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130 Commits

Author SHA1 Message Date
a-chol
8e3330bbf6 Keyboard: bminiex : Working backlight (#4171)
* bminiex : Working backlight

* bminiex keyboard with fixes

* bminiex keyboard more fixes
2018-10-21 09:20:24 -07:00
Vyolle
877c285ec8 Keymap: Renabled EXTRAKEYS in layout (#4174)
* Renabled EXTRAKEYS.

* Update keyboards/iris/keymaps/vyolle_steno/rules.mk

Co-Authored-By: Vyolle <dchamberlin.ax@gmail.com>
2018-10-21 09:15:48 -07:00
Dylan Khor
4fffef8853 Keymap: add initial khord iris keymap (#4188) 2018-10-21 09:05:45 -07:00
Drashna Jaelre
ea17e363a6 Add instructions for zadig when bootloader device is unknown 2018-10-20 11:48:10 -04:00
Alex Mayer
26d2ef2ad1 Ergodox EZ: Use Correct Const For LED Color 2018-10-20 07:41:48 -07:00
Campbell Barton
f775168c4f Keymap: qwerty_code_friendly: update readme, comments (#4178) 2018-10-19 16:47:59 -07:00
Drashna Jaelre
6c086f2b6d Revert changes to chibiOS-contrib (#4176)
* Revert "Keymap: qwerty_code_friendly: use numpad layout for f-keys (#4170)"

This reverts commit efc88a0b16.

* Fix keymap
2018-10-19 12:42:28 -07:00
mcarni
0d1e0a0d97 added an ISO split spacebar layout, keymap and readme files (#4165) 2018-10-19 12:05:34 -07:00
wanleg
6f6d28fa8d Big Switch and 5x5 edits (#4168)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c

* playing around with triple tap dance

* sync with upstream

* quick edit

* tapdance cleanup

* mod tap interrupt

* tapping term edit

* tapping term adjust

* 5x5 board edits

* set gherkin tapping term

* big switch tap dance edit

* tapping term refinements

* 5x10 layout setup

* add audio for bigswitch

* keymap change

* keymap change & created testing board

* sound setup for big_switch

* more big switch size testing

* bigswitch testing finished

* final touch-ups
2018-10-19 11:01:40 -07:00
Andy
9ca73a9edc Keymap: Add dz60 iso-de layout (#4173) 2018-10-19 10:57:44 -07:00
Kosuke Adachi
78b48371aa Keyboard: Update logo and commonize it (#4151)
* Update logo and commonize it

* Move the glcdfont.c to the lib and add it to the SRC values of the rules.mk in the keymap folders

* Add static
2018-10-19 09:12:55 -07:00
Campbell Barton
efc88a0b16 Keymap: qwerty_code_friendly: use numpad layout for f-keys (#4170) 2018-10-19 08:43:55 -07:00
Konstantin Đorđević
6c6897f778 Keymap: Update whitefox/konstantin keymap (#4169)
* td_fn_ctrl_* → td_fn_rctl_*

* Swap Fn and RCtrl

* Change key combination for Command feature

* Replace register/unregister_code call with tap_code

* Add virtual desktop controls to keymap

* Add/close virtual desktop on Fn+GUI tap dance
2018-10-19 08:42:01 -07:00
Trigotometry
ae31eb564a Keymap: Trigotometry's Preonic (#4158)
* adding my keymap

* updated pull request comments from dashna, including redundancies and DVORAK entirely

* changed over visual representation to use 'LAYOUT_preonic_grid()'

* added a ReadMe and commented out AUDIO_ENABLED related stuff in keymap.c until I can align with current QMK standards

* Update readme.md

* readme corrections and adjustments
2018-10-19 08:40:46 -07:00
Drashna Jaelre
7222e3691b Fix Unicode EEPROM handling so it is consistent. (#4066)
* Fix Unicode EEPROM handling so it's consistant

* Remove changes to my userspace

* Optimize variables used

* fix functions

* additional cleanup

* Add False Flag

* rename function
2018-10-19 00:35:15 -04:00
Drashna Jaelre
7e1b57add4 Some cleanup of the Useful Functions docs (#4064)
* Add examples for tri layers

* Clean up and spelling fixes
2018-10-19 00:34:40 -04:00
Takuya Urakawa
f4094930a3 stm32f1xx EEPROM emulation (#3914)
* * Add stm32f1xx EEPROM emulation
* Fix eeprom update compare bug

Squashed commit of the following:

commit b8f248ae08cec0cd81ecbb8854d9b39221d4d573
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 19:13:48 2018 +0900

    fix EEPROM_update wrong compare

commit d4ed4e6ea864e967a3e17f7edee4b0c3b4a25541
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 17:43:47 2018 +0900

    eeprom fix initialization define

commit b61aa7c04d70c64df3416d63e5da08b73b6053af
Author: hsgw <urkwtky@gmail.com>
Date:   Sat Sep 15 16:33:40 2018 +0900

    maybe working

* Fix FLASH_KEY defines
2018-10-19 00:33:23 -04:00
194h
8efe8b498d Keymap: Added 194h atreus62 keymap (#4164)
* Added my(194h) atreus62 keymap

* Fixed what noroadsleft remarked in my pull request, hopefully got it all.

* Followed drashna's suggestion.
2018-10-18 17:09:06 -07:00
lexworth
fc1c692f71 Keymap: Adding my Minivan layout (#4162)
* adding my keymap

* adding my Minivan keymap

* deleted old incomplete keymap

* added link to layout image

* adding my minivan keymap
2018-10-18 15:36:30 -07:00
noroadsleft
480651cf9d Docs: Adding QMK Git Conventions doc; formatting cleanup on Learning Resources doc (#3902)
* Docs: newbs_learn_more_resources.md: formatting

* Added QMK Git Conventions doc, initial version

* Renamed contributing_qmk.md to newbs_best_practices.md

* Updated per review by @drashna

* Added navigation links

* Updated to Best Practices doc

* Minor updates to Learn More Resources doc

Markdown formatting consistency because I'm particular about it.

* Added Merge Conflict section to Best Practices doc
2018-10-18 15:12:11 -07:00
Jason Thigpen
53a43dbe99 Keymap: Swap func layer keys and add vim navigation to navigation layer (#4163) 2018-10-18 13:53:39 -07:00
mtei
db03b76910 optimize rgblight_effect_alternating(void)
rgblight_effect_alternating (void) calls rgblight_sethsv_at () RGBLED_NUM times. As a result, rgblight_set () is called RGBLED_NUM + 1 times. This is wasteful processing.
2018-10-18 13:52:41 -07:00
sm0g
14bdd5ed2a Keymap: added my tada68's from Gitlab. (#4146)
* added my tada68 from Gitlab.

* Removed unneeded code and the sm0gunix layout.
2018-10-18 13:51:02 -07:00
mwpeterson
f45bc9b362 Keymap: Add Planck keymap (#4154)
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key

* change songs

* space cadet; move enter; move '"; move pgup pgdn

* remove extra songs

* update from noahfredrick keymap

* make it easier to type ../../thing/*/*

* move pipe

* requested changes
2018-10-18 13:00:30 -07:00
TheOneTrueTrench
4a7baaaf50 Keymap: Adding new functionality to personal keymap, smart macros (#4159)
* Added base keymap

* Added initial layers and mirrored most of Pok3r behavior.

* Some stuff for Space Captain

* Added new Marianas keymap for DZ60

* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.

Added enum to define names for layers, and removed unused #DEFINE

* Added DVORAK and COLEMAK

* Caps + enter + space for flashing mode.

* Added RGB status

* added flash script

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Fixed bug with SQL Table Macro generator.

* restructured file. No Logical changes.

* literals only for smart macros

* removed extraneous pointer declaration.

* Smart Macros

* Added Makefile and header file

* extended smart macros to be able to cover the whole alphas.

* removed non-relavent keymaps.

* didn't mean to include this guy.
2018-10-17 21:38:24 -07:00
Christoffer Holmberg
dad79cafcd Fix more broken links to the HID spec 2018-10-17 16:51:51 -07:00
Christoffer Holmberg
d08f9cb6e4 Fix grammar, typos, and the link to HID specification 2018-10-17 16:51:51 -07:00
Bramver
397d404ce0 Keymap: Added personal Quefrency layout (#4156) 2018-10-17 13:42:26 -07:00
jshuf
9de4ace6f2 Keyboard: Add tkl_ansi_plus_five layout for Phantom (#4145)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60

* Merge new phantom layout from dev branch
2018-10-16 17:13:53 -07:00
Žan Pevec
1f13254460 Keymap: Personal keymap for planck (#4061)
* added my keymap

* Adde more changes

* Moved to pevecyan folder

* Added slovenian mapping

* Slovenian keymap completed

* Suggestions updates

* Fixes on slovenian keymap

Made some typos in previous iteration
2018-10-16 16:56:39 -07:00
QMK Bot
1d03af876c convert to unix line-endings [skip ci] 2018-10-16 23:11:58 +00:00
Žan Pevec
8ce9e3255e Fixes on slovenian keymap 2018-10-16 15:51:27 -07:00
Drashna Jaelre
1dc1e12fec Only include lufa.h if AVR in quantum/api.h 2018-10-16 17:11:51 -04:00
Drashna Jaelre
6cf9402cbc Fix LAYOUT define generation (#4148)
* Fix LAYOUT define generation

Prior to this, only the full keyboard path was defined.  Eg `KEYBOARD_planck_rev6`.
But the docs mention `KEYBOAD_planck`, which never actually gets defined.

This addresses this, and creates a define for each level of the keyboard folder, so that stuff like `KEYBOARD_planck` actually exists.

* Clean up changes to make it more readable
2018-10-16 14:14:52 -04:00
Jim Tittsler
76aa2baf3e Fix doc typo 2018-10-15 16:58:03 -07:00
jshuf
423b419138 Keymap: 60_ansi keymap for DZ60 (#4139)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60
2018-10-15 13:27:09 -07:00
Max Rumpf
4e2817eff1 Keymap: Some tweaks to Maxr1998's Contra layout (#4144)
* Make some keys more accessible, prevent mistypings

* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
2018-10-15 13:23:19 -07:00
Drashna Jaelre
31d12662bd Update to drashna keymaps and userspace - RGB edition (#4143)
* Fix up userspace after feature merges

* Add new macros for keyboard layouts

* Keep new layouts in keymap for easy reference

* Cleanup layouts

* Fix CRKBD wrappers

* Fix up comments

* Fix spacing in orthodox base layer

* ergodox related cleanup

* Make KC_MAKE only flash when holding shift

* Add option to fast compile boards

* Clean up rgb modes to save space

* Re-enable Swap Hands on my Iris
2018-10-15 15:34:49 -04:00
Danny Nguyen
44a348d56f Use DFU bootloader for rev 3 2018-10-15 10:56:46 -07:00
Danny Nguyen
85f315ad65 Add Iris Rev. 3 2018-10-15 10:56:46 -07:00
Danny
2c3e617fba Keymap: Add nano keymap for modding Spooka light (#4141) 2018-10-15 10:53:32 -07:00
Yann Hodique
088b476343 Keymap: add sun_usb keymap for sigma (#4138)
Also add users/sigma, which contains useful code for keymaps.
2018-10-15 10:49:51 -07:00
Yann Hodique
4c9372a081 Keyboard: Make type 5 the default sun keyboard. (#4137)
Type 5 is better polished, and probably more common as the last non-USB Sun
keyboard.
2018-10-15 10:45:30 -07:00
Jason Thigpen
4930e22dda Keymap: Move multimedia events to dedicated layer and format config (#4136) 2018-10-15 10:44:55 -07:00
Kenny Hung
0beb945554 Keymap: add JJ40 Skewwhiffy layout (#4135) 2018-10-15 10:44:19 -07:00
Christoffer Holmberg
bf0bb1a4db Keymap: Update to ergodox layout (#4134)
* Disable KB mouse & cleanup

* fix ascii-layout

* _______ is now defined by qmk

and apparently has been for a year already ;)
2018-10-15 10:43:11 -07:00
Christoffer Holmberg
64459fedbf Keymap: Reworked layout (#4133)
* Reworked layout

* Remove redundant defines

https://github.com/qmk/qmk_firmware/pull/4133#discussion_r224977420

* fix typo
2018-10-15 10:42:38 -07:00
Chris
47e29754c2 Keymap: added default layout to the kbd6x for the tofu hhkb (#4132)
* added layouts

* fixed

* might aswell fix the default layout aswell
2018-10-15 10:41:43 -07:00
Žan Pevec
ec86141a4a Basic Slovenian keymap added (#4128)
* Basic Slovenian keymap added

* Author fixed
2018-10-15 10:39:58 -07:00
Vyolle
f0f9283d02 Keymap: add new keymap for Iris (#4119)
* Add files via upload

* Delete config.h

* Delete keymap.c

* Delete rules.mk

* Keymap w/mirror mode and steno support.

Keymap w/mirror mode and steno support. Can be used entirely one handed.

* Fixed some niggling issues.
2018-10-15 10:21:14 -07:00
QMK Bot
9fbd7eb7a5 convert to unix line-endings [skip ci] 2018-10-15 16:24:29 +00:00
Drashna Jaelre
d7dea0e6d9 Fix ErgoTravel Board
It was not properly including the "config_common" files, and was causing it to break on the configurator.

Additionally, updated this to use the split common code.
2018-10-15 12:21:28 -04:00
Kenny Hung
533f684887 Keymap: Move navigation buttons closer to the middle on XD75:skewwhiffy (#4118)
* RGB toggle button

* Remove custom lighting effects

* Fix small bug in Symbols layer

* Ignore mod tap interrupt in XD75 for skewwhiffy, and split layers into two for more flexibility and fix persistent layer issue

* Replace shift in nav layer with IntelliJ omnibox shortcut to avoid a sticky shift

* Remove custom setting in config, because it were annoying, it were.

* Move navigation buttons in one key

* Some review markups

* Use enums for layers

* Use LAYOUT_ortho_5x15

* Revert some capitalization changes made by accident
2018-10-13 13:46:46 -07:00
asakuno
d81d216d72 Fix Typo in Custom Quantum functions document (led_state) (#4129)
*_LOCK
  ↓
DEL
2018-10-13 00:40:42 -07:00
MechMerlin
e5c315f961 Treasure Type9 Fix: change diode direction to ROW2COL (#4125) 2018-10-12 10:34:52 -07:00
Patrick Hener
0793abfd19 Add sendstring_german.h (#4124)
* added sweet16 test keymap and touched sendstring_german.h

* added sendstring_german.h

* Delete keymap.c

As suggested deleted the keymap file.
2018-10-12 10:31:08 -07:00
Yann Hodique
52ecc76e28 port sun_usb converter from tmk
initial import
2018-10-12 10:26:58 -07:00
mtei
4bb0fb2ffc A comment indicating the insertion location of the new mode was added. 2018-10-11 17:14:42 -07:00
mtei
ec59556cd7 add a notice into docs/feature_rgblight.md 2018-10-11 17:14:42 -07:00
mtei
661e304033 Add a temporary comment to quantum/rgblight.h to aid migration.
Add a temporary comment. The content is a contrast table of old magic number and new symbol.
2018-10-11 17:14:42 -07:00
Jason Thigpen
ae489efee4 Keymap: Add crd's simple layout (#4117)
* Add crd's simple layout

* Fix transparent mapping in crd's config

* Add secondary navigation to fn layer
2018-10-11 17:00:53 -07:00
Oscillope
8a778d656d Keymap: Undo my backlight workaround (#4122)
* Update jj40 keymap for easier pgup/pgdn

* Backlight problem fixed by a previous commit
2018-10-11 17:00:17 -07:00
Drashna Jaelre
a7d05820a6 Add documentation for Combo feature 2018-10-10 21:36:58 -04:00
Drashna Jaelre
43757cd985 Cleanup learning newb links 2018-10-10 21:36:32 -04:00
Drashna Jaelre
0e4374042c Update and cleanup AVR Hardware docs 2018-10-10 21:35:26 -04:00
Boris Burger
6c55e8cab5 Keymap: DZ60 layout based on stephengrier's with PgUp/PgDn/Home/End, Insert, etc. (#4110)
* DZ60 layout based on stephengrier's with customisations.

* CapsLock is used as Fn key.
* Del is available as Fn+Backspace & Shift+Backspace (using a macro)
* PgUp / PgDn / Home / End = Fn+Arrows (as on macOS, Microsoft Surface)
* Tilde = Shift+Esc
* Backtick = Fn+Esc
* Underglow toggle and mode selection are available as Fn+Q and Fn+W
* Reset (bootloader mode) = Fn+B

* Standardised layout formatting and Ctrl+Del & Shift+Del support.

Using 7 underscores for KC_TRNS in layouts and aligning the keycodes
according to LAYOUT_directional.

Del is now only Fn+Del, Ctrl+Backspace translates to Ctrl+Del,
Shift+Backspace translates to Shift+Del.

* Documented new Backspace/Del related macros.

Del is now just Fn+Backspace, pressing Ctrl+Backspace sends Ctrl+Del,
pressing Shift+Backspace sends Shift+Del
2018-10-10 14:17:42 -07:00
noroadsleft
0e142138aa evil80: Add readme.md file 2018-10-10 13:26:06 -07:00
pgillan145
d17421d074 Added cheese keymap to tada68. (#4105)
* Added cheese keymap to tada68.

* Removed extraneous definitions.
2018-10-10 12:58:11 -07:00
noroadsleft
7d156263ab Orange75: cleanup and Configurator support update (#4101)
* Orange75: cleanup and Configurator support update

`orange75.h`:
Moved `K014` to the second (number row) as the left half of a split Backspace (guessing at its true location; will need to be checked/tested after merge).

`info.json`:
Updated to match new `LAYOUT` macro.

`keymaps/default/keymap.c`:
- Updated to match new `LAYOUT` macro.
- Added layer mock-ups as block comments.
- Formatted to be a bit more readable.

* Orange75: deleted an extra comma from keymap.c
2018-10-10 12:56:45 -07:00
MakotoKurauchi
79bff50247 Keymaps: Helix rgblight mode update (#4091)
* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
2018-10-10 12:53:18 -07:00
patrickmt
ab91e07753 Massdrop keyboards console device support for hid_listen
Added hid_listen USB device for arm_atsam USB protocol.
Debug printing is now done through the console device (CONSOLE_ENABLE = yes) rather than the virtser device, for viewing in hid_listen.
Function dpf(...) renamed to CDC_printf(...) and should now be called directly if intending to print to the virtual serial device.
2018-10-10 13:49:01 -04:00
Drashna Jaelre
f2965e1eea Specify max layers supported in layer keycodes 2018-10-10 11:48:36 -04:00
Drashna Jaelre
1df10ae3bf Update default Planck layout to be more in line with standard conventions 2018-10-09 15:21:37 -04:00
Drashna Jaelre
5a127293e7 Fix formatting in Unicode text 2018-10-09 15:21:08 -04:00
Brian Choromanski
7f6bb82b9d Added link to One Shot Keys 2018-10-09 10:27:03 -07:00
Brian Choromanski
04e28470bc Added OSL to list of layer toggles 2018-10-09 10:27:03 -07:00
Grady Sigler
42add5450d Keymap: Iris Keymap (#4100)
* IRIS Keyboard Keymap

I wanted a keymap that really changed things up. I also found that as a programmer I need as many symbols as I can get.

* Make cmd-option-escape work on a mac

* Add more prettyfication.

* Add other types of hold

* More work on the layer keys

* tweaks

* More tweaks.

* more tweaks

* Remove OSL/OSM they didnt seem to work very well
2018-10-08 19:50:42 -07:00
captsis
be227b4317 Keyboard: add orange75 (#4093)
* New Keyboard: orange75

Co-Authored-By: fox-lab <fox-lab@users.noreply.github.com>

* Update keyboards/orange75/info.json

corrected

*  #4093 corrections

* added del to layout again

* clarified supported hardware

* directives...

* Update keyboards/orange75/config.h

* Update keyboards/orange75/readme.md
2018-10-08 18:20:31 -07:00
yiancar
98a63d8d6e DC01 updates and I2C avr speed overwrite (#4088)
* DC01 updates and I2C avr speed overwrite

- General updating of DC01
- Made F_SCL define in AVR I2C driver overwritable from config.h

* Update drivers/avr/i2c_master.c
2018-10-08 18:27:04 -04:00
chipperdoodles
914d42acd0 Update Bluetooth docs (#4062)
* syncing upstream

* Bluetooth Doc update

More Description in bluetooth section, Addition to Config options rules.mk section.

* merge upstream

chibios

* lib/chibios checkout

* Additional EZ key Section

added back EZ-Key diy link, Cleaned up some errors
2018-10-07 11:23:41 -07:00
sbstjn
be2610b6da feat: Add 68Keys.io 2018-10-07 10:51:18 -07:00
Bramver
aa707c6b9e Keymap: Personal Nyquist keymap added. (#4059)
* Personal Nyquist keymap added.

* Responded to comments for PR.

Removed unnecessary imports.
Updated way of macros.
Removed tick from unicode inputs.

* formatting in keymap
2018-10-07 07:36:01 -07:00
Brian Mock
370fdb89c2 Keymap: Adds TheVan RoadKit Gamepad Layout (#4090)
* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* removes unused code

* removes more code

* simplify code
2018-10-06 20:55:48 -07:00
Drashna Jaelre
f86c0c2643 Update and clarify Unicode documentation (#4065)
* Update and clarify Unicode documentation

* Fixed UCIS info based on feedback from algernon

* Further clarifications and cleanup

* Formatting

* Add an example for unicode map

* fix AutoHotKey title
2018-10-06 20:44:33 -04:00
Drashna Jaelre
7458ac9489 Update Contrib doc (#4068)
* Add link for style

* ignore java

* Add example and update link?

* Minor fixes

* Change 1TBS text

* comments
2018-10-06 20:43:37 -04:00
Drashna Jaelre
cfa9f6ba6d Add non-US Hash and Backslash to AutoShift handling 2018-10-06 20:43:12 -04:00
Wojciech Siewierski
60f5ce8890 Keymap: Update keyboards/planck/keymaps/vifon (#4084)
* Implement macro recording

* Remove off-by-one from the macro recorder

* Holding both modifiers enables the third layer

* Exit the 3rd layer into one of the secondary ones

* Regular Enter and Escape on the secondary layers

Useful for the macro recording because the "tap" modifiers always act as
modifiers there.

* Remove the buffer overflow from the macro recorder

When the limit is reached, the backlight blinks with each keypress.

* More robust macro recording implementation

* Macro record refactoring and improvement

- support for a second macro (saved using the end of the macro buffer)
- improved reliability

* Add comments to my macros

* Macro recording: remove a redundant code

* Separate the raise+lower layer from the special layer

* Add back/forward keys

* Bind mouse movement

* More readable KC_TRNS

* Improve the mouse bindings

* Use a convenience macro instead of the low-level ACTION macro

* Add mouse to the Dual layer; make most of the layer transparent

* New "mouse" layer; clean up the "special" layer

* CapsLock, NumLock and ScrollLock on the Special layer

* Enable my fix for the stuck modifiers and adjust the dual layer to it

* Fix the macro recording after enabling the stuck mods fix

* Click with Lower/Raise+Space

* Reduce the memory used by the macro recording

Previously the auxiliary layers were numbered 30 and 31 which resulted
in all 32 array elements being allocated regardless of the actually
used layers in the user code.

* Optimize source_layers_cache for the cache memory

Swapping the array indices should increase the locality of the memory access.

* Remove the mouse layer

* Use update_tri_layer to simplify the code

* Add some custom per-keymap build options

* Add ShiftLock

* Secure the reset button

* Add numeric layer

* Remove explicit layer keys on LW and RS layers

* Replace Alt+left/right with Back/Forward keys

* Sleep/delay key (for macro recording)

* App/menu key

* Fix stuff after merging to master

* Local per-keymap config.h; minor cleanup

* Remove the old macro_record.h

Replaced with dynamic_macro.h

* Adjust my keymap to the current API

* Pure Pro Gaming layer

Accessible by double tapping the Pure Pro layer. It features switched
Lower and Raise layers, for one-handed access to numbers.

* Pure Pro Gaming layer: no Mod4, persistent number layer under RShift

* Pure Pro Gaming layer activated with long press, not double press

* Reduce the size of the vifon keymap

See: issue #930

* Increase the dynamic macro buffer

The default was actually decreased. The actual used value didn't change.

* Add the context menu key

* No more strange ideas in the gaming layer

* Reduce the firmware size by disabling API_SYSEX_ENABLE

* Make slash available on the PP layer (replaces the RESET key)

* Add a generic "hold this key" macro

* Add a missing undef

* Turn LGUI in the gaming layer into LW instead of disabling it

It's not as disruptive as LGUI and it makes the LW/RS order kind of
more consistent (LW on the left, RS on the right).

* Refactor the Pure Pro Gaming layer

* Try out the 1st party qmk KC_LOCK (vs my own KM_HOLD)

* Alternative way to switch keyboard layouts with the left hand

* Add dot & slash to the Pure Pro layer (but not to the Gaming layer)

* Now that there is a second KM_LW, we can simplify the layout a bit

It was confusing to have the modifiers completely swapped.  Just
moving them is much more natural.

* Disable the console now that qmk got bigger

* Update the keymap for the modern qmk standards
2018-10-06 07:49:04 -07:00
Jereme Corrado
2c1402aa32 Keymap: Added Planck keymap: jcorrado (#4083) 2018-10-05 14:52:46 -07:00
Takeshi ISHII
f1003aaccf Keyboard: Helix five_rows keymap reduced size (#4082)
* add PERMISSIVE_HOLD in helix:five_rows/config.h

* add Eucalyn char layout into helix:five_rows

* Helix five_rows keymap: make rgblight modes selectable.

No change in build result.

* fix keymap.c map comment, add console compile option

No change in build result.

* Helix five_rows keymap: reduced the size.
2018-10-05 14:51:34 -07:00
Johannes Huber
54b61b508b E6V2 LE HHKB love (#4079)
* Keyboard: E6V2 LE HHKB layout support

* Keymap: Add johu's E6V2 LE HHKB layout
2018-10-05 14:49:30 -07:00
thomasviaud
27e216fc1a Keymap: Add french iso layout for dz60 (thomasviaud) (#4080) 2018-10-05 12:00:24 -07:00
yiancar
ac7b2d92bf ARM SWD guide
- Added a detailed (but saddly long) debugging guide.
- Modified sidebar and summary to include the links.
2018-10-05 11:03:30 -07:00
eucalyn
13d67200df Keyboard: set SAFE_RANGE (#4078) 2018-10-05 08:43:04 -07:00
noroadsleft
b4f26a4616 Keyboard: DZ60: add Plate B layouts (#4076)
Adds maximized DZ60 Plate B layout macros in ANSI and ISO, featuring 2.25u Left Shift (1.25u/1u split for ISO) and 1.75u Right Shift with Inverted-T arrow keys. Also supports Split Spacebar and Split Backspace.
2018-10-04 20:34:47 -07:00
James Laird-Wah
0c3137d8ff rgb_matrix: continue calling rgb_matrix_indicators() when toggled off
This allows user code to continue to use the matrix for indication, even
when the RGB toggle is off, using rgb_matrix_set_color().

Without this change, it's impossible for user code to use the matrix
when the toggle is off, as any changes get overwritten with black on the
next task cycle, and the indicator code is not called at all.
2018-10-04 21:43:31 -04:00
SpacebarRacecar
26adf3706a Keymap: Added personal userspace and keymaps. (#4073)
* added personal userspace, niu mini, planck and fc660c keymaps

* removed unnecessary include and some other minor corrections
2018-10-04 15:00:33 -07:00
Drashna Jaelre
dad579c8f8 Add mousekey_send to (un)register_code 2018-10-04 10:44:28 -04:00
Enochen
f13ca59361 rn42 compilation error fix (#4050)
* rn42 compile fix

Fixes a compilation error

* simpler rn42 compile fix

good idea drashna :)
2018-10-03 15:02:24 -07:00
martinakcsilla
0d61e612f0 process_ucis: Add a callback for success (#4067)
There is `qk_ucis_symbol_fallback` for the case where symbol lookup
fails, but there wasn't one for the success case. This adds
`qk_ucis_success`, called after successfully finishing the UCIS symbol
input.

Thanks to @drashna for the idea!

Signed-off-by: Csilla Nagyné Martinák <csilla@csillger.hu>
2018-10-03 14:38:02 -07:00
takashiski
ac27b62fa1 Keyboard: add info.json for qmk configurator (#4063) 2018-10-03 12:22:18 -07:00
Pittyolo
9c4b6d2100 Keyboard: Adding Split Space support for Mechmini 1 (#4052)
* Adding Split Space support

* Adding my keymap

* update

* Made the requested updates

* Made the requested update
2018-10-03 12:14:36 -07:00
Filip Sund
d55468c18d Keyboard: Added dactyl-manuform 4x6 and keymap. (#4058)
* Added dactyl-manuform 4x6 and keymap.

* Did changes recommended by drashna.
2018-10-03 12:04:01 -07:00
Filip Sund
f01133d089 Keyboard: Add handwired/pteron config and keymaps (#4060)
* Added pteron files made via from kbfirmware.com.

* Added readme.

* Made some progress on Pteron keymap.

* More keymap.

* Updated bootloader, added some keymap illustrations.

* Moved default keymap to FSund, made default keymap from default preonic keymap.

* Fixed typo in default pteron keymap.

* Made changes recommended by drashna.
2018-10-03 10:12:27 -07:00
Jumail Mundekkat
e58ea882e4 Keyboard: Added split backspace layout for the b.mini (#4051) 2018-10-03 08:36:40 -07:00
takashiski
5368235f22 Keyboard: Add namecard keyboard (#4044)
* create namecard2x4

* create default keymaps

* Update README

* fixed typo and func remove dont need.

* update infomation on readme

* update missed point

* remove explicit initialize

* update default keymap's readme

* add my name to copyright

* change keymap style to LAYOUT macro and fixed typo LAYOUT macro
2018-10-03 08:34:43 -07:00
noroadsleft
404db1d06f handwired/ibm122m: refactor and Configurator support (#4054)
* handwired/ibm122m: refactor

Refactored layout macro and keymaps to more closely resemble the keyboard's physical layout.

* handwired/ibm122m: add Configurator support
2018-10-03 08:33:14 -07:00
Jumail Mundekkat
4d1d1b7196 Keyboard: Added JN68M keyboard to handwired (#4053) 2018-10-03 08:32:56 -07:00
Daniel Shields
b1c2849500 Keymap: Add RGB matrix keypress effects and reduce firmware size. (#4055) 2018-10-03 08:30:44 -07:00
noroadsleft
b9c5030851 Keyboard: KBD4x: corrected info.json file (#4056)
The `info.json` file for the KBD4x was invalid due to a couple of extra commas.
2018-10-03 08:30:13 -07:00
noroadsleft
d435dabefb Keyboard: Mint60: Configurator support and readme cleanup (#4057)
* Mint60: add Configurator support

* Mint60: readme cleanup

Fixed the imgur url so the photo shows up, and updated the links to the docs.
2018-10-03 08:29:29 -07:00
James D. Marble
76f0b3cc70 Add missing F-keys to ergodox_infinity input_club
F11 and F12 were in the ascii art, but not the actual mapping.
This corrects the error.
2018-10-02 22:41:18 -07:00
Chris Johnston
2d671a7e1a Enable support for Linux Mint 18 with linux_install.sh (#4042)
Enable support for ubuntu-derived linux-es in installer

Checks /etc/os-release for mention of ubuntu and debian.

Linux Mint uses ID_LIKE=ubuntu, not ID_LIKE=debian (as seen in
Ubuntu 16.04, unsure about others)
2018-10-02 22:16:49 -07:00
takashiski
37cfd2c500 add JP keycode for MacOSX (#4033) 2018-10-02 17:51:43 -07:00
yiancar
1741e39e34 New keyboard: Baguette (#4047)
* Bagette

Addition of Baguette a close group buy custom

* Add json
2018-10-02 16:03:50 -07:00
Florian Didron
9aecf4ccfd Adds a method allowing to set custom colors to the rgb matrix 2018-10-02 16:33:49 -04:00
Bramver
66b793730e Keymap: Personal XD75 keymap added. (#4045)
* Personal XD75 keymap added.

Nothing fancy, has emojisupport.

* Converted to spaces to follow guidelines

* Fixed requested changes.

Replacing include guards with pragma once.
Omitting unnecessary lines.
PR #4045
2018-10-02 13:06:31 -07:00
Jarred Steenvoorden
5c2ac733af Keymap: Adding my DZ60, Satan, XD75 kemaps and updates to userspace (#4039)
* Update userspace with common config.h

* Add my dz60, satan and xd75 keyboard keymaps

* Fixing executable bits changed during last upstream merge

* Cleanup unnecessary files and defines

* Remove unnecessary defines from userspace config
2018-10-02 08:14:37 -07:00
Drashna Jaelre
1a33054a35 Reduce firmware size of KBD8x to fix Travis Compile issues 2018-10-02 11:08:21 -04:00
Rebecca Le
9f2e39732f Keyboard: Add support for the KBD4x (#4036)
* Generate a new project for the KBD4x

* Specify the possible layouts for the KBD4x - MIT and grid

* Fill out the readme for the KBD4x

* Configure the default keymap and wiring configuration as specified on http://qmkeyboard.cn/

* Add info.json for QMK Configurator

* Enable backlight support for the KBD4x

* Standardise on LAYOUT_planck_mit/LAYOUT_ortho_4x12 layout names

* Add whitespace so the Readme will render correctly

* Disable mouse keys support for the KBD4x to make the firmware small enough
2018-10-01 20:43:43 -07:00
noroadsleft
abcf64ecbd Keyboard: DZ60 cleanup (#3994)
* DZ60: Deleted K214 from LAYOUT_all

* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all

After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.

Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.

* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro

Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.

LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)

* DZ60: bugfix for dbroqua keymap

This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.

The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.

* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps

All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.

* DZ60: added layout mock-ups to dz60.h

Documenting the physical layouts that go with each matrix.

* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape

Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.

* DZ60: delete SHIFT_ESC code blocks

Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.

* DZ60: deleted unused MODS_CTRL_MASk definitions

Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*

* DZ60: refactor jkbone keymap to use process_record_user

Replaced TMK action_function keycodes with QMK process_record_user equivalents.

* DZ60: delete unused layout macros

The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.

* DZ60: refactor iso_6u_space and iso_7u_space keymaps

Both keymaps refactored to use the LAYOUT_60_iso macro.

* DZ60: refactor dz60.h

Updated the notation of the switch arguments. Format is now:

`k<row><column>`

where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.

* DZ60: refactor LAYOUT_60_iso_5x1u matrix

Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.

* DZ60: fix white space in dz60.h

I hate when indentation is inconsistent within a file.
2018-10-01 20:35:09 -07:00
Yan-Fa Li
713ec91147 Add C hint to inline code 2018-10-01 22:55:51 -04:00
Drashna Jaelre
1512a6bfd4 Keymap: Update to drashna keymaps and userspace (#3992)
* Enabled unicode support and send_unicode function

* Unicode cleanup

* More unicode tweaking

* Update EEPROM stuff

* Account for keyboard macros

* Switch Equal to Plus on Ergodox

* more tweaks

* Minor Unicode tweaks

* Correct matrix printing for keylogger

* Fix unicode functions

* Fix unicode mode set since it actually uses EEPROM

* Re-add DISABLE_LEADER

* Ergodox is easier to hit the tapping term, fix that

* Fix stupid type on unicode mode check

* Preliminary CRKBD/HeliDox support

* Fixes to Helidox

* Cleanup userspace from old merge stuff

* Remove CCCV sounds

* Make Mode NOEEPROM Again
2018-10-01 21:00:14 -04:00
Drashna Jaelre
f5ae3760c6 Add send_unicode_hex_string function (#3828)
* Add send_string_unicode function

Co-authored-by: kdb424 <kdb424@gmail.com>
Co-authored-by: Konstantin <vomindoraan@gmail.com>

* Clean up code based on feedback

* Fix includes
2018-10-01 20:56:04 -04:00
Drashna Jaelre
26f4e7031a Add tap_code function (#3784)
* Add tap_code

* formatting

* Doc clarification

* Rename variable to make more consistent
2018-10-01 20:53:47 -04:00
Drashna Jaelre
e885c793bc Add Function level EECONFIG code for EEPROM (#3084)
* Add Function level EEPROM configuration

Add kb and user functions for EEPROM, and example of how to use it.

* Bug fixes and demo

* Additional cleanup

* Add EEPROM reset macro to example

* Forgot init function in list

* Move eeconfig_init_quantum function to quantum.c and actually set default layer

* See if removing weak quantum function fixes issue

* Fix travis compile error

* Remove ifdef blocks from EECONFIG so settings are always set

* Fix for ARM EEPROM updates

* Fix merge issues

* Fix potential STM32 EEPROM issues
2018-10-01 20:53:14 -04:00
Drashna Jaelre
4318797d19 Add user level to default_layer_state_set 2018-10-01 12:58:46 -04:00
Daniel Shields
da6c58175a Make digital rain RGB matrix effect #define configurable. 2018-10-01 12:54:37 -04:00
Anthony Som
b3f6aa9480 Correct small typo
A small typo (it -> in) that I noticed while reading through the documentation
2018-10-01 12:42:05 -04:00
MechMerlin
285ed08867 Keyboard: Rename macropad to treasure/type9 (#4035)
* rename macropad keyboard to type9 under the treasure directory

* fixup the readme

* rename macropad to type9

* moar renames
2018-10-01 09:34:20 -07:00
Andrew Kannan
45a4a0a7fc Keyboard: Adding initial luddite keyboard framework (#4029)
* Adding initial luddite keyboard framework

* Use pragma and update readme

* Remove duplicate macro definitions
2018-10-01 09:25:16 -07:00
466 changed files with 16870 additions and 3889 deletions

View File

@@ -110,8 +110,28 @@ ifneq ("$(wildcard $(KEYBOARD_C_1))","")
KEYBOARD_SRC += $(KEYBOARD_C_1)
endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
# Generate KEYBOARD_name_subname for all levels of the keyboard folder
KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
endif
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards.

View File

@@ -3,6 +3,8 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
@@ -47,6 +49,7 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
@@ -74,6 +77,7 @@
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)

View File

@@ -3,6 +3,8 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
@@ -47,6 +49,7 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
@@ -74,6 +77,7 @@
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)

87
docs/arm_debugging.md Normal file
View File

@@ -0,0 +1,87 @@
# ARM Debugging usign Eclipse
This page describes how to setup debugging for ARM MCUs using an SWD adapter and open-source/free tools. In this guide we will install GNU MCU Eclipse IDE for C/C++ Developers and OpenOCD together with all the necessary dependencies.
This guide is catered towards advance users and assumes you can compile an ARM compatible keyboard on your machine using the MAKE flow.
## Installing the software
The main objective here is to get the MCU Eclipse IDE correcly installed on our machine. The necesarry instructions are derived from [this](https://gnu-mcu-eclipse.github.io/install/) install guide.
### The xPack Manager
This tool is a software package manager and it is used to help us get the necesarry depencencies.
XPM runs using Node.js so grab that form [here](https://nodejs.org/en/). After installation, open a terminal and type `npm -v`. A reply with the version number means that the instalation was successful.
XPM instalation instructions can be found [here](https://www.npmjs.com/package/xpm) and are OS specific. Entering `xpm --version` to your terminal should return the software version.
### The ARM Toolchain
Using XPM it is very easy to install the ARM toolchain. Enter the command `xpm install --global @gnu-mcu-eclipse/arm-none-eabi-gcc`.
### Windows build tools
If you are using windows you need to install this!
`xpm install --global @gnu-mcu-eclipse/windows-build-tools`
### Programer/Debugger Drivers
Now its the time to install your programer's drivers. This tutorial was made using an ST-Link v2 which you can get from almost anywhere.
If you have an ST-Link the drivers can be found [here](https://www.st.com/en/development-tools/stsw-link009.html) otherwise consult the manufuturer of your tool.
### OpenOCD
This dependency allows SWD access from GDB and it is essential for debugging. Run `xpm install --global @gnu-mcu-eclipse/openocd`.
### Java
Java is needed by Eclipse so please download it from [here](https://www.oracle.com/technetwork/java/javase/downloads/index.html).
### GNU MCU Eclipse IDE
Now its finally time to install the IDE. Use the Release page [here](https://github.com/gnu-mcu-eclipse/org.eclipse.epp.packages/releases/) to get the latest version.
## Configuring Eclipse
Open up the Eclipse IDE we just downloaded. To import our QMK directory select File -> Import -> C/C++ -> Existing code as Makefile Project. Select next and use Browse to select your QMK folder. In the tool-chain list select ARM Cross GCC and select Finish.
Now you can see the QMK folder on the left hand side. Right click it and select Properties. On the left hand side, expand MCU and select ARM Toolchain Paths. Press xPack and OK. Repeat for OpenOCD Path and if you are on windows for Build Tool Path. Select Apply and Close.
Now its time to install the necessary MCU packages. Go to Packs perspective by selecting Window -> Open Perspective -> Others -> Packs. Now select the yellow refresh symbol next to the Packs tab. This will take a long time as it is requesting the MCU definitions from various places. If some of the links fail you can probably select Ignore.
When this finishes you must find the MCU which we will be building/debugging for. In this example I will be using the STM32F3 series MCUs. On the left, select STMicroelectonics -> STM32F3 Series. On the middle window we can see the pack. Right click and select Install. Once that is done we can go back to the default perspective, Window -> Open Perspective -> Others -> C/C++.
We need to let eclipse know the device we intent to build QMK on. Right click on the QMK folder -> Properties -> C/C++ Build -> Settings. Select the Devices tab and under devices select the appropriate variant of your MCU. For my example it is STM32F303CC
While we are here let's setup the build command as well. Select C/C++ Build and then the Behavior tab. On the build command, replace `all` with your necessary make command. For example for a rev6 Planck with the default keymap this would be `planck/rev6:default`. Select Apply and Close.
## Building
If you have setup everything correctly pressing the hammer button should build the firmware for you and a .bin file should appear.
## Debugging
### Connecting the Debugger
ARM MCUs use the Single Wire Debug (SWD) protocol which comprises of the clock (SWCLK) signal and the data (SWDIO) signal. Connecting this two wires and ground should be enough to allow full manipulation of the MCU. Here we assume that the keyboard will be powered though USB. The RESET signal is not necessary as we can manually assert it using the reset button. For a more advance setup, the SWO signal can be used which pipes printf and scanf asynchronously to the host but for our setup we will ignore it.
NOTE: Make sure the SWCLK and SWDIO pins are not used in the matrix of your keyboard. If they are you can temporarily switch them for some other pins.
### Configuring the Debugger
Right click on your QMK folder, select Debug As -> Debug Configuration. Here double click on GDB OpenOCD Debugging. Select the debugger tab and enter the configuration necessary for your MCU. This might take some fiddling and googleing to find out. The default script for the STM32F3 is called stm32f3discovery.cfg. To let OpenOCD know, in the Config options enter `-f board/stm32f3discovery.cfg`.
NOTE: In my case this configuration script requires editing to disable the reset assertion. The locations of the scripts can be found in the actual executable field usually under the path `openocd/version/.content/scripts/board`. Here I edited `reset_config srst_only` to `reset_config none`.
Select Apply and Close.
### Running the Debugger.
Reset your keyboard.
Press the bug icon and if all goes well you should soon find yourself in the debug perspective. Here the program counter will pause at the beginning of the main function and way for you to press Play. Most of the features of all debuggers work on ARM MCUs but for exact details google is your friend!
Happy debugging!

View File

@@ -155,6 +155,10 @@ If you define these options you will enable the associated feature, which may in
going to produce the 500 keystrokes a second needed to actually get more than a
few ms of delay from this. But if you're doing chording on something with 3-4ms
scan times? You probably want this.
* `#define COMBO_COUNT 2`
* Set this to the number of combos that you're using in the [Combo](feature_combo.md) feature.
* `#define COMBO_TERM 200`
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
## RGB Light Configuration
@@ -234,6 +238,8 @@ Use these to enable or disable building certain features. The more you have enab
* Console for debug(+400)
* `COMMAND_ENABLE`
* Commands for debug and configuration
* `COMBO_ENABLE`
* Key combo feature
* `NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
* `AUDIO_ENABLE`
@@ -245,7 +251,9 @@ Use these to enable or disable building certain features. The more you have enab
* `UNICODE_ENABLE`
* Unicode
* `BLUETOOTH_ENABLE`
* Enable Bluetooth with the Adafruit EZ-Key HID
* Legacy option to Enable Bluetooth with the Adafruit EZ-Key HID. See BLUETOOTH
* `BLUETOOTH`
* Current options are AdafruitEzKey, AdafruitBLE, RN42
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `WAIT_FOR_USB`

View File

@@ -57,14 +57,14 @@ Never made an open source contribution before? Wondering how contributions work
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using two spaces (soft tabs)
* We use One True Brace Style
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We use C style comments: `/* */`
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
@@ -72,6 +72,25 @@ Most of our style is pretty easy to pick up on, but right now it's not entirely
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# General Guidelines
We have a few different types of changes in QMK, each requiring a different level of rigor. We'd like you to keep the following guidelines in mind no matter what type of change you're making.

View File

@@ -27,7 +27,7 @@ The first step to creating your own custom keycode(s) is to enumerate them. This
Here is an example of enumerating 2 keycodes. After adding this block to your `keymap.c` you will be able to use `FOO` and `BAR` inside your keymap.
```
```c
enum my_keycodes {
FOO = SAFE_RANGE,
BAR
@@ -44,7 +44,7 @@ These function are called every time a key is pressed or released.
This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed.
```
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
@@ -75,16 +75,16 @@ The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`
The `record` argument contains information about the actual press:
```
```c
keyrecord_t record {
+-keyevent_t event {
| +-keypos_t key {
| | +-uint8_t col
| | +-uint8_t row
| | }
| +-bool pressed
| +-uint16_t time
| }
keyevent_t event {
keypos_t key {
uint8_t col
uint8_t row
}
bool pressed
uint16_t time
}
}
```
@@ -100,7 +100,7 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
### Example `led_set_user()` Implementation
```
```c
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTB |= (1<<0);
@@ -117,12 +117,12 @@ void led_set_user(uint8_t usb_led) {
} else {
PORTB &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_COMPOSE_LOCK)) {
if (usb_led & (1<<USB_LED_COMPOSE)) {
PORTB |= (1<<3);
} else {
PORTB &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_KANA_LOCK)) {
if (usb_led & (1<<USB_LED_KANA)) {
PORTB |= (1<<4);
} else {
PORTB &= ~(1<<4);
@@ -138,14 +138,14 @@ void led_set_user(uint8_t usb_led) {
# Matrix Initialization Code
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
void matrix_init_user(void) {
// Call the keymap level matrix init.
@@ -181,16 +181,16 @@ You should use this function if you need custom matrix scanning code. It can als
# Keyboard Idling/Wake Code
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
void suspend_power_down_user(void)
{
rgb_matrix_set_suspend_state(true);
@@ -210,13 +210,13 @@ void suspend_wakeup_init_user(void)
# Layer Change Code
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
```
```c
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
@@ -244,3 +244,143 @@ uint32_t layer_state_set_user(uint32_t state) {
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
# Persistent Configuration (EEPROM)
This allows you to configure persistent settings for your keyboard. These settings are stored in the EEPROM of your controller, and are retained even after power loss. The settings can be read with `eeconfig_read_kb` and `eeconfig_read_user`, and can be written to using `eeconfig_update_kb` and `eeconfig_update_user`. This is useful for features that you want to be able to toggle (like toggling rgb layer indication). Additionally, you can use `eeconfig_init_kb` and `eeconfig_init_user` to set the default values for the EEPROM.
The complicated part here, is that there are a bunch of ways that you can store and access data via EEPROM, and there is no "correct" way to do this. However, you only have a DWORD (4 bytes) for each function.
Keep in mind that EEPROM has a limited number of writes. While this is very high, it's not the only thing writing to the EEPROM, and if you write too often, you can potentially drastically shorten the life of your MCU.
* If you don't understand the example, then you may want to avoid using this feature, as it is rather complicated.
### Example Implementation
This is an example of how to add settings, and read and write it. We're using the user keymap for the example here. This is a complex function, and has a lot going on. In fact, it uses a lot of the above functions to work!
In your keymap.c file, add this to the top:
```
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
};
} user_config_t;
user_config_t user_config;
```
This sets up a 32 bit structure that we can store settings with in memory, and write to the EEPROM. Using this removes the need to define variables, since they're defined in this structure. Remember that `bool` (boolean) values use 1 bit, `uint8_t` uses 8 bits, `uint16_t` uses up 16 bits. You can mix and match, but changing the order can cause issues, as it will change the values that are read and written.
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `matrix_init_user` and `process_record_user` to configure everything.
Now, using the `matrix_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
```
void matrix_init_user(void) {
// Call the keymap level matrix init.
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
```
The above function will use the EEPROM config immediately after reading it, to set the default layer's RGB color. The "raw" value of it is converted in a usable structure based on the "union" that you created above.
```
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_magenta(); rgblight_mode_noeeprom(1); }
break;
case _LOWER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_red(); rgblight_mode_noeeprom(1); }
break;
case _PLOVER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_green(); rgblight_mode_noeeprom(1); }
break;
case _ADJUST:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_white(); rgblight_mode_noeeprom(1); }
break;
default: // for any other layers, or the default layer
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_cyan(); rgblight_mode_noeeprom(1); }
break;
}
return state;
}
```
This will cause the RGB underglow to be changed ONLY if the value was enabled. Now to configure this value, create a new keycode for `process_record_user` called `RGB_LYR` and `EPRM`. Additionally, we want to make sure that if you use the normal RGB codes, that it turns off Using the example above, make it look this:
```
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
if (record->event.pressed) {
// Do something when pressed
} else {
// Do something else when release
}
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
case EPRM:
if (record->event.pressed) {
eeconfig_init(); // resets the EEPROM to default
}
return false;
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false; break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
return true; break;
default:
return true; // Process all other keycodes normally
}
}
```
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. For example, if you want to set rgb layer indication by default, and save the default valued.
```
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
// use the non noeeprom versions, to write these values to EEPROM too
rgblight_enable(); // Enable RGB by default
rgblight_sethsv_cyan(); // Set it to CYAN by default
rgblight_mode(1); // set to solid by default
}
```
And you're done. The RGB layer indication will only work if you want it to. And it will be saved, even after unplugging the board. And if you use any of the RGB codes, it will disable the layer indication, so that it stays on the mode and color that you set it to.
### 'EECONFIG' Function Documentation
* Keyboard/Revision: `void eeconfig_init_kb(void)`, `uint32_t eeconfig_read_kb(void)` and `void eeconfig_update_kb(uint32_t val)`
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.

View File

@@ -17,7 +17,7 @@ or just:
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
## Linux `udev` Rules
### Linux `udev` Rules
On Linux, you'll need proper privileges to access the MCU. You can either use
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
@@ -37,6 +37,14 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="066
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
```
## Unknown Device for DFU Bootloader
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUS(libusb-1.0)` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again.
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).

View File

@@ -26,7 +26,8 @@ These functions allow you to activate layers in various ways. Note that layers a
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.

View File

@@ -1,10 +1,40 @@
# Bluetooth
## Bluetooth Functionality
## Bluetooth Known Supported Hardware
Currently Bluetooth support is limited to AVR based chips. For Bluetooth 2.1 Qmk has support for RN-42 HID Firmware and Bluefruit EZ Key the later of which is not produced anymore. For more recent BLE protocols currently only the Adafruit Bluefruit SPI friend is directly supported. BLE is needed to connect to iOS devices. Note iOS does not support Mouse Input.
|Board |Bluetooth Protocol |Connection Type |Rules.mk |Bluetooth Chip|
|----------------------------------------------------------------|----------------------------|----------------|---------------------------|--------------|
|[Adafruit EzKey HID]("https://www.adafruit.com/product/1535") |Bluetooth Classic | UART | BLUETOOTH = AdafruitEZKey | |
|Rover Networks RN-42 (Sparkfun Bluesmirf) |Bluetooth Classic | UART | BLUETOOTH = RN42 | RN-42 |
|[Bluefruit LE SPI Friend](https://www.adafruit.com/product/2633)|Bluetooth Low Energy | SPI | BLUETOOTH = AdafruitBLE | nRF5182 |
Not Supported Yet but possible:
* [Bluefruit LE UART Friend](https://www.adafruit.com/product/2479). [Possible tmk implementation found in](https://github.com/tmk/tmk_keyboard/issues/514)
* HC-05 boards flashed with RN-42 firmware. They apparently both use the CSR BC417 Chip. Flashing it with RN-42 firmware gives it HID capability.
* [Sparkfun Bluetooth mate](https://www.sparkfun.com/products/14839)
* HM-13 based boards
### Adafruit BLE SPI Friend
Currently The only bluetooth chipset supported by QMK is the Adafruit Bluefruit SPI Friend. It's a Nordic nRF5182 based chip running Adafruit's custom firmware. Data is transmitted via Adafruit's SDEP over Hardware SPI. The [Feather 32u4 Bluefruit LE](https://www.adafruit.com/product/2829) is supported as it's an AVR mcu connected via SPI to the Nordic BLE chip with Adafruit firmware. If Building a custom board with the SPI friend it would be easiest to just use the pin selection that the 32u4 feather uses but you can change the pins in the config.h options with the following defines:
* #define AdafruitBleResetPin D4
* #define AdafruitBleCSPin B4
* #define AdafruitBleIRQPin E6
A Bluefruit UART friend can be converted to an SPI friend, however this [requires](https://github.com/qmk/qmk_firmware/issues/2274) some reflashing and soldering directly to the MDBT40 chip.
## Adafruit EZ-Key hid
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
<!-- FIXME: Document bluetooth support more completely. -->
## Bluetooth Rules.mk Options
Use only one of these
* BLUETOOTH_ENABLE = yes (Legacy Option)
* BLUETOOTH = RN42
* BLUETOOTH = AdafruitEZKey
* BLUETOOTH = AdafruitBLE
## Bluetooth Keycodes

88
docs/feature_combo.md Normal file
View File

@@ -0,0 +1,88 @@
# Combos
The Combo feature is a chording type solution for adding custom actions. It lets you hit multiple keys at once and produce a different effect. For instance, hitting `A` and `S` within the tapping term would hit `ESC` instead, or have it perform even more complex tasks.
To enable this feature, yu need to add `COMBO_ENABLE = yes` to your `rules.mk`.
Additionally, in your `config.h`, you'll need to specify the number of combos that you'll be using, by adding `#define COMBO_COUNT 1` (replacing 1 with the number that you're using).
<!-- At this time, this is necessary -->
Also, by default, the tapping term for the Combos is set to the same value as `TAPPING_TERM` (200 by default on most boards). But you can specify a different value by defining it in your `config.h`. For instance: `#define COMBO_TERM 300` would set the time out period for combos to 300ms.
Then, your `keymap.c` file, you'll need to define a sequence of keys, terminated with `COMBO_END`, and a structure to list the combination of keys, and it's resulting action.
```c
const uint16_t PROGMEM test_combo[] = {KC_A, KC_B, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {COMBO(test_combo, KC_ESC)};
```
This will send "Escape" if you hit the A and B keys.
!> This method only supports [basic keycodes](keycodes_basic.md). See the examples for more control.
## Examples
If you want to add a list, then you'd use something like this:
```c
enum combos {
AB_ESC,
JK_TAB
}
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[AB_ESC] = COMBO(ab_combo, KC_ESC),
[JK_TAB] = COMBO(jk_combo, KC_TAB)
};
```
For a more complicated implementation, you can use the `process_combo_event` function to add custom handling.
```c
enum combo_events {
ZC_COPY,
ZV_PASTE
};
const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
const uint16_t PROGMEM paste_combo[] = {KC_Z, KC_V, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[ZC_COPY] = COMBO_ACTION(copy_combo),
[ZV_PASTE] = COMBO_ACTION(paste_combo),
};
void process_combo_event(uint8_t combo_index, bool pressed) {
switch(combo_index) {
case ZC_COPY:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
}
break;
case ZV_PASTE:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_V);
unregister_code(KC_V);
unregister_code(KC_LCTL);
}
break;
}
}
```
This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit Z and V. But you could change this to do stuff like change layers, play sounds, or change settings.
## Additional Configuration
If you're using long combos, or even longer combos, you may run into issues with this, as the structure may not be large enough to accommodate what you're doing.
In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file.
You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`.

View File

@@ -228,6 +228,10 @@ This sends the `<kc>` keydown event to the computer. Some examples would be `KC_
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
### `tap_code(<kc>);`
This will send `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
### `clear_keyboard();`
This will clear all mods and keys currently pressed.

View File

@@ -140,6 +140,7 @@ These are the effects that are currently available:
RGB_MATRIX_RAINBOW_PINWHEELS,
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
RGB_MATRIX_JELLYBEAN_RAINDROPS,
RGB_MATRIX_DIGITAL_RAIN,
#ifdef RGB_MATRIX_KEYPRESSES
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SPLASH,

View File

@@ -96,9 +96,10 @@ if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a n
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight.h` there is a contrast table between the old mode number and the current symbol.
The following options can be used to tweak the various animations:
|Define |Default |Description |

View File

@@ -4,40 +4,108 @@ There are three Unicode keymap definition method available in QMK:
## UNICODE_ENABLE
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in
keymap file, where *n* is a 4 digit hexadecimal.
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in keymap file, where *n* is a 4 digit hexadecimal.
## UNICODEMAP_ENABLE
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping
table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file.
The keycode function is `X(n)` where *n* is the array index of the mapping
table.
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(n)` where *n* is the array index of the mapping table.
And you may want to have an enum to make reference easier. So you'd want to add something like this to your keymap:
```c
enum unicode_name {
BANG, // ‽
IRONY, // ⸮
SNEK // snke 🐍
};
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x0203D, // ‽
[IRONY] = 0x02E2E, // ⸮
[SNEK] = 0x1F40D // snke 🐍
}:
```
Make sure that the order for both matches.
## UCIS_ENABLE
TBD
Supports Unicode up to 0xFFFFFFFF. As with `UNICODE_MAP`, you may want to main a mapping table in your keymap file. However, there is no keycodes for this feature, you will have to add a keycode or function to call `qk_ucis_start()`. Once you've run that, you can just type the text for your unicode, and then hit space or enter to complete it, or ESC to cancel it. And if it matches an entry in your table, it will automatically "backspace" the trigger word (from your table) and then will input the unicode sequence.
Unicode input in QMK works by inputing a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted.
For instance, you would need to have a table like this in your keymap:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE
(
UCIS_SYM("poop", 0x1f4a9),
UCIS_SYM("rofl", 0x1f923),
UCIS_SYM("kiss", 0x1f619)
);
```
You run the function, and then type "rofl" and hit enter, it should backspace remove "rofl" and input the `0x1f923` unicode.
### Customization
There are several functions that you can add to your keymap to customize the functionality of this feature.
* `void qk_ucis_start_user(void)` - This runs when you run the "start" function, and can be used to provide feedback. By default, it types out a keyboard emoji.
* `void qk_ucis_success(uint8_t symbol_index)` - This runs when the unicode input has matched something, and has completed. Default doesn't do anything.
* `void qk_ucis_symbol_fallback (void)` - This runs if the input text doesn't match anything. The default function falls back to trying that input as a unicode code.
The default code for these are:
```c
void qk_ucis_start_user(void) { // outputs keyboard emoji
unicode_input_start();
register_hex(0x2328);
unicode_input_finish();
}
void qk_ucis_success(uint8_t symbol_index) {
}
void qk_ucis_symbol_fallback (void) { // falls back to manual unicode entry
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t code = qk_ucis_state.codes[i];
register_code(code);
unregister_code(code);
wait_ms(UNICODE_TYPE_DELAY);
}
}
```
## Unicode Input methods
Unicode input in QMK works by inputting a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is input.
This is the current list of Unicode input method in QMK:
* UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* UC_OSX_RALT: Same as UC_OSX, but sends the Right Alt key for unicode input
* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
* __UC_OSX__: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* __UC_OSX_RALT__: Same as UC_OSX, but sends the Right Alt key for unicode input
* __UC_LNX__: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* __UC_WIN__: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* __UC_WINC__: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
# Additional Language Support
At some point, you need to call `set_unicode_input_mode(x)` to set the correct unicode method. This sets the method that is used to send the unicode, and stores it in EEPROM, so you only need to call this once.
## `send_unicode_hex_string`
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values separate by spaces.
For example, the table flip seen above would be `send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B")`
There are many ways to get a hex code, but an easy one is [this site](https://r12a.github.io/app-conversion/). Just make sure to convert to hexadecimal, and that is your string.
## Additional Language Support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.
# International Characters on Windows
## International Characters on Windows
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others.
### AutoHotkey allows Windows users to create custom hotkeys among others.
The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background.
The method does not require Unicode support in the keyboard itself but depends instead of [AutoHotkey](https://autohotkey.com) running in the background.
First you need to select a modifier combination that is not in use by any of your programs.
CtrlAltWin is not used very widely and should therefore be perfect for this.
@@ -52,3 +120,11 @@ In the default script of AutoHotkey you can define custom hotkeys.
The hotkeys above are for the combination CtrlAltGui and CtrlAltGuiShift plus the letter a.
AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
### US International
If you enable the US International layout on the system, it will use punctuation to accent the characters.
For instance, typing "`a" will result in à.
You can find details on how to enable this [here](https://support.microsoft.com/en-us/help/17424/windows-change-keyboard-layout).

View File

@@ -2,7 +2,7 @@
There are quite a few different types of bootloaders that keyboards use, and just about all of the use a different flashing method. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to be compatible with all the different types without having to think about it much, but this article will describe the different types of bootloaders, and available methods for flashing them.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size it bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size in bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
## DFU

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@@ -8,7 +8,7 @@ Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll
![Fork on Github](http://i.imgur.com/8Toomz4.jpg)
If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
If you're a part of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
![Download from Github](http://i.imgur.com/N1NYcSz.jpg)

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@@ -8,7 +8,7 @@ If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
```
```bash
$ util/new_project.sh my_awesome_keyboard
######################################################
# /keyboards/my_awesome_keyboard project created. To start
@@ -30,7 +30,7 @@ This is where all the custom logic for your keyboard goes. Many keyboards do not
This is the file you define your [Layout Macro(s)](feature_layouts.md) in. At minimum you should have a `#define LAYOUT` for your keyboard that looks something like this:
```
```c
#define LAYOUT( \
k00, k01, k02, \
k10, k11 \
@@ -57,7 +57,7 @@ At the top of the `config.h` you'll find USB related settings. These control how
Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately reflect your keyboard.
```
```c
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
@@ -72,14 +72,14 @@ Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately r
The next section of the `config.h` file deals with your keyboard's matrix. The first thing you should set is the matrix's size. This is usually, but not always, the same number of rows and columns as the physical key arrangement.
```
```c
#define MATRIX_ROWS 2
#define MATRIX_COLS 3
```
Once you've defined the size of your matrix you need to define which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:
```
```c
#define MATRIX_ROW_PINS { D0, D5 }
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
@@ -89,7 +89,7 @@ The number of `MATRIX_ROW_PINS` entries must be the same as the number you assig
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`.
```
```c
#define DIODE_DIRECTION COL2ROW
```
@@ -97,16 +97,14 @@ Finally, you can specify the direction your diodes point. This can be `COL2ROW`,
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
```
```c
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
```
{% hint style='info' %}
You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
{% endhint %}
?> You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
### Other Configuration Options
@@ -120,7 +118,7 @@ You use the `rules.mk` file to tell QMK what files to build and what features to
These options tell the build system what CPU to build for. Be very careful if you change any of these settings, you can render your keyboard inoperable.
```
```make
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
@@ -128,26 +126,26 @@ F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
```
### Bootloader Size
### Bootloaders
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard. If you are using a teensy 2.0, or a device like the Ergodox EZ that uses the teensy bootloader you should set this to `512`. Most other bootloaders should be set to `4096`, but `1024` and `2048` are other possible values you may encounter.
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard.
#### Teensy 2.0 Bootloader Example
#### Teensy Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=512
```
#### Teensy 2.0++ Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=1024
```make
BOOTLOADER = halfkay
```
#### Atmel DFU Loader Example
```make
BOOTLOADER = atmel-dfu
```
OPT_DEFS += -DBOOTLOADER_SIZE=4096
#### Pro Micro Bootloader Example
```make
BOOTLOADER = caterina
```
### Build Options

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@@ -27,17 +27,17 @@ This usually happens with a periodic scan of key presses. This speed often is li
## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The [HID specification](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The firmware does not send actually letters or characters, but only scancodes.
Thus, by modifying the firmware, you only can modify what scancode is sent over
The firmware does not send actual letters or characters, but only scancodes.
Thus, by modifying the firmware, you can only modify what scancode is sent over
USB for a given key.
## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow:
layout is set to QWERTY, a sample of the matching table is as follows:
| keycode | character |
|---------|-----------|
@@ -55,11 +55,11 @@ As the layout is generally fixed (unless you create your own), the firmware can
## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key only is the ones present in the layout**.
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key are only the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to assign 1 key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
For example, this means that if you have a QWERTY US layout, and you want to assign one key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycode available through USB simply disallow such a thing.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycodes available through USB simply disallows such a thing.
## How to (Maybe) Enter Unicode Characters

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@@ -1,6 +1,6 @@
# Basic Keycodes
The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) with the exception of `KC_NO`, `KC_TRNS` and keycodes in the `0xA5-DF` range. See below for more details.
The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07)](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) with the exception of `KC_NO`, `KC_TRNS` and keycodes in the `0xA5-DF` range. See below for more details.
## Letters and Numbers

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@@ -6,13 +6,13 @@ Not sure if your keyboard can run QMK? If it's a mechanical keyboard you built y
## Overview
There are 4 main sections to this guide:
There are 5 main sections to this guide:
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learn More with these Resources](newbs_learn_more_resources.md)
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md).

View File

@@ -0,0 +1,163 @@
# Best Practices
## Or, "How I Learned to Stop Worrying and Love Git."
This document aims to instruct novices in the best ways to have a smooth experience in contributing to QMK. We will walk through the process of contributing to QMK, detailing some ways to make this task easier, and then later we'll break some things in order to teach you how to fix them.
This document assumes a few things:
1. You have a GitHub account, and have [forked the qmk_firmware repository](getting_started_github.md) to your account.
2. You've [set up your build environment](newbs_getting_started.md?id=environment-setup).
## Your fork's master: Update Often, Commit Never
It is highly recommended for QMK development, regardless of what is being done or where, to keep your `master` branch updated, but ***never*** commit to it. Instead, do all your changes in a development branch and issue pull requests from your branches when you're developing.
To reduce the chances of merge conflicts &mdash; instances where two or more users have edited the same part of a file concurrently &mdash; keep your `master` branch relatively up-to-date, and start any new developments by creating a new branch.
### Updating your master branch
To keep your `master` branch updated, it is recommended to add the QMK Firmware repository ("repo") as a remote repository in git. To do this, open your Git command line interface and enter:
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
To verify that the repository has been added, run `git remote -v`, which should return the following:
```
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
Now that this is done, you can check for updates to the repo by running `git fetch upstream`. This retrieves the branches and tags &mdash; collectively referred to as "refs" &mdash; from the QMK repo, which now has the nickname `upstream`. We can now compare the data on our fork `origin` to that held by QMK.
To update your fork's master, run the following, hitting the Enter key after each line:
```
git checkout master
git fetch upstream
git pull upstream master
git push origin master
```
This switches you to your `master` branch, retrieves the refs from the QMK repo, downloads the current QMK `master` branch to your computer, and then uploads it to your fork.
### Making Changes
To make changes, create a new branch by entering:
```
git checkout -b dev_branch
git push --set-upstream origin dev_branch
```
This creates a new branch named `dev_branch`, checks it out, and then saves the new branch to your fork. The `--set-upstream` argument tells git to use your fork and the `dev_branch` branch every time you use `git push` or `git pull` from this branch. It only needs to be used on the first push; after that, you can safely use `git push` or `git pull`, without the rest of the arguments.
!> With `git push`, you can use `-u` in place of `--set-upstream` &mdash; `-u` is an alias for `--set-upstream`.
You can name your branch nearly anything you want, though it is recommended to name it something related to the changes you are going to make.
By default `git checkout -b` will base your new branch on the branch that is checked out. You can base your new branch on an existing branch that is not checked out by adding the name of the existing branch to the command:
```
git checkout -b dev_branch master
```
Now that you have a development branch, open your text editor and make whatever changes you need to make. It is recommended to make many small commits to your branch; that way, any change that causes issues can be more easily traced and undone if needed. To make your changes, edit and save any files that need to be updated, add them to Git's *staging area*, and then commit them to your branch:
```
git add path/to/updated_file
git commit -m "My commit message."
```
`git add` adds files that have been changed to Git's *staging area*, which is Git's "loading zone." This contains the changes that are going to be *committed* by `git commit`, which saves the changes to the repo. Use descriptive commit messages so you can know what was changed at a glance.
!> If you've changed a lot of files, but all the files are part of the same change, you can use `git add .` to add all the changed files that are in your current directory, rather than having to add each file individually.
### Publishing Your Changes
The last step is to push your changes to your fork. To do this, enter `git push`. Git now publishes the current state of `dev_branch` to your fork.
## Resolving Merge Conflicts
Sometimes when your work in a branch takes a long time to complete, changes that have been made by others conflict with changes you have made to your branch when you open a pull request. This is called a *merge conflict*, and is what happens when multiple people edit the same parts of the same files.
### Rebasing Your Changes
A *rebase* is Git's way of taking changes that were applied at one point, reversing them, and then applying the same changes to another point. In the case of a merge conflict, you can rebase your branch to grab the changes that were made between when you created your branch and the present time.
To start, run the following:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstream/master
```
The `git rev-list` command entered here returns the number of commits that differ between the current branch and QMK's master branch. We run `git fetch` first to make sure we have the refs that represent the current state of the upstream repo. The output of the `git rev-list` command entered returns two numbers:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
The first number represents the number of commits on the current branch since it was created, and the second number is the number of commits made to `upstream/master` since the current branch was created, and thus, the changes that are not recorded in the current branch.
Now that the current states of both the current branch and the upstream repo are known, we can start a rebase operation:
```
git rebase upstream/master
```
This tells Git to undo the commits on the current branch, and then reapply them against QMK's master branch.
```
$ git rebase upstream/master
First, rewinding head to replay your work on top of it...
Applying: Commit #1
Using index info to reconstruct a base tree...
M conflicting_file_1.txt
Falling back to patching base and 3-way merge...
Auto-merging conflicting_file_1.txt
CONFLICT (content): Merge conflict in conflicting_file_1.txt
error: Failed to merge in the changes.
hint: Use 'git am --show-current-patch' to see the failed patch
Patch failed at 0001 Commit #1
Resolve all conflicts manually, mark them as resolved with
"git add/rm <conflicted_files>", then run "git rebase --continue".
You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
This tells us that we have a merge conflict, and gives the name of the file with the conflict. Open the conflicting file in your text editor, and somewhere in the file, you'll find something like this:
```
<<<<<<< HEAD
<p>For help with any issues, email us at support@webhost.us.</p>
=======
<p>Need help? Email support@webhost.us.</p>
>>>>>>> Commit #1
```
The line `<<<<<<< HEAD` marks the beginning of a merge conflict, and the `>>>>>>> Commit #1` line marks the end, with the conflicting sections separated by `=======`. The part on the `HEAD` side is from the QMK master version of the file, and the part marked with the commit message is from the current branch and commit.
Because Git tracks *changes to files* rather than the contents of the files directly, if Git can't find the text that was in the file previous to the commit that was made, it won't know how to edit the file. Re-editing the file will solve the conflict. Make your changes, and then save the file.
```
<p>Need help? Email support@webhost.us.</p>
```
Now run:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git logs the changes to the conflicting file, and continues applying the commits from our branch until it reaches the end.

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@@ -1,13 +1,15 @@
# Learning Resources
These resources are aimed at giving new members in the qmk community more understanding to the information provided in the newbs docs.
These resources are aimed at giving new members in the QMK community more understanding to the information provided in the Newbs docs.
Git resources:
*
*[Great General Tutorial](https://www.codecademy.com/learn/learn-git)
*[Git Game To Learn From Examples](https://learngitbranching.js.org/)
*[Git Resources to Learn More About Github](getting_started_github.md)
*[Git Resources Aimed Specificly toward QMK](contributing.md)
* [Great General Tutorial](https://www.codecademy.com/learn/learn-git)
* [Git Game To Learn From Examples](https://learngitbranching.js.org/)
* [Git Resources to Learn More About Github](getting_started_github.md)
* [Git Resources Aimed Specifically toward QMK](contributing.md)
Command Line resources:
*[Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)
* [Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)

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@@ -1,28 +1,79 @@
# List of Useful Core Functions To Make Your Keyboard Better
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
## (OLKB) Tri Layers
There are actually separate functions that you can use there, depending on what you're after.
There are actually separate functions that you can use there, depending on what you're after.
The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`.
### `update_tri_layer(x, y, z)`
This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this.
The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`.
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check.
This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it.
#### Example
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}
```
### `update_tri_layer_state(state, x, y, z)`
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it.
#### Example
```c
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
```
Alternatively, you don't have to immediately "return" the value. This is useful if you want to add multiple tri layers, or if you want to add additional effects.
```c
uint32_t layer_state_set_user(uint32_t state) {
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
state = update_tri_layer_state(state, _RAISE, _SYMB, _SPECIAL);
return state;
}
```
## Setting the Persistent Default Layer
Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you.
Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you.
To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK).
To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK).
This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set.
This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set.
To configure the default layer sounds, you would want to define this in your `config.h` file, like this:
To configure the default layer sounds, you would want to define this in your `config.h` file, like this:
```c
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
@@ -36,13 +87,12 @@ To configure the default layer sounds, you would want to define this in your `co
## Reseting the keyboard
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
And to do so, add `reset_keyboard()` to your function or macro, and this will reset to bootloader.
## Wiping the EEPROM (Persistent Storage)
If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.
If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.

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@@ -128,7 +128,7 @@ The standard Deutsche (German) keyboard layout. Named for the first 6 letters on
The term for pressing a key while a key is already held down. Variants include 2KRO, 6KRO, and NKRO.
## Scancode
A 1 byte number that is sent as part of a HID report over USB that represents a single key. These numbers are documented in the [HID Usage Tables](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) published by the [USB-IF](http://www.usb.org/).
A 1 byte number that is sent as part of a HID report over USB that represents a single key. These numbers are documented in the [HID Usage Tables](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) published by the [USB-IF](http://www.usb.org/).
## Space Cadet Shift
A special set of shift keys which allow you to type various types of braces by tapping the left or right shift one or more times.

View File

@@ -8,7 +8,9 @@
#include "i2c_master.h"
#include "timer.h"
#ifndef F_SCL
#define F_SCL 400000UL // SCL frequency
#endif
#define Prescaler 1
#define TWBR_val ((((F_CPU / F_SCL) / Prescaler) - 16 ) / 2)

View File

@@ -35,7 +35,7 @@
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, ___, ___, ___, ___, ___}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, ___, ___, ___, ___, ___}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, ___, ___, ___, ___, ___}, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, ___, ___, ___, ___, ___}, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, ___, ___, ___, ___, ___}, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, ___, ___, ___, ___, ___} \
}
@@ -50,7 +50,7 @@
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d, K0e}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d, K1e}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K2d, K2e}, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, K3a, K3b, K3c, K3d, K3e}, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, K3d, K3e}, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4a, K4b, K4c, K4d, K4e} \
}

View File

@@ -0,0 +1,6 @@
#include "68keys.h"
void matrix_init_kb(void)
{
matrix_init_user();
}

20
keyboards/68keys/68keys.h Normal file
View File

@@ -0,0 +1,20 @@
#include "quantum.h"
#define LAYOUT_68_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K10, K11, K12, K13, K14, K15, K16, \
K17, K18, K20, K21, K22, K23, K24, K25, K26, K27, K28, K30, K31, K32, K33, K34, \
K35, K36, K37, K38, K40, K41, K42, K43, K44, K45, K46, K47, K48, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K60, K61, K62, K63, \
K64, K65, K66, K67, K68, K70, K71, K72, K73, K74) \
{ \
{K00, K01, K02, K03, K04, K05, K06, K07, K08}, \
{K10, K11, K12, K13, K14, K15, K16, K17, K18}, \
{K20, K21, K22, K23, K24, K25, K26, K27, K28}, \
{K30, K31, K32, K33, K34, K35, K36, K37, K38}, \
{K40, K41, K42, K43, K44, K45, K46, K47, K48}, \
{K50, K51, K52, K53, K54, K55, K56, K57, K58}, \
{K60, K61, K62, K63, K64, K65, K66, K67, K68}, \
{ \
K70, K71, K72, K73, K74 \
} \
}

View File

@@ -0,0 +1,23 @@
# 68Keys.io
Custom [68Keys.io](https://68keys.io) DIY keyboard.
Keyboard Maintainer: [sbstjn](https://sbstjn.com)
Hardware Supported: Pro Micro
Hardware Availability: [DIY Guide](https://68keys.io)
Make example for this keyboard (after setting up your build environment):
```bash
$ > cd qmk_firmware/
$ > make 68keys:default
```
Example of flashing this keyboard:
```bash
$ > cd qmk_firmware/
$ > make 68keys:default:avrdude
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

42
keyboards/68keys/config.h Normal file
View File

@@ -0,0 +1,42 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0A0C
#define DEVICE_VER 0x0068
#define MANUFACTURER 68Keys.io
#define PRODUCT The 68Keys.io Keyboard
#define DESCRIPTION A 68 keys mechanical keyboard
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 9
#define MATRIX_ROW_PINS \
{ \
B6, B2, B3, B1, F7, F6, F5, F4 \
}
#define MATRIX_COL_PINS \
{ \
D3, D2, D1, D0, D4, C6, D7, E6, B4 \
}
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B5
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))

View File

@@ -0,0 +1,81 @@
{
"keyboard_name": "68Keys.io",
"url": "https://68keys.io",
"maintainer": "qmk",
"width": 17.25,
"height": 5,
"layouts": {
"LAYOUT_68_ansi": {
"layout": [
{ "label": "~", "x": 0, "y": 0 },
{ "label": "!", "x": 1, "y": 0 },
{ "label": "@", "x": 2, "y": 0 },
{ "label": "#", "x": 3, "y": 0 },
{ "label": "$", "x": 4, "y": 0 },
{ "label": "%", "x": 5, "y": 0 },
{ "label": "^", "x": 6, "y": 0 },
{ "label": "&", "x": 7, "y": 0 },
{ "label": "*", "x": 8, "y": 0 },
{ "label": "(", "x": 9, "y": 0 },
{ "label": ")", "x": 10, "y": 0 },
{ "label": "_", "x": 11, "y": 0 },
{ "label": "+", "x": 12, "y": 0 },
{ "label": "Backspace", "x": 13, "y": 0, "w": 2 },
{ "label": "ESC", "x": 15.25, "y": 0 },
{ "label": "PGUP", "x": 16.25, "y": 0 },
{ "label": "Tab", "x": 0, "y": 1, "w": 1.5 },
{ "label": "Q", "x": 1.5, "y": 1 },
{ "label": "W", "x": 2.5, "y": 1 },
{ "label": "E", "x": 3.5, "y": 1 },
{ "label": "R", "x": 4.5, "y": 1 },
{ "label": "T", "x": 5.5, "y": 1 },
{ "label": "Y", "x": 6.5, "y": 1 },
{ "label": "U", "x": 7.5, "y": 1 },
{ "label": "I", "x": 8.5, "y": 1 },
{ "label": "O", "x": 9.5, "y": 1 },
{ "label": "P", "x": 10.5, "y": 1 },
{ "label": "{", "x": 11.5, "y": 1 },
{ "label": "}", "x": 12.5, "y": 1 },
{ "label": "|", "x": 13.5, "y": 1, "w": 1.5 },
{ "label": "DEL", "x": 15.25, "y": 1 },
{ "label": "PGDN", "x": 16.25, "y": 1 },
{ "label": "Caps Lock", "x": 0, "y": 2, "w": 1.75 },
{ "label": "A", "x": 1.75, "y": 2 },
{ "label": "S", "x": 2.75, "y": 2 },
{ "label": "D", "x": 3.75, "y": 2 },
{ "label": "F", "x": 4.75, "y": 2 },
{ "label": "G", "x": 5.75, "y": 2 },
{ "label": "H", "x": 6.75, "y": 2 },
{ "label": "J", "x": 7.75, "y": 2 },
{ "label": "K", "x": 8.75, "y": 2 },
{ "label": "L", "x": 9.75, "y": 2 },
{ "label": ":", "x": 10.75, "y": 2 },
{ "label": "\"", "x": 11.75, "y": 2 },
{ "label": "Enter", "x": 12.75, "y": 2, "w": 2.25 },
{ "label": "Shift", "x": 0, "y": 3, "w": 2.25 },
{ "label": "Z", "x": 2.25, "y": 3 },
{ "label": "X", "x": 3.25, "y": 3 },
{ "label": "C", "x": 4.25, "y": 3 },
{ "label": "V", "x": 5.25, "y": 3 },
{ "label": "B", "x": 6.25, "y": 3 },
{ "label": "N", "x": 7.25, "y": 3 },
{ "label": "M", "x": 8.25, "y": 3 },
{ "label": "<", "x": 9.25, "y": 3 },
{ "label": ">", "x": 10.25, "y": 3 },
{ "label": "?", "x": 11.25, "y": 3 },
{ "label": "Shift", "x": 12.25, "y": 3, "w": 2.75 },
{ "x": 15.25, "y": 3 },
{ "label": "CTRL", "x": 0, "y": 4, "w": 1.25 },
{ "label": "ALT", "x": 1.25, "y": 4, "w": 1.25 },
{ "label": "GUI", "x": 2.5, "y": 4, "w": 1.25 },
{ "x": 3.75, "y": 4, "w": 6.25 },
{ "label": "GUI", "x": 10, "y": 4, "w": 1.25 },
{ "label": "ALT", "x": 11.25, "y": 4, "w": 1.25 },
{ "label": "CTRL", "x": 12.5, "y": 4, "w": 1.25 },
{ "x": 14.25, "y": 4 },
{ "x": 15.25, "y": 4 },
{ "x": 16.25, "y": 4 }
]
}
}
}

View File

@@ -0,0 +1,10 @@
#include QMK_KEYBOARD_H
#include "68keys.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_68_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_ESC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_PGDN,
KC_CAPSLOCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT)};

22
keyboards/68keys/rules.mk Normal file
View File

@@ -0,0 +1,22 @@
LAYOUTS = 68_ansi
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration (+1000)
MOUSEKEY_ENABLE = no # Mouse keys (+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control (+450)
CONSOLE_ENABLE = no # Console for debug (+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6

View File

@@ -0,0 +1,6 @@
#pragma once
#define ONESHOT_TIMEOUT 3000
#define TAPPING_TERM 200
#define FORCE_NKRO
#define LEADER_TIMEOUT 1000
#define TAPPING_TOGGLE 3

View File

@@ -0,0 +1,160 @@
#include QMK_KEYBOARD_H
//The current Nordic and Norwegian layout files are a mess. I'll do it myself:
//Norwegian
#define NO_AE KC_QUOT // Æ
#define NO_AO KC_LBRC // Å
#define NO_BSLS KC_EQL // Backslash
#define NO_LT KC_NUBS // <
#define NO_MINS KC_SLSH // -
#define NO_OE KC_SCLN // Ø
#define NO_PIPE KC_GRV // |
#define NO_PLUS KC_MINS // +
#define NO_QUOT KC_NUHS // '
#define NO_UMLA KC_RBRC // ¨
//Norwegian - Modifier dependant definitions
#define NO_EXLM LSFT(KC_1) // !
#define NO_DQT LSFT(KC_2) // "
#define NO_AT RALT(KC_2) // @
#define NO_HASH LSFT(KC_3) // #
#define NO_EUR LSFT(KC_4) // €
#define NO_DLR RALT(KC_4) // $
#define NO_PERC LSFT(KC_5) // %
#define NO_AND LSFT(KC_6) // &
#define NO_SLSH LSFT(KC_7) // /
#define NO_PO LSFT(KC_8) // (
#define NO_PC LSFT(KC_9) // )
#define NO_EQL LSFT(KC_0) // =
#define NO_LCBR RALT(KC_7) // {
#define NO_LBRC RALT(KC_8) // [
#define NO_RBRC RALT(KC_9) // ]
#define NO_RCBR RALT(KC_0) // }
#define NO_COLN LSFT(KC_DOT) // :
#define NO_SCLN LSFT(KC_COMM) // ;
#define NO_MU RALT(KC_M) // µ
#define NO_EURO RALT(KC_E) // €
#define NO_SECT LSFT(KC_GRV) // §
#define NO_GERC RALT(KC_COMM) // ¸
#define NO_QUAR LSFT(RALT(KC_4)) // ¼
//Norwegian layout - dependant on previous definitions
#define NO_UNDS LSFT(NO_MINS) // _
#define NO_QUES LSFT(NO_PLUS) // ?
#define NO_GRAV LSFT(NO_BSLS) // `
#define NO_GT LSFT(NO_LT) // >
#define NO_HALF RALT(NO_LT) // ½
#define NO_HAT LSFT(NO_UMLA) // ^
#define NO_ASTR LSFT(NO_QUOT) // *
#define NO_TILD RALT(NO_UMLA) // ~
//One Shot Modifier
#define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT)
#define OSM_LSFT OSM(MOD_LSFT)
#define OSM_LGUI OSM(MOD_LGUI)
#define OSM_RCTL OSM(MOD_RCTL)
#define OSM_RALT OSM(MOD_RALT)
#define OSM_RSFT OSM(MOD_RSFT)
#define OSM_RGUI OSM(MOD_RGUI)
//Layers
#define L1 0
#define L2 1
#define L3 2
#define L4 3
#define L5 4
// Momentary switch to layer - One Shot Layer
#define OSL_L3 OSL(L3)
#define OSL_L4 OSL(L4)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L1] = LAYOUT(
KC_LGUI, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RGUI,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_DQT,
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_SCLN, NO_QUOT,
OSM_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, OSM_RSFT,
CTL_T(KC_ESC), MO(L5), KC_LEAD, OSM_LALT, MO(L4), OSL_L3, KC_SPC, KC_ENT, OSL_L3, MO(L4), OSM_RALT, NO_EQL, NO_PLUS, KC_RCTL
),
[L2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_AO,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_OE, NO_AE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[L3] = LAYOUT(
NO_LBRC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_RBRC,
NO_LCBR, XXXXXXX, XXXXXXX, NO_AT, XXXXXXX, NO_TILD, NO_QUES, NO_EXLM, NO_PIPE, XXXXXXX, XXXXXXX, NO_RCBR,
_______, NO_ASTR, NO_BSLS, NO_DLR, NO_HASH, XXXXXXX, NO_HAT, XXXXXXX, NO_COLN, NO_SLSH, NO_SCLN, NO_QUOT,
NO_PO, KC_0, NO_SECT, NO_PERC, XXXXXXX, NO_GRAV, NO_AND, NO_UMLA, NO_LT, NO_GT, NO_UNDS, NO_PC,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX
),
[L4] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, KC_DEL,
XXXXXXX, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, KC_APP, XXXXXXX, XXXXXXX, KC_VOLD, XXXXXXX,
OSM_LCTL, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLU, OSM_RCTL
),
[L5] = LAYOUT(
XXXXXXX, TO(L1), TO(L2), TO(L3), TO(L4), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_AO,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_OE, NO_AE,
XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};
// Unicode Linux
void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX);
};
#define TAP_ONCE(code) \
register_code (code); \
unregister_code (code)
LEADER_EXTERNS();
// Runs constantly in the background, in a loop. Only supports basic keycodes.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
//probably useless in practice, but cool
SEQ_ONE_KEY (KC_P) {
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
}
SEQ_ONE_KEY (KC_G) {
SEND_STRING("grep something !");
register_code(KC_RALT);
TAP_ONCE(KC_4);
unregister_code(KC_RALT);
}
SEQ_ONE_KEY (KC_T) {
SEND_STRING("tail ");
TAP_ONCE(KC_SLSH);
SEND_STRING("f !");
register_code(KC_RALT);
TAP_ONCE(KC_4);
unregister_code(KC_RALT);
}
SEQ_ONE_KEY (KC_S) {
SEND_STRING("sudo !!");
TAP_ONCE(KC_ENT);
}
}
}

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TAP_DANCE_ENABLE = no
NKRO_ENABLE = true
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
KEY_LOCK_ENABLE = no
AUTO_SHIFT_ENABLE = no
LEADER_ENABLE = yes

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/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "baguette.h"
void bootmagic_lite(void)
{
// The lite version of TMK's bootmagic made by Wilba.
// 100% less potential for accidentally making the
// keyboard do stupid things.
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
wait_ms(DEBOUNCING_DELAY);
matrix_scan();
// If the Esc and space bar are held down on power up,
// reset the EEPROM valid state and jump to bootloader.
// Assumes Esc is at [0,0] and spacebar is at [4,7].
// This isn't very generalized, but we need something that doesn't
// rely on user's keymaps in firmware or EEPROM.
if ( ( matrix_get_row(0) & (1<<0) ) &&
( matrix_get_row(4) & (1<<7) ) )
{
// Set the TMK/QMK EEPROM state as invalid.
eeconfig_disable();
//eeprom_set_valid(false);
// Jump to bootloader.
bootloader_jump();
}
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
bootmagic_lite();
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BAGUETTE_H
#define BAGUETTE_H
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K42, K43, K47, K4B, K4C, K4D, K4E, K4F \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, KC_NO, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D, KC_NO, KC_NO }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, KC_NO }, \
{ KC_NO, KC_NO, K42, K43, KC_NO, KC_NO, KC_NO, K47, KC_NO, KC_NO, KC_NO, K4B, K4C, K4D, K4E, K4F } \
}
#define LAYOUT_iso( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K1D, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K42, K43, K47, K4B, K4C, K4D, K4E, K4F \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, KC_NO, KC_NO, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K1D, K2D, KC_NO, KC_NO }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, KC_NO }, \
{ KC_NO, KC_NO, K42, K43, KC_NO, KC_NO, KC_NO, K47, KC_NO, KC_NO, KC_NO, K4B, K4C, K4D, K4E, K4F } \
}
#endif

224
keyboards/baguette/config.h Normal file
View File

@@ -0,0 +1,224 @@
/*
Copyright 2018 Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x5050
#define DEVICE_VER 0x0001
#define MANUFACTURER Yiancar
#define PRODUCT Baguette
#define DESCRIPTION A French Custom
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, B2, B1, E6, D6 }
#define MATRIX_COL_PINS { B6, C6, C7, F7, F6, F5, F4, F1, F0, B0, D0, D1, D2, D3, D5, D4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 5
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLIGHT_ANIMATIONS
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/

View File

@@ -0,0 +1,16 @@
{
"keyboard_name": "Baguette",
"url": "",
"maintainer": "qmk",
"bootloader": "atmel-dfu",
"width": 19.75,
"height": 6.5,
"layouts": {
"LAYOUT_ansi": {
"layout": [{"label":"~", "x":3.25, "y":1.5}, {"label":"!", "x":4.25, "y":1.5}, {"label":"@", "x":5.25, "y":1.5}, {"label":"#", "x":6.25, "y":1.5}, {"label":"$", "x":7.25, "y":1.5}, {"label":"%", "x":8.25, "y":1.5}, {"label":"^", "x":9.25, "y":1.5}, {"label":"&", "x":10.25, "y":1.5}, {"label":"*", "x":11.25, "y":1.5}, {"label":"(", "x":12.25, "y":1.5}, {"label":")", "x":13.25, "y":1.5}, {"label":"_", "x":14.25, "y":1.5}, {"label":"+", "x":15.25, "y":1.5}, {"label":"|", "x":16.25, "y":1.5}, {"label":"Del", "x":17.25, "y":1.5}, {"label":"Insert", "x":18.75, "y":1.5}, {"label":"Tab", "x":3.25, "y":2.5, "w":1.5}, {"label":"Q", "x":4.75, "y":2.5}, {"label":"W", "x":5.75, "y":2.5}, {"label":"E", "x":6.75, "y":2.5}, {"label":"R", "x":7.75, "y":2.5}, {"label":"T", "x":8.75, "y":2.5}, {"label":"Y", "x":9.75, "y":2.5}, {"label":"U", "x":10.75, "y":2.5}, {"label":"I", "x":11.75, "y":2.5}, {"label":"O", "x":12.75, "y":2.5}, {"label":"P", "x":13.75, "y":2.5}, {"label":"{", "x":14.75, "y":2.5}, {"label":"}", "x":15.75, "y":2.5}, {"label":"|", "x":16.75, "y":2.5, "w":1.5}, {"label":"Delete", "x":18.75, "y":2.5}, {"label":"Control", "x":3.25, "y":3.5, "w":1.75}, {"label":"A", "x":5, "y":3.5}, {"label":"S", "x":6, "y":3.5}, {"label":"D", "x":7, "y":3.5}, {"label":"F", "x":8, "y":3.5}, {"label":"G", "x":9, "y":3.5}, {"label":"H", "x":10, "y":3.5}, {"label":"J", "x":11, "y":3.5}, {"label":"K", "x":12, "y":3.5}, {"label":"L", "x":13, "y":3.5}, {"label":":", "x":14, "y":3.5}, {"label":"\"", "x":15, "y":3.5}, {"label":"Enter", "x":16, "y":3.5, "w":2.25}, {"x":3.25, "y":4.5, "w":1.25}, {"x":4.5, "y":4.5}, {"label":"Z", "x":5.5, "y":4.5}, {"label":"X", "x":6.5, "y":4.5}, {"label":"C", "x":7.5, "y":4.5}, {"label":"V", "x":8.5, "y":4.5}, {"label":"B", "x":9.5, "y":4.5}, {"label":"N", "x":10.5, "y":4.5}, {"label":"M", "x":11.5, "y":4.5}, {"label":"<", "x":12.5, "y":4.5}, {"label":">", "x":13.5, "y":4.5}, {"label":"?", "x":14.5, "y":4.5}, {"x":15.5, "y":4.5}, {"label":"Shift", "x":16.5, "y":4.5, "w":1.25}, {"label":"\u2191", "x":17.75, "y":4.5}, {"label":"Win", "x":4.5, "y":5.5}, {"label":"Alt", "x":5.5, "y":5.5, "w":1.25}, {"x":6.75, "y":5.5, "w":6.25}, {"label":"Ctrl", "x":13, "y":5.5, "w":1.25}, {"label":"Fn", "x":14.25, "y":5.5}, {"label":"\u2190", "x":16.75, "y":5.5}, {"label":"\u2193", "x":17.75, "y":5.5}, {"label":"\u2192", "x":18.75, "y":5.5}]
},
"LAYOUT_iso": {
"layout": [{"label":"~", "x":3.25, "y":1.5}, {"label":"!", "x":4.25, "y":1.5}, {"label":"@", "x":5.25, "y":1.5}, {"label":"#", "x":6.25, "y":1.5}, {"label":"$", "x":7.25, "y":1.5}, {"label":"%", "x":8.25, "y":1.5}, {"label":"^", "x":9.25, "y":1.5}, {"label":"&", "x":10.25, "y":1.5}, {"label":"*", "x":11.25, "y":1.5}, {"label":"(", "x":12.25, "y":1.5}, {"label":")", "x":13.25, "y":1.5}, {"label":"_", "x":14.25, "y":1.5}, {"label":"+", "x":15.25, "y":1.5}, {"label":"|", "x":16.25, "y":1.5}, {"label":"Del", "x":17.25, "y":1.5}, {"label":"Insert", "x":18.75, "y":1.5}, {"label":"Tab", "x":3.25, "y":2.5, "w":1.5}, {"label":"Q", "x":4.75, "y":2.5}, {"label":"W", "x":5.75, "y":2.5}, {"label":"E", "x":6.75, "y":2.5}, {"label":"R", "x":7.75, "y":2.5}, {"label":"T", "x":8.75, "y":2.5}, {"label":"Y", "x":9.75, "y":2.5}, {"label":"U", "x":10.75, "y":2.5}, {"label":"I", "x":11.75, "y":2.5}, {"label":"O", "x":12.75, "y":2.5}, {"label":"P", "x":13.75, "y":2.5}, {"label":"{", "x":14.75, "y":2.5}, {"label":"}", "x":15.75, "y":2.5}, {"label":"Enter", "x":17, "y":2.5, "w":1.25, "h":2}, {"label":"Delete", "x":18.75, "y":2.5}, {"label":"Control", "x":3.25, "y":3.5, "w":1.75}, {"label":"A", "x":5, "y":3.5}, {"label":"S", "x":6, "y":3.5}, {"label":"D", "x":7, "y":3.5}, {"label":"F", "x":8, "y":3.5}, {"label":"G", "x":9, "y":3.5}, {"label":"H", "x":10, "y":3.5}, {"label":"J", "x":11, "y":3.5}, {"label":"K", "x":12, "y":3.5}, {"label":"L", "x":13, "y":3.5}, {"label":":", "x":14, "y":3.5}, {"label":"\"", "x":15, "y":3.5}, {"x":16, "y":3.5}, {"x":3.25, "y":4.5, "w":1.25}, {"x":4.5, "y":4.5}, {"label":"Z", "x":5.5, "y":4.5}, {"label":"X", "x":6.5, "y":4.5}, {"label":"C", "x":7.5, "y":4.5}, {"label":"V", "x":8.5, "y":4.5}, {"label":"B", "x":9.5, "y":4.5}, {"label":"N", "x":10.5, "y":4.5}, {"label":"M", "x":11.5, "y":4.5}, {"label":"<", "x":12.5, "y":4.5}, {"label":">", "x":13.5, "y":4.5}, {"label":"?", "x":14.5, "y":4.5}, {"x":15.5, "y":4.5}, {"label":"Shift", "x":16.5, "y":4.5, "w":1.25}, {"label":"\u2191", "x":17.75, "y":4.5}, {"label":"Win", "x":4.5, "y":5.5}, {"label":"Alt", "x":5.5, "y":5.5, "w":1.25}, {"x":6.75, "y":5.5, "w":6.25}, {"label":"Ctrl", "x":13, "y":5.5, "w":1.25}, {"label":"Fn", "x":14.25, "y":5.5}, {"label":"\u2190", "x":16.75, "y":5.5}, {"label":"\u2193", "x":17.75, "y":5.5}, {"label":"\u2192", "x":18.75, "y":5.5}]
}
}
}

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@@ -0,0 +1,50 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi( /* Base */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_TRNS, KC_INS,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS, KC_RSFT, KC_UP, \
KC_LGUI, KC_LALT, KC_SPC, KC_RCTL, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_ansi( /* FN */
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, BL_TOGG, BL_STEP, BL_BRTG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_RCTL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1,9 @@
# The default ANSI keymap for baguette
Typical ANSI keymap. Please note:
- Left key from split backspace is connected to 2u key.
- Left key from split left Shift is connected to 2u key.
- Right key from split right Shift is connected to 2u key.
- Backlight control is on the Z, X and C keys of the FN layer.
- Reset key combination is FN + ].
- Holding ESC and Space while plugging in the USB erases the EEPROM.

View File

@@ -0,0 +1,50 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_iso( /* Base */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_TRNS, KC_INS,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_QUOT, KC_ENT, \
KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS, KC_RSFT, KC_UP, \
KC_LGUI, KC_LALT, KC_SPC, KC_RCTL, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
[0] = LAYOUT_iso( /* FN */
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, BL_TOGG, BL_STEP, BL_BRTG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_RCTL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1,10 @@
# The default ISO keymap for baguette
Typical ISO keymap. Please note:
- Left key from split backspace is connected to 2u key.
- Left key from split left Shift is connected to 2u key.
- Right key from split right Shift is connected to 2u key.
- Backlight control is on the Z, X and C keys of the FN layer.
- Reset key combination is FN + ].
- Holding ESC and Space while plugging in the USB erases the EEPROM.

View File

@@ -0,0 +1,16 @@
Baguette
========
![Baguette](https://cdn.discordapp.com/attachments/426880953143525384/479788409263489035/scecre2.png)
This is a custom keyboard with backlight inspired by France.
Keyboard Maintainer: [Yiancar](http://yiancar-designs.com/) and on [github](https://github.com/yiancar)
Hardware Supported: ATMEGA 32u4 MCU with backlight support.
Hardware Availability: Closed group-buy please contact the runners (Tesletron and Enjoy)
Make example for this keyboard (after setting up your build environment):
make baguette:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,81 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)

View File

@@ -26,10 +26,12 @@ void matrix_init_user(void) {
__attribute__ ((weak))
void matrix_scan_user(void) {
#if defined(RGBLIGHT_ENABLE)
if (runonce && timer_elapsed(my_timer) > 1000) {
runonce = false;
rgblight_sethsv_noeeprom(0x0, 0xff, 0x80);
rgblight_mode_noeeprom(9);
rgblight_enable_noeeprom();
}
#endif
}

View File

@@ -21,7 +21,6 @@
#define MATRIX_ROW_PINS { B4 }
#undef MATRIX_COL_PINS
#define MATRIX_COL_PINS { B6 }
//#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#undef DIODE_DIRECTION
@@ -32,14 +31,12 @@
#define BACKLIGHT_LEVELS 3
#define BREATHING_PERIOD 5
/* for Tap Dance */
#undef TAPPING_TERM
#define TAPPING_TERM 700
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
//#define DEBOUNCING_DELAY 5
#undef DEBOUNCING_DELAY
#define DEBOUNCING_DELAY 2
#define DEBOUNCING_DELAY 5
// set flashing LED with QMK DFU
#define QMK_LED B0
// set audio pin
#define C6_AUDIO

View File

@@ -20,8 +20,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
TD(CAD_TD) \
),
};
void led_set_user(uint8_t usb_led) {
}
[1] = LAYOUT( /*Secondary*/
TD(BSW_TAP_DANCE) \
),
};

View File

@@ -1,7 +1,16 @@
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
#If using a ProMicro and it has the QMK DFU bootloader instead of Caterina,
#run "make <keyboard>:<keymap> dfu=qmk" when compiling to ensure it is flagged properly after being flashed
ifeq ($(strip $(dfu)), qmk)
BOOTLOADER = qmk-dfu
endif
endif
AUDIO_ENABLE = yes # Audio output on port C6
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)

View File

@@ -38,6 +38,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ K07, K17, K27, K37, K47, K57, K67, K77, KC_NO, KC_NO, KA7, KB7, KC7, KD7, KE7 } \
}
#define LAYOUT_splitbs( \
K05, K25, K35, K45, K55, K06, KA6, KA7, K07, KB5, KC5, KD5, KE5, KD1, KE1, KE2, \
K04, K14, K24, K34, K44, K54, K16, KB6, KB7, K17, KA4, KB4, KC4, KE4, KD4, KD0, \
K03, K13, K23, K33, K43, K53, K26, KC6, KC7, K27, KA3, KB3, KC3, KD3, K67, \
K02, K12, K22, K32, K42, K52, K36, KD6, KD7, K37, KA2, KB2, KD2, KE0, \
K01, K11, K21, K31, K41, K51, K46, KE6, KE7, K47, KA1, KB1, K86, K77, \
K00, K10, K20, K56, K57, KB0, KC0, K66, K76, K96 \
){ \
{ K00, K10, K20, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KB0, KC0, KD0, KE0 }, \
{ K01, K11, K21, K31, K41, K51, KC_NO, KC_NO, KC_NO, KC_NO, KA1, KB1, KC_NO, KD1, KE1 }, \
{ K02, K12, K22, K32, K42, K52, KC_NO, KC_NO, KC_NO, KC_NO, KA2, KB2, KC_NO, KD2, KE2 }, \
{ K03, K13, K23, K33, K43, K53, KC_NO, KC_NO, KC_NO, KC_NO, KA3, KB3, KC3, KD3, KC_NO }, \
{ K04, K14, K24, K34, K44, K54, KC_NO, KC_NO, KC_NO, KC_NO, KA4, KB4, KC4, KD4, KE4 }, \
{ K05, KC_NO, K25, K35, K45, K55, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KB5, KC5, KD5, KE5 }, \
{ K06, K16, K26, K36, K46, K56, K66, K76, K86, K96, KA6, KB6, KC6, KD6, KE6 }, \
{ K07, K17, K27, K37, K47, K57, K67, K77, KC_NO, KC_NO, KA7, KB7, KC7, KD7, KE7 } \
}
#define LAYOUT_kc( \
K05, K25, K35, K45, K55, K06, KA6, KA7, K07, KB5, KC5, KD5, KE5, KD1, KE1, KE2, \
K04, K14, K24, K34, K44, K54, K16, KB6, KB7, K17, KA4, KB4, KC4, KE4, KD0, \

View File

@@ -8,6 +8,10 @@
"LAYOUT": {
"key_count": 84,
"layout": [{"label":"K05", "x":0, "y":0}, {"label":"K25", "x":1, "y":0}, {"label":"K35", "x":2, "y":0}, {"label":"K45", "x":3, "y":0}, {"label":"K55", "x":4, "y":0}, {"label":"K06", "x":5, "y":0}, {"label":"KA6", "x":6, "y":0}, {"label":"KA7", "x":7, "y":0}, {"label":"K07", "x":8, "y":0}, {"label":"KB5", "x":9, "y":0}, {"label":"KC5", "x":10, "y":0}, {"label":"KD5", "x":11, "y":0}, {"label":"KE5", "x":12, "y":0}, {"label":"KD1", "x":13, "y":0}, {"label":"KE1", "x":14, "y":0}, {"label":"KE2", "x":15, "y":0}, {"label":"K04", "x":0, "y":1}, {"label":"K14", "x":1, "y":1}, {"label":"K24", "x":2, "y":1}, {"label":"K34", "x":3, "y":1}, {"label":"K44", "x":4, "y":1}, {"label":"K54", "x":5, "y":1}, {"label":"K16", "x":6, "y":1}, {"label":"KB6", "x":7, "y":1}, {"label":"KB7", "x":8, "y":1}, {"label":"K17", "x":9, "y":1}, {"label":"KA4", "x":10, "y":1}, {"label":"KB4", "x":11, "y":1}, {"label":"KC4", "x":12, "y":1}, {"label":"KE4", "x":13, "y":1, "w":2}, {"label":"KD0", "x":15, "y":1}, {"label":"K03", "x":0, "y":2, "w":1.5}, {"label":"K13", "x":1.5, "y":2}, {"label":"K23", "x":2.5, "y":2}, {"label":"K33", "x":3.5, "y":2}, {"label":"K43", "x":4.5, "y":2}, {"label":"K53", "x":5.5, "y":2}, {"label":"K26", "x":6.5, "y":2}, {"label":"KC6", "x":7.5, "y":2}, {"label":"KC7", "x":8.5, "y":2}, {"label":"K27", "x":9.5, "y":2}, {"label":"KA3", "x":10.5, "y":2}, {"label":"KB3", "x":11.5, "y":2}, {"label":"KC3", "x":12.5, "y":2}, {"label":"KD3", "x":13.5, "y":2, "w":1.5}, {"label":"K67", "x":15, "y":2}, {"label":"K02", "x":0, "y":3, "w":1.75}, {"label":"K12", "x":1.75, "y":3}, {"label":"K22", "x":2.75, "y":3}, {"label":"K32", "x":3.75, "y":3}, {"label":"K42", "x":4.75, "y":3}, {"label":"K52", "x":5.75, "y":3}, {"label":"K36", "x":6.75, "y":3}, {"label":"KD6", "x":7.75, "y":3}, {"label":"KD7", "x":8.75, "y":3}, {"label":"K37", "x":9.75, "y":3}, {"label":"KA2", "x":10.75, "y":3}, {"label":"KB2", "x":11.75, "y":3}, {"label":"KD2", "x":12.75, "y":3, "w":2.25}, {"label":"KE0", "x":15, "y":3}, {"label":"K01", "x":0, "y":4, "w":2.25}, {"label":"K11", "x":2.25, "y":4}, {"label":"K21", "x":3.25, "y":4}, {"label":"K31", "x":4.25, "y":4}, {"label":"K41", "x":5.25, "y":4}, {"label":"K51", "x":6.25, "y":4}, {"label":"K46", "x":7.25, "y":4}, {"label":"KE6", "x":8.25, "y":4}, {"label":"KE7", "x":9.25, "y":4}, {"label":"K47", "x":10.25, "y":4}, {"label":"KA1", "x":11.25, "y":4}, {"label":"KB1", "x":12.25, "y":4, "w":1.75}, {"label":"K86", "x":14, "y":4}, {"label":"K77", "x":15, "y":4}, {"label":"K00", "x":0, "y":5, "w":1.25}, {"label":"K10", "x":1.25, "y":5, "w":1.25}, {"label":"K20", "x":2.5, "y":5, "w":1.25}, {"label":"K56", "x":3.75, "y":5, "w":6.25}, {"label":"K57", "x":10, "y":5}, {"label":"KB0", "x":11, "y":5}, {"label":"KC0", "x":12, "y":5}, {"label":"K66", "x":13, "y":5}, {"label":"K76", "x":14, "y":5}, {"label":"K96", "x":15, "y":5}]
},
"LAYOUT_splitbs": {
"key_count": 85,
"layout": [{"label":"K05", "x":0, "y":0}, {"label":"K25", "x":1, "y":0}, {"label":"K35", "x":2, "y":0}, {"label":"K45", "x":3, "y":0}, {"label":"K55", "x":4, "y":0}, {"label":"K06", "x":5, "y":0}, {"label":"KA6", "x":6, "y":0}, {"label":"KA7", "x":7, "y":0}, {"label":"K07", "x":8, "y":0}, {"label":"KB5", "x":9, "y":0}, {"label":"KC5", "x":10, "y":0}, {"label":"KD5", "x":11, "y":0}, {"label":"KE5", "x":12, "y":0}, {"label":"KD1", "x":13, "y":0}, {"label":"KE1", "x":14, "y":0}, {"label":"KE2", "x":15, "y":0}, {"label":"K04", "x":0, "y":1}, {"label":"K14", "x":1, "y":1}, {"label":"K24", "x":2, "y":1}, {"label":"K34", "x":3, "y":1}, {"label":"K44", "x":4, "y":1}, {"label":"K54", "x":5, "y":1}, {"label":"K16", "x":6, "y":1}, {"label":"KB6", "x":7, "y":1}, {"label":"KB7", "x":8, "y":1}, {"label":"K17", "x":9, "y":1}, {"label":"KA4", "x":10, "y":1}, {"label":"KB4", "x":11, "y":1}, {"label":"KC4", "x":12, "y":1}, {"label":"KE4", "x":13, "y":1}, {"label":"KD4", "x":14, "y":1}, {"label":"KD0", "x":15, "y":1}, {"label":"K03", "x":0, "y":2, "w":1.5}, {"label":"K13", "x":1.5, "y":2}, {"label":"K23", "x":2.5, "y":2}, {"label":"K33", "x":3.5, "y":2}, {"label":"K43", "x":4.5, "y":2}, {"label":"K53", "x":5.5, "y":2}, {"label":"K26", "x":6.5, "y":2}, {"label":"KC6", "x":7.5, "y":2}, {"label":"KC7", "x":8.5, "y":2}, {"label":"K27", "x":9.5, "y":2}, {"label":"KA3", "x":10.5, "y":2}, {"label":"KB3", "x":11.5, "y":2}, {"label":"KC3", "x":12.5, "y":2}, {"label":"KD3", "x":13.5, "y":2, "w":1.5}, {"label":"K67", "x":15, "y":2}, {"label":"K02", "x":0, "y":3, "w":1.75}, {"label":"K12", "x":1.75, "y":3}, {"label":"K22", "x":2.75, "y":3}, {"label":"K32", "x":3.75, "y":3}, {"label":"K42", "x":4.75, "y":3}, {"label":"K52", "x":5.75, "y":3}, {"label":"K36", "x":6.75, "y":3}, {"label":"KD6", "x":7.75, "y":3}, {"label":"KD7", "x":8.75, "y":3}, {"label":"K37", "x":9.75, "y":3}, {"label":"KA2", "x":10.75, "y":3}, {"label":"KB2", "x":11.75, "y":3}, {"label":"KD2", "x":12.75, "y":3, "w":2.25}, {"label":"KE0", "x":15, "y":3}, {"label":"K01", "x":0, "y":4, "w":2.25}, {"label":"K11", "x":2.25, "y":4}, {"label":"K21", "x":3.25, "y":4}, {"label":"K31", "x":4.25, "y":4}, {"label":"K41", "x":5.25, "y":4}, {"label":"K51", "x":6.25, "y":4}, {"label":"K46", "x":7.25, "y":4}, {"label":"KE6", "x":8.25, "y":4}, {"label":"KE7", "x":9.25, "y":4}, {"label":"K47", "x":10.25, "y":4}, {"label":"KA1", "x":11.25, "y":4}, {"label":"KB1", "x":12.25, "y":4, "w":1.75}, {"label":"K86", "x":14, "y":4}, {"label":"K77", "x":15, "y":4}, {"label":"K00", "x":0, "y":5, "w":1.25}, {"label":"K10", "x":1.25, "y":5, "w":1.25}, {"label":"K20", "x":2.5, "y":5, "w":1.25}, {"label":"K56", "x":3.75, "y":5, "w":6.25}, {"label":"K57", "x":10, "y":5}, {"label":"KB0", "x":11, "y":5}, {"label":"KC0", "x":12, "y":5}, {"label":"K66", "x":13, "y":5}, {"label":"K76", "x":14, "y":5}, {"label":"K96", "x":15, "y":5}]
}
}
}

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/**
* Backlighting code for PS2AVRGB boards (ATMEGA32A)
* Kenneth A. (github.com/krusli | krusli.me)
*/
#include "backlight.h"
#include "quantum.h"
#include <avr/pgmspace.h>
#include <avr/interrupt.h>
#include "backlight_custom.h"
#include "breathing_custom.h"
// DEBUG
#include <stdlib.h>
#include <stdio.h>
// Port D: digital pins of the AVR chipset
#define NUMLOCK_PORT (1 << 0) // D0
#define CAPSLOCK_PORT (1 << 1) // D1
#define BACKLIGHT_PORT (1 << 4) // D4
#define SCROLLLOCK_PORT (1 << 6) // D6
#define TIMER_CLK_DIV64 0x03 ///< Timer clocked at F_CPU/64
#define TIMER1PRESCALE TIMER_CLK_DIV64 ///< timer 1 prescaler default
#define TIMER_PRESCALE_MASK 0x07 ///< Timer Prescaler Bit-Mask
#define PWM_MAX 0xFF
#define TIMER_TOP 255 // 8 bit PWM
extern backlight_config_t backlight_config;
/**
* References
* Port Registers: https://www.arduino.cc/en/Reference/PortManipulation
* TCCR1A: https://electronics.stackexchange.com/questions/92350/what-is-the-difference-between-tccr1a-and-tccr1b
* Timers: http://www.avrbeginners.net/architecture/timers/timers.html
* 16-bit timer setup: http://sculland.com/ATmega168/Interrupts-And-Timers/16-Bit-Timer-Setup/
* PS2AVRGB firmware: https://github.com/showjean/ps2avrU/tree/master/firmware
*/
// @Override
// turn LEDs on and off depending on USB caps/num/scroll lock states.
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
// turn on
DDRD |= NUMLOCK_PORT;
PORTD |= NUMLOCK_PORT;
} else {
// turn off
DDRD &= ~NUMLOCK_PORT;
PORTD &= ~NUMLOCK_PORT;
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRD |= CAPSLOCK_PORT;
PORTD |= CAPSLOCK_PORT;
} else {
DDRD &= ~CAPSLOCK_PORT;
PORTD &= ~CAPSLOCK_PORT;
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRD |= SCROLLLOCK_PORT;
PORTD |= SCROLLLOCK_PORT;
} else {
DDRD &= ~SCROLLLOCK_PORT;
PORTD &= ~SCROLLLOCK_PORT;
}
}
#ifdef BACKLIGHT_ENABLE
// sets up Timer 1 for 8-bit PWM
void timer1PWMSetup(void) { // NOTE ONLY CALL THIS ONCE
// default 8 bit mode
TCCR1A &= ~(1 << 1); // cbi(TCCR1A,PWM11); <- set PWM11 bit to HIGH
TCCR1A |= (1 << 0); // sbi(TCCR1A,PWM10); <- set PWM10 bit to LOW
// clear output compare value A
// outb(OCR1AH, 0);
// outb(OCR1AL, 0);
// clear output comparator registers for B
OCR1BH = 0; // outb(OCR1BH, 0);
OCR1BL = 0; // outb(OCR1BL, 0);
}
bool is_init = false;
void timer1Init(void) {
// timer1SetPrescaler(TIMER1PRESCALE)
// set to DIV/64
(TCCR1B) = ((TCCR1B) & ~TIMER_PRESCALE_MASK) | TIMER1PRESCALE;
// reset TCNT1
TCNT1H = 0; // outb(TCNT1H, 0);
TCNT1L = 0; // outb(TCNT1L, 0);
// TOIE1: Timer Overflow Interrupt Enable (Timer 1);
TIMSK |= _BV(TOIE1); // sbi(TIMSK, TOIE1);
is_init = true;
}
void timer1UnInit(void) {
// set prescaler back to NONE
(TCCR1B) = ((TCCR1B) & ~TIMER_PRESCALE_MASK) | 0x00; // TIMERRTC_CLK_STOP
// disable timer overflow interrupt
TIMSK &= ~_BV(TOIE1); // overflow bit?
setPWM(0);
is_init = false;
}
// handle TCNT1 overflow
//! Interrupt handler for tcnt1 overflow interrupt
ISR(TIMER1_OVF_vect, ISR_NOBLOCK)
{
// sei();
// handle breathing here
#ifdef BACKLIGHT_BREATHING
if (is_breathing()) {
custom_breathing_handler();
}
#endif
}
// enable timer 1 PWM
// timer1PWMBOn()
void timer1PWMBEnable(void) {
// turn on channel B (OC1B) PWM output
// set OC1B as non-inverted PWM
TCCR1A |= _BV(COM1B1);
TCCR1A &= ~_BV(COM1B0);
}
// disable timer 1 PWM
// timer1PWMBOff()
void timer1PWMBDisable(void) {
TCCR1A &= ~_BV(COM1B1);
TCCR1A &= ~_BV(COM1B0);
}
void enableBacklight(void) {
DDRD |= BACKLIGHT_PORT; // set digital pin 4 as output
PORTD |= BACKLIGHT_PORT; // set digital pin 4 to high
}
void disableBacklight(void) {
// DDRD &= ~BACKLIGHT_PORT; // set digital pin 4 as input
PORTD &= ~BACKLIGHT_PORT; // set digital pin 4 to low
}
void startPWM(void) {
timer1Init();
timer1PWMBEnable();
enableBacklight();
}
void stopPWM(void) {
timer1UnInit();
disableBacklight();
timer1PWMBDisable();
}
void b_led_init_ports(void) {
/* turn backlight on/off depending on user preference */
#if BACKLIGHT_ON_STATE == 0
// DDRx register: sets the direction of Port D
// DDRD &= ~BACKLIGHT_PORT; // set digital pin 4 as input
PORTD &= ~BACKLIGHT_PORT; // set digital pin 4 to low
#else
DDRD |= BACKLIGHT_PORT; // set digital pin 4 as output
PORTD |= BACKLIGHT_PORT; // set digital pin 4 to high
#endif
timer1PWMSetup();
startPWM();
#ifdef BACKLIGHT_BREATHING
breathing_enable();
#endif
}
void b_led_set(uint8_t level) {
if (level > BACKLIGHT_LEVELS) {
level = BACKLIGHT_LEVELS;
}
setPWM((int)(TIMER_TOP * (float) level / BACKLIGHT_LEVELS));
}
// called every matrix scan
void b_led_task(void) {
// do nothing for now
}
void setPWM(uint16_t xValue) {
if (xValue > TIMER_TOP) {
xValue = TIMER_TOP;
}
OCR1B = xValue; // timer1PWMBSet(xValue);
}
#endif // BACKLIGHT_ENABLE

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/**
* Backlighting code for PS2AVRGB boards (ATMEGA32A)
* Kenneth A. (github.com/krusli | krusli.me)
*/
#pragma once
#include <avr/pgmspace.h>
void b_led_init_ports(void);
void b_led_set(uint8_t level);
void b_led_task(void);
void setPWM(uint16_t xValue);

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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bminiex.h"
#include "rgblight.h"
#include <avr/pgmspace.h>
#include "action_layer.h"
#include "i2c.h"
#include "quantum.h"
#include "backlight.h"
#include "backlight_custom.h"
// for keyboard subdirectory level init functions
// @Override
void matrix_init_kb(void) {
// call user level keymaps, if any
matrix_init_user();
}
#ifdef BACKLIGHT_ENABLE
/// Overrides functions in `quantum.c`
void backlight_init_ports(void) {
b_led_init_ports();
}
void backlight_task(void) {
b_led_task();
}
void backlight_set(uint8_t level) {
b_led_set(level);
}
#endif
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
// custom RGB driver
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i=0; i<RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
}
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
}
bool rgb_init = false;
void matrix_scan_kb(void) {
// if LEDs were previously on before poweroff, turn them back on
if (rgb_init == false && rgblight_config.enable) {
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
rgb_init = true;
}
rgblight_task();
#else
void matrix_scan_kb(void) {
#endif
matrix_scan_user();
/* Nothing else for now. */
}
__attribute__((weak)) // overridable
void matrix_init_user(void) {
}
__attribute__((weak)) // overridable
void matrix_scan_user(void) {
}

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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K05, K25, K35, K45, K55, K06, KA6, KA7, K07, KB5, KC5, KD5, KE5, KD1, KE1, KE2, K65, K75, K85, K95, \
K04, K14, K24, K34, K44, K54, K16, KB6, KB7, K17, KA4, KB4, KC4, KE4, KD0, K64, K74, K84, K94, \
K03, K13, K23, K33, K43, K53, K26, KC6, KC7, K27, KA3, KB3, KC3, KD3, K67, K63, K73, K83, \
K02, K12, K22, K32, K42, K52, K36, KD6, KD7, K37, KA2, KB2, KC2, KD2, KE0, K62, K72, K82, K92, \
K01, K30, K11, K21, K31, K41, K51, K46, KE6, KE7, K47, KA1, KB1, K86, K77, K61, K71, K81, \
K00, K10, K20, K56, K57, KB0, KC0, K66, K76, K96, K60, K80, K90 \
){ \
{ K00, K10, K20, K30, KC_NO, KC_NO, K60, KC_NO, K80, K90, KC_NO, KB0, KC0, KD0, KE0 }, \
{ K01, K11, K21, K31, K41, K51, K61, K71, K81, KC_NO, KA1, KB1, KC_NO, KD1, KE1 }, \
{ K02, K12, K22, K32, K42, K52, K62, K72, K82, K92, KA2, KB2, KC2, KD2, KE2 }, \
{ K03, K13, K23, K33, K43, K53, K63, K73, K83, KC_NO, KA3, KB3, KC3, KD3, KC_NO }, \
{ K04, K14, K24, K34, K44, K54, K64, K74, K84, K94, KA4, KB4, KC4, KC_NO, KE4 }, \
{ K05, KC_NO, K25, K35, K45, K55, K65, K75, K85, K95, KC_NO, KB5, KC5, KD5, KE5 }, \
{ K06, K16, K26, K36, K46, K56, K66, K76, K86, K96, KA6, KB6, KC6, KD6, KE6 }, \
{ K07, K17, K27, K37, K47, K57, K67, K77, KC_NO, KC_NO, KA7, KB7, KC7, KD7, KE7 } \
}
#define LAYOUT_kc( \
K05, K25, K35, K45, K55, K06, KA6, KA7, K07, KB5, KC5, KD5, KE5, KD1, KE1, KE2, K65, K75, K85, K95, \
K04, K14, K24, K34, K44, K54, K16, KB6, KB7, K17, KA4, KB4, KC4, KE4, KD0, K64, K74, K84, K94, \
K03, K13, K23, K33, K43, K53, K26, KC6, KC7, K27, KA3, KB3, KC3, KD3, K67, K63, K73, K83, \
K02, K12, K22, K32, K42, K52, K36, KD6, KD7, K37, KA2, KB2, KC2, KD2, KE0, K62, K72, K82, K92, \
K01, K30, K11, K21, K31, K41, K51, K46, KE6, KE7, K47, KA1, KB1, K86, K77, K61, K71, K81, \
K00, K10, K20, K56, K57, KB0, KC0, K66, K76, K96, K60, K80, K90 \
) \
{ \
{ KC_##K00, KC_##K10, KC_##K20, KC_##K30, KC_NO, KC_NO, KC_##K60, KC_NO, KC_##K80, KC_##K90, KC_NO, KC_##KB0, KC_##KC0, KC_##KD0, KC_##KE0 }, \
{ KC_##K01, KC_##K11, KC_##K21, KC_##K31, KC_##K41, KC_##K51, KC_##K61, KC_##K71, KC_##K81, KC_NO, KC_##KA1, KC_##KB1, KC_NO, KC_##KD1, KC_##KE1 }, \
{ KC_##K02, KC_##K12, KC_##K22, KC_##K32, KC_##K42, KC_##K52, KC_##K62, KC_##K72, KC_##K82, KC_##K92, KC_##KA2, KC_##KB2, KC_##KC2, KC_##KD2, KC_##KE2 }, \
{ KC_##K03, KC_##K13, KC_##K23, KC_##K33, KC_##K43, KC_##K53, KC_##K63, KC_##K73, KC_##K83, KC_NO, KC_##KA3, KC_##KB3, KC_##KC3, KC_##KD3, KC_NO }, \
{ KC_##K04, KC_##K14, KC_##K24, KC_##K34, KC_##K44, KC_##K54, KC_##K64, KC_##K74, KC_##K84, KC_##K94, KC_##KA4, KC_##KB4, KC_##KC4, KC_NO, KC_##KE4 }, \
{ KC_##K05, KC_NO, KC_##K25, KC_##K35, KC_##K45, KC_##K55, KC_##K65, KC_##K75, KC_##K85, KC_##K95, KC_NO, KC_##KB5, KC_##KC5, KC_##KD5, KC_##KE5 }, \
{ KC_##K06, KC_##K16, KC_##K26, KC_##K36, KC_##K46, KC_##K56, KC_##K66, KC_##K76, KC_##K86, KC_##K96, KC_##KA6, KC_##KB6, KC_##KC6, KC_##KD6, KC_##KE6 }, \
{ KC_##K07, KC_##K17, KC_##K27, KC_##K37, KC_##K47, KC_##K57, KC_##K67, KC_##K77, KC_NO, KC_NO, KC_##KA7, KC_##KB7, KC_##KC7, KC_##KD7, KC_##KE7 } \
}

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/**
* Breathing effect code for PS2AVRGB boards (ATMEGA32A)
* Works in conjunction with `backlight.c`.
*
* Code adapted from `quantum.c` to register with the existing TIMER1 overflow
* handler in `backlight.c` instead of setting up its own timer.
* Kenneth A. (github.com/krusli | krusli.me)
*/
#ifdef BACKLIGHT_ENABLE
#ifdef BACKLIGHT_BREATHING
#include "backlight_custom.h"
#ifndef BREATHING_PERIOD
#define BREATHING_PERIOD 6
#endif
#define breathing_min() do {breathing_counter = 0;} while (0)
#define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
// TODO make this share code with quantum.c
#define BREATHING_NO_HALT 0
#define BREATHING_HALT_OFF 1
#define BREATHING_HALT_ON 2
#define BREATHING_STEPS 128
static uint8_t breathing_period = BREATHING_PERIOD;
static uint8_t breathing_halt = BREATHING_NO_HALT;
static uint16_t breathing_counter = 0;
static bool breathing = false;
bool is_breathing(void) {
return breathing;
}
// See http://jared.geek.nz/2013/feb/linear-led-pwm
static uint16_t cie_lightness(uint16_t v) {
if (v <= 5243) // if below 8% of max
return v / 9; // same as dividing by 900%
else {
uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
// to get a useful result with integer division, we shift left in the expression above
// and revert what we've done again after squaring.
y = y * y * y >> 8;
if (y > 0xFFFFUL) // prevent overflow
return 0xFFFFU;
else
return (uint16_t) y;
}
}
void breathing_enable(void) {
breathing = true;
breathing_counter = 0;
breathing_halt = BREATHING_NO_HALT;
// interrupt already registered
}
void breathing_pulse(void) {
if (get_backlight_level() == 0)
breathing_min();
else
breathing_max();
breathing_halt = BREATHING_HALT_ON;
// breathing_interrupt_enable();
breathing = true;
}
void breathing_disable(void) {
breathing = false;
// backlight_set(get_backlight_level());
b_led_set(get_backlight_level()); // custom implementation of backlight_set()
}
void breathing_self_disable(void)
{
if (get_backlight_level() == 0)
breathing_halt = BREATHING_HALT_OFF;
else
breathing_halt = BREATHING_HALT_ON;
}
void breathing_toggle(void) {
if (is_breathing())
breathing_disable();
else
breathing_enable();
}
void breathing_period_set(uint8_t value)
{
if (!value)
value = 1;
breathing_period = value;
}
void breathing_period_default(void) {
breathing_period_set(BREATHING_PERIOD);
}
void breathing_period_inc(void)
{
breathing_period_set(breathing_period+1);
}
void breathing_period_dec(void)
{
breathing_period_set(breathing_period-1);
}
/* To generate breathing curve in python:
* from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
*/
static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
// Use this before the cie_lightness function.
static inline uint16_t scale_backlight(uint16_t v) {
return v / BACKLIGHT_LEVELS * get_backlight_level();
}
void custom_breathing_handler(void) {
uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
// resetting after one period to prevent ugly reset at overflow.
breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
uint8_t index = breathing_counter / interval % BREATHING_STEPS;
if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
{
// breathing_interrupt_disable();
}
setPWM(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
}
#endif // BACKLIGHT_BREATHING
#endif // BACKLIGHT_ENABLE

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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422E
#define MANUFACTURER winkeyless.kr
#define PRODUCT B.mini Ex
#define RGBLED_NUM 20
/* matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 15
#define RGBLIGHT_ANIMATIONS
#define BACKLIGHT_LEVELS 5
#define NO_UART 1
/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))

106
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/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#include <avr/io.h>
#include <util/twi.h>
#include "i2c.h"
void i2c_set_bitrate(uint16_t bitrate_khz) {
uint8_t bitrate_div = ((F_CPU / 1000l) / bitrate_khz);
if (bitrate_div >= 16) {
bitrate_div = (bitrate_div - 16) / 2;
}
TWBR = bitrate_div;
}
void i2c_init(void) {
// set pull-up resistors on I2C bus pins
PORTC |= 0b11;
i2c_set_bitrate(400);
// enable TWI (two-wire interface)
TWCR |= (1 << TWEN);
// enable TWI interrupt and slave address ACK
TWCR |= (1 << TWIE);
TWCR |= (1 << TWEA);
}
uint8_t i2c_start(uint8_t address) {
// reset TWI control register
TWCR = 0;
// begin transmission and wait for it to end
TWCR = (1<<TWINT) | (1<<TWSTA) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the start condition was successfully transmitted
if ((TWSR & 0xF8) != TW_START) {
return 1;
}
// transmit address and wait
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the device has acknowledged the READ / WRITE mode
uint8_t twst = TW_STATUS & 0xF8;
if ((twst != TW_MT_SLA_ACK) && (twst != TW_MR_SLA_ACK)) {
return 1;
}
return 0;
}
void i2c_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
}
uint8_t i2c_write(uint8_t data) {
TWDR = data;
// transmit data and wait
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
if ((TWSR & 0xF8) != TW_MT_DATA_ACK) {
return 1;
}
return 0;
}
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length) {
if (i2c_start(address)) {
return 1;
}
for (uint16_t i = 0; i < length; i++) {
if (i2c_write(data[i])) {
return 1;
}
}
i2c_stop();
return 0;
}

25
keyboards/bminiex/i2c.h Normal file
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/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#pragma once
void i2c_init(void);
void i2c_set_bitrate(uint16_t bitrate_khz);
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length);

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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_HOME,KC_END, KC_NO, KC_NO, KC_NO, KC_NO,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_DEL, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_NO, KC_INS, KC_P7, KC_P8, KC_P9,
KC_LCAP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3,
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_APP ,KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT, KC_PENT
)
};

122
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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <avr/io.h>
#include <util/delay.h>
#include "matrix.h"
#include "backlight.h"
#ifndef DEBOUNCE
#define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_user(void) {}
__attribute__ ((weak))
void matrix_scan_user(void) {}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
void matrix_init(void) {
// all outputs for rows high
DDRB = 0xFF;
PORTB = 0xFF;
// all inputs for columns
DDRA = 0x00;
DDRC &= ~(0x111111<<2);
DDRD &= ~(1<<PIND7);
// all columns are pulled-up
PORTA = 0xFF;
PORTC |= (0b111111<<2);
PORTD |= (1<<PIND7);
// initialize matrix state: all keys off
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0x00;
matrix_debouncing[row] = 0x00;
}
matrix_init_quantum();
}
void matrix_set_row_status(uint8_t row) {
DDRB = (1 << row);
PORTB = ~(1 << row);
}
uint8_t bit_reverse(uint8_t x) {
x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
return x;
}
uint8_t matrix_scan(void) {
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_set_row_status(row);
_delay_us(5);
matrix_row_t cols = (
// cols 0..7, PORTA 0 -> 7
(~PINA) & 0xFF
) | (
// cols 8..13, PORTC 7 -> 0
bit_reverse((~PINC) & 0xFF) << 8
) | (
// col 14, PORTD 7
((~PIND) & (1 << PIND7)) << 7
);
if (matrix_debouncing[row] != cols) {
matrix_debouncing[row] = cols;
debouncing = DEBOUNCE;
}
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_quantum();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
}

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B.mini EX
=========
A compact fullsize keyboard with RGB
Keyboard Maintainer: QMK Community
Hardware Supported: B.mini EX PCB
Hardware Availability: https://winkeyless.kr/product/b-mini-ex-x2-pcb/
Make example for this keyboard (after setting up your build environment):
make bminiex:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# MCU name
MCU = atmega32a
PROTOCOL = VUSB
# unsupported features for now
NO_UART = yes
NO_SUSPEND_POWER_DOWN = yes
# processor frequency
F_CPU = 12000000
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = bootloadHID
# build options
BOOTMAGIC_ENABLE = yes
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
DEBUG_ENABLE = no
COMMAND_ENABLE = no
BACKLIGHT_ENABLE = yes
BACKLIGHT_CUSTOM_DRIVER = yes
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
TAP_DANCE_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
OPT_DEFS = -DDEBUG_LEVEL=0
# custom matrix setup
CUSTOM_MATRIX = yes
SRC = matrix.c i2c.c backlight.c
# programming options
PROGRAM_CMD = ./util/atmega32a_program.py $(TARGET).hex

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/* Name: usbconfig.h
* Project: V-USB, virtual USB port for Atmel's(r) AVR(r) microcontrollers
* Author: Christian Starkjohann
* Creation Date: 2005-04-01
* Tabsize: 4
* Copyright: (c) 2005 by OBJECTIVE DEVELOPMENT Software GmbH
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: usbconfig-prototype.h 785 2010-05-30 17:57:07Z cs $
*/
#ifndef __usbconfig_h_included__
#define __usbconfig_h_included__
#include "config.h"
/*
General Description:
This file is an example configuration (with inline documentation) for the USB
driver. It configures V-USB for USB D+ connected to Port D bit 2 (which is
also hardware interrupt 0 on many devices) and USB D- to Port D bit 4. You may
wire the lines to any other port, as long as D+ is also wired to INT0 (or any
other hardware interrupt, as long as it is the highest level interrupt, see
section at the end of this file).
*/
/* ---------------------------- Hardware Config ---------------------------- */
#define USB_CFG_IOPORTNAME D
/* This is the port where the USB bus is connected. When you configure it to
* "B", the registers PORTB, PINB and DDRB will be used.
*/
#define USB_CFG_DMINUS_BIT 3
/* This is the bit number in USB_CFG_IOPORT where the USB D- line is connected.
* This may be any bit in the port.
*/
#define USB_CFG_DPLUS_BIT 2
/* This is the bit number in USB_CFG_IOPORT where the USB D+ line is connected.
* This may be any bit in the port. Please note that D+ must also be connected
* to interrupt pin INT0! [You can also use other interrupts, see section
* "Optional MCU Description" below, or you can connect D- to the interrupt, as
* it is required if you use the USB_COUNT_SOF feature. If you use D- for the
* interrupt, the USB interrupt will also be triggered at Start-Of-Frame
* markers every millisecond.]
*/
#define USB_CFG_CLOCK_KHZ (F_CPU/1000)
/* Clock rate of the AVR in kHz. Legal values are 12000, 12800, 15000, 16000,
* 16500, 18000 and 20000. The 12.8 MHz and 16.5 MHz versions of the code
* require no crystal, they tolerate +/- 1% deviation from the nominal
* frequency. All other rates require a precision of 2000 ppm and thus a
* crystal!
* Since F_CPU should be defined to your actual clock rate anyway, you should
* not need to modify this setting.
*/
#define USB_CFG_CHECK_CRC 0
/* Define this to 1 if you want that the driver checks integrity of incoming
* data packets (CRC checks). CRC checks cost quite a bit of code size and are
* currently only available for 18 MHz crystal clock. You must choose
* USB_CFG_CLOCK_KHZ = 18000 if you enable this option.
*/
/* ----------------------- Optional Hardware Config ------------------------ */
/* #define USB_CFG_PULLUP_IOPORTNAME D */
/* If you connect the 1.5k pullup resistor from D- to a port pin instead of
* V+, you can connect and disconnect the device from firmware by calling
* the macros usbDeviceConnect() and usbDeviceDisconnect() (see usbdrv.h).
* This constant defines the port on which the pullup resistor is connected.
*/
/* #define USB_CFG_PULLUP_BIT 4 */
/* This constant defines the bit number in USB_CFG_PULLUP_IOPORT (defined
* above) where the 1.5k pullup resistor is connected. See description
* above for details.
*/
/* --------------------------- Functional Range ---------------------------- */
#define USB_CFG_HAVE_INTRIN_ENDPOINT 1
/* Define this to 1 if you want to compile a version with two endpoints: The
* default control endpoint 0 and an interrupt-in endpoint (any other endpoint
* number).
*/
#define USB_CFG_HAVE_INTRIN_ENDPOINT3 1
/* Define this to 1 if you want to compile a version with three endpoints: The
* default control endpoint 0, an interrupt-in endpoint 3 (or the number
* configured below) and a catch-all default interrupt-in endpoint as above.
* You must also define USB_CFG_HAVE_INTRIN_ENDPOINT to 1 for this feature.
*/
#define USB_CFG_EP3_NUMBER 3
/* If the so-called endpoint 3 is used, it can now be configured to any other
* endpoint number (except 0) with this macro. Default if undefined is 3.
*/
/* #define USB_INITIAL_DATATOKEN USBPID_DATA1 */
/* The above macro defines the startup condition for data toggling on the
* interrupt/bulk endpoints 1 and 3. Defaults to USBPID_DATA1.
* Since the token is toggled BEFORE sending any data, the first packet is
* sent with the oposite value of this configuration!
*/
#define USB_CFG_IMPLEMENT_HALT 0
/* Define this to 1 if you also want to implement the ENDPOINT_HALT feature
* for endpoint 1 (interrupt endpoint). Although you may not need this feature,
* it is required by the standard. We have made it a config option because it
* bloats the code considerably.
*/
#define USB_CFG_SUPPRESS_INTR_CODE 0
/* Define this to 1 if you want to declare interrupt-in endpoints, but don't
* want to send any data over them. If this macro is defined to 1, functions
* usbSetInterrupt() and usbSetInterrupt3() are omitted. This is useful if
* you need the interrupt-in endpoints in order to comply to an interface
* (e.g. HID), but never want to send any data. This option saves a couple
* of bytes in flash memory and the transmit buffers in RAM.
*/
#define USB_CFG_INTR_POLL_INTERVAL 1
/* If you compile a version with endpoint 1 (interrupt-in), this is the poll
* interval. The value is in milliseconds and must not be less than 10 ms for
* low speed devices.
*/
#define USB_CFG_IS_SELF_POWERED 0
/* Define this to 1 if the device has its own power supply. Set it to 0 if the
* device is powered from the USB bus.
*/
#define USB_CFG_MAX_BUS_POWER 500
/* Set this variable to the maximum USB bus power consumption of your device.
* The value is in milliamperes. [It will be divided by two since USB
* communicates power requirements in units of 2 mA.]
*/
#define USB_CFG_IMPLEMENT_FN_WRITE 1
/* Set this to 1 if you want usbFunctionWrite() to be called for control-out
* transfers. Set it to 0 if you don't need it and want to save a couple of
* bytes.
*/
#define USB_CFG_IMPLEMENT_FN_READ 0
/* Set this to 1 if you need to send control replies which are generated
* "on the fly" when usbFunctionRead() is called. If you only want to send
* data from a static buffer, set it to 0 and return the data from
* usbFunctionSetup(). This saves a couple of bytes.
*/
#define USB_CFG_IMPLEMENT_FN_WRITEOUT 0
/* Define this to 1 if you want to use interrupt-out (or bulk out) endpoints.
* You must implement the function usbFunctionWriteOut() which receives all
* interrupt/bulk data sent to any endpoint other than 0. The endpoint number
* can be found in 'usbRxToken'.
*/
#define USB_CFG_HAVE_FLOWCONTROL 0
/* Define this to 1 if you want flowcontrol over USB data. See the definition
* of the macros usbDisableAllRequests() and usbEnableAllRequests() in
* usbdrv.h.
*/
#define USB_CFG_DRIVER_FLASH_PAGE 0
/* If the device has more than 64 kBytes of flash, define this to the 64 k page
* where the driver's constants (descriptors) are located. Or in other words:
* Define this to 1 for boot loaders on the ATMega128.
*/
#define USB_CFG_LONG_TRANSFERS 0
/* Define this to 1 if you want to send/receive blocks of more than 254 bytes
* in a single control-in or control-out transfer. Note that the capability
* for long transfers increases the driver size.
*/
/* #define USB_RX_USER_HOOK(data, len) if(usbRxToken == (uchar)USBPID_SETUP) blinkLED(); */
/* This macro is a hook if you want to do unconventional things. If it is
* defined, it's inserted at the beginning of received message processing.
* If you eat the received message and don't want default processing to
* proceed, do a return after doing your things. One possible application
* (besides debugging) is to flash a status LED on each packet.
*/
/* #define USB_RESET_HOOK(resetStarts) if(!resetStarts){hadUsbReset();} */
/* This macro is a hook if you need to know when an USB RESET occurs. It has
* one parameter which distinguishes between the start of RESET state and its
* end.
*/
/* #define USB_SET_ADDRESS_HOOK() hadAddressAssigned(); */
/* This macro (if defined) is executed when a USB SET_ADDRESS request was
* received.
*/
#define USB_COUNT_SOF 1
/* define this macro to 1 if you need the global variable "usbSofCount" which
* counts SOF packets. This feature requires that the hardware interrupt is
* connected to D- instead of D+.
*/
/* #ifdef __ASSEMBLER__
* macro myAssemblerMacro
* in YL, TCNT0
* sts timer0Snapshot, YL
* endm
* #endif
* #define USB_SOF_HOOK myAssemblerMacro
* This macro (if defined) is executed in the assembler module when a
* Start Of Frame condition is detected. It is recommended to define it to
* the name of an assembler macro which is defined here as well so that more
* than one assembler instruction can be used. The macro may use the register
* YL and modify SREG. If it lasts longer than a couple of cycles, USB messages
* immediately after an SOF pulse may be lost and must be retried by the host.
* What can you do with this hook? Since the SOF signal occurs exactly every
* 1 ms (unless the host is in sleep mode), you can use it to tune OSCCAL in
* designs running on the internal RC oscillator.
* Please note that Start Of Frame detection works only if D- is wired to the
* interrupt, not D+. THIS IS DIFFERENT THAN MOST EXAMPLES!
*/
#define USB_CFG_CHECK_DATA_TOGGLING 0
/* define this macro to 1 if you want to filter out duplicate data packets
* sent by the host. Duplicates occur only as a consequence of communication
* errors, when the host does not receive an ACK. Please note that you need to
* implement the filtering yourself in usbFunctionWriteOut() and
* usbFunctionWrite(). Use the global usbCurrentDataToken and a static variable
* for each control- and out-endpoint to check for duplicate packets.
*/
#define USB_CFG_HAVE_MEASURE_FRAME_LENGTH 0
/* define this macro to 1 if you want the function usbMeasureFrameLength()
* compiled in. This function can be used to calibrate the AVR's RC oscillator.
*/
#define USB_USE_FAST_CRC 0
/* The assembler module has two implementations for the CRC algorithm. One is
* faster, the other is smaller. This CRC routine is only used for transmitted
* messages where timing is not critical. The faster routine needs 31 cycles
* per byte while the smaller one needs 61 to 69 cycles. The faster routine
* may be worth the 32 bytes bigger code size if you transmit lots of data and
* run the AVR close to its limit.
*/
/* -------------------------- Device Description --------------------------- */
#define USB_CFG_VENDOR_ID (VENDOR_ID & 0xFF), ((VENDOR_ID >> 8) & 0xFF)
/* USB vendor ID for the device, low byte first. If you have registered your
* own Vendor ID, define it here. Otherwise you may use one of obdev's free
* shared VID/PID pairs. Be sure to read USB-IDs-for-free.txt for rules!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_ID (PRODUCT_ID & 0xFF), ((PRODUCT_ID >> 8) & 0xFF)
/* This is the ID of the product, low byte first. It is interpreted in the
* scope of the vendor ID. If you have registered your own VID with usb.org
* or if you have licensed a PID from somebody else, define it here. Otherwise
* you may use one of obdev's free shared VID/PID pairs. See the file
* USB-IDs-for-free.txt for details!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_VERSION 0x00, 0x02
/* Version number of the device: Minor number first, then major number.
*/
#define USB_CFG_VENDOR_NAME 'w', 'i', 'n', 'k', 'e', 'y', 'l', 'e', 's', 's', '.', 'k', 'r'
#define USB_CFG_VENDOR_NAME_LEN 13
/* These two values define the vendor name returned by the USB device. The name
* must be given as a list of characters under single quotes. The characters
* are interpreted as Unicode (UTF-16) entities.
* If you don't want a vendor name string, undefine these macros.
* ALWAYS define a vendor name containing your Internet domain name if you use
* obdev's free shared VID/PID pair. See the file USB-IDs-for-free.txt for
* details.
*/
#define USB_CFG_DEVICE_NAME 'p', 's', '2', 'a', 'v', 'r', 'G', 'B'
#define USB_CFG_DEVICE_NAME_LEN 8
/* Same as above for the device name. If you don't want a device name, undefine
* the macros. See the file USB-IDs-for-free.txt before you assign a name if
* you use a shared VID/PID.
*/
/*#define USB_CFG_SERIAL_NUMBER 'N', 'o', 'n', 'e' */
/*#define USB_CFG_SERIAL_NUMBER_LEN 0 */
/* Same as above for the serial number. If you don't want a serial number,
* undefine the macros.
* It may be useful to provide the serial number through other means than at
* compile time. See the section about descriptor properties below for how
* to fine tune control over USB descriptors such as the string descriptor
* for the serial number.
*/
#define USB_CFG_DEVICE_CLASS 0
#define USB_CFG_DEVICE_SUBCLASS 0
/* See USB specification if you want to conform to an existing device class.
* Class 0xff is "vendor specific".
*/
#define USB_CFG_INTERFACE_CLASS 3 /* HID */
#define USB_CFG_INTERFACE_SUBCLASS 1 /* Boot */
#define USB_CFG_INTERFACE_PROTOCOL 1 /* Keyboard */
/* See USB specification if you want to conform to an existing device class or
* protocol. The following classes must be set at interface level:
* HID class is 3, no subclass and protocol required (but may be useful!)
* CDC class is 2, use subclass 2 and protocol 1 for ACM
*/
#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 0
/* Define this to the length of the HID report descriptor, if you implement
* an HID device. Otherwise don't define it or define it to 0.
* If you use this define, you must add a PROGMEM character array named
* "usbHidReportDescriptor" to your code which contains the report descriptor.
* Don't forget to keep the array and this define in sync!
*/
/* #define USB_PUBLIC static */
/* Use the define above if you #include usbdrv.c instead of linking against it.
* This technique saves a couple of bytes in flash memory.
*/
/* ------------------- Fine Control over USB Descriptors ------------------- */
/* If you don't want to use the driver's default USB descriptors, you can
* provide our own. These can be provided as (1) fixed length static data in
* flash memory, (2) fixed length static data in RAM or (3) dynamically at
* runtime in the function usbFunctionDescriptor(). See usbdrv.h for more
* information about this function.
* Descriptor handling is configured through the descriptor's properties. If
* no properties are defined or if they are 0, the default descriptor is used.
* Possible properties are:
* + USB_PROP_IS_DYNAMIC: The data for the descriptor should be fetched
* at runtime via usbFunctionDescriptor(). If the usbMsgPtr mechanism is
* used, the data is in FLASH by default. Add property USB_PROP_IS_RAM if
* you want RAM pointers.
* + USB_PROP_IS_RAM: The data returned by usbFunctionDescriptor() or found
* in static memory is in RAM, not in flash memory.
* + USB_PROP_LENGTH(len): If the data is in static memory (RAM or flash),
* the driver must know the descriptor's length. The descriptor itself is
* found at the address of a well known identifier (see below).
* List of static descriptor names (must be declared PROGMEM if in flash):
* char usbDescriptorDevice[];
* char usbDescriptorConfiguration[];
* char usbDescriptorHidReport[];
* char usbDescriptorString0[];
* int usbDescriptorStringVendor[];
* int usbDescriptorStringDevice[];
* int usbDescriptorStringSerialNumber[];
* Other descriptors can't be provided statically, they must be provided
* dynamically at runtime.
*
* Descriptor properties are or-ed or added together, e.g.:
* #define USB_CFG_DESCR_PROPS_DEVICE (USB_PROP_IS_RAM | USB_PROP_LENGTH(18))
*
* The following descriptors are defined:
* USB_CFG_DESCR_PROPS_DEVICE
* USB_CFG_DESCR_PROPS_CONFIGURATION
* USB_CFG_DESCR_PROPS_STRINGS
* USB_CFG_DESCR_PROPS_STRING_0
* USB_CFG_DESCR_PROPS_STRING_VENDOR
* USB_CFG_DESCR_PROPS_STRING_PRODUCT
* USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER
* USB_CFG_DESCR_PROPS_HID
* USB_CFG_DESCR_PROPS_HID_REPORT
* USB_CFG_DESCR_PROPS_UNKNOWN (for all descriptors not handled by the driver)
*
* Note about string descriptors: String descriptors are not just strings, they
* are Unicode strings prefixed with a 2 byte header. Example:
* int serialNumberDescriptor[] = {
* USB_STRING_DESCRIPTOR_HEADER(6),
* 'S', 'e', 'r', 'i', 'a', 'l'
* };
*/
#define USB_CFG_DESCR_PROPS_DEVICE 0
#define USB_CFG_DESCR_PROPS_CONFIGURATION USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_CONFIGURATION 0
#define USB_CFG_DESCR_PROPS_STRINGS 0
#define USB_CFG_DESCR_PROPS_STRING_0 0
#define USB_CFG_DESCR_PROPS_STRING_VENDOR 0
#define USB_CFG_DESCR_PROPS_STRING_PRODUCT 0
#define USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER 0
#define USB_CFG_DESCR_PROPS_HID USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID 0
#define USB_CFG_DESCR_PROPS_HID_REPORT USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID_REPORT 0
#define USB_CFG_DESCR_PROPS_UNKNOWN 0
#define usbMsgPtr_t unsigned short
/* If usbMsgPtr_t is not defined, it defaults to 'uchar *'. We define it to
* a scalar type here because gcc generates slightly shorter code for scalar
* arithmetics than for pointer arithmetics. Remove this define for backward
* type compatibility or define it to an 8 bit type if you use data in RAM only
* and all RAM is below 256 bytes (tiny memory model in IAR CC).
*/
/* ----------------------- Optional MCU Description ------------------------ */
/* The following configurations have working defaults in usbdrv.h. You
* usually don't need to set them explicitly. Only if you want to run
* the driver on a device which is not yet supported or with a compiler
* which is not fully supported (such as IAR C) or if you use a differnt
* interrupt than INT0, you may have to define some of these.
*/
/* #define USB_INTR_CFG MCUCR */
/* #define USB_INTR_CFG_SET ((1 << ISC00) | (1 << ISC01)) */
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE GIMSK */
/* #define USB_INTR_ENABLE_BIT INT0 */
/* #define USB_INTR_PENDING GIFR */
/* #define USB_INTR_PENDING_BIT INTF0 */
/* #define USB_INTR_VECTOR INT0_vect */
/* Set INT1 for D- falling edge to count SOF */
/* #define USB_INTR_CFG EICRA */
#define USB_INTR_CFG_SET ((1 << ISC11) | (0 << ISC10))
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE EIMSK */
#define USB_INTR_ENABLE_BIT INT1
/* #define USB_INTR_PENDING EIFR */
#define USB_INTR_PENDING_BIT INTF1
#define USB_INTR_VECTOR INT1_vect
#endif /* __usbconfig_h_included__ */

View File

@@ -20,13 +20,17 @@
enum contra_layers {
_QWERTZ,
_FUNC,
_NUMROW
_NUMROW,
_NUMROW_L3,
_GAMING
};
#define KC_I3 LM(_NUMROW, MOD_LALT)
#define KC_NR MO(_NUMROW)
#define NR_L3 SAFE_RANGE
#define FUN MO(_FUNC)
#define G_1 TO(_GAMING)
#define G_0 TG(_GAMING)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -52,7 +56,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | Ü | | Ö | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Lock | Ä | ß | | | | | RGBS | RGBB | RGBS | | |
* | Lock | Ä | ß | | | GAME | | RGBS | RGBB | RGBS | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | RGBH-| RGBT | RGBH+| PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -61,14 +65,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_FUNC] = {
{_______, _______, _______, _______, _______, _______, _______, DE_UE, _______, DE_OE, _______, KC_DEL },
{KC_LOCK, DE_AE, DE_SS, _______, _______, _______, _______, RGB_M_P, RGB_M_B, RGB_M_SW,_______, _______},
{KC_LOCK, DE_AE, DE_SS, _______, _______, G_1, _______, RGB_M_P, RGB_M_B, RGB_M_SW,_______, _______},
{_______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, RGB_HUI, KC_PGUP, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
},
/* Numrow layer (special characters with Shift and ISO_L3_Shift)
* ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß |
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | #' | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
@@ -78,25 +82,61 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_NUMROW] = {
{_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, DE_SS },
{_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DE_HASH, _______},
{_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______}
},
[_NUMROW_L3] = {
{_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, _______},
{_______, DE_Q, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______}
},
/* Gaming
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Space| | | | | | | | Reset| | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAMING] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_SPC, _______, _______, _______, _______, _______, _______, _______, G_0, _______, _______, _______}
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (keycode == NR_L3) {
if (record->event.pressed) {
register_code(DE_ALGR);
layer_on(_NUMROW);
} else {
layer_off(_NUMROW);
unregister_code(DE_ALGR);
}
return false;
switch(keycode) {
case KC_BSPC:
if (record->event.pressed) {
if (get_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT))) {
register_code(DE_SS);
return false;
}
} else {
unregister_code(DE_SS);
}
return true;
case NR_L3:
if (record->event.pressed) {
register_code(DE_ALGR);
layer_on(_NUMROW_L3);
} else {
layer_off(_NUMROW_L3);
unregister_code(DE_ALGR);
}
return false;
default:
return true;
}
return true;
}
void led_set_user(uint8_t usb_led) {

View File

@@ -0,0 +1,64 @@
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
bool sun_bell = false;
bool sun_click = false;
bool command_extra(uint8_t code)
{
switch (code) {
case KC_H:
case KC_SLASH: /* ? */
print("\n\n----- Sun converter Help -----\n");
print("Home: Toggle Bell\n");
print("End: Toggle Click\n");
print("PgUp: LED all On\n");
print("PgDown: LED all Off\n");
print("Insert: Layout\n");
print("Delete: Reset\n");
return false;
case KC_DEL:
print("Reset\n");
serial_send(0x01);
break;
case KC_HOME:
sun_bell = !sun_bell;
if (sun_bell) {
print("Bell On\n");
serial_send(0x02);
} else {
print("Bell Off\n");
serial_send(0x03);
}
break;
case KC_END:
sun_click = !sun_click;
if (sun_click) {
print("Click On\n");
serial_send(0x0A);
} else {
print("Click Off\n");
serial_send(0x0B);
}
break;
case KC_PGUP:
print("LED all on\n");
serial_send(0x0E);
serial_send(0xFF);
break;
case KC_PGDOWN:
print("LED all off\n");
serial_send(0x0E);
serial_send(0x00);
break;
case KC_INSERT:
print("layout\n");
serial_send(0x0F);
break;
default:
xprintf("Unknown extra command: %02X\n", code);
return false;
}
return true;
}

View File

@@ -0,0 +1,88 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define CUSTOM_MATRIX 2
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3333
#define DEVICE_VER 0x0100
#define MANUFACTURER QMK
#define PRODUCT Sun keyboard converter
#define DESCRIPTION USB converter for Sun type 5 keyboard
/* matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 8
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT)) || \
keyboard_report->mods == (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)) || \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Serial(USART) configuration
* asynchronous, negative logic, 1200baud, no flow control
* 1-start bit, 8-data bit, non parity, 1-stop bit
*/
#define SERIAL_SOFT_BAUD 1200
#define SERIAL_SOFT_PARITY_NONE
#define SERIAL_SOFT_BIT_ORDER_LSB
#define SERIAL_SOFT_LOGIC_NEGATIVE
/* RXD Port */
#define SERIAL_SOFT_RXD_ENABLE
#define SERIAL_SOFT_RXD_DDR DDRD
#define SERIAL_SOFT_RXD_PORT PORTD
#define SERIAL_SOFT_RXD_PIN PIND
#define SERIAL_SOFT_RXD_BIT 2
#define SERIAL_SOFT_RXD_VECT INT2_vect
/* RXD Interupt */
#define SERIAL_SOFT_RXD_INIT() do { \
/* pin configuration: input with pull-up */ \
SERIAL_SOFT_RXD_DDR &= ~(1<<SERIAL_SOFT_RXD_BIT); \
SERIAL_SOFT_RXD_PORT |= (1<<SERIAL_SOFT_RXD_BIT); \
/* enable interrupt: INT2(rising edge) */ \
EICRA |= ((1<<ISC21)|(1<<ISC20)); \
EIMSK |= (1<<INT2); \
sei(); \
} while (0)
#define SERIAL_SOFT_RXD_INT_ENTER()
#define SERIAL_SOFT_RXD_INT_EXIT() do { \
/* clear interrupt flag */ \
EIFR = (1<<INTF2); \
} while (0)
#define SERIAL_SOFT_RXD_READ() (SERIAL_SOFT_RXD_PIN&(1<<SERIAL_SOFT_RXD_BIT))
/* TXD Port */
#define SERIAL_SOFT_TXD_ENABLE
#define SERIAL_SOFT_TXD_DDR DDRD
#define SERIAL_SOFT_TXD_PORT PORTD
#define SERIAL_SOFT_TXD_PIN PIND
#define SERIAL_SOFT_TXD_BIT 3
#define SERIAL_SOFT_TXD_HI() do { SERIAL_SOFT_TXD_PORT |= (1<<SERIAL_SOFT_TXD_BIT); } while (0)
#define SERIAL_SOFT_TXD_LO() do { SERIAL_SOFT_TXD_PORT &= ~(1<<SERIAL_SOFT_TXD_BIT); } while (0)
#define SERIAL_SOFT_TXD_INIT() do { \
/* pin configuration: output */ \
SERIAL_SOFT_TXD_DDR |= (1<<SERIAL_SOFT_TXD_BIT); \
/* idle */ \
SERIAL_SOFT_TXD_ON(); \
} while (0)
#endif

View File

@@ -0,0 +1,32 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
void led_set(uint8_t usb_led)
{
uint8_t sun_led = 0;
if (usb_led & (1<<USB_LED_NUM_LOCK)) sun_led |= (1<<0);
if (usb_led & (1<<USB_LED_COMPOSE)) sun_led |= (1<<1);
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) sun_led |= (1<<2);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) sun_led |= (1<<3);
xprintf("LED: %02X\n", usb_led);
serial_send(0x0E);
serial_send(sun_led);
}

View File

@@ -0,0 +1,197 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
/*
* Matrix Array usage:
*
* ROW: 16(4bits)
* COL: 8(3bits)
*
* 8bit wide
* +---------+
* 0|00 ... 07|
* 1|08 ... 0F|
* :| ... |
* :| ... |
* E|70 ... 77|
* F|78 ... 7F|
* +---------+
*/
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) ((code>>3)&0xF)
#define COL(code) (code&0x07)
static bool is_modified = false;
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
/* DDRD |= (1<<6); */
/* PORTD |= (1<<6); */
debug_enable = true;
serial_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
/* // wait for keyboard coming up */
/* // otherwise LED status update fails */
/* print("Reseting "); */
/* while (1) { */
/* print("."); */
/* while (serial_recv()); */
/* serial_send(0x01); */
/* _delay_ms(500); */
/* if (serial_recv() == 0xFF) { */
/* _delay_ms(500); */
/* if (serial_recv() == 0x04) */
/* break; */
/* } */
/* } */
/* print(" Done\n"); */
/* PORTD &= ~(1<<6); */
matrix_init_quantum();
return;
}
uint8_t matrix_scan(void)
{
uint8_t code;
code = serial_recv();
if (!code) return 0;
debug_hex(code); debug(" ");
switch (code) {
case 0xFF: // reset success: FF 04
print("reset: ");
_delay_ms(500);
code = serial_recv();
xprintf("%02X\n", code);
if (code == 0x04) {
// LED status
led_set(host_keyboard_leds());
}
return 0;
case 0xFE: // layout: FE <layout>
print("layout: ");
_delay_ms(500);
xprintf("%02X\n", serial_recv());
return 0;
case 0x7E: // reset fail: 7E 01
print("reset fail: ");
_delay_ms(500);
xprintf("%02X\n", serial_recv());
return 0;
case 0x7F:
// all keys up
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
return 0;
}
if (code&0x80) {
// break code
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
}
} else {
// make code
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= (1<<COL(code));
}
}
matrix_scan_quantum();
return code;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}

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# Sun to USB keyboard protocol converter
A converter for using non-USB Sun keyboards.
Original code from the [TMK firmware](https://github.com/tmk/tmk_keyboard/tree/master/converter/sun_usb). Ported to QMK by [Yann Hodique](https://github.com/sigma).
Keyboard Maintainer: [Yann Hodique](https://github.com/sigma)
Hardware Supported: See hardware section below
Hardware Availability: self-built
Make example for this keyboard (after setting up your build environment):
make converter/sun_usb/type5:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
## Hardware
Target MCU is ATMega32u4 but other USB capable AVR will also work. The maintainer mostly uses Teensy 2.0 boards.
Supported keyboards: Sun Type 3 and 5 Keyboards,
### Connector
8Pin mini DIN
___ ___
/ |_| \
/ 8 7 6 \
| 5 4 3 |
\_ 2 1 _/
\_____/
(receptacle)
Wiring:
Pin mini DIN MCU
----------------------------------
1 GND GND
2 GND GND
3 5V
4 RX/TX(Mouse)
5 RX PD3
6 TX PD2
7 GND GND
8 5V VCC
### Protocol
Signal: Asynchronous, Negative logic, 1200baud, No Flow control
Frame format: 1-Start bit, 8-Data bits, No-Parity, 1-Stop bit
AVR USART engine expects positive logic while Sun keyboard signal is negative.
To use AVR UART engine you need external inverter in front of RX and TX pin.
Otherwise you can software serial routine to communicate the keyboard.
This converter uses software method, you doesn't need any inverter part.
Commands From System To Keyboard
0x01 Reset
Keyboard responds with following byte sequence:
Success: 0xFF 0x04 0x7F
Fail: 0x7E 0x01 0x7F
0x02 Bell On
0x03 Bell Off
0x0A Click On
0x0B Click Off
0x0E LED
followed by LED status byte:
bit: 3 2 1 0
LED: CapsLk ScrLk Compose NumLk
0x0F Layout
Keyboard responds with 'Layout Response' 0xFE 0xXX
Commands From Keyboard To System
0x7F Idle
means no keys pressed.
0xFE Layout Response
0xFF Reset Response(followed by 0x04)
References
* http://kentie.net/article/sunkbd/page2.htm
* http://kentie.net/article/sunkbd/KBD.pdf

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MCU = atmega32u4 # Teensy 2.0
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
BOOTLOADER = lufa-dfu
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
CUSTOM_MATRIX = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
#HARDWARE_SERIAL = yes
SRC += matrix.c led.c
ifdef HARDWARE_SERIAL
SRC += protocol/serial_uart.c
OPT_DEFS += -DHARDWARE_SERIAL
else
SRC += protocol/serial_soft.c
endif
DEFAULT_FOLDER = converter/sun_usb/type5

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
KC_F10,KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_BSPC, KC_VOLD, KC_MUTE, KC_VOLU,
KC_F12,KC_F13, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT,
KC_F14,KC_F15, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P, KC_LBRC,KC_RBRC, KC_DEL, KC_HOME, KC_UP, KC_PGUP,
KC_F16,KC_F17, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_LEFT,KC_INSERT,KC_RIGHT,
KC_F18,KC_F19, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,KC_RCTL, KC_END, KC_DOWN,KC_PGDOWN,
KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI
),
};

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TYPE3_H
#define TYPE3_H
#include "quantum.h"
/* Sun type 3 keyboard
,-------. ,-----------------------------------------------------------. ,-----------.
| 01| 03| | 05| 06| 08| 0A| 0C| 0E| 10| 11| 12| 2B| | 15| 16| 17|
|-------| |-----------------------------------------------------------| |-----------|
| 19| 1A| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2D| 2E| 2F|
|-------| |-----------------------------------------------------------| |-----------|
| 31| 33| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 42 | | 44| 45| 46|
|-------| |-----------------------------------------------------------| |-----------|
| 48| 49| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D|
|-------| |-----------------------------------------------------------| |-----------|
| 5F| 61| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E| 6F| | 70| 71| 72|
`-------' |-----------------------------------------------------------| `-----------'
| 77 | 78 | 79 | 7A | 13 |
`-----------------------------------------------------------'
*/
#define LAYOUT( \
K01,K03, K05,K06, K08, K0A, K0C, K0E, K10,K11,K12,K2B, K15,K16,K17, \
K19,K1A, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2D,K2E,K2F, \
K31,K33, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K42, K44,K45,K46, \
K48,K49, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K5F,K61, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E,K6F, K70,K71,K72, \
K77,K78, K79, K7A,K13 \
) { \
{ KC_NO, K01 , KC_NO, K03 , KC_NO, K05 , K06 , KC_NO }, \
{ K08 , KC_NO, K0A , KC_NO, K0C , KC_NO, K0E , KC_NO }, \
{ K10 , K11 , K12 , K13 , KC_NO, K15 , K16 , K17 }, \
{ KC_NO, K19 , K1A , KC_NO, KC_NO, K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , KC_NO, K2D , K2E , K2F }, \
{ KC_NO, K31 , KC_NO, K33 , KC_NO, K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , KC_NO, K44 , K45 , K46 , KC_NO }, \
{ K48 , K49 , KC_NO, KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , KC_NO, K5B , K5C , K5D , KC_NO, K5F }, \
{ KC_NO, K61 , KC_NO, K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , K6F }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, KC_NO, K77 }, \
{ K78 , K79 , K7A , KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* LAYOUT_jp_unix is a superset of the other layouts, hence the default */
LAYOUT_jp_unix(
KC_HELP, KC_NO, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, KC_MUTE,KC_VOLD,KC_VOLU,KC_PWR,
KC_STOP, KC_AGAIN, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_INS, KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
KC_MENU, KC_UNDO, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC, KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_SELECT, KC_COPY, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_EXECUTE,KC_PASTE, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_FIND, KC_CUT, KC_CAPS,KC_LALT,KC_LGUI,KC_HENK, KC_SPC, KC_MHEN,KC_KANA,KC_RGUI,KC_APP,KC_RALT, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT
),
};

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/*
Copyright 2018 Yann Hodique <yann.hodique@gmail.com> @sigma
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "sigma.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] =
{
[_QWERTY] = LAYOUT_us_unix(
KC_LEAD, KC_SCRT, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, KC_MUTE,KC_VOLD,KC_VOLU,KC_OS_LOCK,
KC_STOP, KC_OS_REDO, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_INS, KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
VRSN, KC_OS_UNDO, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC, KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_MAKE, KC_OS_COPY, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_EXECUTE,KC_OS_PASTE, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_FIND, KC_OS_CUT, KC_CAPS,KC_LGUI,KC_LALT, KC_SPC, KC_RGUI,KC_APP,KC_RALT, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT
),
};

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Overview
========
This is my personal Sun Type 5 configuration.
How to build
------------
make converter/sun_usb/type5:sigma:teensy
Layers
------

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BOOTLOADER = halfkay

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TYPE5_H
#define TYPE5_H
#include "quantum.h"
/* sun type 5 keyboard, JP Unix-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 0F| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 2B | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 77 | 13| 78 |*73 | 79 |*74 |*75| 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_jp_unix( \
K76, K0F, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K2B, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K77,K13, K78, K73, K79, K74, K75, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , K0F ,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , K73 , K74 , K75 , K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
/* Sun type 5 keyboard, US Unix-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 0F| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 2B | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 77 | 13| 78 | 79 | 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_us_unix( \
K76, K0F, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K2B, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K77,K13, K78, K79, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , K0F ,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
/* Sun type 5 keyboard, US ANSI-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 1D| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 2A| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 2B | | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 58 | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 77 | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 4C | 13| 78 | 79 | 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_ansi( \
K76, K1D, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K2A,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29, K2B, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K58, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K77, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K4C,K13, K78, K79, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , KC_NO,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
#endif

View File

@@ -4,24 +4,25 @@
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ./lib/rgb_state_reader.c \
SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \
./lib/logo_reader.c \
./lib/keylogger.c \

View File

@@ -0,0 +1,45 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#define SSD1306OLED
#define USE_SERIAL_PD2
// #define TAPPING_FORCE_HOLD
// #define TAPPING_TERM 100
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLED_NUM 27
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 120
#endif

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@@ -0,0 +1,184 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
extern uint8_t is_master;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
enum crkbd_keycodes {
RGBRST = NEW_SAFE_RANGE
};
#define LAYOUT_crkbd_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
KC_TAB, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, CTL_T(K2A), KC_MRSF, \
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE \
)
#define LAYOUT_crkbd_base_wrapper(...) LAYOUT_crkbd_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_crkbd_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = LAYOUT_crkbd_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DVORAK] = LAYOUT_crkbd_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_WORKMAN] = LAYOUT_crkbd_base_wrapper(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_MODS] = LAYOUT_wrapper(
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
KC_LSFT, ___________________BLANK___________________, ___________________BLANK___________________, KC_RSFT,
_______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT_wrapper(
KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC,
KC_F11, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
KC_F12, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_wrapper( \
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
_______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_wrapper( \
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RESET,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EPRM,
TG_MODS, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, KC_MPLY,
_______, _______, _______, _______, _______, _______
)
};
int RGB_current_mode;
void matrix_init_keymap(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_keymap(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
set_keylog(keycode, record);
// set_timelog();
}
switch (keycode) {
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode_noeeprom(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}
#endif

View File

@@ -0,0 +1,31 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \
./lib/logo_reader.c \
./lib/keylogger.c \
# ./lib/mode_icon_reader.c \
# ./lib/host_led_state_reader.c \
# ./lib/timelogger.c \

View File

@@ -1,244 +0,0 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0E, 0x3F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFE, 0xE0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1E, 0xBE,
0x7F, 0xFF, 0xFF, 0xFE, 0xFE, 0xF0,
0xE0, 0xC0, 0x80, 0x00, 0x0E, 0xEF,
0xDF, 0xDE, 0xBE, 0x3C, 0x38, 0x70,
0xE0, 0xDD, 0xBB, 0x7B, 0x07, 0x0E,
0x0E, 0x0C, 0x98, 0xF0, 0xE0, 0xF0,
0xF0, 0xF8, 0x78, 0x3C, 0x1C, 0x1E,
0x0E, 0x0E, 0x0F, 0x0F, 0x0F, 0x0F,
0x1F, 0xFE, 0xFE, 0xF8, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x03,
0x0F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFE,
0xF8, 0xF0, 0xE0, 0xC0, 0x80, 0x7F,
0xFF, 0xFE, 0xFD, 0xFB, 0x1B, 0x07,
0x07, 0x0F, 0x1F, 0x1F, 0x1E, 0x1D,
0x0B, 0x07, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0,
0xF8, 0xFE, 0xFF, 0xFF, 0x1F, 0x07,
0x01, 0x01, 0x01, 0x03, 0x06, 0x06,
0x0C, 0x0C, 0x08, 0x0C, 0x0C, 0x0E,
0x07, 0x83, 0xC1, 0xE0, 0x70, 0x30,
0x18, 0x1C, 0x7C, 0xCC, 0x8C, 0xDC,
0xF8, 0xC0, 0xE0, 0xE0, 0x70, 0xB8,
0xF0, 0x60, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xF0, 0x70, 0xF8, 0xFC, 0xFC,
0x3C, 0x30, 0x38, 0xF8, 0xF8, 0xF8,
0x78, 0x00, 0x80, 0x80, 0xC0, 0xE0,
0x70, 0x38, 0x38, 0x9C, 0xDC, 0xFC,
0x7C, 0x38, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x03, 0x07,
0x1F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7E, 0x7D, 0x3B, 0x17, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
0x0F, 0x1F, 0x3F, 0x3F, 0x7E, 0x7C,
0x78, 0x70, 0x70, 0x70, 0x70, 0x70,
0x70, 0x78, 0x38, 0x18, 0x1C, 0x0E,
0x07, 0x0F, 0x1F, 0x3F, 0x3C, 0x38,
0x38, 0x18, 0x0C, 0x06, 0x03, 0x01,
0x01, 0x01, 0x01, 0x0E, 0x1F, 0x1F,
0x1C, 0x1C, 0x1E, 0x0F, 0x0F, 0x03,
0x1D, 0x0E, 0x07, 0x03, 0x01, 0x00,
0x00, 0x0E, 0x1F, 0x1F, 0x1D, 0x1E,
0x0F, 0x07, 0x03, 0x03, 0x0F, 0x1F,
0x1F, 0x19, 0x19, 0x19, 0x19, 0x0C,
0x0C, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H

View File

@@ -109,7 +109,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
int RGB_current_mode;
// Setting ADJUST layer RGB back to default
inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
static inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
@@ -155,7 +155,7 @@ void matrix_scan_user(void) {
iota_gfx_task();
}
inline void matrix_render_user(struct CharacterMatrix *matrix) {
static inline void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
@@ -171,7 +171,7 @@ inline void matrix_render_user(struct CharacterMatrix *matrix) {
}
}
inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
static inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;

View File

@@ -4,24 +4,25 @@
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here
SRC += ./lib/rgb_state_reader.c \
SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \
./lib/logo_reader.c \
./lib/keylogger.c \

View File

@@ -14,8 +14,7 @@
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
@@ -119,7 +118,7 @@ static const unsigned char font[] PROGMEM = {
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
@@ -128,8 +127,8 @@ static const unsigned char font[] PROGMEM = {
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
@@ -145,24 +144,24 @@ static const unsigned char font[] PROGMEM = {
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0E, 0x3F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFE, 0xE0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1E, 0xBE,
0x7F, 0xFF, 0xFF, 0xFE, 0xFE, 0xF0,
0xE0, 0xC0, 0x80, 0x00, 0x0E, 0xEF,
0xDF, 0xDE, 0xBE, 0x3C, 0x38, 0x70,
0xE0, 0xDD, 0xBB, 0x7B, 0x07, 0x0E,
0x0E, 0x0C, 0x98, 0xF0, 0xE0, 0xF0,
0xF0, 0xF8, 0x78, 0x3C, 0x1C, 0x1E,
0x0E, 0x0E, 0x0F, 0x0F, 0x0F, 0x0F,
0x1F, 0xFE, 0xFE, 0xF8, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC0, 0xE0,
0xF0, 0xF8, 0xF8, 0x18, 0x00, 0xC0,
0xF0, 0xFC, 0xFE, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x7E, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0xC0, 0xE0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0,
0xC0, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0xC0, 0xE0, 0xE0, 0xE0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xC0, 0x80,
0x00, 0x00, 0x00, 0xE0, 0xE0, 0xC0,
0xC0, 0xE0, 0xE0, 0xE0, 0xE0, 0x00,
0x00, 0xE0, 0xE0, 0xC0, 0xC0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xC0, 0x80,
0x00, 0x00, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0,
0xE0, 0xE0, 0xC0, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
@@ -177,25 +176,25 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x03,
0x0F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFE,
0xF8, 0xF0, 0xE0, 0xC0, 0x80, 0x7F,
0xFF, 0xFE, 0xFD, 0xFB, 0x1B, 0x07,
0x07, 0x0F, 0x1F, 0x1F, 0x1E, 0x1D,
0x0B, 0x07, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0,
0xF8, 0xFE, 0xFF, 0xFF, 0x1F, 0x07,
0x01, 0x01, 0x01, 0x03, 0x06, 0x06,
0x0C, 0x0C, 0x08, 0x0C, 0x0C, 0x0E,
0x07, 0x83, 0xC1, 0xE0, 0x70, 0x30,
0x18, 0x1C, 0x7C, 0xCC, 0x8C, 0xDC,
0xF8, 0xC0, 0xE0, 0xE0, 0x70, 0xB8,
0xF0, 0x60, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xF0, 0x70, 0xF8, 0xFC, 0xFC,
0x3C, 0x30, 0x38, 0xF8, 0xF8, 0xF8,
0x78, 0x00, 0x80, 0x80, 0xC0, 0xE0,
0x70, 0x38, 0x38, 0x9C, 0xDC, 0xFC,
0x7C, 0x38, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xF8, 0xFC, 0xFE,
0xFF, 0xE0, 0x00, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x80, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x1F, 0x07, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0x81, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x81,
0xC3, 0xC3, 0xC3, 0x00, 0x00, 0xFF,
0xFF, 0xFF, 0x81, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x81, 0xFF, 0xFF,
0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0x01, 0x00,
0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF,
0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0x9D, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x9D, 0xDF, 0xDF, 0xDF, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
@@ -209,26 +208,26 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x0F, 0x1F,
0x3F, 0x3F, 0x3F, 0x3F, 0x1F, 0x1F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x3F,
0x3F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7C, 0x78, 0x78, 0x38, 0x1C,
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x03, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x03, 0x01, 0x00, 0x00, 0x00, 0x00,
0x01, 0x03, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x03, 0x01,
0x00, 0x00, 0x00, 0x07, 0x07, 0x07,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x03, 0x07,
0x1F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7E, 0x7D, 0x3B, 0x17, 0x00, 0x00,
0x00, 0x07, 0x07, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00, 0x01, 0x03,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x03, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
0x0F, 0x1F, 0x3F, 0x3F, 0x7E, 0x7C,
0x78, 0x70, 0x70, 0x70, 0x70, 0x70,
0x70, 0x78, 0x38, 0x18, 0x1C, 0x0E,
0x07, 0x0F, 0x1F, 0x3F, 0x3C, 0x38,
0x38, 0x18, 0x0C, 0x06, 0x03, 0x01,
0x01, 0x01, 0x01, 0x0E, 0x1F, 0x1F,
0x1C, 0x1C, 0x1E, 0x0F, 0x0F, 0x03,
0x1D, 0x0E, 0x07, 0x03, 0x01, 0x00,
0x00, 0x0E, 0x1F, 0x1F, 0x1D, 0x1E,
0x0F, 0x07, 0x03, 0x03, 0x0F, 0x1F,
0x1F, 0x19, 0x19, 0x19, 0x19, 0x0C,
0x0C, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,

View File

@@ -4,7 +4,6 @@
#include "i2c.h"
#include <string.h>
#include "print.h"
#include "glcdfont.c"
#ifdef ADAFRUIT_BLE_ENABLE
#include "adafruit_ble.h"
#endif
@@ -14,6 +13,8 @@
#include "sendchar.h"
#include "timer.h"
static const unsigned char font[] PROGMEM;
// Set this to 1 to help diagnose early startup problems
// when testing power-on with ble. Turn it off otherwise,
// as the latency of printing most of the debug info messes

View File

@@ -46,6 +46,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F4, F1, F0, F7, F6, F5 }
#define UNUSED_PINS
#define F_SCL 300000UL
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW

View File

@@ -43,7 +43,7 @@ static uint8_t error_count_arrow = 0;
/* Set 0 if debouncing isn't needed */
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
# define DEBOUNCING_DELAY 5
#endif
#if (DEBOUNCING_DELAY > 0)
@@ -135,10 +135,7 @@ uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
i2c_status_t i2c_transaction(uint8_t address, uint32_t mask, uint8_t col_offset);
//uint8_t i2c_transaction_numpad(void);
//uint8_t i2c_transaction_arrow(void);
//this replases tmk code
void matrix_setup(void){
@@ -220,7 +217,7 @@ uint8_t matrix_scan(void)
matrix[i] &= 0x3F; //mask bits to keep
}
}
}else{ //no error
}else{ //no error
error_count_right = 0;
}
@@ -440,40 +437,28 @@ static void unselect_cols(void)
// Complete rows from other modules over i2c
i2c_status_t i2c_transaction(uint8_t address, uint32_t mask, uint8_t col_offset) {
i2c_status_t err = i2c_start((address << 1) | I2C_WRITE, 10);
if (err) return err;
i2c_write(0x01, 10);
if (err) return err;
i2c_write(0x01, 10); //request data in address 1
i2c_start((address << 1) | I2C_READ, 10);
if (err) return err;
i2c_start((address << 1) | I2C_READ, 5);
err = i2c_read_ack(10);
if (err == 0x55) { //synchronization byte
for (uint8_t i = 0; i < MATRIX_ROWS-1 ; i++) { //assemble slave matrix in main matrix
matrix[i] &= mask; //mask bits to keep
err = i2c_read_ack(10);
if (err >= 0) {
matrix[i] |= ((uint32_t)err << (MATRIX_COLS_SCANNED + col_offset)); //add new bits at the end
} else {
return err;
}
}
//last read request must be followed by a NACK
matrix[MATRIX_ROWS - 1] &= mask; //mask bits to keep
err = i2c_read_nack(10);
if (err >= 0) {
for (uint8_t i = 0; i < MATRIX_ROWS-1 ; i++) { //assemble slave matrix in main matrix
matrix[i] &= mask; //mask bits to keep
err = i2c_read_ack(10);
matrix[i] |= ((uint32_t)err << (MATRIX_COLS_SCANNED + col_offset)); //add new bits at the end
}
//last read request must be followed by a NACK
matrix[MATRIX_ROWS - 1] &= mask; //mask bits to keep
err = i2c_read_nack(10);
matrix[MATRIX_ROWS - 1] |= ((uint32_t)err << (MATRIX_COLS_SCANNED + col_offset)); //add new bits at the end
} else {
return err;
}
} else {
i2c_stop(10);
return 1;
}
i2c_stop(10);
if (err) return err;
return 0;
}

View File

@@ -7,173 +7,289 @@
// 标准配列
/* Standard arrangement / LAYOUT
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │3e │
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┼───┤
* │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3e, \
k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}
#define LAYOUT_hhkb( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K401, K403, K406, K411, K413 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ KC_NO, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, KC_NO, K411, KC_NO, K413, KC_NO } \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, k3e }, \
{ k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
/* LAYOUT_true_hhkb
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │3e │
* ├────┴┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴┬─────┴───┤
* │▓▓▓▓▓│41 │43 │46 (6u) │4a │4b │▓▓▓▓▓▓▓▓▓│
* └─────┴───┴─────┴───────────────────────┴─────┴───┴─────────┘
*/
#define LAYOUT_true_hhkb( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K401, K403, K406, K410, K411 \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3e, \
k41, k43, k46, k4a, k4b \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ KC_NO, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, KC_NO, KC_NO } \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, k3e }, \
{ KC_NO, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, KC_NO, KC_NO, KC_NO } \
}
/* LAYOUT_60_hhkb
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │3e │
* ├─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┤
* │▓▓▓▓▓│41 │43 │46 (7u) │4b │4d │▓▓▓▓▓│
* └─────┴───┴─────┴───────────────────────────┴─────┴───┴─────┘
*/
#define LAYOUT_60_hhkb( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K401, K403, K406, K411, K413 \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3e, \
k41, k43, k46, k4b, k4d \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ KC_NO, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, KC_NO, K411, KC_NO, K413, KC_NO } \
}
#define LAYOUT_2_shifts( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, k3e }, \
{ KC_NO, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, KC_NO, k4b, KC_NO, k4d, KC_NO } \
}
// 带方向配列
/* Directional arrangement | LAYOUT_directional
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├──────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤
* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3c │3d │3e │
* ├────┬──┴─┬─┴──┬┴───┴───┼───┴┬──┴───┴───┼───┼───┼───┼───┼───┤
* │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_directional( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
{ k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
/* LAYOUT_all
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├───┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3c │3d │3e │
* ├───┴┬──┴─┬─┴──┬┴───┴───┼───┴┬──┴───┴───┼───┼───┼───┼───┼───┤
* │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
{ k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
/* LAYOUT_60_ansi
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────────┤
* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │40 │41 │43 │46 │4a │4b │4d │4e │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
#define LAYOUT_60_ansi( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K401, K403, K406, K410, K411, K413, K414 \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, \
k40, k41, k43, k46, k4a, k4b, k4d, k4e \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, KC_NO }, \
{ K400, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, K413, K414 } \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, KC_NO }, \
{ k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, KC_NO, k4d, k4e } \
}
/* LAYOUT_60_iso
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐2d │
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │1e │ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │40 │41 │43 │46 │4a │4b │4d │4e │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
#define LAYOUT_60_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k1e, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, \
k40, k41, k43, k46, k4a, k4b, k4d, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, KC_NO }, \
{ k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, KC_NO, k4d, k4e } \
}
// iso split
#define LAYOUT_60_iso_split( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K114, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K401, K403, K406, K410, K411, K413, K414 \
K400, K401, K403, K404, K406, K408, K410, K411, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, KC_NO }, \
{ K400, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, K413, K414 } \
}
#define LAYOUT_directional_625_space( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
K400, K401, K403, K406, K410, K411, K412, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
{ K400, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, K414 } \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, KC_NO, K413, K414 } \
}
/* LAYOUT_60_iso_5x1u
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐2d │
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │1e │ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┬───┤
* │40 │41 │43 │46 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_60_iso_5x1u( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K213, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K114, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K401, K403, K406, K410, K411, K412, K413, K414 \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k1e, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, \
k40, k41, k43, k46, k4a, k4b, k4c, k4d, k4e \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, KC_NO }, \
{ K400, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, K414 } \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, KC_NO }, \
{ k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
#define LAYOUT_60_ansi_split_bs_rshift_5x1u( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K403, K406, K410, K411, K412, K413, K414 \
/* LAYOUT_60_b_ansi (maximized DZ60 Plate B layout for ANSI)
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3c │3d │3e │
* ├────┬───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬───┼───┼───┤
* │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_60_b_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3c, k3d, k3e, \
k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ K400, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, K414 } \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, KC_NO, k3c, k3d, k3e }, \
{ k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
/* LAYOUT_60_b_iso (maximized DZ60 Plate B layout for ISO)
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐2d │
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │1e │ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬──┴────┤
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3c │3d │3e │
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬───┼───┼───┤
* │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_60_b_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k1e, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3c, k3d, k3e, \
k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, KC_NO, k3c, k3d, k3e }, \
{ k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
#endif

View File

@@ -9,25 +9,17 @@
"key_count": 67,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"Del", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"CapsLock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"Fn", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":2.25}, {"x":6, "y":4, "w":1.25}, {"x":7.25, "y":4, "w":2.75}, {"x":10, "y":4}, {"label":"Alt", "x":11, "y":4}, {"label":"Win", "x":12, "y":4}, {"label":"Menu", "x":13, "y":4}, {"label":"Ctrl", "x":14, "y":4}]
},
"LAYOUT_hhkb": {
"key_count": 61,
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"Del", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Ctrl", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"Fn", "x":14, "y":3}, {"label":"Alt", "x":1.5, "y":4}, {"x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":6}, {"x":10, "y":4, "w":1.5}, {"label":"Alt", "x":11.5, "y":4}]
},
"LAYOUT_true_hhkb": {
"key_count": 61,
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"Del", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Ctrl", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"Fn", "x":14, "y":3}, {"label":"Alt", "x":1.5, "y":4}, {"x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":6}, {"x":10, "y":4, "w":1.5}, {"label":"Alt", "x":11.5, "y":4}]
},
"LAYOUT_2_shifts": {
"key_count": 68,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"Del", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"CapsLock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3}, {"x":1, "y":3}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"label":"Shift", "x":12, "y":3}, {"x":13, "y":3}, {"label":"Fn", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":2.25}, {"x":6, "y":4, "w":1.25}, {"x":7.25, "y":4, "w":2.75}, {"x":10, "y":4}, {"label":"Alt", "x":11, "y":4}, {"label":"Win", "x":12, "y":4}, {"label":"Menu", "x":13, "y":4}, {"label":"Ctrl", "x":14, "y":4}]
},
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"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"CapsLock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"|", "x":12.75, "y":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"~", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"/", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Fn", "x":10, "y":4}, {"label":"←", "x":11, "y":4}, {"label":"↓", "x":12, "y":4}, {"label":"↑", "x":13, "y":4}, {"label":"→", "x":14, "y":4}]
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"CapsLock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"|", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"~", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"/", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Fn", "x":10, "y":4}, {"label":"←", "x":11, "y":4}, {"label":"↓", "x":12, "y":4}, {"label":"↑", "x":13, "y":4}, {"label":"→", "x":14, "y":4}]
},
"LAYOUT_60_ansi_split_bs_rshift_5x1u": {
"key_count": 64,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"6", "x":6, "y":0}, {"label":"7", "x":7, "y":0}, {"label":"8", "x":8, "y":0}, {"label":"9", "x":9, "y":0}, {"label":"0", "x":10, "y":0}, {"label":"-", "x":11, "y":0}, {"label":"=", "x":12, "y":0}, {"label":"\\", "x":13, "y":0}, {"label":"`", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"[", "x":11.5, "y":1}, {"label":"]", "x":12.5, "y":1}, {"label":"Backspace", "x":13.5, "y":1, "w":1.5}, {"label":"Control", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":";", "x":10.75, "y":2}, {"label":"'", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":",", "x":9.25, "y":3}, {"label":".", "x":10.25, "y":3}, {"label":"/", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"Fn", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4}, {"label":"", "x":11, "y":4}, {"label":"", "x":12, "y":4}, {"label":"", "x":13, "y":4}, {"label":"", "x":14, "y":4}]
"LAYOUT_60_b_ansi": {
"key_count": 66,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"6", "x":6, "y":0}, {"label":"7", "x":7, "y":0}, {"label":"8", "x":8, "y":0}, {"label":"9", "x":9, "y":0}, {"label":"0", "x":10, "y":0}, {"label":"-", "x":11, "y":0}, {"label":"=", "x":12, "y":0}, {"x":13, "y":0}, {"label":"Back Space", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"[", "x":11.5, "y":1}, {"label":"]", "x":12.5, "y":1}, {"label":"\\", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":";", "x":10.75, "y":2}, {"label":"'", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":",", "x":9.25, "y":3}, {"label":".", "x":10.25, "y":3}, {"label":"Shift", "x":11.25, "y":3, "w":1.75}, {"label":"Up", "x":13, "y":3}, {"label":"Del", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"GUI", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"label":"Space", "x":3.75, "y":4, "w":2.25}, {"label":"Space", "x":6, "y":4, "w":1.25}, {"label":"Space", "x":7.25, "y":4, "w":2.75}, {"label":"Alt", "x":10, "y":4}, {"label":"Fn", "x":11, "y":4}, {"label":"Left", "x":12, "y":4}, {"label":"Down", "x":13, "y":4}, {"label":"Right", "x":14, "y":4}]
},
"LAYOUT_60_b_iso": {
"key_count": 67,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"6", "x":6, "y":0}, {"label":"7", "x":7, "y":0}, {"label":"8", "x":8, "y":0}, {"label":"9", "x":9, "y":0}, {"label":"0", "x":10, "y":0}, {"label":"-", "x":11, "y":0}, {"label":"=", "x":12, "y":0}, {"x":13, "y":0}, {"label":"Back Space", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"[", "x":11.5, "y":1}, {"label":"]", "x":12.5, "y":1}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":";", "x":10.75, "y":2}, {"label":"'", "x":11.75, "y":2}, {"label":"#", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"\\", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":",", "x":9.25, "y":3}, {"label":".", "x":10.25, "y":3}, {"label":"Shift", "x":11.25, "y":3, "w":1.75}, {"label":"Up", "x":13, "y":3}, {"label":"Del", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"GUI", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"label":"Space", "x":3.75, "y":4, "w":2.25}, {"label":"Space", "x":6, "y":4, "w":1.25}, {"label":"Space", "x":7.25, "y":4, "w":2.75}, {"label":"AltGr", "x":10, "y":4}, {"label":"Fn", "x":11, "y":4}, {"label":"Left", "x":12, "y":4}, {"label":"Down", "x":13, "y":4}, {"label":"Right", "x":14, "y":4}]
}
}
}

View File

@@ -29,11 +29,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_DEFAULT] = LAYOUT_hhkb(
[_DEFAULT] = LAYOUT_60_hhkb(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
KC_LGUI, KC_LALT, KC_SPC, MO(_ALTFN), MO(_LIGHTS)),
@@ -55,12 +55,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `---------------------------------------------------------------------------------------------------------------------'
*/
[_ALTFN] = LAYOUT_hhkb(
[_ALTFN] = LAYOUT_60_hhkb(
MO(_MOUSEFN), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_PSCR,
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, KC_VOLD, KC_VOLU, KC_DEL,
______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_END, KC_LEFT, KC_DOWN, KC_RIGHT, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MNXT, KC_MPLY, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MNXT, KC_MPLY, ______, ______,
______, ______, ______, ______, ______),
@@ -85,12 +85,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_MOUSEFN] = LAYOUT_hhkb(
[_MOUSEFN] = LAYOUT_60_hhkb(
______, KC_ACL0, KC_ACL1, KC_ACL2, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MS_UP, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______),
@@ -116,11 +116,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_FN] = LAYOUT_hhkb(
[_FN] = LAYOUT_60_hhkb(
______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, ______,
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, KC_DEL,
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______,
______, ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______,
______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______,
______, ______, ______, ______, ______),
@@ -146,11 +146,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LIGHTS] = LAYOUT_hhkb(
[_LIGHTS] = LAYOUT_60_hhkb(
RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, ______, ______, ______, ______, ______, ______,
RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, RGB_HUD, RGB_SAD, RGB_VAD, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______),
};

View File

@@ -0,0 +1,18 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_DEL, KC_END, KC_PGDN, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

View File

@@ -0,0 +1,9 @@
![60_ansi DZ60 base layer](https://i.imgur.com/MqBLh3D.png)
![60_ansi DZ60 fn layer](https://i.imgur.com/ml1djHi.png)
# 60_ansi DZ60 Layout
This is a basic keymap for the 60_ansi layout of the DZ60.
The default layer is normal ANSI and the Fn layer is used for RGB
and backlighting functions.

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@@ -0,0 +1 @@
#define GRAVE_ESC_GUI_OVERRIDE # Always send Escape if GUI is pressed

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@@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -20,11 +18,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_2_shifts(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, ______, KC_BSPC,
LAYOUT_directional(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, ______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, ______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
),
@@ -50,37 +48,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______
),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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