}
return true;
};

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@@ -0,0 +1,16 @@
# [Gergo! By g Heavy Industries](http://gboards.ca)
![Gergo image](https://4.bp.blogspot.com/-889nMXxgSM0/XCNxwnO5kUI/AAAAAAAA6mI/tZbWgZVCBW0dyZOCGJDkjN06DVax7j8XwCLcBGAs/s1600/48422820_967732713413298_485744639215665152_n.jpg)
This is a [Colemak](https://colemak.com/) mapping for the Gergo,
Unlike the default mapping, most symbols are at their original place on the number row to ease in the
learning curve.
You can view this layout over at
[keyboad-layout-editor.com](http://www.keyboard-layout-editor.com/#/gists/f04d6a3b0cd3db91407c51f7ba36aeb3).
## Settings
To edit various settings, enable the 1u trackball and whatnot please modify /keyboards/gergo/keymaps/default/rules.mk
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!

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@@ -0,0 +1,36 @@
#----------------------------------------------------------------------------
# make gergo:germ:dfu
# Make sure you have dfu-programmer installed!
#----------------------------------------------------------------------------
# Firmware options
BALLER = no # Enable to ball out
BALLSTEP = 20 # Multiple in px to move, multiplied by layer number
SCROLLSTEP = 1 # Lines to scroll with ball
MOUSEKEY_ENABLE = yes # Mouse keys(+4700), needed for baller
#Debug options
VERBOSE = no
DEBUG_MATRIX_SCAN_RATE = no
DEBUG_BALLER = no
DEBUG_MATRIX = no
# A bunch of stuff that you shouldn't touch unless you
# know what you're doing.
#
# No touchy, capiche?
SRC += matrix.c i2c_master.c
ifneq ($(strip $(BALLSTEP)),)
OPT_DEFS += -DTRKSTEP=$(strip $(BALLSTEP))
endif
ifneq ($(strip $(SCROLLSTEP)),)
OPT_DEFS += -DSCROLLSTEP=$(strip $(SCROLLSTEP))
endif
ifeq ($(strip $(BALLER)), yes)
OPT_DEFS += -DBALLER
endif
ifeq ($(strip $(DEBUG_BALLER)), yes)
OPT_DEFS += -DDEBUG_BALLER
endif
ifeq ($(strip $(DEBUG_MATRIX)), yes)
OPT_DEFS += -DDEBUG_MATRIX
endif

View File

@@ -3,7 +3,7 @@
# Make sure you have dfu-programmer installed!
#----------------------------------------------------------------------------
# Firmware options
BALLER = yes # Enable to ball out
BALLER = no # Enable to ball out
BALLSTEP = 20 # Multiple in px to move, multiplied by layer number
SCROLLSTEP = 1 # Lines to scroll with ball
MOUSEKEY_ENABLE = yes # Mouse keys(+4700), needed for baller
@@ -26,6 +26,7 @@ ifneq ($(strip $(SCROLLSTEP)),)
OPT_DEFS += -DSCROLLSTEP=$(strip $(SCROLLSTEP))
endif
ifeq ($(strip $(BALLER)), yes)
POINTING_DEVICE_ENABLE = yes
OPT_DEFS += -DBALLER
endif
ifeq ($(strip $(DEBUG_BALLER)), yes)

View File

@@ -27,6 +27,7 @@ ifneq ($(strip $(SCROLLSTEP)),)
endif
ifeq ($(strip $(BALLER)), yes)
OPT_DEFS += -DBALLER
POINTING_DEVICE_ENABLE = yes
endif
ifeq ($(strip $(DEBUG_BALLER)), yes)
OPT_DEFS += -DDEBUG_BALLER

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@@ -30,7 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "debug.h"
#include "util.h"
#include "debounce.h"
#include "pointing_device.h"
#include QMK_KEYBOARD_H
#ifdef DEBUG_MATRIX_SCAN_RATE
# include "timer.h"
@@ -38,6 +37,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef BALLER
#include <avr/interrupt.h>
#include "pointing_device.h"
#endif
#ifndef DEBOUNCE

View File

@@ -14,7 +14,6 @@ BOOTLOADER = atmel-dfu
F_USB = $(F_CPU)
CUSTOM_MATRIX = yes
POINTING_DEVICE_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes

View File

@@ -43,3 +43,16 @@
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
}
#define LAYOUT_kc_ortho_4x12( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b } \
}

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@@ -65,7 +65,7 @@ BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
@@ -79,3 +79,5 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = ortho_4x12 planck_mit

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@@ -167,8 +167,8 @@ Lib8tion is pronounced like 'libation': lie-BAY-shun
#include <stdint.h>
#define LIB8STATIC __attribute__ ((unused)) static inline
#define LIB8STATIC_ALWAYS_INLINE __attribute__ ((always_inline)) static inline
#define LIB8STATIC static inline
#define LIB8STATIC_ALWAYS_INLINE static inline
#if !defined(__AVR__)
#include <string.h>

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@@ -147,7 +147,7 @@ LIB8STATIC int16_t cos16( uint16_t theta)
#endif
const uint8_t b_m16_interleave[] = { 0, 49, 49, 41, 90, 27, 117, 10 };
static const uint8_t b_m16_interleave[8] = { 0, 49, 49, 41, 90, 27, 117, 10 };
/// Fast 8-bit approximation of sin(x). This approximation never varies more than
/// 2% from the floating point value you'd get by doing