Compare commits

..

28 Commits

Author SHA1 Message Date
Drashna Jaelre
a0309db983 Add On/Off keycodes 2018-09-25 13:28:36 -07:00
Drashna Jaelre
cfb1b353ee Add functions so you can configure programatically 2018-09-25 13:28:36 -07:00
Drashna Jaelre
e72e4b6920 Store Clicky status in EEPROM 2018-09-25 13:28:36 -07:00
MechMerlin
b7e25f9ec4 Keyboard: DZ60 Bug: layout_directional is shifted to the left by one (#3978)
* layout_directional is shifted to the left by one

* forgot to adjust the physical layout
2018-09-24 20:39:17 -07:00
noroadsleft
9012f4c2e0 Keyboard: Crkbd: Configurator support and readme formatting (#3971) 2018-09-23 20:50:08 -07:00
noroadsleft
07d317ab88 Keyboard: Crkbd: move I2C and Serial defines to keyboard's config.h (#3970)
* Crkbd: move I2C and Serial defines to keyboard's config.h

per @drashna on Discord

* Crkbd: remove misleading comment re: I2C and Serial

USE_I2C and USE_SERIAL are usually a "one or the other"-type deal, but this keyboard uses both.
2018-09-23 18:47:43 -07:00
listofoptions
ce057ea474 Keyboard: HP 46010A converter (#3967)
* funged git history, restarting

* tested and working (message typed on this)

* updated documentation to include wiring directions

* formatting

* updated matrix and default layout a bit

* getting ready for merge into main repo

* getting ready for merge into main repo v2

* cleaning

* cleaning repo of extranious files

* updated documentation
2018-09-23 18:46:53 -07:00
Luca
58b9b22670 Circuitry sample for PS/2 Mouse (#3959)
Added a sample circuitry for handling the connection of a PS/2 Mouse.
    Even if it's written that a circuitry is needed, there're a lot of other
    things and the information gets lost really fast. A really simple sample
    helps to remember who wants to implement the functionality about the
    circuitry.
2018-09-23 13:49:17 -07:00
MechMerlin
57ec309d3e Keyboard: Panc60 (#3961)
* initial check in

* figure out the column pins

* temporary keymap

* guess the row pins

* fix matrix.c compilation errors

* use the LAYOUT_60_hhkb macro and tweak the keymap a little bit

* update readme

* Put my name everywhere

* Add QMK Configurator support

* figured out the row pins

* update readme to have reset info

* Fill in some blanks that are documentation related

* Update matrix.c

* add kb functions

* forego kbfirmware labeling

* add arrows and caps lock to function layer.

* add a LAYOUT_60 and LAYOUT_all macro

* missed a comma

* add configurator support for the two new LAYOUT macros

* Jack helped me with a new custom matrix

* add 60_ansi into rules.mk
2018-09-23 13:48:48 -07:00
Alexander Kagno
35e76539e7 Keymap: Arkag Userspace and MechMini2 Layout (#3958)
* deleting arkag branch, forcibly moving changes over to master

* fade_color function added, not tested

* added half functions some stuff

* surround_type function implemented and working.

* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes

* added a fade state machine and functionality

* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout

* changes to sleep breath function, changed how I will switch to HALMAK

* support for halmak added

* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid

* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.

* reformatted some if statements in state detection

* changes to force fade to pause on boot, or plug in.

* Attempting to move over to userspace, pushing to repository for help

* userspace stuff....

* userspace stuff....

* layout changes, working userspace,

Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY

* Layout change

Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.

* Removed excessive tabs in files

* Moved mods on homerow around...

* changes recommended by @drashna
2018-09-22 08:43:28 -07:00
Danny
747cf78b5d Add nano keymap for modding Spooka light (#3953) 2018-09-20 15:37:18 -07:00
Jumail Mundekkat
99c1c5bfe9 Keyboard: Added Prime_L, Prime_O and Prime_M, moved Prime_R into primekb folder (#3907)
* Added template copies for prime_l
Added first set of files for prime_m and prime_o
Temporarily storing kbfirmware dumps in tmp

* Completed base for prime_m, prime_o and prime_l
Moved prime_r into primekb folder

* Added in QMK Configurator layout files for new PrimeKB keyboards
Slight modification to layout header files
Added my name to licensing

* Updated primekb readmes

* Removed temporary working files

* Updated default keymap for Prime_O

* Added link to Newbs Guide in prime_r readme
2018-09-20 15:36:11 -07:00
Danny
cfdc23bbae Keyboard: Add Quefrency 65 support in configurator (#3950)
* Fix Quefrency configurator layout to support new key added

* Add configurator support for Quefrency 65
2018-09-20 08:00:18 -07:00
Simon Dagfinrud
4c22e92ce8 Keymap: Fix tada68:iso-nor to match latest ISO_layout (#3946) 2018-09-19 16:34:08 -07:00
Daniel Shields
6cab514036 Keymap: Initial commit of dshields keymap for the model01 keyboard. (#3942) 2018-09-19 16:33:00 -07:00
MechMerlin
5b4bcfa7f2 Keyboard: Move Bathroom Epiphany boards into its own directory (#3936)
* make bpiphany directory with simple readme file

* move unloved_bastard to bpiphany directory

* move frosty_flake to bpiphany directory

* move pegasushoof to bpiphany directory

* move tiger_lily to bpiphany directory

* add a little more info to readme

* move kitten_paw to bpiphany directory

* update make instructions

* update intro text

* add missing routines to matrix.c of unloved_bastard

* add missing routines
2018-09-19 16:25:58 -07:00
Rys Sommefeldt
14be5258a6 Keymap: rys Tada68 ISO UK layout (#3934)
* rys Tada68 ISO UK layout

* Bring _FL more in line with my favoute WhiteFox layout

* Whoops, fix - to _

* remove empty config.h

* Remove legacy block
2018-09-19 16:23:23 -07:00
holtenc
2bdeccd7ba Keyboard: Add Prime_EXL prototype to 'handwired' (#3932)
* initial commit

* Update readme.md

* Update keymap.c

added comment for description of function to control LED as layer indicator

* corrected formatting as requested.

* format for configurator

* corrected info.json to propertly reflect layout in Configurator

* updated layouts to reflect physical keyboard
2018-09-19 16:20:36 -07:00
Anthony Wharton
334e2629df Remove redefinition of _______ in documentation example (#3924)
* Remove redefinition of `_______` in documentation example

* Slight rewording to include purpose of defintions

* Update include to newer macro
2018-09-19 16:18:15 -07:00
itsdrdick
77433b1a31 Keyboard: Add evil80 keyboard (#3921)
* Add evil80 keyboard

* Delete rules.mk

* Update config.h

* Update keymap.c

* Update keymap.c
2018-09-19 16:16:18 -07:00
Mat Greten
14f691d2a7 Keymap: meagerfindings ergodox (#3920)
* initial commit

* updating after review
2018-09-19 16:15:13 -07:00
Joe Wasson
c23233f41a Keymap: Talljoe's keymap for oddball keyboards (#3910)
* Create layout for JD45

* Tweak layout to better support JD45 and add more tap dancing.

* Add Maltron and tweak layout for 40% enter compatibility.

* Switch back to `BL_TOGGLE` for backlight.

* More tweaks

* Rename talljoe_gherkin to talljoe-gherkin

* Make NAV layer tab C_S_T also.

* Add missing RESET key.

* Add Talljoe layout for minivan.

* MTI is not for me

* Tweak keymap.

* Add talljoe keymap to Atreus.

* Minor tweaks.

* Fix talljoe keymaps to work with new Zeal60 commit.
2018-09-19 16:13:58 -07:00
Simon Dagfinrud
71fe973190 Keyboard: Add ISO-NOR keymap for TADA68 (#3944) 2018-09-19 11:42:58 -07:00
skullydazed
92f67719cc Keyboard: Fix the LAYOUT_iso macro for tada68 (#3943) 2018-09-19 11:41:40 -07:00
nachie
23da333ae3 Keyboard: Added support for GSKT-00 (#3911)
* Added QMK support for GSKT-00, PaladinSplit, PaladinTKL and PaladinPad pcbs

* Remove the paladin boards from this PR

* Changed gskt00 as per review comments. Added two new default layouts, 60_ansi_tsangan and 60_iso_tsangan

* Fix the layouts/default/60_iso_tsangan/layout.json file

* Removed ? from rules.mk, removed unused fn_actions from keymaps. Changed the 60_iso_tsangan to work correctly

* Removed PREVENT_STUCK_MODIFIERS
2018-09-17 16:00:40 -07:00
James Laird-Wah
03b8ce206d Keyboard: add Keyboardio Model 01 (#3900)
* Keyboard: add Keyboardio Model01

This port implements key scanning and everything in their default
keymap.

It doesn't implement mouse warping; QMK can't do that (yet).

LED control is mostly not implemented. The ability to set all LEDs is
included because they can get stuck on coming from the bootloader
otherwise. Single LED control is also implemented for numpad indication.
The scanners also support batch LED transfer which is what you'd need if
you wanted to do fast effects. Gamma correction is also not implemented,
but is present in the original firmware. The necessary info for further
implementation is in the KeyboardioScanner module for Kaleidoscope.

To install on your keyboard:

    make model01:avrdude

When prompted, hold the "prog" key on the keyboard to put it into
programming mode. This can also be achieved by holding the "prog" key
while plugging in the keyboard. This works even if the firmware is
corrupt or missing.

Hot plugging the halves seems to work fine, but there is no explicit
support for eg. making sure the matrix scan rate is reconfigured.

* model01: clean up includes and include guards

Uses #pragma once everywhere.

* model01: split LED and matrix code

This makes space if someone wants to implement better LED support
later on, the keyboard is a lot more capable than the current code.

* model01: separate I2C timeouts for matrix vs. LED

If the scanners have no data they don't ACK reads and just time out.
So we want a pretty short timeout to keep scan rates high.

Meanwhile the LED transfers might take longer - I don't know though,
so here we are conservative.

* model01: implement better LED control

- gamma correction from the manufacturer's firmware
- suitable delays to allow back to back LED writes
    - this is fast enough to write the whole keyboard without noticeable
    delay, in my experience
- minor bug fix: RHS Fn key was not addressable

* model01: add license to wire-protocol-constants.h

* model01: replace gamma LUT

The original was of unclear license origin. This one is functionally
identical and includes a generator should people wish to adjust it.

* model01: use the already-present CIE1931 lightness curve

...rather than baking in another gamma curve.

It's said that CIE1931 is the right thing to be using rather than gamma.
OK. Let it be so.

* model01: call matrix_init_user() from matrix_init_kb()

* model01: remove inapplicable config options from rules.mk

* model01: readme.md: update build environment links
2018-09-17 15:49:20 -07:00
Merlin04
ec64be6622 Keyboard: Fix pin numbers for Fractal keyboard (#3743)
* Added support for the Fractal keyboard

* Try to fix the issue

* Add support for the Fractal keyboard.

* Fix errors with files

* Update config.h
2018-09-17 15:18:19 -07:00
Olivier Poitrey
cb8d352cb3 Keymap: dz60/macos_arrow: fix rev3 broken media layer (#3928)
Last rev broke the media layer because of a typo in layer definition.
Switched to an enum to avoid similar future typos.
2018-09-17 15:10:00 -07:00
252 changed files with 6845 additions and 183 deletions

View File

@@ -119,22 +119,22 @@ You can completely disable Music Mode as well. This is useful, if you're pressed
#define NO_MUSIC_MODE
## Faux Click
## Audio Click
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
* `CK_TOGG` - Toggles the status (will play sound if enabled)
* `CK_RST` - Resets the frequency to the default state
* `CK_UP` - Increases the frequency of the clicks
* `CK_DOWN` - Decreases the frequency of the clicks
* `CK_ON` - Turns on Audio Click (plays sound)
* `CK_OFF` - Turns off Audio Click (doesn't play sound)
* `CK_RST` - Resets the frequency to the default state (plays sound at default frequency)
* `CK_UP` - Increases the frequency of the clicks (plays sound at new frequency)
* `CK_DOWN` - Decreases the frequency of the clicks (plays sound at new frequency)
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
#define AUDIO_CLICKY
Additionally, even when enabled, the feature is not enabled by default, so you would need to turn it on first. And since we don't use EEPROM to store the setting (yet), you can default this to on by adding this to your `config.h`:
#define AUDIO_CLICKY_ON
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
@@ -144,7 +144,7 @@ You can configure the default, min and max frequencies, the stepping and built i
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical, and `1.0f` will make this sound much like the 90's computer screen scrolling/typing effect. |

View File

@@ -6,6 +6,24 @@ To hook up a Trackpoint, you need to obtain a Trackpoint module (i.e. harvest fr
There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended).
### The Cirtuitry between Trackpoint and Controller
To get the things working, a 4.7K drag is needed between the two lines DATA and CLK and the line 5+.
```
DATA ----------+--------- PIN
|
4.7K
|
MODULE 5+ --------+--+--------- PWR CONTROLLER
|
4.7K
|
CLK ------+------------ PIN
```
### Busywait Version
Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.

View File

@@ -89,11 +89,15 @@ There are 3 main sections of a `keymap.c` file you'll want to concern yourself w
At the top of the file you'll find this:
#include "clueboard.h"
#include QMK_KEYBOARD_H
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* You can use _______ in place for KC_TRNS (transparent) *
* Or you can use XXXXXXX for KC_NO (NOOP) *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
// Each layer gets a name for readability.
// The underscores don't mean anything - you can
@@ -105,7 +109,9 @@ At the top of the file you'll find this:
#define _FL 1
#define _CL 2
These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function. The `_______` define makes it easier to see what keys a layer is overriding, while the `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function, and the following `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
Note: You may also find some older keymap files may also have a define(s) for `_______` and/or `XXXXXXX`. These can be used in place for `KC_TRNS` and `KC_NO` respectively, making it easier to see what keys a layer is overriding. These definitions are now unecessary, as they are included by default.
### Layers and Keymaps

View File

@@ -0,0 +1,42 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
#define PREVENT_STUCK_MODIFIERS
#define SPACE_COUNT 2
#define TEMPLATE( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) LAYOUT( \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, \
K10, K41, K42, K30, K44, K1D, K20, K45, K3C, K0D, K2B, K3D \
)
#define TEMPLATE_NUM( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) LAYOUT( \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, \
K10, K41, K42, K30, K44, K1D, K20, K45, K48, K49, K2B, K3D \
)
#define TEMPLATE_RESET LAYOUT( \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
)
#endif

View File

@@ -0,0 +1 @@
// This space intentionally left blank

View File

@@ -0,0 +1 @@
USER_NAME := talljoe

View File

@@ -32,6 +32,24 @@ static uint8_t debouncing = DEBOUNCING_DELAY;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
static matrix_row_t scan_col(void) {
return (
(PINC&(1<<7) ? 0 : ((matrix_row_t)1<<0)) |

View File

@@ -25,22 +25,19 @@ Make example for this keyboard (after setting up your build environment):
104 key default layout:
```
make frosty_flake:default
make bpiphany/frosty_flake:default
```
To directly flash the frosty_flake after compiling use
```
make frosty_flake:default:dfu
make bpiphany/frosty_flake:default:dfu
```
87 key tkl layout:
```
make frosty_flake:tkl:dfu
make bpiphany/frosty_flake:tkl:dfu
```
See [build environment
setup](https://docs.qmk.fm/build_environment_setup.html) then the
[make instructions](https://docs.qmk.fm/make_instructions.html) for
more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -35,6 +35,24 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static uint8_t read_rows(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
@@ -48,7 +66,7 @@ inline uint8_t matrix_cols(void) {
* col: 0 1 2 3 4 5 6 7
* pin: PC7 PD5 PD3 PD1 PC2 PD6 PD4 PD2
*
* Rrr pin configuration
* Rrr pin configuration
*
* These rrrs uses one 74HC154 4 to 16 bit demultiplexer (low
* active), together with 2 rrrs driven directly from the micro
@@ -84,7 +102,7 @@ uint8_t matrix_scan(void) {
}
}
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);

View File

@@ -11,6 +11,6 @@ Hardware Availability: https://geekhack.org/index.php?topic=46700.0
Make example for this keyboard (after setting up your build environment):
make kitten_paw:default
make bpiphany/kitten_paw:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,12 @@
Pegasus Hoof Controller
===
Keyboard Maintainer: QMK Community
Hardware Supported: Pegasus Hoof
Hardware Availability: https://1upkeyboards.com/filco-pegasus-hoof-controller.html
Make example for this keyboard (after setting up your build environment):
make bpiphany/pegasus_hoof:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -33,6 +33,24 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void select_row(uint8_t col);
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline uint8_t matrix_rows(void)
{
return MATRIX_ROWS;

View File

@@ -0,0 +1,6 @@
# Bathroom Epiphanies
bpiphany is the owner and designer of [Bathroom Epiphanies](http://bathroomepiphanies.com/).
He is based in Sweden and creates several controller boards as a swappable component for some off the shelf keyboards.

View File

@@ -32,6 +32,24 @@ static uint8_t debouncing = DEBOUNCING_DELAY;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
static matrix_row_t scan_col(void) {
return (
(PINC&(1<<2) ? 0 : ((matrix_row_t)1<<0)) | \
@@ -134,4 +152,4 @@ uint8_t matrix_key_count(void) {
for (uint8_t row = 0; row < MATRIX_ROWS; row++)
count += bitpop32(matrix[row]);
return count;
}
}

View File

@@ -11,6 +11,6 @@ Hardware Availability: https://geekhack.org/index.php?topic=46700.0
Make example for this keyboard (after setting up your build environment):
make tiger_lily:default
make bpiphany/tiger_lily:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -25,6 +25,24 @@
#include "util.h"
#include "matrix.h"
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif

View File

@@ -10,6 +10,6 @@ Hardware Availability: Pretty much anywhere
Make example for this keyboard (after setting up your build environment):
make unloved_bastard:default
make bpiphany/unloved_bastard:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,35 @@
/*
Copyright 2018 listofoptions <listofoptions@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 1
#define MANUFACTURER QMK
#define PRODUCT 46010A keyboard converter
#define DESCRIPTION 46010A keyboard converter
#define MATRIX_ROWS 14
#define MATRIX_COLS 8
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5

View File

@@ -0,0 +1,3 @@
#include "hp_46010a.h"
#include <avr/io.h>
#include "quantum.h"

View File

@@ -0,0 +1,62 @@
/*
Copyright 2018 listofoptions <listofoptions@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* ,---------. ,---------------------------------------------------------. ,---------. ,-------------------.
* | res|stop| | f1| f2| f3| f4|menu|user| f5| f6| f7| f8| |clrl|clrd| | | | | |
* `---------' `---------------------------------------------------------' `---------' `-------------------'
* ,------------------------------------------------------------------------..---------. ,-------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| +| back||insl|dell| | *| /| +| -|
* |------------------------------------------------------------------------||---------| |-------------------|
* | tab| q| w| e| r| t| y| u| i| o| p| [| ]| \||insc|delc| | 7| 8| 9|pade|
* |------------------------------------------------------------------------||---------| |-------------------|
* |caps|ctrl| a| s| d| f| g| h| j| k| l| ;| '| retr|| cur|prev| | 4| 5| 6| ,|
* |------------------------------------------------------------------------------------ |-------------------|
* |dele|lshf | z| x| c| v| b| n| m| ,| .| /|rshf |sel | up|next| | 1| 2| 3| tab|
* |-------------------------------------------------------------------------|---------| |--------------- |
* |prnt| |lalt| space |ralt| |left|down|rght| | 0| .| |
* `-----------------------------------------------------------------------------------' `-------------------'
*/
#define LAYOUT_HP_46010A( \
KEY_RES, KEY_STOP, KEY_F1, KEY_F2, KEY_F3, KEY_F4,KEY_MENU,KEY_USER, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_CLRL, KEY_CLRD, KEY_B1, KEY_B2, KEY_B3, KEY_B4, \
KEY_GRAV, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0, KEY_MINU, KEY_PLUS, KEY_BACK, KEY_INSL, KEY_DELL, KEY_MULT, KEY_DIV, KEY_ADD, KEY_SUBT, \
KEY_TAB, KEY_Q,KEY_W, KEY_E, KEY_R, KEY_T, KEY_Y, KEY_U, KEY_I, KEY_O, KEY_P, KEY_LBRA, KEY_RBRA, KEY_PIPE, KEY_INSC, KEY_DELC, KEY_P7, KEY_P8, KEY_P9, KEY_PADE, \
KEY_CAPS, KEY_CTRL, KEY_A, KEY_S, KEY_D, KEY_F, KEY_G, KEY_H, KEY_J, KEY_K, KEY_L, KEY_SEMI, KEY_QUOT, KEY_RETR, KEY_CUR, KEY_PREV, KEY_P4, KEY_P5, KEY_P6, KEY_PCOM, \
KEY_DELE, KEY_LSHF, KEY_Z, KEY_X, KEY_C, KEY_V, KEY_B, KEY_N, KEY_M, KEY_COMA, KEY_DOT, KEY_SLAS,KEY_RSHF, KEY_SEL, KEY_UP, KEY_NEXT, KEY_P1, KEY_P2, KEY_P3, KEY_PTAB, \
KEY_PRNT, KEY_LALT, KEY_SPACE , KEY_RALT, KEY_LEFT, KEY_DOWN, KEY_RGHT, KEY_P0, KEY_PDOT \
) { \
{KEY_USER, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_CLRL, KEY_CLRD, KEY_MENU }, \
{KEY_9, KEY_0, KEY_MINU, KEY_PLUS, KEY_BACK, KEY_INSL, KEY_DELL, KEY_8 }, \
{KEY_O, KEY_P, KEY_LBRA, KEY_RBRA, KEY_PIPE, KEY_INSC, KEY_DELC, KEY_I }, \
{KEY_K, KEY_L, KEY_SEMI, KEY_QUOT, KEY_RETR, KEY_CUR, KEY_PREV, KEY_J }, \
{KEY_COMA, KEY_DOT, KEY_SLAS, KEY_1, KEY_SEL, KEY_UP, KEY_NEXT, KEY_M }, \
{KEY_SPACE, KEY_LALT, KEY_RALT, KC_NO, KEY_LEFT, KEY_DOWN, KEY_RGHT, KC_NO }, \
{KEY_F3, KEY_F2, KEY_F1, KEY_GRAV, KEY_CTRL, KEY_STOP, KEY_G, KEY_F4 }, \
{KEY_6, KEY_5, KEY_4, KEY_3, KEY_CAPS, KEY_RSHF, KEY_LSHF, KEY_7 }, \
{KEY_Y, KEY_T, KEY_R, KEY_E, KEY_W, KEY_Q, KEY_TAB, KEY_U }, \
{KEY_RES, KEY_F, KEY_D, KEY_S, KEY_A, KC_NO, KEY_2, KEY_H }, \
{KEY_P7, KEY_P4, KEY_P8, KEY_P5, KEY_P9, KEY_P6, KEY_PADE, KEY_PCOM }, \
{KEY_MULT, KEY_P1, KEY_DIV, KEY_P2, KEY_PLUS, KEY_P3, KEY_MINU, KEY_PTAB }, \
{KEY_B1, KEY_P0, KEY_B2, KC_NO, KEY_B3, KEY_PDOT, KEY_B4, KC_NO }, \
{KEY_B, KEY_V, KEY_C, KEY_X, KEY_Z, KEY_PRNT, KEY_DELE, KEY_N }, \
}
#define LAYOUT LAYOUT_HP_46010A

View File

@@ -0,0 +1,6 @@
{
"keyboard_name": "HP_46010A",
"keyboard_folder": "converter/HP_46010A",
"url": "https://deskthority.net/wiki/HP_46010A",
"maintainer": "listofoptions",
}

View File

@@ -0,0 +1,45 @@
/*
Copyright 2018 listofoptions <listofoptions@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ,---------. ,---------------------------------------------------------. ,---------. ,-------------------.
* | esc|xxxx| | f1| f2| f3| f4|xxxx|xxxx| f5| f6| f7| f8| |xxxx|xxxx| | f9| f10| f11| f12|
* `---------' `---------------------------------------------------------' `---------' `-------------------'
* ,------------------------------------------------------------------------..---------. ,-------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| back||ins |home| | *| /| +| -|
* |------------------------------------------------------------------------||---------| |-------------------|
* | tab| q| w| e| r| t| y| u| i| o| p| [| ]| \||del | end| | 7| 8| 9|pade|
* |------------------------------------------------------------------------||---------| |-------------------|
* |caps|ctrl| a| s| d| f| g| h| j| k| l| ;| '| retr||xxxx|pgup| | 4| 5| 6| ,|
* |------------------------------------------------------------------------------------ |-------------------|
* |del |lsft | z| x| c| v| b| n| m| ,| .| /|rsft | app| up|pgdn| | 1| 2| 3| tab|
* |-------------------------------------------------------------------------|---------| |--------------- |
* | gui| |lalt| space |ralt| |left|down|rght| | 0| .| |
* `-----------------------------------------------------------------------------------' `-------------------'
*/
[0] = LAYOUT(
KC_ESC, KC_NO, KC_F1, KC_F2, KC_F3, KC_F4,KC_NO, KC_NO, KC_F5, KC_F6, KC_F7, KC_F8, KC_NO, KC_NO, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSPC, KC_INS, KC_HOME, KC_PAST, KC_PSLS, KC_PPLS, KC_PMNS, \
KC_TAB, KC_Q,KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_P7, KC_P8, KC_P9, KC_PENT, \
KC_CAPS, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_NO, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PCMM, \
KC_DEL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,KC_RSFT, KC_APP, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_TAB, \
KC_LGUI, KC_LALT, KC_SPACE , KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT \
)
} ;

View File

@@ -0,0 +1,244 @@
/*
Copyright 2018 listofoptions <listofoptions@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#if defined(__AVR__)
#include <avr/io.h>
#endif
#include <util/delay.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "timer.h"
#include "LUFA/Drivers/Peripheral/SPI.h"
#include "config.h"
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
#if ( DEBOUNCING_DELAY > 0 )
static uint16_t debouncing_time ;
static bool debouncing = false ;
#endif
static uint8_t matrix [MATRIX_ROWS] = {0};
#if ( DEBOUNCING_DELAY > 0 )
static uint8_t matrix_debounce_old [MATRIX_ROWS] = {0};
static uint8_t matrix_debounce_new [MATRIX_ROWS] = {0};
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
// the keyboard's internal wiring is such that the inputs to the logic are
// a clock signal, and a reset line.
// the output is a single output pin. im bitbanging here, but the SPI controller
// would work normally
//
// the device functions, by using the clock signal to count 128 bits, the lower
// 3 bits of this 7 bit counter are tied to a 1-of-8 multiplexer, this forms
// the columns.
// the upper 4 bits form the rows, and are decoded using bcd to decimal
// decoders, so that 14 out of 16 of the outputs are wired to the rows of the
// matrix. each switch has a diode, such that the row signal feeds into the
// switch, and then into the diode, then into one of the columns into the
// matrix. the reset pin can be used to reset the entire counter.
#define RESET _BV(PB0)
#define SCLK _BV(PB1)
#define SDATA _BV(PB3)
#define LED _BV(PD6)
inline
static
void SCLK_increment(void) {
PORTB &= ~SCLK ;
_delay_us( 4 ) ; // make sure the line is stable
PORTB |= SCLK ;
_delay_us( 4 ) ;
return ;
}
inline
static
void Matrix_Reset(void) {
PORTB |= RESET ;
_delay_us( 4 ) ; // make sure the line is stable
PORTB &= ~RESET ;
return ;
}
inline
static
uint8_t Matrix_ReceiveByte (void) {
uint8_t received = 0 ;
uint8_t temp = 0 ;
for ( uint8_t bit = 0; bit < MATRIX_COLS; ++bit ) {
// toggle the clock
SCLK_increment();
temp = (PINB & SDATA) << 4 ;
received |= temp >> bit ;
}
return received ;
}
inline
static
void Matrix_ThrowByte(void) {
// we use MATRIX_COLS - 1 here because that would put us at 7 clocks
for ( uint8_t bit = 0; bit < MATRIX_COLS - 1; ++bit ) {
// toggle the clock
SCLK_increment();
}
return ;
}
void matrix_init () {
// debug_matrix = 1;
// PB0 (SS) and PB1 (SCLK) set to outputs
DDRB |= RESET | SCLK ;
// PB2, is unused, and PB3 is our serial input
DDRB &= ~SDATA ;
// SS is reset for this board, and is active High
// SCLK is the serial clock and is active High
PORTB &= ~RESET ;
PORTB |= SCLK ;
// led pin
DDRD |= LED ;
PORTD &= ~LED ;
matrix_init_quantum();
//toggle reset, to put the keyboard logic into a known state
Matrix_Reset() ;
}
uint8_t matrix_scan(void) {
// the first byte of the keyboard's output data can be ignored
Matrix_ThrowByte();
#if ( DEBOUNCING_DELAY > 0 )
for ( uint8_t row = 0 ; row < MATRIX_ROWS ; ++row ) {
//transfer old debouncing values
matrix_debounce_old[row] = matrix_debounce_new[row] ;
// read new key-states in
matrix_debounce_new[row] = Matrix_ReceiveByte() ;
if ( matrix_debounce_new[row] != matrix_debounce_old[row] ) {
debouncing = true ;
debouncing_time = timer_read() ;
}
}
#else
// without debouncing we simply just read in the raw matrix
for ( uint8_t row = 0 ; row < MATRIX_ROWS ; ++row ) {
matrix[row] = Matrix_ReceiveByte ;
}
#endif
#if ( DEBOUNCING_DELAY > 0 )
if ( debouncing && ( timer_elapsed( debouncing_time ) > DEBOUNCING_DELAY ) ) {
for ( uint8_t row = 0 ; row < MATRIX_ROWS ; ++row ) {
matrix[row] = matrix_debounce_new[row] ;
}
debouncing = false ;
}
#endif
Matrix_Reset() ;
matrix_scan_quantum() ;
return 1;
}
inline
uint8_t matrix_get_row( uint8_t row ) {
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
print_bin_reverse8(matrix_get_row(row));
print("\n");
}
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
// as an aside, I used the M0110 converter:
// tmk_core/common/keyboard.c, quantum/matrix.c, and the project layout of the planck
// the online ducmentation starting from :
// https://docs.qmk.fm/#/config_options
// https://docs.qmk.fm/#/understanding_qmk
// and probably a few i forgot....

View File

@@ -0,0 +1,52 @@
# HP 46010A
![46010A](https://deskthority.net/w/images/a/a5/HP_46010A_--_top.jpg)
A converter for the eponymous keyboard.
Keyboard Maintainer: [Listofoptions](https://github.com/listofoptions)
Hardware Supported: HP 46010A, Teensy 2.0
Make example for this keyboard (after setting up your build environment):
make converter/HP_46010A:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
to get a matrix created if your board uses a different one (i used the US layout) please see the following gists:
for the matrix itself: https://gist.github.com/listofoptions/cdf70d94767e9c6c027741850a24c568
for the program to generate the matrix: https://gist.github.com/listofoptions/d245e370678024edbe5bed8c8ab17999
to build the actual converter, you are going to need to either splice into the a connector or, use a multi-meter to buzz/ohm out which wires go where.
from the bottom of the pcb the pins are arraged as follows:
4 5 6
3 2 1
connect a six pin modular connector of the 6p6c variaty.
then lop off the other end of the cable, striping the wires inside.
use the ohm-meter to find the corresponding wire for each pin on the bottom of the pcb
the pin meanings are as follows:
1 reset
2 no connection
3 vcc
4 data out
5 clock
6 ground
wire the ground and power pins to ground and 5v power on the teensy (or other avr device of your choice)
connect
on the teensy the connection is as follows
teensy | HP 46010A
----|-----
gnd | gnd (6)
vcc | vcc (3)
PB0 | reset (1)
PB1 | clock (5)
PB3 | data out (4)
gnd | no connection (2) -- optional

View File

@@ -0,0 +1,72 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = halfkay
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
SPLIT_KEYBOARD = no
WAIT_FOR_USB = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
LAYOUTS_HAS_RGB = NO
CUSTOM_MATRIX = yes
SRC = matrix.c

View File

@@ -21,6 +21,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
#include <serial_config.h>
#define USE_I2C
#define USE_SERIAL
#ifdef USE_Link_Time_Optimization
// LTO has issues with macros (action_get_macro) and "functions" (fn_actions),
// so just disable them

62
keyboards/crkbd/info.json Normal file
View File

@@ -0,0 +1,62 @@
{
"keyboard_name": "crkbd (helidox) rev. 1",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 4.5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Esc", "x":0, "y":0.3},
{"label":"Q", "x":1, "y":0.3},
{"label":"W", "x":2, "y":0.1},
{"label":"E", "x":3, "y":0},
{"label":"R", "x":4, "y":0.1},
{"label":"T", "x":5, "y":0.2},
{"label":"Y", "x":9, "y":0.2},
{"label":"U", "x":10, "y":0.1},
{"label":"I", "x":11, "y":0},
{"label":"O", "x":12, "y":0.1},
{"label":"P", "x":13, "y":0.3},
{"label":"Back Space", "x":14, "y":0.3},
{"label":"Ctrl / Tab", "x":0, "y":1.3},
{"label":"A", "x":1, "y":1.3},
{"label":"S", "x":2, "y":1.1},
{"label":"D", "x":3, "y":1},
{"label":"F", "x":4, "y":1.1},
{"label":"G", "x":5, "y":1.2},
{"label":"H", "x":9, "y":1.2},
{"label":"J", "x":10, "y":1.1},
{"label":"K", "x":11, "y":1},
{"label":"L", "x":12, "y":1.1},
{"label":";", "x":13, "y":1.3},
{"label":"'", "x":14, "y":1.3},
{"label":"Shift", "x":0, "y":2.3},
{"label":"Z", "x":1, "y":2.3},
{"label":"X", "x":2, "y":2.1},
{"label":"C", "x":3, "y":2},
{"label":"V", "x":4, "y":2.1},
{"label":"B", "x":5, "y":2.2},
{"label":"N", "x":9, "y":2.2},
{"label":"M", "x":10, "y":2.1},
{"label":",", "x":11, "y":2},
{"label":".", "x":12, "y":2.1},
{"label":"/", "x":13, "y":2.3},
{"label":"Shift", "x":14, "y":2.3},
{"label":"GUI / KC_HANJ", "x":4, "y":3.7},
{"label":"Lower", "x":5, "y":3.7},
{"label":"Space", "x":6, "y":3.2, "h":1.5},
{"label":"Enter", "x":8, "y":3.2, "h":1.5},
{"label":"Raise", "x":9, "y":3.7},
{"label":"Alt / KC_HAEN", "x":10, "y":3.7}
]
}
}
}

View File

@@ -20,10 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
/* Use I2C or Serial */
#define USE_I2C
#define USE_SERIAL
//#define USE_MATRIX_I2C
/* Select hand configuration */

View File

@@ -20,10 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
/* Use I2C or Serial */
#define USE_I2C
#define USE_SERIAL
//#define USE_MATRIX_I2C
/* Select hand configuration */

View File

@@ -10,8 +10,9 @@ A split keyboard with 3x6 vertically staggered keys and 3 thumb keys.
Keyboard Maintainer: [foostan](https://github.com/foostan/) [@foostan](https://twitter.com/foostan)
Hardware Supported: Crkbd PCB, Pro Micro
Hardware Availability: [PCB & Case Data](https://github.com/foostan/crkbd)
Make example for this keyboard (after setting up your build environment):
make crkbd:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -82,13 +82,13 @@
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K312, K313, K314, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, KC_NO, K312, K313, K314 }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}

View File

@@ -1,9 +1,11 @@
#include QMK_KEYBOARD_H
#define _BL 0 // Base layer
#define _FL 1 // Function layer
#define _ML 2 // Media layer
#define _NL 2 // Numpad layer
enum dz60_layers {
_BL, // Base layer
_FL, // Function layer
_ML, // Media layer
_NL // Numpad layer
};
enum my_keycodes {
BR_UP = SAFE_RANGE,

64
keyboards/evil80/config.h Normal file
View File

@@ -0,0 +1,64 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Evil
#define PRODUCT Evil80
#define DESCRIPTION QMK keyboard firmware for Evil80
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 16
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { F1, F4, F5, F0, B3, B0 }
#define MATRIX_COL_PINS { B2, D0, D1, D2, D3, D5, D4, D6, D7, B4, B1, C6, C7, E6, F6, F7 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B5
#define BACKLIGHT_BREATHING
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

47
keyboards/evil80/evil80.c Normal file
View File

@@ -0,0 +1,47 @@
#include "evil80.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
led_init_ports();
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_init_ports(void) {
DDRB |= (1<<6) | (1<<7); // OUT
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK))
{
PORTB |= (1<<6); // HI
}
else
{
PORTB &= ~(1<<6); // LO
}
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
{
PORTB |= (1<<7); // HI
}
else
{
PORTB &= ~(1<<7); // LO
}
led_set_user(usb_led);
}

Some files were not shown because too many files have changed in this diff Show More