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21 Commits

Author SHA1 Message Date
Yadunand Prem
917ab71c52 Clean macos install script (#7186) 2019-10-28 22:13:07 +00:00
fauxpark
6d7c6d4fd6 Cleanup rules.mk for 32U4 keyboards, R-S (#7182) 2019-10-28 19:08:00 +00:00
Joel Challis
8bc90ee20c Fix travis build failures for namecard2x4 (#7189) 2019-10-28 19:05:27 +00:00
Adam Perlman
1971f22285 Update split i2c docs for example of when pull-ups are required (#7143) 2019-10-28 18:10:25 +00:00
Arda Kılıçdağı
24cf6dc7f4 aranck handwired keyboard added (#7151)
* aranck handwired keyboard added

* layer enum updated

* layout optimisations and general fixes done

* Readme updated

* Readme updated

* Readme updated
2019-10-28 18:04:37 +00:00
J.Flanagan
84ac03bbab [Keyboard] Add NEISO Macro Pad (#7163)
* Initial Commit

Initial commit of the N-E-ISO Pad

* Changes to keymap.c

Minor Changes to keymap.c

* Major Changes

Changes to config.h, neiso.c, neiso.h, readme.md, rules.mk, info.json

* Updated readme.md

Changed wording of redme.md

* Initial Commit

Initial commit of the N-E-ISO Pad

* Changes to keymap.c

Minor Changes to keymap.c

* Major Changes

Changes to config.h, neiso.c, neiso.h, readme.md, rules.mk, info.json

* Updated readme.md

Changed wording of redme.md

* Update keyboards/sck/neiso/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/sck/neiso/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/sck/neiso/keymaps/default/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/neiso/neiso.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Changes per request

Removed lines 55-60 from default/keymap.c per request
2019-10-28 17:57:15 +00:00
Yan-Fa Li
5777177cec [keyboard] yanfali fruity60 prototype (#7021)
* initial commit

* README

* Unique id

* info.json

* layotus

* br

* Move to handwired

* cleanup

* Disable command for fruity out of flash space

* Old compiler

turn off command
2019-10-28 16:47:48 +00:00
Jonathan Rascher
92be2439ec Couple more minor Lily58 keymap tweaks (#7175)
* Move grave/tilde and backslash/pipe to left hand

* Shift media keys to be aligned with home row

* Update KLE images

* Mention new media key location in readme

* Turn off a couple more features for explicitness
2019-10-28 02:53:49 +00:00
Yadunand Prem
d5316e9714 Update URL for 60-keyboard.hwdb (#7185) 2019-10-28 02:41:22 +00:00
Salicylic-acid3
85688f926a [Keyboard] Add keyboard Naked64 (#7144)
* [Keyboard] Add keyboard Naked64

Add Naekd64 keyboard.

A 64 keys Ortholinear + Alice Layout keyboard.
Salicylic-acid3

* Update keyboards/naked64/readme.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/readme.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/rev1/rev1.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/rev1/rev1.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/default_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/default/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/default/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/default_with_setta21/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/default/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/default_with_setta21/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/salicylic/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/salicylic/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/default_with_setta21/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/rev1/rev1.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/naked64/keymaps/salicylic/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/naked64/keymaps/default_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/default_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/default_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/default_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/naked64/keymaps/salicylic_with_setta21/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Modify info.json and rule.mk

rule.mk modifies comments.
info.json is changed to Layout without angle.

* Update info.json

Puts the keys in the correct sequence.
2019-10-26 18:10:50 -07:00
fauxpark
40de65eac4 Backslash-escape pipe character in keycode lists (#7157) 2019-10-26 06:10:03 +01:00
fauxpark
5d34e70cf7 Cleanup rules.mk for 32U4 keyboards, N-Q (#7147) 2019-10-25 18:32:18 -07:00
fauxpark
006ec86786 [Keyboard] Fix Print Screen key for XT to USB converter (#7039)
* Fix Print Screen key for XT to USB converter

* While I'm here, get rid of led.c as it does absolutely nothing

* Fix info.json too

* "]" key is 1.25U and stepped on the Model F XT
2019-10-25 18:23:11 -07:00
Gouty
19f73483d8 [Docs] Fixed internal links on Handwire page (#7154)
Some of the links were not playing nice on docs.qmk.fm, I think this fixes it.
2019-10-25 18:16:17 -07:00
Rys Sommefeldt
50202bc222 [Keymap] Align top and bottom layers to make it easier to map between them (#7153) 2019-10-25 18:14:21 -07:00
Rys Sommefeldt
a30ccc025e [Keymap] Personal layout for the RAMA M6-A (#7152) 2019-10-25 18:07:49 -07:00
Joel Challis
d03303ab74 Revert "Initial actions/labeler config (#7091)" (#7156)
This reverts commit 32fdf4805a.
2019-10-26 00:27:17 +01:00
Michael B. Hix
ad5ead24c3 [Keyboard] musl/add-chiron-keyboard (#7146)
* Add the Chiron keyboard

* Add link to case repo

* Update keyboards/handwired/chiron/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/handwired/chiron/keymaps/default/config.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/handwired/chiron/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/handwired/chiron/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/handwired/chiron/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/handwired/chiron/readme.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/handwired/chiron/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/handwired/chiron/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Clean up rules.mk for the configurator
2019-10-25 15:48:57 -07:00
Ethan Madden
b2a6329376 [Keymap] Fix some formatting, add blink on lock example (#7145)
* Double backspace + changed layer detection

* Blink on capslock

* updated with feedback from @drashna
2019-10-25 15:34:55 -07:00
Gouty
3fd919c536 [Docs] Update hand wire guide (#7044)
* Reorganised Hand Wire Guide

Added some images and put the "Matrix" section in a hidden <details> section

* Actually adding images this time

removed .jpg from .gitignore

* Hand wire guide updated

Incomplete, but started making the guide more general.  Will continue to add images (in imgur as requested)

* Removed some more images from gitignore

* testing image changes (temporary)

* Update hand_wire.md

* added techniques table

* Tweaking the table

* Finished soldering guide

* Fixed some links, change image scaling

* More of the same

* resizing images

* updated images

* Update hand_wire.md

* Resizing images

* Update hand_wire.md

* Update hand_wire.md

* Create ribbon_cable.jpg

* Minor updates to links

* Updated firmware and flashing guidelines

* Updated images to imgur links and re-added images to gitignore

* Implemented requested changes.  Improved wording

* Added handwire helpers info and split KB info

* Update hand_wire.md

* Removed "the" from "the QMK toolbox"

* Fixed handwire helper table and image size

* Fixed a heading
2019-10-25 11:48:59 -07:00
Daniel Shields
0f30a4d2ca Save a few bytes with build options and rgb effect removal. (#7149) 2019-10-25 19:16:46 +01:00
201 changed files with 4163 additions and 3236 deletions

18
.github/labeler.yml vendored
View File

@@ -1,18 +0,0 @@
core:
- quantum/**/*
- tmk_core/**/*
- drivers/**/*
- tests/**/*
- util/**/*
keymap:
- users/**/*
- layouts/**/*
- keyboards/**/keymap/**/*
cli:
- bin/qmk
- requirements.txt
- lib/python/**/*
python:
- '**/*.py'
documentation:
- docs/**/*

View File

@@ -1,11 +0,0 @@
name: "Pull Request Labeler"
on:
- pull_request
jobs:
triage:
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@v2
with:
repo-token: "${{ secrets.GITHUB_TOKEN }}"

2
.gitignore vendored
View File

@@ -60,8 +60,8 @@ util/Win_Check_Output.txt
# ignore image files
*.png
*.jpg
*.gif
*.jpg
# Do not ignore MiniDox left/right hand eeprom files
!keyboards/minidox/*.eep

View File

@@ -47,7 +47,7 @@ The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and D0 (aka PDO or p
The 4 wires of the TRRS cable need to connect GND, VCC, and SCL and SDA (aka PD0/pin 3 and PD1/pin 2, respectively) between the two Pro Micros.
The pull-up resistors may be placed on either half. It is also possible to use 4 resistors and have the pull-ups in both halves, but this is unnecessary in simple use cases.
The pull-up resistors may be placed on either half. If you wish to use the halves independently, it is also possible to use 4 resistors and have the pull-ups in both halves.
![I2C wiring](https://i.imgur.com/Hbzhc6E.png)

View File

@@ -1,19 +1,18 @@
# Quantum Hand-Wiring Guide
# Hand-Wiring Guide
Parts list:
* *x* keyswitches (MX, Matias, Gateron, etc)
* *x* diodes
* Keyboard plate (metal, plastic, cardboard, etc)
* Wire (strained for wiring to the Teensy, anything for the rows/columns)
* Soldering iron set at 600ºF or 315ºC (if temperature-controlled)
* Rosin-cored solder (leaded or lead-free)
* Adequate ventilation/a fan
* Tweezers (optional)
* Wire cutters/snippers
## Preamble: How a Keyboard Matrix Works (and why we need diodes)
## How the Matrix Works (Why We Need Diodes)
The collapsible section below covers why keyboards are wired the way they are, as outlined in this guide. It isn't required reading to make your own hand wired keyboard, but provides background information.
The microcontroller (in this case, the Teensy 2.0) will be setup up via the firmware to send a logical 1 to the columns, one at a time, and read from the rows, all at once - this process is called matrix scanning. The matrix is a bunch of open switches that, by default, don't allow any current to pass through - the firmware will read this as no keys being pressed. As soon as you press one key down, the logical 1 that was coming from the column the keyswitch is attached to gets passed through the switch and to the corresponding row - check out the following 2x2 example:
<details>
<summary>Click for details</summary>
Without a matrix circuit each switch would require its own wire directly to the controller.
Simply put, when the circuit is arranged in rows and columns, if a key is pressed, a column wire makes contact with a row wire and completes a circuit. The keyboard controller detects this closed circuit and registers it as a key press.
The microcontroller will be setup up via the firmware to send a logical 1 to the columns, one at a time, and read from the rows, all at once - this process is called matrix scanning. The matrix is a bunch of open switches that, by default, don't allow any current to pass through - the firmware will read this as no keys being pressed. As soon as you press one key down, the logical 1 that was coming from the column the keyswitch is attached to gets passed through the switch and to the corresponding row - check out the following 2x2 example:
Column 0 being scanned Column 1 being scanned
x x
@@ -100,30 +99,132 @@ Things act as they should! Which will get us the following data:
The firmware can then use this correct data to detect what it should do, and eventually, what signals it needs to send to the OS.
# The Actual Hand-Wiring
Further reading:
- [Wikipedia article](https://en.wikipedia.org/wiki/Keyboard_matrix_circuit)
- [Deskthority article](https://deskthority.net/wiki/Keyboard_matrix)
- [Keyboard Matrix Help by Dave Dribin (2000)](https://www.dribin.org/dave/keyboard/one_html/)
- [How Key Matrices Works by PCBheaven](http://pcbheaven.com/wikipages/How_Key_Matrices_Works/) (animated examples)
- [How keyboards work - QMK documentation](how_keyboards_work.md)
## Getting Things in Place
</details>
When starting this, you should have all of your stabilisers and keyswitches already installed (and optionally keycaps). If you're using a Cherry-type stabiliser (plate-mounted only, obviously), you'll need to install that before your keyswitches. If you're using Costar ones, you can installed them afterwards.
To make things easier on yourself, make sure all of the keyswitches are oriented the same way (if they can be - not all layouts support this). Despite this, it's important to remember that the contacts on the keyswitches are completely symmetrical. We'll be using the keyswitch's left side contact for wiring the rows, and the right side one for wiring the columns.
## Parts list
Get your soldering iron heated-up and collect the rest of the materials from the part list at the beginning of the guide. Place your keyboard so that the bottoms of the keyswitches are accessible - it may be a good idea to place it on a cloth to protect your keyswitches/keycaps.
You will need: (where *x* is the number of keys on your planned keyboard)
Before continuing, plan out where you're going to place your Teensy. If you're working with a board that has a large (6.25u) spacebar, it may be a good idea to place it in-between switches against the plate. Otherwise, you may want to trim some of the leads on the keyswitches where you plan on putting it - this will make it a little harder to solder the wire/diodes, but give you more room to place the Teensy.
* QMK compatible microcontroller board (Teensy, Pro-Micro, QMK Proton C etc.)
* *x* keyswitches (MX, Matias, Gateron, etc)
* *x* through hole diodes
* Keyboard plate and plate mount stabilisers
* Wire
* Soldering iron
* Rosin-cored solder
* Adequate ventilation/a fan
* Wire cutters/snippers
## Preparing the Diodes
Optional but useful:
It's a little easier to solder the diodes in place if you bend them at a 90º angle immediately after the black line - this will help to make sure you put them on the right way (direction matters), and in the correct position. The diodes will look like this when bent (with longer leads):
* Wire strippers/a sharp knife
* Tweezers and/or small needle nose pliers
* Soldering station/Helping hands
```
┌─────┬─┐
───┤ │ ├─┐
└─────┴─┘ │
```
## Starting the build
We'll be using the long lead at the bent end to connect it to the elbow (bent part) of the next diode, creating the row.
There are many ways to hand wire a PCB matrix, this guide will describe the fundamentals as well as some recommended ways to go about it.
As we are dealing with hand wiring, it is assumed that you already have a plate. If you are planning a completely custom layout, tools such as [ai03 Plate Generator](https://kbplate.ai03.me/) and [Swillkb Plate & Case Builder](http://builder.swillkb.com/) can help when designing one.
Start by installing the switches and stabilisers in the plate. Depending on the thickness and material this may also involve hot gluing it in place.
## Planning the matrix
If you are following a pre-existing handwire guide (e.g. for the keyboards in the [handwire firmware section](https://github.com/qmk/qmk_firmware/tree/master/keyboards/handwired) you can skip this step, just ensure you wire the matrix as described.
What you want to achieve is one leg from each switch being attached to the corresponding switches next to it (rows) and the other leg being attached to the switches above and below it (columns) and a diode to one of the legs, mosy commonly this will be the leg attached to the rows, and the diode will face away from it (Column to Row) i.e. with the wire furthest from the black line on the diode connected to the switch (as current will only travel in one direction through a diode)
It is fairly simple to plan for an ortholinear keyboard (like a Planck).
![Example planck matrix](https://i.imgur.com/FRShcLD.png)
Image from [RoastPotatoes' "How to hand wire a Planck"](https://blog.roastpotatoes.co/guide/2015/11/04/how-to-handwire-a-planck/)
But the larger and more complicated your keyboard, the more complex the matrix. [Keyboard Firmware Builder](https://kbfirmware.com/) can help you plan your matrix layout (shown here with a basic fullsize ISO keyboard imported from [Keyboard Layout Editor](http://www.keyboard-layout-editor.com).
![Example ISO matrix](https://i.imgur.com/UlJ4ZDP.png)
Bear in mind that the number of rows plus the number of columns can not exceed the number of I/O pins on your controller. So the fullsize matrix shown above would be possible on a Proton C or Teensy++, but not on a regular Teensy or Pro Micro
#### Common Microcontroller Boards
| Board | Controller | # I/O | Pinout |
| :------------ |:-------------:| ------:| ------ |
| Pro Micro* | ATmega32u4 | 20 | [link](https://learn.sparkfun.com/tutorials/pro-micro--fio-v3-hookup-guide/hardware-overview-pro-micro#Teensy++_2.0) |
| Teensy 2.0 | ATmega32u4 | 25 | [link](https://www.pjrc.com/teensy/pinout.html) |
| [QMK Proton C](https://qmk.fm/proton-c/) | STM32F303xC | 36 | [link 1](https://i.imgur.com/RhtrAlc.png), [2](https://deskthority.net/wiki/QMK_Proton_C) |
| Teensy++ 2.0 | AT90USB1286 | 46 | [link](https://www.pjrc.com/teensy/pinout.html#Teensy_2.0) |
*Elite C is essentially the same as a pro micro with a USB-C instead of Micro-USB
There are also a number of boards designed specifically for handwiring that mount directly to a small number of switches and offer pinouts for the rest. Though these are generally more expensive and may be more difficult to get hold of.
<img src="https://i.imgur.com/QiA3ta6.jpg" alt="Postage board mini mounted in place" width="500"/>
| Board | Controller | # I/O |
| :------------ |:-------------:| ------:|
| [Swiss helper](https://www.reddit.com/r/MechanicalKeyboards/comments/8jg5d6/hand_wiring_this_might_help/) | ATmega32u4 | 20 |
| [Postage board](https://github.com/LifeIsOnTheWire/Postage-Board/)| ATmega32u4| 25 |
| [Postage board mini](https://geekhack.org/index.php?topic=101460.0)| ATmega32u4| 25 |
## Wiring the matrix
There is no one right way to do this. What you want to achieve is good connection at all of the joints planned and no unintentional shorts.
Established materials and techniques include:
| Technique | Examples | Pros | Cons | Image
| :-----------| :------- | :------ | :--- | :---
| Lengths of wire with stripped segments | [Sasha Solomon's Dactyl](https://medium.com/@sachee/building-my-first-keyboard-and-you-can-too-512c0f8a4c5f) and [Cribbit's modern hand wire](https://geekhack.org/index.php?topic=87689.0) | Neat and tidy | Some effort in stripping the wire | ![Stripped wire](https://i.imgur.com/0GNIYY0.jpg)
| Short lengths of wire | [u/xicolinguada's ortho build](https://www.reddit.com/r/MechanicalKeyboards/comments/c39k4f/my_first_hand_wired_keyboard_its_not_perfect_but/) | Easier to strip the wire | More difficult to place | ![individual wire lengths](https://i.imgur.com/mBe5vkL.jpg)
| Magnet/Enamelled wire | [Brett Kosinski's handwired alpha](http://blog.b-ark.ca/Blog-2019-01-27) and [fknraiden's custom board](https://geekhack.org/index.php?topic=74223.0) | Can be directly soldered onto (insulation burns off with heat) | Appearance? | ![Magnet wire](https://i.imgur.com/b4b7KDb.jpg)
| Bending the legs of the diodes for the rows | [Matt3o's Brownfox](https://deskthority.net/viewtopic.php?f=7&t=6050) | Fewer solder joints required | Uninsulated | ![Bent diode legs](https://i.imgur.com/aTnG8TV.jpg)
| Using ridid wiring (e.g. brass tube) | [u/d_stilgar's invisible hardline](https://www.reddit.com/r/MechanicalKeyboards/comments/8aw5j2/invisible_hardline_keyboard_progress_update_april/) and [u/jonasfasler's first attempt](https://www.reddit.com/r/MechanicalKeyboards/comments/de1jyv/my_first_attempt_at_handwiring_a_keyboard/) | Very pretty | More difficult. No physical insulation | ![Hardline hand wire](https://i.imgur.com/CnASmPo.jpg)
| Bare wire with insulation added after (e.g. kapton tape) | [Matt3o's 65% on his website](https://matt3o.com/hand-wiring-a-custom-keyboard/) | Easier (no wire stripping required) | Not as attractive | ![Bare wire](https://i.imgur.com/AvXZShD.jpg)
| Copper tape | [ManuForm Dactyl](https://github.com/tshort/dactyl-keyboard) | Very easy | Only really works when your plate/case aligns with the bottom of your switches | ![Copper tape](https://i.imgur.com/RFyNMlL.jpg)
Note that these methods can be combined. Prepare your lengths of wire before moving on to soldering.
### A note on split keyboards
If you are planning a split keyboard (e.g. Dactyl) each half will require a controller and a means of communicating between them (like a TRRS or hardwired cable). Further information can be found in the [QMK split keyboard documentation.](feature_split_keyboard.md)
### Soldering
There are a lot of soldering guides and tips available elsewhere but here are some of the most useful and relevant for hand wiring:
To ensure a strong solder joint you want a good amount of contact between the solder and the 2 peices of metal you are connecting, a good way of doing this (though not required) is looping around pins or twisting wires together before applying solder.
<img src="https://i.imgur.com/eHJjmnU.jpg" alt="Looped around rod" width="200"/> <img src="https://i.imgur.com/8nbxmmr.jpg?1" alt="Looped diode leg" width="200"/>
If your diodes are on a packaging strip and need a bend in them (either the start of a loop or for connecting to its neighbour) this can easily done by bending it over something straight like the edge of a box, table, or ruler. This also helps keep track of the direction of the diode as all the bends will be on the same side.
<img src="https://i.imgur.com/oITudbX.jpg" alt="Bent diode legs" width="200"/>
If your iron has temperature control, set it to 315ºC (600ºF).
Once heated, tin your soldering iron - this means melting a small amount of solder on the end of the iron and then quickly wiping it off on a wet sponge or wire cleaning pad, leaving a shiny silvery coating on the end which helps keep oxidisation at bay and helps solder to flow.
When you come to apply the solder, hold the soldering iron against the two surfaces for a second to heat it, then apply a small amount of solder to join the two pieces together. Heating the surfaces ensures that the solder adheres to it and that it does not cool too quickly.
Don't hold the iron on the solder/joint longer than necessary. Heat will be conducted through the surfaces and can damage components (melt switch housings etc.). Also, solder contains flux, which aids in ["wetting"](https://en.m.wikipedia.org/wiki/Wetting). The longer heat is applied to the solder the more flux will evaporate meaning you may end up with a bad solder joint with peaks which, apart from looking bad, may also increase the risk of electrical shorts.
The following collapsible section describes in detail how to solder rows using the bent diode technique and columns using short lengths of wire.
<details>
<summary>Click for details</summary>
## Soldering the Diodes
@@ -169,34 +270,52 @@ Before beginning to solder, it helps to have your wire pre-bent (if using single
If you're not using any insulation, you can try to keep the column wires elevated, and solder them near the tips of the keyswitch contacts - if the wires are sturdy enough, they won't short out to the row wiring an diodes.
## Wiring Things to the Teensy
</details>
Now that the matrix itself is complete, it's time to connect what you've done to the Teensy. You'll be needing the number of pins equal to your number of columns + your number of rows. There are some pins on the Teensy that are special, like D6 (the LED on the chip), or some of the UART, SPI, I2C, or PWM channels, but only avoid those if you're planning something in addition to a keyboard. If you're unsure about wanting to add something later, you should have enough pins in total to avoid a couple.
# Wiring up the controller
The pins you'll absolutely have to avoid are: GND, VCC, AREF, and RST - all the others are usable and accessible in the firmware.
Now that the matrix itself is complete, it's time to connect what you've done to the microcontroller board.
Place the Teensy where you plan to put it - you'll have to cut wires to length in the next step, and you'll want to make sure they reach.
Place the microcontroller where you want it to be located, give thought to mounting and case alignment. Bear in mind that the location of the USB socket can be different from the controller by using a short male to female cable if required,.
Starting with the first column on the right side, measure out how much wire you'll need to connect it to the first pin on the Teensy - it helps to pick a side that you'll be able to work down, to keep the wires from overlapping too much. It may help to leave a little bit of slack so things aren't too tight. Cut the piece of wire, and solder it to the Teensy, and then the column - you can solder it anywhere along the column, but it may be easiest at the keyswitch. Just be sure the wire doesn't separate from the keyswitch when soldering.
Find the pinout/documentation for your microcontroller board ([links here](#common-microcontroller-boards)) and make a note of all the digital I/O pins on it (note that on some controllers, like the teensy, analogue I/O can double as digital) as these are the pins you want to connect your wires to.
As you move from column to column, it'll be helpful to write the locations of the pins down. We'll use this data to setup the matrix in the future.
<details>
When you're done with the columns, start with the rows in the same process, from top to bottom, and write them all down. Again, you can solder anywhere along the row, as long as it's after the diode - soldering before the diode (on the keyswitch side) will cause that row not to work.
<summary>Specific instructions for the Teensy 2.0</summary>
As you move along, be sure that the Teensy is staying in place - recutting and soldering the wires is a pain!
There are some pins on the Teensy that are special, like D6 (the LED on the chip), or some of the UART, SPI, I2C, or PWM channels, but only avoid those if you're planning something in addition to a keyboard. If you're unsure about wanting to add something later, you should have enough pins in total to avoid a couple.
## Additional guides
The pins you'll absolutely have to avoid, as with any controller, are: GND, VCC, AREF, and RST - all the others are usable and accessible in the firmware.
</details>
Cut wires to the length of the distance from the a point on each column/row to the controller. You can solder anywhere along the row, as long as it's after the diode - soldering before the diode (on the keyswitch side) will cause that row not to work.
Ribbon cable can be used to keep this extra tidy. You may also want to consider routing the wires beneath the exisiting columns/rows.
<img src="https://i.imgur.com/z2QlKfB.jpg" alt="Ribbon Cable" width="350"/>
As you solder the wires to the controller make a note of which row/column is going to which pin on the controller as we'll use this data to setup the matrix when we create the firmware.
As you move along, be sure that the controller is staying in place - recutting and soldering the wires is a pain!
If you're more of a visual learner, or want some additional tips and something more to follow along, these two visual step by step guides may be helpful:
- [BrownFox's step by step guide](https://deskthority.net/viewtopic.php?f=7&t=6050)
- [Cribbit's modern hand wiring guide](https://geekhack.org/index.php?topic=87689.0)
# Getting Some Basic Firmware Set Up
From here, you should have a working keyboard once you program a firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
From here, you should have a working keyboard once you program a firmware.
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/) (paid) or [Visual Studio Code](https://code.visualstudio.com) (free).
Simple firmware can be created easily using the [Keyboard Firmware Builder](https://kbfirmware.com/) website. Recreate your layout using [Keyboard Layout Editor](http://www.keyboard-layout-editor.com), import it and recreate the matrix (if not already done as part of [planning the matrix](#planning-the-matrix).
Go through the rest of the tabs, assigning keys until you get to the last one where you can compile and download your firmware. The .hex file can be flashed straight onto your keyboard, and the .zip of source files can be modified for advanced functionality and compiled locally using the method described in the collapsable section below, or using the more comprehensive [getting started guide.](newbs_getting_started)
<details>
<summary>Creating and compiling your firmware locally (command line method)</summary>
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/) (paid) or [Visual Studio Code](https://code.visualstudio.com) (free).
The first thing we're going to do is create a new keyboard. In your terminal, run this command, which will ask you some questions and generate a basic keyboard project:
@@ -319,9 +438,22 @@ Once everything is installed, running `make` in the terminal should get you some
Once you have your `<project_name>.hex` file, open up the Teensy loader application, and click the file icon. From here, navigate to your `QMK/keyboards/<project_name>/` folder, and select the `<project_name>.hex` file. Plug in your keyboard and press the button on the Teensy - you should see the LED on the device turn off once you do. The Teensy Loader app will change a little, and the buttons should be clickable - click the download button (down arrow), and then the reset button (right arrow), and your keyboard should be ready to go!
</details>
## Flashing the Firmware
Install [QMK toolbox](https://github.com/qmk/qmk_toolbox).
![QMK Toolbox](https://i.imgur.com/86Cz30H.png)
Under "Local File" navigate to your newly created .hex file. Under "Microcontroller", select the corresponding one for your controller board (common ones available [here](#common-microcontroller-boards)).
Plug in your keyboard and press the reset button (or short the Reset and Ground pins if there is no button) and click the "Flash" button in QMK toolbox.
## Testing Your Firmware
Carefully flip your keyboard over, open up a new text document, and try typing - you should get the characters that you put into your keymap. Test each key, and note the ones that aren't working. Here's a quick trouble-shooting guide for non-working keys:
Use a website such as [keyboard tester](https://www.keyboardtester.com/tester.html)/[keyboard checker](http://keyboardchecker.com/) or just open a text editor and try typing - you should get the characters that you put into your keymap. Test each key, and make a note of the ones that aren't working. Here's a quick trouble-shooting guide for non-working keys:
0. Flip the keyboard back over and short the keyswitch's contacts with a piece wire - this will eliminate the possibility of the keyswitch being bad and needing to be replaced.
1. Check the solder points on the keyswitch - these need to be plump and whole. If you touch it with a moderate amount of force and it comes apart, it's not strong enough.
@@ -330,11 +462,25 @@ Carefully flip your keyboard over, open up a new text document, and try typing -
4. Check the solder joints on both sides of the wires going to/from the Teensy - the wires need to be fully soldered and connect to both sides.
5. Check the `<project_name>.h` file for errors and incorrectly placed `KC_NO`s - if you're unsure where they should be, instead duplicate a k*xy* variable.
6. Check to make sure you actually compiled the firmware and flashed the Teensy correctly. Unless you got error messages in the terminal, or a pop-up during flashing, you probably did everything correctly.
7. Use a multimeter to check that the switch is actually closing when actuated (completing the circuit when pressed down).
If you've done all of these things, keep in mind that sometimes you might have had multiple things affecting the keyswitch, so it doesn't hurt to test the keyswitch by shorting it out at the end.
# Securing the Teensy, Finishing Your Hardware, Getting Fancier Firmware
# Finishing up
Once you have confirmed that the keyboard is working, if you have used a seperate (non handwire specific) controller you will want to secure it in place. This can be done in many different ways e.g. hot glue, double sided sticky tape, 3D printed caddy, electrical tape.
If you found this fullfilling you could experiment by adding additional features such as [in switch LEDs](https://geekhack.org/index.php?topic=94258.0), [in switch RGB](https://www.reddit.com/r/MechanicalKeyboards/comments/5s1l5u/photoskeyboard_science_i_made_a_handwired_rgb/), [RGB underglow](https://medium.com/@DavidNZ/hand-wired-custom-keyboard-cdd14429c7b3#.7a1ovebsk) or even an [OLED display!](https://www.reddit.com/r/olkb/comments/5zy7og/adding_ssd1306_oled_display_to_your_build/)
There are a lot of possibilities inside the firmware - explore [docs.qmk.fm](http://docs.qmk.fm) for a full feature list, and dive into the different keyboards to see how people use all of them. You can always stop by [the OLKB subreddit](http://reddit.com/r/olkb) or [QMK Discord](https://discord.gg/Uq7gcHh) for help!
# Links to other guides:
- [matt3o's step by step guide (BrownFox build)](https://deskthority.net/viewtopic.php?f=7&t=6050) also his [website](https://matt3o.com/hand-wiring-a-custom-keyboard/) and [video guide](https://www.youtube.com/watch?v=LVzpsjFWPP4)
- [Cribbit's "Modern hand wiring guide - stronger, cleaner, easier"](https://geekhack.org/index.php?topic=87689.0)
- [Sasha Solomon's "Building my first Keyboard"](https://medium.com/@sachee/building-my-first-keyboard-and-you-can-too-512c0f8a4c5f)
- [RoastPotatoes' "How to hand wire a Planck"](https://blog.roastpotatoes.co/guide/2015/11/04/how-to-handwire-a-planck/)
- [Masterzen's "Handwired keyboard build log"](http://www.masterzen.fr/2018/12/16/handwired-keyboard-build-log-part-1/)
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
There are a lot of possibilities inside the firmware - explore [docs.qmk.fm](http://docs.qmk.fm) for a full feature list, and dive into the different keyboards (Planck, Clueboard, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)

View File

@@ -35,7 +35,7 @@ USB for a given key.
## 3. What the Event Input/Kernel Does
The *scancode* is mapped to a *keycode* dependent on the keyboard [60-keyboard.hwdb at Master](https://github.com/systemd/systemd/blob/master/hwdb/60-keyboard.hwdb). Without this mapping, the operating system will not receive a valid keycode and will be unable to do anything useful with that key press.
The *scancode* is mapped to a *keycode* dependent on the keyboard [60-keyboard.hwdb at Master](https://github.com/systemd/systemd/blob/master/hwdb.d/60-keyboard.hwdb). Without this mapping, the operating system will not receive a valid keycode and will be unable to do anything useful with that key press.
## 4. What the Operating System Does

View File

@@ -55,7 +55,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_EQUAL` |`KC_EQL` |`=` and `+` |
|`KC_LBRACKET` |`KC_LBRC` |`[` and `{` |
|`KC_RBRACKET` |`KC_RBRC` |`]` and `}` |
|`KC_BSLASH` |`KC_BSLS` |`\` and <code>&#124;</code> |
|`KC_BSLASH` |`KC_BSLS` |`\` and `\|` |
|`KC_NONUS_HASH` |`KC_NUHS` |Non-US `#` and `~` |
|`KC_SCOLON` |`KC_SCLN` |`;` and `:` |
|`KC_QUOTE` |`KC_QUOT` |`'` and `"` |
@@ -106,7 +106,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_KP_9` |`KC_P9` |Keypad `9` and Page Up |
|`KC_KP_0` |`KC_P0` |Keypad `0` and Insert |
|`KC_KP_DOT` |`KC_PDOT` |Keypad `.` and Delete |
|`KC_NONUS_BSLASH` |`KC_NUBS` |Non-US `\` and <code>&#124;</code> |
|`KC_NONUS_BSLASH` |`KC_NUBS` |Non-US `\` and `\|` |
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key) |
|`KC_POWER` | |System Power (macOS) |
|`KC_KP_EQUAL` |`KC_PEQL` |Keypad `=` |
@@ -143,7 +143,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_KP_EQUAL_AS400` | |Keypad `=` on AS/400 keyboards |
|`KC_INT1` |`KC_RO` |JIS `\` and `_` |
|`KC_INT2` |`KC_KANA` |JIS Katakana/Hiragana |
|`KC_INT3` |`KC_JYEN` |JIS `¥` and <code>&#124;</code> |
|`KC_INT3` |`KC_JYEN` |JIS `¥` and `\|` |
|`KC_INT4` |`KC_HENK` |JIS Henkan |
|`KC_INT5` |`KC_MHEN` |JIS Muhenkan |
|`KC_INT6` | |JIS Numpad `,` |
@@ -421,7 +421,7 @@ This is a reference only. Each group of keys links to the page documenting their
## [US ANSI Shifted Symbols](keycodes_us_ansi_shifted.md)
|Key |Aliases |Description|
|------------------------|-------------------|-------------------|
|------------------------|-------------------|-----------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
@@ -437,7 +437,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_PIPE` | |`\|` |
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQUO`, `KC_DQT`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LABK`, `KC_LT` |`<` |

View File

@@ -85,7 +85,7 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
|`KC_EQUAL` |`KC_EQL` |`=` and `+` |
|`KC_LBRACKET` |`KC_LBRC` |`[` and `{` |
|`KC_RBRACKET` |`KC_RBRC` |`]` and `}` |
|`KC_BSLASH` |`KC_BSLS` |`\` and <code>&#124;</code> |
|`KC_BSLASH` |`KC_BSLS` |`\` and `\|` |
|`KC_NONUS_HASH` |`KC_NUHS` |Non-US `#` and `~` |
|`KC_SCOLON` |`KC_SCLN` |`;` and `:` |
|`KC_QUOTE` |`KC_QUOT` |`'` and `"` |
@@ -93,7 +93,7 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
|`KC_COMMA` |`KC_COMM` |`,` and `<` |
|`KC_DOT` | |`.` and `>` |
|`KC_SLASH` |`KC_SLSH` |`/` and `?` |
|`KC_NONUS_BSLASH`|`KC_NUBS` |Non-US `\` and <code>&#124;</code> |
|`KC_NONUS_BSLASH`|`KC_NUBS` |Non-US `\` and `\|` |
## Lock Keys
@@ -122,10 +122,10 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
## International
|Key |Aliases |Description |
|----------|---------|-------------------------------|
|----------|---------|---------------------|
|`KC_INT1` |`KC_RO` |JIS `\` and `_` |
|`KC_INT2` |`KC_KANA`|JIS Katakana/Hiragana|
|`KC_INT3` |`KC_JYEN`|JIS `¥` and <code>&#124;</code>|
|`KC_INT3` |`KC_JYEN`|JIS `¥` and `\|` |
|`KC_INT4` |`KC_HENK`|JIS Henkan |
|`KC_INT5` |`KC_MHEN`|JIS Muhenkan |
|`KC_INT6` | |JIS Numpad `,` |

View File

@@ -13,7 +13,7 @@ To fix this, open Remote Desktop Connection, click on "Show Options", open the t
## Keycodes
|Key |Aliases |Description|
|------------------------|-------------------|-------------------|
|------------------------|-------------------|-----------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
@@ -29,7 +29,7 @@ To fix this, open Remote Desktop Connection, click on "Show Options", open the t
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_PIPE` | |`\|` |
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQUO`, `KC_DQT`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LABK`, `KC_LT` |`<` |

View File

@@ -40,7 +40,7 @@
{"label":"O", "x":11.75, "y":1},
{"label":"P", "x":12.75, "y":1},
{"label":"[", "x":13.75, "y":1},
{"label":"]", "x":14.75, "y":1},
{"label":"]", "x":14.75, "y":1, "w": 1.25},
{"label":"7", "x":17, "y":1},
{"label":"8", "x":18, "y":1},
{"label":"9", "x":19, "y":1},
@@ -79,7 +79,7 @@
{"label":".", "x":12.5, "y":3},
{"label":"/", "x":13.5, "y":3},
{"label":"Shift", "x":14.5, "y":3, "w":1.5},
{"label":"Print Screen", "x":16, "y":3},
{"label":"*", "x":16, "y":3},
{"label":"1", "x":17, "y":3},
{"label":"2", "x":18, "y":3},
{"label":"3", "x":19, "y":3},

View File

@@ -10,7 +10,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-------| |------------------------------------------------------|Ent|---------------|
* | F5| F6| | Ctrl | A| S| D| F| G| H| J| K| L| ;| '| `| | 4| 5| 6| |
* |-------| |----------------------------------------------------------------------| |
* | F7| F8| |Shif| \| Z| X| C| V| B| N| M| ,| .| /|Shift|PrS| 1| 2| 3| +|
* | F7| F8| |Shif| \| Z| X| C| V| B| N| M| ,| .| /|Shift| *| 1| 2| 3| +|
* |-------| |----------------------------------------------------------------------| |
* | F9|F10| | Alt | Space |CapsLck| 0 | . | |
* `-------' `--------------------------------------------------------------------------'
@@ -19,7 +19,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_NLCK, KC_SLCK,
KC_F3, KC_F4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_F5, KC_F6, KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_GRV, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_F7, KC_F8, KC_LSFT,KC_BSLS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_PSCR,KC_P1, KC_P2, KC_P3, KC_PPLS,
KC_F7, KC_F8, KC_LSFT,KC_BSLS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_PAST,KC_P1, KC_P2, KC_P3, KC_PPLS,
KC_F9, KC_F10, KC_LALT, KC_SPC, KC_CAPS, KC_P0, KC_PDOT
),

View File

@@ -23,7 +23,7 @@ NKRO_ENABLE = yes # USB Nkey Rollover
XT_ENABLE = yes
CUSTOM_MATRIX = yes
SRC = matrix.c led.c
SRC += matrix.c
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

View File

@@ -26,7 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* |-------| |------------------------------------------------------|Ent|---------------|
* | F5| F6| | Ctrl | A| S| D| F| G| H| J| K| L| ;| '| `| | 4| 5| 6| |
* |-------| |----------------------------------------------------------------------| |
* | F7| F8| |Shif| \| Z| X| C| V| B| N| M| ,| .| /|Shift|PrS| 1| 2| 3| +|
* | F7| F8| |Shif| \| Z| X| C| V| B| N| M| ,| .| /|Shift| *| 1| 2| 3| +|
* |-------| |----------------------------------------------------------------------| |
* | F9|F10| | Alt | Space |CapsLck| 0 | . | |
* `-------' `--------------------------------------------------------------------------'
@@ -38,7 +38,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* |-------| |------------------------------------------------------| 1C|---------------|
* | 3F| 40| | 1D | 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| | 4B| 4C| 4D| |
* |-------| |----------------------------------------------------------------------| |
* | 41| 42| | 2A | 2B| 2C| 2D| 2E| 2F| 30| 31| 32| 33| 34| 35| 36 |*37| 4F| 50| 51| 4E|
* | 41| 42| | 2A | 2B| 2C| 2D| 2E| 2F| 30| 31| 32| 33| 34| 35| 36 | 37| 4F| 50| 51| 4E|
* |-------| |----------------------------------------------------------------------| |
* | 43| 44| | 38 | 39 | 3A | 52 | 53 | |
* `-------' `--------------------------------------------------------------------------'
@@ -47,7 +47,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
K3B,K3C, K01,K02,K03,K04,K05,K06,K07,K08,K09,K0A,K0B,K0C,K0D,K0E, K45, K46, \
K3D,K3E, K0F,K10,K11,K12,K13,K14,K15,K16,K17,K18,K19,K1A,K1B, K47,K48,K49,K4A, \
K3F,K40, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K1C,K4B,K4C,K4D, \
K41,K42, K2A,K2B,K2C,K2D,K2E,K2F,K30,K31,K32,K33,K34,K35,K36,K54,K4F,K50,K51,K4E, \
K41,K42, K2A,K2B,K2C,K2D,K2E,K2F,K30,K31,K32,K33,K34,K35,K36,K37,K4F,K50,K51,K4E, \
K43,K44, K38, K39, K3A, K52, K53 \
) { \
{ KC_NO, K01, K02, K03, K04, K05, K06, K07 }, \
@@ -56,11 +56,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
{ K28, K29, K2A, K2B, K2C, K2D, K2E, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, KC_NO }, \
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
{ K38, K39, K3A, K3B, K3C, K3D, K3E, K3F }, \
{ K40, K41, K42, K43, K44, K45, K46, K47 }, \
{ K48, K49, K4A, K4B, K4C, K4D, K4E, K4F }, \
{ K50, K51, K52, K53, K54, KC_NO, KC_NO, KC_NO }, \
{ K50, K51, K52, K53, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \

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@@ -0,0 +1,43 @@
/* Copyright 2019 Arda Kilicdagi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "aranck.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}

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@@ -0,0 +1,39 @@
/* Copyright 2019 Arda Kilicdagi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_aranck_mit(\
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, KC_NO, k35, k36, k37, k38, k39, k3a } \
}

View File

@@ -0,0 +1,262 @@
/*
Copyright 2019 Arda Kilicdagi
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Ardakilic
#define PRODUCT ARANCK
#define DESCRIPTION A handwired 40% ortholinear keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS \
{ D3, D2, D1, D0 }
#define MATRIX_COL_PINS \
{ C6, D7, E6, B4, B6, B2, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/**
* Aranck-specific definitions
*/
#define B5_AUDIO
/**
* Aranck-specific definitions END
*/
#define TAPPING_TERM 200
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

View File

@@ -0,0 +1,62 @@
{
"keyboard_name": "Aranck",
"keyboard_folder": "handwired/aranck",
"url": "https://github.com/Ardakilic",
"maintainer": "Arda Kilicdagi",
"width": 12,
"height": 4,
"layouts": {
"LAYOUT_aranck_mit": {
"key_count": 47,
"layout": [
{ "x": 0, "y": 0 },
{ "x": 1, "y": 0 },
{ "x": 2, "y": 0 },
{ "x": 3, "y": 0 },
{ "x": 4, "y": 0 },
{ "x": 5, "y": 0 },
{ "x": 6, "y": 0 },
{ "x": 7, "y": 0 },
{ "x": 8, "y": 0 },
{ "x": 9, "y": 0 },
{ "x": 10, "y": 0 },
{ "x": 11, "y": 0 },
{ "x": 0, "y": 1 },
{ "x": 1, "y": 1 },
{ "x": 2, "y": 1 },
{ "x": 3, "y": 1 },
{ "x": 4, "y": 1 },
{ "x": 5, "y": 1 },
{ "x": 6, "y": 1 },
{ "x": 7, "y": 1 },
{ "x": 8, "y": 1 },
{ "x": 9, "y": 1 },
{ "x": 10, "y": 1 },
{ "x": 11, "y": 1 },
{ "x": 0, "y": 2 },
{ "x": 1, "y": 2 },
{ "x": 2, "y": 2 },
{ "x": 3, "y": 2 },
{ "x": 4, "y": 2 },
{ "x": 5, "y": 2 },
{ "x": 6, "y": 2 },
{ "x": 7, "y": 2 },
{ "x": 8, "y": 2 },
{ "x": 9, "y": 2 },
{ "x": 10, "y": 2 },
{ "x": 11, "y": 2 },
{ "x": 0, "y": 3 },
{ "x": 1, "y": 3 },
{ "x": 2, "y": 3 },
{ "x": 3, "y": 3 },
{ "x": 4, "y": 3 },
{ "x": 5, "y": 3, "w": 2 },
{ "x": 7, "y": 3 },
{ "x": 8, "y": 3 },
{ "x": 9, "y": 3 },
{ "x": 10, "y": 3 },
{ "x": 11, "y": 3 }
]
},
}
}

View File

@@ -0,0 +1,22 @@
/* Copyright 2019 Arda Kilicdagi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
// #define RETRO_TAPPING
// #define PERMISSIVE_HOLD

View File

@@ -0,0 +1,178 @@
/* Copyright 2019 Arda Kilicdagi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum aranck_layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
_SPACE,
_SODA,
_NUMPAD
};
#define LOCKSCREEN LCTL(LSFT(KC_POWER)) // Screen Lock shortcut for OSX
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |NPdESC| A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |SftEtr|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | PWR | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_aranck_mit(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
LT(_NUMPAD, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
LSFT_T(KC_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT /*KC_ENT*/,
LT(_SODA, KC_POWER), KC_LCTL, KC_LALT, KC_LGUI, MO(_LOWER), LT(_SPACE, KC_SPC), MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_aranck_mit(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_aranck_mit(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Soda Layer
* Keys that I mostly use when while chilling or taking a break :)
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | Mute |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Next | Vol- | Vol+ | Play |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | |Brght▼|Brght▲|
* `-----------------------------------------------------------------------------------'
*/
[_SODA] = LAYOUT_aranck_mit(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRMD, KC_BRMU
),
/* Space Layer (Space Bar Layer Tap)
* ,-----------------------------------------------------------------------------------.
* | |CMD+1 |CMD+2 |CMD+3 |CMD+4 |CMD+5 |CMD+6 |CMD+7 |CMD+8 |CMD+9 |CMD+0 |LCKOSX|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | Up | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Left | Down | Right| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | |Brght▼|Brght▲|
* `-----------------------------------------------------------------------------------'
*/
[_SPACE] = LAYOUT_aranck_mit(
_______, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), LGUI(KC_6), LGUI(KC_7), LGUI(KC_8), LGUI(KC_9), LGUI(KC_0), LOCKSCREEN,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRMD, KC_BRMU
),
/* Numpad Layer
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | 7 | 8 | 9 | - | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | Enter| 4 | 5 | 6 | + | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | 1 | 2 | 3 | + | / |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | 0 | 0 | . | , | = |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = LAYOUT_aranck_mit(
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_BSPC,
_______, _______, _______, _______, _______, _______, KC_PENT, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PAST,
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PSLS,
_______, _______, _______, _______, _______, _______, KC_P0, KC_P0, KC_PDOT, KC_PCMM, KC_PEQL
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset|EEPRst| | | | | | | | | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | |MUSmod|Aud on|Audoff| | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_aranck_mit(
_______, RESET, EEP_RST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, MU_MOD, AU_ON, AU_OFF, _______, _______, _______, _______, _______, _______, _______,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
// Enable the adjust layer when both lower and
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
//bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// return true;
//}
void matrix_init_user(void) {}
void matrix_scan_user(void) {}
void led_set_user(uint8_t usb_led) {}

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# The default keymap for Aranck

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/* Copyright 2019 Arda Kilicdagi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#define RETRO_TAPPING
#define PERMISSIVE_HOLD

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/* Copyright 2019 Arda Kilicdagi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum aranck_layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
_SPACE,
_SODA,
_NUMPAD
};
//KC_NONUS_BSLASH (\|) is equivalent to ["é] key in Turkish keyboards.
//KC_GRV (~ `) is equivalent to [<>|] key in Turkish keyboards.
// KC_SCLN is Turkish s [şŞ] key
// KC_QUOT is Turkish i [iİ] key
// KC_COMM is Turkish o [öÖ] key
// KC_DOT is Turkish c [çÇ] key
// Custom shortcuts specific to Turkish layout
#define CURLY_OPEN RALT(KC_7)
#define CURLY_CLOSE RALT(KC_0)
#define SQUARE_OPEN RALT(KC_8)
#define SQUARE_CLOSE RALT(KC_9)
#define DOLLAR_SIGN RALT(KC_4)
#define BACKSLASH RALT(KC_MINS)
#define VERTICAL_PIPE RALT(KC_EQL)
#define BACKTICK RALT(KC_BSLS)
#define TILDE RALT(KC_RBRC)
#define LOCKSCREEN LCTL(LSFT(KC_POWER)) // Screen Lock shortcut for OSX
/*
// Unicode Turkish characters, in case it's needed
enum {
TR_C, // ç
TR_C_L, // Ç
TR_I, // ı
TR_I_L, // İ
TR_G, // ğ
TR_G_L, // Ğ
TR_S, // ş
TR_S_L, // Ş
TR_U, // ü
TR_U_L, // Ü
TR_O, // ö
TR_O_L, // Ö
};
// clang-format off
const uint32_t PROGMEM unicode_map[] = {
[TR_C] = 0x00c7,
[TR_C_L] = 0x00e7,
[TR_I] = 0x0130,
[TR_I_L] = 0x0131,
[TR_G] = 0x011e,
[TR_G_L] = 0x011f,
[TR_S] = 0x015e,
[TR_S_L] = 0x015f,
[TR_U] = 0x00dc,
[TR_U_L] = 0x00fc,
[TR_O] = 0x00d6,
[TR_O_L] = 0x00f6,
};
// clang-format on
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |NPdEsc| A | S | D | F | G | H | J | K | L | Ş | İ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |SftCps| Z | X | C | V | B | N | M | Ö | Ç | . |SftEtr|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Sda|<>| Ctrl | Alt | OS |Lowr|,| Space* |Rise|"| Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_aranck_mit(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
LT(_NUMPAD, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
LSFT_T(KC_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT /*KC_ENT*/,
LT(_SODA, KC_GRV), KC_LCTL, KC_LALT, KC_LGUI, LT(_LOWER, KC_BSLS), LT(_SPACE, KC_SPC), LT(_RAISE, KC_NONUS_BSLASH), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | > | ! | ' | ^ | + | % | & | / | ( | ) | = | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | ? | _ | Ğ | Ü | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | "$" | "{" | "}" | , | ">" |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | "[" | "]" | ' | " |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_aranck_mit(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_EQL,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DOLLAR_SIGN, CURLY_OPEN, CURLY_CLOSE, KC_BSLS, LSFT(KC_GRV),
_______, _______, _______, _______, _______, _______, _______, SQUARE_OPEN, SQUARE_CLOSE, LSFT(KC_2), KC_NONUS_BSLASH
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | <>| | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | * | - | "\" | "|" | , |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | , | " | "~" | "`" | <>| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_aranck_mit(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, BACKSLASH, VERTICAL_PIPE, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, TILDE, BACKTICK, KC_GRV,
_______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Soda Layer
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | Up | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Left | Down |Right | | Mute |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Next | Vol- | Vol+ | Play |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | |Brght▼|Brght▲|
* `-----------------------------------------------------------------------------------'
*/
[_SODA] = LAYOUT_aranck_mit(
_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRMD, KC_BRMU
),
/* Space Layer (Space Bar Layer Tap)
* ,-----------------------------------------------------------------------------------.
* | |CMD+1 |CMD+2 |CMD+3 |CMD+4 |CMD+5 |CMD+6 |CMD+7 |CMD+8 |CMD+9 |CMD+0 |LCKOSX|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | Up | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Left | Down |Right | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | |Brght▼|Brght▲|
* `-----------------------------------------------------------------------------------'
*/
[_SPACE] = LAYOUT_aranck_mit(
_______, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), LGUI(KC_6), LGUI(KC_7), LGUI(KC_8), LGUI(KC_9), LGUI(KC_0), LOCKSCREEN,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRMD, KC_BRMU
),
/* Numpad Layer
* KC_PDOT is comma on the Turkish layout ¯\_(ツ)_/¯
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | 7 | 8 | 9 | - | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | Enter| 4 | 5 | 6 | + | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | 1 | 2 | 3 | + | / |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | 0 | 0 | . | , | = |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = LAYOUT_aranck_mit(
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_BSPC,
_______, _______, _______, _______, _______, _______, KC_PENT, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PAST,
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PSLS,
_______, _______, _______, _______, _______, _______, KC_P0, KC_P0, KC_SLSH, KC_PDOT, KC_PEQL
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset|EEPRom| | | | | | | | | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | |MUSmod|Aud on|Audoff| | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_aranck_mit(
_______, RESET, EEP_RST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, MU_MOD, AU_ON, AU_OFF, _______, _______, _______, _______, _______, _______, _______,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
// Enable the adjust layer when both lower and
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
void matrix_init_user(void) {}
void matrix_scan_user(void) {}
void led_set_user(uint8_t usb_led) {}

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# The Turkishish keymap for Aranck

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# Aranck
![aranck](https://i.imgur.com/IWfovI2l.jpg)
![aranck2](https://i.imgur.com/rrhEhQZl.jpg)
A handwired 40% ortholinear keyboard.
The story: https://imgur.com/a/4QI7ifJ
Keyboard Maintainer: [Arda Kilicdagi](https://github.com/ardakilic)
Hardware Supported: Pro Micro
Make example for this keyboard (after setting up your build environment):
make handwired/aranck:default:flash
You can flash the "turkishish" layout (which I'm currently using) like:
make handwired/aranck:turkishish:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = yes # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)

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/* Copyright 2019 Mike Hix
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "chiron.h"

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/* Copyright 2019 Mike Hix
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, L36, R30, R31, R32, R33, R34, R35, R36, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
) \
{ \
/* Left Half */ \
{ L06, L05, L04, L03, L02, L01, L00 }, \
{ L16, L15, L14, L13, L12, L11, L10 }, \
{ L26, L25, L24, L23, L22, L21, L20 }, \
{ L36, L35, L34, L33, L32, L31, L30 }, \
{ L45, L44, L43, KC_NO, L42, L41, L40 }, \
/* Right Half */ \
{ R06, R05, R04, R03, R02, R01, R00 }, \
{ R16, R15, R14, R13, R12, R11, R10 }, \
{ R26, R25, R24, R23, R22, R21, R20 }, \
{ R36, R35, R34, R33, R32, R31, R30 }, \
{ R45, R44, R43, KC_NO, R42, R41, R40 } \
}
#define LAYOUT_chiron LAYOUT

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/*
Copyright 2019 Mike Hix
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Mike Hix
#define PRODUCT chiron
#define DESCRIPTION A custom keyboard
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
// Pro Micro Pins 4, 6, 7, 8, 9
#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
// Pro Micro Pins A3, A2, A1, A0, 15, 14, 16
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
#define UNUSED_PINS
// Pro Micro Pins RX1
#define SPLIT_HAND_PIN D2
// Pro Micro Pins RX1
#define SOFT_SERIAL_PIN D0
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN D3
#define RGBLED_NUM 4
#define BACKLIGHT_PIN B6
#define BACKLIGHT_LEVELS 7

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/* Copyright 2019 Mike Hix
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define USE_SERIAL
#define MASTER_RIGHT
//#define MASTER_LEFT
#define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD
#define TAPPING_TERM 200
#define MOUSEKEY_DELAY 20
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 10
#define MOUSEKEY_TIME_TO_MAX 30
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
#undef RGBLED_NUM
#define RGBLED_NUM 2
#define RGBLED_SPLIT {1, 1}
// Don't turn off lights when the host goes to sleep.
#undef RGBLIGHT_SLEEP
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
// Selectively enable animations to save on code size.
#undef RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL

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/* Copyright 2019 Mike Hix
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_END, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_BSPC, KC_DEL, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS,
KC_ESC, KC_A, KC_O, LT(1,KC_E), LT(2,KC_U), KC_I, LCTL_T(KC_ENT), RCTL_T(KC_ENT), KC_D, LT(3,KC_H), LT(4,KC_T), KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_PGUP, KC_PGDN, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_CAPS, KC_INS, KC_LCTL, /*, */KC_LALT, LGUI_T(KC_SPC), KC_HYPR, KC_HYPR, RGUI_T(KC_SPC), KC_RALT, /*, */KC_LBRC, KC_RBRC, KC_SLSH
),
[1] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_U, XXXXXXX, XXXXXXX, RESET,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, KC_WH_L, KC_MS_U, KC_WH_R, XXXXXXX, EEP_RST,
XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, _______, KC_MUTE, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, KC_BTN2,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, KC_VOLD, XXXXXXX, KC_WH_D, XXXXXXX, KC_BTN3, KC_BTN4,
XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
),
[2] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_PSCR, KC_UP, KC_PAUS, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, KC_PGDN, XXXXXXX, XXXXXXX, _______,
XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
),
[3] = LAYOUT(
XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
),
[4] = LAYOUT(
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, RGB_TOG, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX,
_______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_RMOD, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
)
/*
[] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
)
*/
};

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@@ -0,0 +1 @@
# The default keymap for chiron

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@@ -0,0 +1,16 @@
# Chiron Keyboard
![chiron](https://i.imgur.com/3XZACfs.jpg)
This is a custom keyboard meant to be easily and quickly 3D printable on
most FFF/FDM printers. It's inspired by the [Viterbi](https://keeb.io/products/viterbi-keyboard-pcbs-5x7-70-split-ortholinear), [Iris](https://keeb.io/products/iris-keyboard-split-ergonomic-keyboard), and
[Dactyl Manuform](https://github.com/adereth/dactyl-keyboard) keyboards.
Keyboard Maintainer: [Mike Hix](https://github.com/musl/)
Case: [https://github.com/musl/chiron-keyboard](https://github.com/musl/chiron-keyboard)
Make example for this keyboard (after setting up your build environment):
make handwired/chiron:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@@ -0,0 +1,38 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
SPLIT_KEYBOARD = yes
# Build Options
# change yes to no to disable
#
AUDIO_ENABLE = no
AUTOLOG_ENABLE = no
BACKLIGHT_ENABLE = no
BLUETOOTH_ENABLE = no
BOOTMAGIC_ENABLE = no
COMMAND_ENABLE = no
CONSOLE_ENABLE = no
DEBUG_ENABLE = no
EXTRAKEY_ENABLE = no
FAUXCLICKY_ENABLE = no
HD44780_ENABLE = no
LEADER_ENABLE = no
MIDI_ENABLE = no
MOUSEKEY_ENABLE = yes
NKRO_ENABLE = no
RGBLIGHT_ENABLE = yes
SLEEP_LED_ENABLE = yes
TAP_DANCE_ENABLE = no
UCIS_ENABLE = no
UNICODEMAP_ENABLE = no
UNICODE_ENABLE = no

View File

@@ -0,0 +1,53 @@
/*
Copyright 2019 Yan-Fa Li
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xB170
#define DEVICE_VER 0x0001
#define MANUFACTURER yanfali
#define PRODUCT fruity60
#define DESCRIPTION An Adafruit BLE 32u4 capable 60
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 11
#define MATRIX_ROW_PINS \
{ B6, B5, D7, C6, D0, D1 }
#define MATRIX_COL_PINS \
{ F7, F6, F5, F4, F1, F0, D2, D3, B7, D6, C7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

View File

@@ -0,0 +1,51 @@
/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "fruity60.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/

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@@ -0,0 +1,42 @@
/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_60_tsangan_hhkb( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k50, k51, k52, k53, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k54, k55, k56, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k57, k58, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k59, k5a, \
k40, k41, k42, k45, k48, k49, k4a \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a}, \
{k40, k41, k42, KC_NO, KC_NO, k45, KC_NO, KC_NO, k48, k49, k4a}, \
{k50, k51, k52, k53, k54, k55, k56, k57, k58, k59, k5a}, \
}

View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "fruity60",
"url": "https://github.com/yanfali/fruity60",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"label":"Backspace", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Win", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":7}, {"label":"Alt", "x":11, "y":4, "w":1.5}, {"label":"Win", "x":12.5, "y":4}, {"label":"Menu", "x":13.5, "y":4, "w":1.5}]
}
}
}

View File

@@ -0,0 +1,19 @@
/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View File

@@ -0,0 +1,25 @@
#include QMK_KEYBOARD_H
enum layer {
BASE,
FN,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_60_tsangan_hhkb(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(FN),
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL
),
[FN] = LAYOUT_60_tsangan_hhkb(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, RESET,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______
),
};

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@@ -0,0 +1 @@
# The default keymap for fruity60

View File

@@ -0,0 +1,15 @@
# fruity60
![fruity60](https://github.com/yanfali/fruity60/blob/master/assets/pcb.png)
A 60% tsangan, split bs/rs keyboard designed to support the bluefruit 32u4 ble controller
Keyboard Maintainer: [Yan-Fa Li](https://github.com/yanfali)<br>
Hardware Supported: [github](https://github.com/yanfali/fruity60)<br>
Hardware Availability: You can make them yourself by downloading kicad and generating gerbers.<br>
Make example for this keyboard (after setting up your build environment):
make fruity60:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@@ -0,0 +1,38 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Processor frequency
F_CPU = 8000000
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
BLUETOOTH = AdafruitBLE
LAYOUTS = 60_tsangan_hhkb

View File

@@ -26,8 +26,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_LOWER] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, _______, _______, _______, KC_DEL, _______, KC_TILD, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, _______, KC_INS, _______, _______, _______, KC_GRV, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, KC_PIPE, KC_TILD, KC_DEL, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, _______, KC_BSLS, KC_GRV, KC_INS, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
@@ -43,9 +43,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Adjust layer: http://www.keyboard-layout-editor.com/#/gists/8f6a3f08350a9bbe1d414b22bca4e6c7 */
[LAYER_ADJUST] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, KC_MPLY, KC_VOLU, KC_MSTP, _______, _______, EEP_RST, RESET, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, _______, KC_MPLY, KC_VOLU, KC_MSTP, _______, EEP_RST, RESET, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, _______, KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
};

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@@ -2,7 +2,7 @@
This split ergo layout is standard QWERTY on the default layer, with symbols on
the lower layer, numbers/navigation on the raise layer, and media keys centered
around the WASD cluster in the adjust (raise + lower) layer. A few general
around the ESDF cluster in the adjust (raise + lower) layer. A few general
principles went into this layout:
* The number row is optional, as are the outermost bottom row keys and the
@@ -51,7 +51,7 @@ releasing the layer key.
## Lower layer
![Lower layer layout](https://i.imgur.com/zjYwqtv.png)
![Lower layer layout](https://i.imgur.com/ytNFySG.png)
([KLE](http://www.keyboard-layout-editor.com/#/gists/19ad0d3b5d745fbb2818db09740f5a11))
@@ -63,6 +63,6 @@ releasing the layer key.
## Adjust layer
![Adjust layer layout](https://i.imgur.com/tU72bSZ.png)
![Adjust layer layout](https://i.imgur.com/fCIySG2.png)
([KLE](http://www.keyboard-layout-editor.com/#/gists/8f6a3f08350a9bbe1d414b22bca4e6c7))

View File

@@ -5,20 +5,19 @@ enum layers {
_FUNC
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC, \
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL, \
KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), \
KC_LCTL, KC_LGUI, KC_NUBS, KC_LALT, KC_SPC, KC_NUHS, KC_RCTRL \
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC,
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_NUBS, KC_LALT, KC_SPC, KC_NUHS, KC_RCTRL
),
[_FUNC] = LAYOUT(
RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, RESET, \
RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, \
RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, \
_______, KC_LALT, _______, _______, _______, KC_RALT, _______ \
RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, RESET,
RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX,
RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX,
_______, KC_LALT, _______, _______, _______, KC_RALT, _______
)
};

View File

@@ -8,7 +8,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GRV , KC_Q , KC_W , KC_E , KC_R , KC_T , RGB_TOG, _______, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_EQL ,
KC_PGUP, KC_A , KC_S , KC_D , KC_F , KC_G , KC_TAB , KC_ENT , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_PGDN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_ESC , DM_PLAY, KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
OSMLCTL, KC_RCTL,
OSMLCTL, OSMRCTL,
KC_BSPC, KC_SPC ,
KC_LGUI, OSMRALT,
OSMLSFT, OSMRSFT,

View File

@@ -1 +1 @@
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
MOUSEKEY_ENABLE = yes

View File

@@ -11,9 +11,6 @@ MCU = atmega32u4
# ATmega328P USBasp
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically

View File

@@ -1,5 +1,6 @@
/*
Copyright 2016 Ethan Apodaca <papodaca@gmail.com>
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -15,8 +16,6 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "led.h"
#pragma once
void led_set(uint8_t usb_led) {
//XT Keyboards do not have LEDs, nothing to do.
}
#include "config_common.h"

View File

@@ -0,0 +1,77 @@
{
"keyboard_name": "Naked64",
"url": "https://salicylic-acid3.hatenablog.com/",
"maintainer": "Salicylic_acid3",
"width": 16.5,
"height": 5.25,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"pgup", "x":0.25, "y":0},
{"label":"ESC", "x":1.75, "y":0},
{"label":"1", "x":2.75, "y":0},
{"label":"2", "x":4, "y":0},
{"label":"3", "x":5, "y":0},
{"label":"4", "x":6, "y":0},
{"label":"5", "x":7, "y":0},
{"label":"6", "x":9.25, "y":0},
{"label":"7", "x":10.25, "y":0},
{"label":"8", "x":11.25, "y":0},
{"label":"9", "x":12.25, "y":0},
{"label":"0", "x":13.5, "y":0},
{"label":"-", "x":14.5, "y":0},
{"label":"Back Space", "x":15.5, "y":0},
{"label":"pgdn", "x":0, "y":1},
{"label":"Tab", "x":1.25, "y":1, "w":1.5},
{"label":"Q", "x":2.75, "y":1},
{"label":"W", "x":4, "y":1},
{"label":"E", "x":5, "y":1},
{"label":"R", "x":6, "y":1},
{"label":"T", "x":7, "y":1},
{"label":"Y", "x":9.25, "y":1},
{"label":"U", "x":10.25, "y":1},
{"label":"I", "x":11.25, "y":1},
{"label":"O", "x":12.25, "y":1},
{"label":"P", "x":13.5, "y":1},
{"label":"[", "x":14.5, "y":1},
{"label":"]", "x":15.5, "y":1},
{"label":"Control", "x":1, "y":2, "w":1.75},
{"label":"A", "x":2.75, "y":2},
{"label":"S", "x":4, "y":2},
{"label":"D", "x":5, "y":2},
{"label":"F", "x":6, "y":2},
{"label":"G", "x":7, "y":2},
{"label":"H", "x":9.25, "y":2},
{"label":"J", "x":10.25, "y":2},
{"label":"K", "x":11.25, "y":2},
{"label":"L", "x":12.25, "y":2},
{"label":";", "x":13.5, "y":2},
{"label":"'", "x":14.5, "y":2},
{"label":"Return", "x":15.5, "y":2},
{"label":"Shift", "x":0.5, "y":3, "w":2.25},
{"label":"Z", "x":2.75, "y":3},
{"label":"X", "x":4, "y":3},
{"label":"C", "x":5, "y":3},
{"label":"V", "x":6, "y":3},
{"label":"B", "x":7, "y":3},
{"label":"N", "x":9.25, "y":3},
{"label":"M", "x":10.25, "y":3},
{"label":",", "x":11.25, "y":3},
{"label":".", "x":12.25, "y":3},
{"label":"/", "x":13.5, "y":3},
{"label":"&uarr;", "x":14.5, "y":3},
{"label":"Shift", "x":15.5, "y":3},
{"label":"Adjust", "x":1.25, "y":4, "w":1.75},
{"label":"Alt", "x":3.75, "y":4.25},
{"x":4.75, "y":4.25, "w":2.25},
{"label":"&dArr;", "x":7, "y":4.25},
{"label":"&uArr;", "x":9.25, "y":4.25},
{"x":10.25, "y":4.25, "w":2},
{"label":"GUI", "x":12.25, "y":4.25},
{"label":"&larr;", "x":13.5, "y":4},
{"label":"&darr;", "x":14.5, "y":4},
{"label":"&rarr;", "x":15.5, "y":4}
]
}
}
}

View File

@@ -0,0 +1,24 @@
/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

View File

@@ -0,0 +1,156 @@
#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_FLOCK,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
KC_PGUP, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_PGDN, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LCBR, KC_RCBR, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
MO(_ADJUST), KC_LALT, KC_SPC,MO(_LOWER), MO(_RAISE), KC_SPC, KC_LGUI, KC_LEFT, KC_DOWN,KC_RIGHT \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_FLOCK] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
TG(_FLOCK), KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, _______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______,_______,KC_VOLU,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_MPLY \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,--------------------------------------------------------------| |--------------------------------------------------------------.
TG(_FLOCK), RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,XXXXXXX, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
)
};
//A description for expressing the layer position in LED mode.
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
switch (get_highest_layer(state)) {
case _FLOCK:
rgblight_sethsv_range(HSV_YELLOW, 0, 2);
break;
case _LOWER:
rgblight_sethsv_range(HSV_BLUE, 0, 2);
break;
case _RAISE:
rgblight_sethsv_range(HSV_RED, 0, 2);
break;
case _ADJUST:
rgblight_sethsv_range(HSV_PURPLE, 0, 2);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_range( 0, 0, 0, 0, 2);
break;
}
rgblight_set_effect_range( 2, 6);
#endif
return state;
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
}

View File

@@ -0,0 +1,56 @@
# The default keymap for naked64
## Default
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp |ESC(Flock)| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| BSPC|
| PgDn | Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|
| | Control | A| S| D| F| G| H| J| K| L| ;| '| ENT|
| | Shift | Z| X| C| V| B| N| M| ,| .| /| Up| Shift|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | LGUI| Left| Down| Right|
## FLock
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp |ESC(Flock)| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|
| PgDn | Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|
| | Control | A| S| D| F| G| H| J| K| L| ;| '| ENT|
| | Shift | Z| X| C| V| B| N| M| ,| .| /| Up| Shift|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | LGUI| Left| Down| Right|
## Lower
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp |ESC(Flock)| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|
| PgDn | Tab | !| @| #| $| %| ^| &| *| (| )| DEL| ]|
| | Control | F1| F2| F3| F4| F5| F6| _| +| {| }| PIPE| ENT|
| | Shift | F7| F8| F9| F10| F11| F12| SNUHS| SNUBS| ,| .| VoUp| Shift|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | ,| MNxt| VoDn| Mply|
## Raise
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp | ESC | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|
| PgDn | Tab | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| BSPC|
| | Control | F1| F2| F3| F4| F5| F6| -| =| (| )| \| ENT|
| | Shift | F7| F8| F9| F10| F11| F12| NUHS| NUBS| .| /| VoUp| Shift|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | LGUI| MNxt| VoDn| Mply|
## Adjust
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp | RST | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|
| PgDn | Tab | XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| LRST| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX|
| | Control | XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| LTOG| LMOD| XXXXX| C+A+D|Alt+PSCR|PSCR| XXXXX|
| | Shift | XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| LVAD| LVAI| LHUD| LHUI| LSAD| LSAI| XXXXX|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | LGUI| MNxt| VoDn| Mply|

View File

@@ -0,0 +1,31 @@
/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLIGHT_LED_MAP { 0, 1, 3, 2, 2, 3, 2, 3, 4, 5, 6, 7 }

View File

@@ -0,0 +1,185 @@
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_FLOCK,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE,
SEND_SUM,
SEND_AVE,
SEND_CIF,
SEND_MAX,
SEND_MIN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
KC_PGUP, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC,LT(_LOWER, KC_P0),KC_P1, KC_P4, KC_P7,KC_NLCK, KC_ESC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_PGDN, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LCBR, KC_RCBR, KC_P2, KC_P5, KC_P8,KC_PSLS, KC_F2, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,LT(_RAISE, KC_PDOT),KC_P3,KC_P6, KC_P9,KC_PAST, KC_EQL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, KC_PENT, KC_PPLS,KC_PMNS, KC_DEL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
MO(_ADJUST), KC_LALT, KC_SPC,MO(_LOWER), MO(_RAISE), KC_SPC, KC_LGUI, KC_LEFT, KC_DOWN,KC_RIGHT \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_FLOCK] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
TG(_FLOCK), KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,_______,_______,_______,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______,_______,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______,_______,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(_LOWER),XXXXXXX,KC_LEFT,XXXXXXX,XXXXXXX, KC_ESC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, _______, KC_DOWN,KC_DOWN, KC_UP,KC_PSLS, KC_F2, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, MO(_RAISE),XXXXXXX,KC_RIGHT,XXXXXXX,KC_PAST,KC_EQL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______,_______,KC_VOLU,_______, KC_PENT, KC_PPLS,KC_PMNS, KC_DEL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
_______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_MPLY \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |------------------------------------------------|
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_F11, KC_F4, KC_F7,SEND_MIN, KC_ESC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+--------+-------|
_______, KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, KC_F12, KC_F5, KC_F8,SEND_MAX, KC_F2, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+--------+-------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, _______, KC_F3, KC_F6, KC_F9,SEND_CIF, KC_EQL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+--------+-------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, _______, KC_RPRN, SEND_SUM,SEND_AVE, KC_DEL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |------------------------------------------------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT_with_setta21( /* Base */
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
TG(_FLOCK), RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,RGB_VAD,RGB_HUD,RGB_SAD,XXXXXXX,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, RGB_VAI,RGB_HUI,RGB_SAI,XXXXXXX,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,XXXXXXX, _______,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, RGB_MOD, RGB_TOG,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------------------------------'
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
switch (get_highest_layer(state)) {
case _FLOCK:
rgblight_sethsv_range(HSV_YELLOW, 0, 2);
break;
case _LOWER:
rgblight_sethsv_range(HSV_BLUE, 0, 2);
break;
case _RAISE:
rgblight_sethsv_range(HSV_RED, 0, 2);
break;
case _ADJUST:
rgblight_sethsv_range(HSV_PURPLE, 0, 2);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_range( 0, 0, 0, 0, 2);
break;
}
rgblight_set_effect_range( 2, 6);
#endif
return state;
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case SEND_SUM:
if (record->event.pressed) {
SEND_STRING("=SUM(");
}
break;
case SEND_AVE:
if (record->event.pressed) {
SEND_STRING("=AVERAGE(");
}
break;
case SEND_CIF:
if (record->event.pressed) {
SEND_STRING("=COUNTIF(");
}
break;
case SEND_MAX:
if (record->event.pressed) {
SEND_STRING("=MAX(");
}
break;
case SEND_MIN:
if (record->event.pressed) {
SEND_STRING("=MIN(");
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
}

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@@ -0,0 +1,44 @@
# The default_with_setta21 keymap for naked64
Add Setta21 maps to the default layout.
## Default
| 1 | 2 | 3 | 4 |
|:----:|:----:|:----:|:----:|
| ESC| F2| =| DEL|
|Ad+Num| /| *| -|
| 7| 8| 9| |
| 4| 5| 6| +|
| 1| 2| 3| |
| Rai+0| | LOW + .| ENT|
## Lower
| 1 | 2 | 3 | 4 |
|:----:|:----:|:----:|:----:|
| ESC| F2| =| DEL|
| =MIN(| =MAX(|=COUNTIF(|=AVERAGE(|
| F7| F8| F9| |
| F4| F5| F6| =SUM(|
| F11| F12| F3| |
| RAISE| | LOWER| )|
## Raise
| 1 | 2 | 3 | 4 |
|:----:|:----:|:----:|:----:|
| ESC| F2| =| DEL|
| XXXXX| /| *| -|
| XXXXX| UP| XXXXX| |
| LEFT| DOWN| RIGHT| +|
| XXXXX| DOWN| XXXXX| |
| RAISE| | LOWER| ENT|
## Adjust
| 1 | 2 | 3 | 4 |
|:----:|:----:|:----:|:----:|
| ESC| F2| =| DEL|
|ADJUST| XXXXX| XXXXX| -|
|LED_SAD|LED_SAI| XXXXX| |
|LED_HUD|LED_HUI| XXXXX| +|
|LED_VAD|LED_VAI| XXXXX| |
|LED_ON/Off| | XXXXX|LED_MOD|

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@@ -0,0 +1,22 @@
/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

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@@ -0,0 +1,203 @@
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_MOUSE,
_BROWSER,
_FLOCK,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE
};
enum tapdances{
TD_ESFL = 0,
TD_ESQW,
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_ESFL] = ACTION_TAP_DANCE_DUAL_ROLE(KC_ESC, _FLOCK),
[TD_ESQW] = ACTION_TAP_DANCE_DUAL_ROLE(KC_ESC, _QWERTY),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
TG(_MOUSE),TD(TD_ESFL), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, KC_BSPC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
TG(_BROWSER), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, JP_RBRC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_BSLS, KC_ENT, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, KC_UP, KC_RSFT, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_ZKHK, KC_LGUI,LT(_LOWER,KC_ENT), KC_BSPC, KC_DEL,LT(_RAISE,KC_SPC),ALT_T(KC_HENK),KC_LEFT,KC_DOWN,KC_RIGHT \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_MOUSE] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
TG(_MOUSE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_BROWSER] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
TG(_BROWSER), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,LCTL(LSFT(KC_T)),KC_UP,LCTL(KC_W), \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______,LCTL(LSFT(KC_TAB)),KC_DOWN,LCTL(KC_TAB) \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_FLOCK] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
_______,TD(TD_ESQW),KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, JP_QUOT, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_P6, KC_P7, KC_P8, KC_P9, JP_ASTR, JP_SLSH, XXXXXXX, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXXXX, KC_P4, KC_P5, KC_P6, JP_MINS, JP_EQL, KC_ENT, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_P0, KC_P1, KC_P2, KC_P3, JP_PLUS, KC_UP, KC_RSFT, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_ZKHK, _______, MO(_LOWER), _______, _______, MO(_RAISE), JP_DOT, KC_LEFT, KC_DOWN, KC_RIGHT \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT( \
//,--------------------------------------------------------------| |--------------------------------------------------------------.
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
LCTL_T(KC_F11), XXXXXXX, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, XXXXXXX, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
SFT_T(KC_F12), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, _______, _______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,--------------------------------------------------------------| |--------------------------------------------------------------.
_______, RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,XXXXXXX, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
)
};
//A description for expressing the layer position in LED mode.
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#ifdef RGBLIGHT_ENABLE
switch (get_highest_layer(state)) {
case _MOUSE:
rgblight_sethsv_at(HSV_RED, 0);
break;
case _BROWSER:
rgblight_sethsv_at(HSV_RED, 1);
break;
case _FLOCK:
rgblight_sethsv_range(HSV_YELLOW, 0, 2);
break;
case _LOWER:
rgblight_sethsv_range(HSV_BLUE, 0, 2);
break;
case _RAISE:
rgblight_sethsv_range(HSV_RED, 0, 2);
break;
case _ADJUST:
rgblight_sethsv_range(HSV_PURPLE, 0, 2);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_range( 0, 0, 0, 0, 2);
break;
}
rgblight_set_effect_range( 2, 6);
#endif
return state;
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
}

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# The salicylic keymap for naked64
## Default
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp |ESC(Flock)| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| BSPC|
| PgDn | Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|
| | Control | A| S| D| F| G| H| J| K| L| -| \| ENT|
| | Shift | Z| X| C| V| B| N| M| ,| .| /| Up| Shift|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | LGUI| Left| Down| Right|
## FLock
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp |ESC(Flock)| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|
| PgDn | Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|
| | Control | A| S| D| F| G| H| J| K| L| ;| '| ENT|
| | Shift | Z| X| C| V| B| N| M| ,| .| /| Up| Shift|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | LGUI| Left| Down| Right|
## Lower
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp |ESC(Flock)| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|
| PgDn | Tab | !| @| #| $| %| ^| &| *| (| )| DEL| ]|
| | Control | F1| F2| F3| F4| F5| F6| _| +| {| }| PIPE| ENT|
| | Shift | F7| F8| F9| F10| F11| F12| SNUHS| SNUBS| ,| .| VoUp| Shift|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | ,| MNxt| VoDn| Mply|
## Raise
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp | ESC | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|
| PgDn | Tab | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| BSPC|
| | Control | F1| F2| F3| F4| F5| F6| -| =| (| )| \| ENT|
| | Shift | F7| F8| F9| F10| F11| F12| NUHS| NUBS| .| /| VoUp| Shift|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | LGUI| MNxt| VoDn| Mply|
## Adjust
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:--------:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| PgUp | RST | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|
| PgDn | Tab | XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX|
| | Control | XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| LTOG| LMOD| XXXXX| C+A+D|Alt+PSCR|PSCR| XXXXX|
| | Shift | XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| LVAD| LVAI| LHUD| LHUI| LSAD| LSAI| XXXXX|
| | ADJUST| | LALT| | SPC| LOWER| RAISE| SPC| | LGUI| MNxt| VoDn| Mply|

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TAP_DANCE_ENABLE = yes

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_MOUSE,
_BROWSER,
_FLOCK,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE,
SEND_SUM,
SEND_AVE,
SEND_CIF,
SEND_MAX,
SEND_MIN
};
enum tapdances{
TD_ESFL = 0,
TD_ESQW,
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_ESFL] = ACTION_TAP_DANCE_DUAL_ROLE(KC_ESC, _FLOCK),
[TD_ESQW] = ACTION_TAP_DANCE_DUAL_ROLE(KC_ESC, _QWERTY),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
TG(_MOUSE),TD(TD_ESFL), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, KC_BSPC,LT(_LOWER, KC_P0),KC_P1, KC_P4, KC_P7,KC_NLCK, KC_ESC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
TG(_BROWSER), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, JP_RBRC, KC_P2, KC_P5, KC_P8,KC_PSLS, KC_F2, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_BSLS, KC_ENT,LT(_RAISE, KC_PDOT),KC_P3,KC_P6, KC_P9,KC_PAST, KC_EQL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, KC_UP, KC_RSFT, KC_PENT, KC_PPLS,KC_PMNS, KC_DEL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
KC_ZKHK, KC_LGUI,LT(_LOWER,KC_ENT), KC_BSPC, KC_DEL,LT(_RAISE,KC_SPC),ALT_T(KC_HENK),KC_LEFT,KC_DOWN,KC_RIGHT \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_MOUSE] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
TG(_MOUSE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______,_______,_______,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______,_______,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______,_______,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_BROWSER] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______,_______,_______,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
TG(_BROWSER), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,_______,_______,_______,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, _______,_______,_______,_______,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,LCTL(LSFT(KC_T)),KC_UP,LCTL(KC_W), _______, _______,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
_______, _______, _______, _______, _______, _______, _______,LCTL(LSFT(KC_TAB)),KC_DOWN,LCTL(KC_TAB) \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_FLOCK] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
_______,TD(TD_ESQW),KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,_______,_______,_______,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______,_______,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______,_______,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(_LOWER),XXXXXXX,KC_LEFT,XXXXXXX,XXXXXXX, KC_ESC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, JP_QUOT, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_P6, KC_P7, KC_P8, KC_P9, JP_ASTR, JP_SLSH, XXXXXXX, KC_DOWN,KC_DOWN, KC_UP,KC_PSLS, KC_F2, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXXXX, KC_P4, KC_P5, KC_P6, JP_MINS, JP_EQL, KC_ENT, MO(_RAISE),XXXXXXX,KC_RIGHT,XXXXXXX,KC_PAST,KC_EQL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_P0, KC_P1, KC_P2, KC_P3, JP_PLUS, KC_UP, KC_RSFT, KC_PENT, KC_PPLS,KC_PMNS, KC_DEL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
KC_ZKHK, _______, MO(_LOWER), _______, _______, MO(_RAISE), JP_DOT, KC_LEFT, KC_DOWN, KC_RIGHT \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT_with_setta21( \
//,--------------------------------------------------------------| |--------------------------------------------------------------. |------------------------------------------------|
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_F11, KC_F4, KC_F7,SEND_MIN, KC_ESC, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+--------+-------|
_______, KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, KC_F12, KC_F5, KC_F8,SEND_MAX, KC_F2, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+--------+-------|
LCTL_T(KC_F11), XXXXXXX, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, XXXXXXX, _______, _______, KC_F3, KC_F6, KC_F9,SEND_CIF, KC_EQL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+--------+-------|
SFT_T(KC_F12), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, _______, _______, KC_RPRN, SEND_SUM,SEND_AVE, KC_DEL, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |------------------------------------------------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT_with_setta21( /* Base */
//,--------------------------------------------------------------| |--------------------------------------------------------------. |-----------------------------------------------|
_______, RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,RGB_VAD,RGB_HUD,RGB_SAD,XXXXXXX,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, RGB_VAI,RGB_HUI,RGB_SAI,XXXXXXX,_______, \
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-------+-------+-------+-------+-------+-------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,XXXXXXX, _______,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |---------------+---------------+-------+-------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, RGB_MOD, RGB_TOG,_______,_______, \
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| |-----------------------------------------------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
//`-----------------------------------------------------------------------------------------------------------------------------------'
)
};
//A description for expressing the layer position in LED mode.
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#ifdef RGBLIGHT_ENABLE
switch (get_highest_layer(state)) {
case _MOUSE:
rgblight_sethsv_at(HSV_RED, 0);
break;
case _BROWSER:
rgblight_sethsv_at(HSV_RED, 1);
break;
case _FLOCK:
rgblight_sethsv_range(HSV_YELLOW, 0, 2);
break;
case _LOWER:
rgblight_sethsv_range(HSV_BLUE, 0, 2);
break;
case _RAISE:
rgblight_sethsv_range(HSV_RED, 0, 2);
break;
case _ADJUST:
rgblight_sethsv_range(HSV_PURPLE, 0, 2);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_range( 0, 0, 0, 0, 2);
break;
}
rgblight_set_effect_range( 2, 6);
#endif
return state;
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case SEND_SUM:
if (record->event.pressed) {
SEND_STRING("=SUM(");
}
break;
case SEND_AVE:
if (record->event.pressed) {
SEND_STRING("=AVERAGE(");
}
break;
case SEND_CIF:
if (record->event.pressed) {
SEND_STRING("=COUNTIF(");
}
break;
case SEND_MAX:
if (record->event.pressed) {
SEND_STRING("=MAX(");
}
break;
case SEND_MIN:
if (record->event.pressed) {
SEND_STRING("=MIN(");
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
}

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# The salicylic_with_setta21 keymap for naked64
Add Setta21 maps to the salicylic layout.
## Default
| 1 | 2 | 3 | 4 |
|:----:|:----:|:----:|:----:|
| ESC| F2| =| DEL|
|Ad+Num| /| *| -|
| 7| 8| 9| |
| 4| 5| 6| +|
| 1| 2| 3| |
| Rai+0| | LOW + .| ENT|
## Lower
| 1 | 2 | 3 | 4 |
|:----:|:----:|:----:|:----:|
| ESC| F2| =| DEL|
| =MIN(| =MAX(|=COUNTIF(|=AVERAGE(|
| F7| F8| F9| |
| F4| F5| F6| =SUM(|
| F11| F12| F3| |
| RAISE| | LOWER| )|
## Raise
| 1 | 2 | 3 | 4 |
|:----:|:----:|:----:|:----:|
| ESC| F2| =| DEL|
| XXXXX| /| *| -|
| XXXXX| UP| XXXXX| |
| LEFT| DOWN| RIGHT| +|
| XXXXX| DOWN| XXXXX| |
| RAISE| | LOWER| ENT|
## Adjust
| 1 | 2 | 3 | 4 |
|:----:|:----:|:----:|:----:|
| ESC| F2| =| DEL|
|ADJUST| XXXXX| XXXXX| -|
|LED_SAD|LED_SAI| XXXXX| |
|LED_HUD|LED_HUI| XXXXX| +|
|LED_VAD|LED_VAI| XXXXX| |
|LED_ON/Off| | XXXXX|LED_MOD|

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TAP_DANCE_ENABLE = yes

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#include "naked64.h"

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#pragma once
#include "quantum.h"
#ifdef KEYBOARD_naked64_rev1
#include "rev1.h"
#endif

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# naked64
![naked64](https://cdn-ak.f.st-hatena.com/images/fotolife/S/Salicylic_acid3/20190627/20190627022840.jpg)
This is 64 keys modification Ortholinear keyboard.
Keyboard Maintainer: [Salicylic_acid3](https://github.com/Salicylic-acid3)
Hardware Supported: Naked64SF PCB, Pro Micro
Hardware Availability: [PCB & Case Data](https://github.com/Salicylic-acid3/PCB_Data), [Booth Shop](https://salicylic-acid3.booth.pm/items/1418693)
Make example for this keyboard (after setting up your build environment):
make naked64:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
[Build guide](https://salicylic-acid3.hatenablog.com/entry/naked64SF-build-guide)
[Firmware](https://github.com/Salicylic-acid3/qmk_firmware/tree/master/keyboards/naked64)

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0003
#define MANUFACTURER Salicylic_Acid
#define PRODUCT naked64
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 8
// wiring of each half
#define MATRIX_ROW_PINS { D1, D0, D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, D3 }
#define MATRIX_ROW_PINS_RIGHT { D4, C6, D7, E6, B4, B5, B2, B2 }
#define MATRIX_COL_PINS_RIGHT { F4, F5, F6, F7, B1, B3, B2, B6 }
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D2
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN B6
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLIGHT_LED_MAP { 0, 1, 3, 2, 2, 3, 2, 3, 4, 5, 6, 7 }
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17
#else
#define RGBLIGHT_LIMIT_VAL 50
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
// Selection of RGBLIGHT MODE to use.
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_SNAKE
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for naked48 keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif

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@@ -0,0 +1,5 @@
#include "rev1.h"
void matrix_init_kb(void) {
matrix_init_user();
};

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@@ -0,0 +1,78 @@
#pragma once
#include "naked64.h"
//////////////////////////////////////////////////////////////////////////////
// When only use Naked64.
//////////////////////////////////////////////////////////////////////////////
/*
* ,------------------------------------------ -----------------------------------------.
* | L00 | L20 | L70 | L31 | L02 | L52 | L13 | | L63 | L34 | L05 | L45 | L16 | L66 | L37 |
* |------------------------------------------ ------------------------------------------+
* | L10 | L30 | L01 | L41 | L12 | L62 | L23 | | L73 | L44 | L15 | L55 | L26 | L76 | L47 |
* |------------------------------------------ ------------------------------------------+
* | L40 | L11 | L51 | L22 | L72 | L33 | | L04 | L54 | L25 | L65 | L36 | L07 | L57 |
* |------------------------------------ ------------------------------------------+
* | L50 | L21 | L61 | L32 | L03 | L43 | | L14 | L64 | L35 | L75 | L46 | L17 | L67 |
* |------------------------------------ ------------------------------------------+
* | L60 | | L71 | L42 | | L53 | | L24 | L74 | | L06 | L56 | L27 | L77 |
* |------------------------------------ ------------------------------------------'
*/
#define LAYOUT( \
L00, L20, L70, L31, L02, L52, L13, L63, L34, L05, L45, L16, L66, L37, \
L10, L30, L01, L41, L12, L62, L23, L73, L44, L15, L55, L26, L76, L47, \
L40, L11, L51, L22, L72, L33, L04, L54, L25, L65, L36, L07, L57, \
L50, L21, L61, L32, L03, L43, L14, L64, L35, L75, L46, L17, L67, \
L60, L71, L42, L53, L24, L74, L06, L56, L27, L77 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06, L07 }, \
{ L10, L11, L12, L13, L14, L15, L16, L17 }, \
{ L20, L21, L22, L23, L24, L25, L26, L27 }, \
{ L30, L31, L32, L33, L34, L35, L36, L37 }, \
{ L40, L41, L42, L43, L44, L45, L46, L47 }, \
{ L50, L51, L52, L53, L54, L55, L56, L57 }, \
{ L60, L61, L62, L63, L64, L65, L66, L67 }, \
{ L70, L71, L72, L73, L74, L75, L76, L77 }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO } \
}
//////////////////////////////////////////////////////////////////////////////
// When connecting Setta21 to Naked64.
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_with_setta21( \
L00, L20, L70, L31, L02, L52, L13, L63, L34, L05, L45, L16, L66, L37, R00, R01, R02, R03, R04, R05, \
L10, L30, L01, L41, L12, L62, L23, L73, L44, L15, L55, L26, L76, L47, R11, R12, R13, R14, R15, \
L40, L11, L51, L22, L72, L33, L04, L54, L25, L65, L36, L07, L57, R20, R21, R22, R23, R24, R25, \
L50, L21, L61, L32, L03, L43, L14, L64, L35, L75, L46, L17, L67, R30, R32, R34, R35, \
L60, L71, L42, L53, L24, L74, L06, L56, L27, L77 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06, L07 }, \
{ L10, L11, L12, L13, L14, L15, L16, L17 }, \
{ L20, L21, L22, L23, L24, L25, L26, L27 }, \
{ L30, L31, L32, L33, L34, L35, L36, L37 }, \
{ L40, L41, L42, L43, L44, L45, L46, L47 }, \
{ L50, L51, L52, L53, L54, L55, L56, L57 }, \
{ L60, L61, L62, L63, L64, L65, L66, L67 }, \
{ L70, L71, L72, L73, L74, L75, L76, L77 }, \
{ R00, R01, R02, R03, R04, R05,KC_NO,KC_NO }, \
{KC_NO, R11, R12, R13, R14, R15,KC_NO,KC_NO }, \
{ R20, R21, R22, R23, R24, R25,KC_NO,KC_NO }, \
{ R30,KC_NO, R32,KC_NO, R34, R35,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO }, \
{KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO } \
}

View File

@@ -0,0 +1,37 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
TAP_DANCE_ENABLE = no
OLED_DRIVER_ENABLE = no
USE_I2C = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = naked64/rev1

View File

@@ -1,80 +0,0 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
#UNICODEMAP_ENABLE = yes # for emoji user
#RGBLIGHT_ENABLE = yes # uncomment if you want addressable led strips

View File

@@ -1,80 +0,0 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
#UNICODEMAP_ENABLE = yes # for emoji user
#RGBLIGHT_ENABLE = yes # uncomment if you want addressable led strips

View File

@@ -0,0 +1,37 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
#UNICODEMAP_ENABLE = yes # for emoji user
#RGBLIGHT_ENABLE = yes # uncomment if you want addressable led strips
DEFAULT_FOLDER = namecard2x4/rev2

View File

@@ -1,14 +1,17 @@
SRC = matrix.c mcp23017.c
# MCU name
MCU = atmega32u4
# Processor frequency
F_CPU = 8000000
ARCH = AVR8
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
@@ -31,3 +34,5 @@ HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
CUSTOM_MATRIX = yes
DEBUG_ENABLE = yes
BLUETOOTH = AdafruitBLE
SRC += matrix.c mcp23017.c

View File

@@ -1,48 +1,14 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options

View File

@@ -1,27 +1,16 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,12 +1,14 @@
# MCU name
MCU = atmega32u4
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options

View File

@@ -1,63 +1,16 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,63 +1,16 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -7,7 +7,8 @@ MCU = atmega32u4
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options

View File

@@ -1,45 +1,15 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# comment out to disable the options.

View File

@@ -1,53 +1,16 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#

View File

@@ -1,63 +1,16 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,63 +1,16 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,51 +1,15 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# comment out to disable the options.

View File

@@ -1,63 +1,16 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#

View File

@@ -1,52 +1,15 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
# LUFA specific
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
AUDIO_ENABLE = no # Audio output on port C6

View File

@@ -1,2 +1,11 @@
BACKLIGHT_ENABLE = no
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
BACKLIGHT_ENABLE = no

View File

@@ -1,2 +1,11 @@
BACKLIGHT_ENABLE = no
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
BACKLIGHT_ENABLE = no

View File

@@ -1,2 +1,11 @@
BACKLIGHT_ENABLE = no
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = halfkay
BACKLIGHT_ENABLE = no

View File

@@ -1,46 +1,6 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically

View File

@@ -1,63 +1,16 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,63 +1,16 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#

View File

@@ -1,45 +1,14 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options

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