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36 Commits

Author SHA1 Message Date
Drashna Jaelre
cc146e32dc Improve RGB Light code (#4326)
* Improve RGB Light code

* Add is_rgblight_initialized as an externed value in rgblight.h

* Use remander of hue
2019-02-15 06:37:44 -08:00
Shihpin Tseng
68fad7b777 Enable custom chibios sub-platform 2019-02-14 21:06:26 -08:00
fauxpark
7c2bee8b88 Swap KBD75 caps lock LED pin levels (#5132) 2019-02-14 21:01:40 -08:00
Ben
1e1b55fbdf Improve Encoder documentation (#5130) 2019-02-14 21:00:57 -08:00
Konstantin Đorđević
d7754a19b9 Remove problematic unicode_map stub definition in process_unicodemap.c (#5110)
* Remove problematic unicode_map stub definition in process_unicodemap.c

* Add unicode_map declaration to process_unicodemap.h

* Disable UNICODEMAP on converter boards that don't use it
2019-02-14 20:55:31 -08:00
fauxpark
3a3de84e40 Tweak issue templates (capitalisation mostly) (#5133)
* Tweak issue templates (capitalisation mostly)

* Consistent headings
2019-02-14 20:44:27 -08:00
Drashna Jaelre
c22f3ba3a2 Debounce refactor / API (#3720)
* Added xeal60 via clone of lets split

* Delete removed other keymaps

* Basic keymap (no FN). Compiles.

* Removed NP_STAR and NP_SLSH.

* Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.

* Changed order of rules in TMK. Documented feature.

* Fixed missing whitespace in debounce documentation

Table wasn't working due to missing newline.

* Added bold in a few areas.

* DO NOT USE - Removed debounce from TMK.

* Remove accidental xeal60 commit

* DO NOT USE - debounce successfully compiled.

* DO NOT USE Revert back to original API to support split_keyboards.

* Working eager_pk

* Whitespace cleanup.

* Restored debounce.h since there wasnt any real change.

* Moved debouncing_time variable  to inside #if debounce

* Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.

* Removed #include "matrix.h" from debounce.h

* Bug fix - was using MATRIX_ROWS instead of num_rows

* Fixed compilation error with debounce_sym_g

* Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE

* Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.

* Fix compile error in debounce_eager_pk

* Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
2019-02-14 20:36:20 -08:00
alex-ong
7d8c629939 Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk 2019-01-27 07:23:15 +11:00
alex-ong
562c0d702a Fix compile error in debounce_eager_pk 2019-01-27 00:10:14 +11:00
alex-ong
503e02db79 Merge branch 'debounce_refactor' of https://github.com/alex-ong/qmk_firmware into debounce_refactor 2019-01-26 23:21:27 +11:00
alex-ong
10cc423515 Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2. 2019-01-26 23:18:24 +11:00
Alex Ong
d30d5eeb27 Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE 2019-01-26 23:01:07 +11:00
Alex Ong
039dde3a51 Fixed compilation error with debounce_sym_g 2019-01-26 22:57:39 +11:00
Alex Ong
7cb8d3c7a7 Bug fix - was using MATRIX_ROWS instead of num_rows 2019-01-26 22:45:25 +11:00
Alex Ong
b5b119544a Removed #include "matrix.h" from debounce.h 2019-01-26 22:44:33 +11:00
alex-ong
cce8dfab39 Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used. 2019-01-26 20:37:47 +11:00
alex-ong
14ed96aa06 Moved debouncing_time variable to inside #if debounce 2019-01-26 18:26:49 +11:00
alex-ong
5b7fc758d7 Restored debounce.h since there wasnt any real change. 2019-01-26 17:46:27 +11:00
alex-ong
574fc6444b Whitespace cleanup. 2019-01-26 17:38:52 +11:00
alex-ong
4d8733591f Working eager_pk 2019-01-26 17:29:02 +11:00
alex-ong
123608fb31 DO NOT USE Revert back to original API to support split_keyboards. 2019-01-26 17:10:27 +11:00
alex-ong
d0b691df0e DO NOT USE - debounce successfully compiled. 2019-01-26 17:03:46 +11:00
alex-ong
3949ab322d Remove accidental xeal60 commit 2019-01-26 16:59:02 +11:00
alex-ong
39ca330f10 DO NOT USE - Removed debounce from TMK. 2019-01-26 16:56:01 +11:00
Alex Ong
c9ba618654 DO NOT USE Merge branch 'master' into debounce_refactor
Merged, however now there are two debounce.h and debounce.c to mess around with and coalesce.
# Conflicts:
#	quantum/matrix.c
2019-01-26 12:13:19 +11:00
Alex Ong
d977daa8dc Merge branch 'master' of https://github.com/qmk/qmk_firmware 2019-01-26 11:36:28 +11:00
Alex Ong
2bb2977c13 Merge branch 'master' into debounce_refactor
# Conflicts:
#	tmk_core/common/keyboard.c
2019-01-04 19:43:45 +11:00
Alex Ong
47c91fc7f7 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2019-01-04 19:39:14 +11:00
Alex Ong
a55c838961 Added bold in a few areas. 2018-08-29 10:49:53 +10:00
Alex Ong
e8e6268765 Fixed missing whitespace in debounce documentation
Table wasn't working due to missing newline.
2018-08-29 10:48:11 +10:00
Alex Ong
4db27a2c76 Changed order of rules in TMK. Documented feature. 2018-08-29 10:45:53 +10:00
Alex Ong
3cf7f7322c Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes. 2018-08-29 10:19:36 +10:00
Alex Ong
ac9b88e8cc Removed NP_STAR and NP_SLSH. 2018-08-12 21:39:55 +10:00
Alex Ong
714e0da960 Basic keymap (no FN). Compiles. 2018-08-12 21:27:51 +10:00
Alex Ong
c796944354 Delete removed other keymaps 2018-08-12 18:25:50 +10:00
alex-ong
2758158a4b Added xeal60 via clone of lets split 2018-08-12 17:23:58 +10:00
26 changed files with 377 additions and 160 deletions

View File

@@ -2,30 +2,31 @@
name: Bug report
about: Create a report to help us improve the QMK Firmware
---
<!-- Provide a general summary of the bug in the Title above -->
<!-- Provide a general summary of the bug in the title above. -->
<!-- This template is entirely option and can be removed, but is here to help both you and us. -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
**Describe the bug**
## Describe the Bug
<!-- A clear and concise description of what the bug is. -->
**System Information**
## System Information
- Keyboard:
- Revision (if applicable):
- Operating System:
- avr-gcc version:
<!-- Run `avr-gcc --version` to find out -->
- arm gcc version:
<!-- Run `arm-none-eabi-gcc --version` to find out -->
- Operating system:
- AVR GCC version:
<!-- Run `avr-gcc --version` to find this out. -->
- ARM GCC version:
<!-- Run `arm-none-eabi-gcc --version` to find this out. -->
- QMK Firmware version:
<!-- You can run `git describe --abbrev=0 --tags` to find this out -->
<!-- Run `git describe --abbrev=0 --tags` to find this out. -->
- Any keyboard related software installed?
- [ ] Auto Hot Key
- [ ] AutoHotKey
- [ ] Karabiner
- [ ] Other
- [ ] Other:
**Additional context**
## Additional Context
<!-- Add any other context about the problem here. -->
<!-- Add any other relevant information about the problem here. -->

View File

@@ -2,18 +2,18 @@
name: Feature request
about: Suggest a new feature or changes to existing features
---
<!--- Provide a general summary of the changes you want in the Title above -->
<!--- Provide a general summary of the changes you want in the title above. -->
<!-- This template is entirely option and can be removed, but is here to help both you and us. -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
## Feature Request Type
- [ ] Core Functionality
- [ ] Add-on hardware support (e.g. audio, RGB, OLED screen, etc.)
- [ ] Alteration (enhancement/optimization) of existing Feature(s)
- [ ] Core functionality
- [ ] Add-on hardware support (eg. audio, RGB, OLED screen, etc.)
- [ ] Alteration (enhancement/optimization) of existing feature(s)
- [ ] New behavior
## Description
## Description
<!-- A few sentences describing what it is that you'd like to see. Additional information (such as links to spec sheets, licensing info, other related issues or PR's, etc) would be helpful. -->
<!-- A few sentences describing what it is that you'd like to see in QMK. Additional information (such as links to spec sheets, licensing info, other related issues or PRs, etc) would be helpful. -->

View File

@@ -2,8 +2,8 @@
name: Other issues
about: Anything else that doesn't fall into the above categories.
---
<!--- Provide a general summary of the changes you want in the Title above -->
<!--- Provide a general summary of the changes you want in the title above. -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, check the bug report option, as that may be more appropriate. -->
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, choose the bug report template instead, as that may be more appropriate. -->

View File

@@ -1,32 +1,34 @@
<!--- Provide a general summary of your changes in the Title above -->
<!--- Provide a general summary of your changes in the title above. -->
<!--- This template is entirely option and can be removed, but is here to help both you and us. -->
<!--- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
## Description
<!--- Describe your changes in detail -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: -->
<!--- Describe your changes in detail here. -->
## Types of Changes
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply. -->
- [ ] Core
- [ ] Bugfix
- [ ] New Feature
- [ ] Enhancement/Optimization
- [ ] New feature
- [ ] Enhancement/optimization
- [ ] Keyboard (addition or update)
- [ ] Keymap/Layout/Userspace (addition or update)
- [ ] Keymap/layout/userspace (addition or update)
- [ ] Documentation
## Issues Fixed or Closed by this PR
## Issues Fixed or Closed by This PR
*
## Checklist:
## Checklist
<!--- Go over all the following points, and put an `x` in all the boxes that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have read the **CONTRIBUTING** document. (https://docs.qmk.fm/#/contributing)
- [ ] I have read the [**CONTRIBUTING** document](https://docs.qmk.fm/#/contributing).
- [ ] I have added tests to cover my changes.
- [ ] I have tested the changes and verified that they work and don't break anything (as well as I can manage).

View File

@@ -282,10 +282,20 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
endif
endif
# Include the standard debounce code if needed
ifneq ($(strip $(CUSTOM_DEBOUNCE)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/debounce.c
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
# Debounce Modules. If implemented in matrix.c, don't use these.
DEBOUNCE_TYPE?= sym_g
VALID_DEBOUNCE_TYPES := sym_g eager_pk custom
ifeq ($(filter $(DEBOUNCE_TYPE),$(VALID_DEBOUNCE_TYPES)),)
$(error DEBOUNCE_TYPE="$(DEBOUNCE_TYPE)" is not a valid debounce algorithm)
endif
ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
OPT_DEFS += -DSPLIT_KEYBOARD

View File

@@ -0,0 +1,46 @@
# Debounce algorithm
QMK supports multiple debounce algorithms through its debounce API.
The underlying debounce algorithm is determined by which matrix.c file you are using.
The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
```
DEBOUNCE_TYPE?= sym_g
VALID_DEBOUNCE_TYPES := sym_g eager_pk custom
ifeq ($(filter $(DEBOUNCE_TYPE),$(VALID_DEBOUNCE_TYPES)),)
$(error DEBOUNCE_TYPE="$(DEBOUNCE_TYPE)" is not a valid debounce algorithm)
endif
ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
endif
```
# Debounce selection
| DEBOUNCE_ALGO | Description | What to do |
| ------------- | --------------------------------------------------- | ----------------------------- |
| Not defined | You are using the included matrix.c and debounce.c | Nothing. Debounce_sym_g will be compiled, and used if necessary |
| custom | Use your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
| sym_g / eager_pk | You are using the included matrix.c and debounce.c | Use an alternative debounce algorithm |
**Regarding split keyboards**:
The debounce code is compatible with split keyboards.
# Use your own debouncing code
* Set ```DEBOUNCE_TYPE = custom ```.
* Add ```SRC += debounce.c```
* Add your own ```debounce.c```. Look at included ```debounce_sym_g.c```s for sample implementations.
* Debouncing occurs after every raw matrix scan.
* Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly.
# Changing between included debouncing methods
You can either use your own code, by including your own debounce.c, or switch to another included one.
Included debounce methods are:
* debounce_eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` millseconds of no further input for that key
* debounce_sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.

View File

@@ -38,7 +38,7 @@ or `keymap.c`:
} else {
tap_code(KC_PGUP);
}
} else if (index == 2) {
} else if (index == 1) { /* Second encoder
if (clockwise) {
tap_code(KC_UP);
} else {

View File

@@ -12,9 +12,8 @@ BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
PS2_USE_USART = yes
API_SYSEX_ENABLE = no

View File

@@ -58,7 +58,6 @@ BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
PS2_USE_USART = yes

View File

@@ -22,7 +22,6 @@ BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = no
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE

View File

@@ -22,7 +22,6 @@ BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE

View File

@@ -68,7 +68,7 @@ SUBPROJECT_rev1 = yes
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = no
CUSTOM_DEBOUNCE = yes
DEBOUNCE_TYPE = custom
LAYOUTS = split60

View File

@@ -1,14 +1,14 @@
#include "rev1.h"
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinHigh(B2);
} else {
writePinLow(B2);
} else {
writePinHigh(B2);
}
led_set_user(usb_led);
led_set_user(usb_led);
}
void matrix_init_kb(void) {

View File

@@ -1,14 +1,14 @@
#include "rev2.h"
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinHigh(B2);
} else {
writePinLow(B2);
} else {
writePinHigh(B2);
}
led_set_user(usb_led);
led_set_user(usb_led);
}
void matrix_init_kb(void) {

View File

@@ -1,52 +0,0 @@
#include "matrix.h"
#include "timer.h"
#include "quantum.h"
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
void debounce_init(uint8_t num_rows) {
}
#if DEBOUNCING_DELAY > 0
static bool debouncing = false;
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
static uint16_t debouncing_time;
if (changed) {
debouncing = true;
debouncing_time = timer_read();
}
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
for (uint8_t i = 0; i < num_rows; i++) {
cooked[i] = raw[i];
}
debouncing = false;
}
}
bool debounce_active(void) {
return debouncing;
}
#else
// no debounce
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
if (changed)
{
for (uint8_t i = 0; i < num_rows; i++) {
cooked[i] = raw[i];
}
}
}
bool debounce_active(void) {
return false;
}
#endif

View File

@@ -8,4 +8,4 @@ void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
bool debounce_active(void);
void debounce_init(uint8_t num_rows);
void debounce_init(uint8_t num_rows);

View File

@@ -0,0 +1,121 @@
/*
Copyright 2017 Alex Ong<the.onga@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
Basic per-key algorithm. Uses an 8-bit counter per key.
After pressing a key, it immediately changes state, and sets a counter.
No further inputs are accepted until DEBOUNCE milliseconds have occurred.
*/
#include "matrix.h"
#include "timer.h"
#include "quantum.h"
#include <stdlib.h>
#ifndef DEBOUNCE
#define DEBOUNCE 5
#endif
#if (MATRIX_COLS <= 8)
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define ROW_SHIFTER ((uint32_t)1)
#endif
#define debounce_counter_t uint8_t
static debounce_counter_t *debounce_counters;
#define DEBOUNCE_ELAPSED 251
#define MAX_DEBOUNCE (DEBOUNCE_ELAPSED - 1)
void update_debounce_counters(uint8_t num_rows, uint8_t current_time);
void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time);
//we use num_rows rather than MATRIX_ROWS to support split keyboards
void debounce_init(uint8_t num_rows)
{
debounce_counters = (debounce_counter_t*)malloc(num_rows*MATRIX_COLS * sizeof(debounce_counter_t));
int i = 0;
for (uint8_t r = 0; r < num_rows; r++)
{
for (uint8_t c = 0; c < MATRIX_COLS; c++)
{
debounce_counters[i++] = DEBOUNCE_ELAPSED;
}
}
}
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
{
uint8_t current_time = timer_read() % MAX_DEBOUNCE;
update_debounce_counters(num_rows, current_time);
transfer_matrix_values(raw, cooked, num_rows, current_time);
}
//If the current time is > debounce counter, set the counter to enable input.
void update_debounce_counters(uint8_t num_rows, uint8_t current_time)
{
debounce_counter_t *debounce_pointer = debounce_counters;
for (uint8_t row = 0; row < num_rows; row++)
{
for (uint8_t col = 0; col < MATRIX_COLS; col++)
{
if (*debounce_pointer != DEBOUNCE_ELAPSED)
{
if (TIMER_DIFF(current_time, *debounce_pointer, MAX_DEBOUNCE) >= DEBOUNCE) {
*debounce_pointer = DEBOUNCE_ELAPSED;
}
}
debounce_pointer++;
}
}
}
// upload from raw_matrix to final matrix;
void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time)
{
debounce_counter_t *debounce_pointer = debounce_counters;
for (uint8_t row = 0; row < num_rows; row++)
{
matrix_row_t existing_row = cooked[row];
matrix_row_t raw_row = raw[row];
for (uint8_t col = 0; col < MATRIX_COLS; col++)
{
matrix_row_t col_mask = (ROW_SHIFTER << col);
bool final_value = raw_row & col_mask;
bool existing_value = existing_row & col_mask;
if (*debounce_pointer == DEBOUNCE_ELAPSED &&
(existing_value != final_value))
{
*debounce_pointer = current_time;
existing_row ^= col_mask; //flip the bit.
}
debounce_pointer++;
}
cooked[row] = existing_row;
}
}
bool debounce_active(void)
{
return true;
}

View File

@@ -0,0 +1,57 @@
/*
Copyright 2017 Alex Ong<the.onga@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
When no state changes have occured for DEBOUNCE milliseconds, we push the state.
*/
#include "matrix.h"
#include "timer.h"
#include "quantum.h"
#ifndef DEBOUNCE
#define DEBOUNCE 5
#endif
void debounce_init(uint8_t num_rows) {}
static bool debouncing = false;
#if DEBOUNCE > 0
static uint16_t debouncing_time;
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
{
if (changed) {
debouncing = true;
debouncing_time = timer_read();
}
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
for (int i = 0; i < num_rows; i++) {
cooked[i] = raw[i];
}
debouncing = false;
}
}
#else //no debouncing.
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
{
for (int i = 0; i < num_rows; i++) {
cooked[i] = raw[i];
}
}
#endif
bool debounce_active(void) {
return debouncing;
}

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@@ -0,0 +1,28 @@
Debounce algorithms belong in this folder.
Here are a few ideas
1) Global vs Per-Key vs Per-Row
* Global - one timer for all keys. Any key change state affects global timer
* Per key - one timer per key
* Per row - one timer per row
2) Eager vs symmetric vs assymetric
* Eager - any key change is reported immediately. All further inputs for DEBOUNCE ms are ignored.
* Symmetric - wait for no changes for DEBOUNCE ms before reporting change
* Assymetric - wait for different times depending on key-down/key-up. E.g. Eager key-down, DEBOUNCE ms key up.
3) Timestamp vs cycles
* old old old code waits n cycles, decreasing count by one each matrix_scan
* newer code stores the millisecond the change occurred, and does subraction to figure out time elapsed.
* Timestamps are superior, i don't think cycles will ever be used again once upgraded.
The default algorithm is symmetric and global.
Here are a few that could be implemented:
debounce_sym_g.c
debounce_sym_pk.c
debounce_sym_pr.c
debounce_sym_pr_cycles.c //currently used in ergo-dox
debounce_eager_g.c
debounce_eager_pk.c
debounce_eager_pr.c //could be used in ergo-dox!

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@@ -51,10 +51,8 @@ static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
#endif
/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS];
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void);
@@ -108,30 +106,6 @@ uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
// void matrix_power_up(void) {
// #if (DIODE_DIRECTION == COL2ROW)
// for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
// /* DDRxn */
// _SFR_IO8((row_pins[r] >> 4) + 1) |= _BV(row_pins[r] & 0xF);
// toggle_row(r);
// }
// for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
// /* PORTxn */
// _SFR_IO8((col_pins[c] >> 4) + 2) |= _BV(col_pins[c] & 0xF);
// }
// #elif (DIODE_DIRECTION == ROW2COL)
// for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
// /* DDRxn */
// _SFR_IO8((col_pins[c] >> 4) + 1) |= _BV(col_pins[c] & 0xF);
// toggle_col(c);
// }
// for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
// /* PORTxn */
// _SFR_IO8((row_pins[r] >> 4) + 2) |= _BV(row_pins[r] & 0xF);
// }
// #endif
// }
void matrix_init(void) {
// initialize row and col
@@ -175,6 +149,7 @@ uint8_t matrix_scan(void)
return 1;
}
//Deprecated.
bool matrix_is_modified(void)
{
if (debounce_active()) return false;

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@@ -17,9 +17,6 @@
#include "process_unicodemap.h"
#include "process_unicode_common.h"
__attribute__((weak))
const uint32_t PROGMEM unicode_map[] = {};
void register_hex32(uint32_t hex) {
bool onzerostart = true;
for(int i = 7; i >= 0; i--) {

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@@ -19,5 +19,7 @@
#include "quantum.h"
#include "process_unicode_common.h"
extern const uint32_t PROGMEM unicode_map[];
void unicodemap_input_error(void);
bool process_unicodemap(uint16_t keycode, keyrecord_t *record);

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@@ -58,6 +58,7 @@ const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
#endif
rgblight_config_t rgblight_config;
bool is_rgblight_initialized = false;
LED_TYPE led[RGBLED_NUM];
bool rgblight_timer_enabled = false;
@@ -123,6 +124,35 @@ void setrgb(uint8_t r, uint8_t g, uint8_t b, LED_TYPE *led1) {
(*led1).b = b;
}
void rgblight_check_config(void) {
/* Add some out of bound checks for RGB light config */
if (rgblight_config.mode < RGBLIGHT_MODE_STATIC_LIGHT) {
rgblight_config.mode = RGBLIGHT_MODE_STATIC_LIGHT;
}
else if (rgblight_config.mode > RGBLIGHT_MODES) {
rgblight_config.mode = RGBLIGHT_MODES;
}
if (rgblight_config.hue < 0) {
rgblight_config.hue = 0;
} else if (rgblight_config.hue > 360) {
rgblight_config.hue %= 360;
}
if (rgblight_config.sat < 0) {
rgblight_config.sat = 0;
} else if (rgblight_config.sat > 255) {
rgblight_config.sat = 255;
}
if (rgblight_config.val < 0) {
rgblight_config.val = 0;
} else if (rgblight_config.val > RGBLIGHT_LIMIT_VAL) {
rgblight_config.val = RGBLIGHT_LIMIT_VAL;
}
}
uint32_t eeconfig_read_rgblight(void) {
#if defined(__AVR__) || defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
@@ -131,13 +161,14 @@ uint32_t eeconfig_read_rgblight(void) {
return 0;
#endif
}
void eeconfig_update_rgblight(uint32_t val) {
#if defined(__AVR__) || defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
if (eeconfig_read_rgblight() != val) {
rgblight_check_config();
eeprom_update_dword(EECONFIG_RGBLIGHT, val);
}
#endif
}
void eeconfig_update_rgblight_default(void) {
//dprintf("eeconfig_update_rgblight_default\n");
rgblight_config.enable = 1;
@@ -148,6 +179,7 @@ void eeconfig_update_rgblight_default(void) {
rgblight_config.speed = 0;
eeconfig_update_rgblight(rgblight_config.raw);
}
void eeconfig_debug_rgblight(void) {
dprintf("rgblight_config eprom\n");
dprintf("rgblight_config.enable = %d\n", rgblight_config.enable);
@@ -159,6 +191,11 @@ void eeconfig_debug_rgblight(void) {
}
void rgblight_init(void) {
/* if already initialized, don't do it again.
If you must do it again, extern this and set to false, first.
This is a dirty, dirty hack until proper hooks can be added for keyboard startup. */
if (is_rgblight_initialized) { return; }
debug_enable = 1; // Debug ON!
dprintf("rgblight_init called.\n");
dprintf("rgblight_init start!\n");
@@ -173,6 +210,8 @@ void rgblight_init(void) {
eeconfig_update_rgblight_default();
rgblight_config.raw = eeconfig_read_rgblight();
}
rgblight_check_config();
eeconfig_debug_rgblight(); // display current eeprom values
#ifdef RGBLIGHT_USE_TIMER
@@ -182,6 +221,9 @@ void rgblight_init(void) {
if (rgblight_config.enable) {
rgblight_mode_noeeprom(rgblight_config.mode);
}
is_rgblight_initialized = true;
}
void rgblight_update_dword(uint32_t dword) {

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@@ -146,6 +146,7 @@ extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_SNAKE_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_KNIGHT_INTERVALS[3] PROGMEM;
extern const uint16_t RGBLED_RGBTEST_INTERVALS[1] PROGMEM;
extern bool is_rgblight_initialized;
typedef union {
uint32_t raw;

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@@ -39,9 +39,13 @@ include $(STARTUP_MK)
# HAL-OSAL files (optional).
include $(CHIBIOS)/os/hal/hal.mk
PLATFORM_MK = $(CHIBIOS)/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)/platform.mk
ifeq ("$(PLATFORM_NAME)","")
PLATFORM_NAME = platform
endif
PLATFORM_MK = $(CHIBIOS)/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)/$(PLATFORM_NAME).mk
ifeq ("$(wildcard $(PLATFORM_MK))","")
PLATFORM_MK = $(CHIBIOS_CONTRIB)/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)/platform.mk
PLATFORM_MK = $(CHIBIOS_CONTRIB)/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)/$(PLATFORM_NAME).mk
endif
include $(PLATFORM_MK)

View File

@@ -252,9 +252,6 @@ void keyboard_init(void) {
void keyboard_task(void)
{
static matrix_row_t matrix_prev[MATRIX_ROWS];
#ifdef MATRIX_HAS_GHOST
// static matrix_row_t matrix_ghost[MATRIX_ROWS];
#endif
static uint8_t led_status = 0;
matrix_row_t matrix_row = 0;
matrix_row_t matrix_change = 0;
@@ -263,24 +260,14 @@ void keyboard_task(void)
#endif
matrix_scan();
if (is_keyboard_master()) {
for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
matrix_row = matrix_get_row(r);
matrix_change = matrix_row ^ matrix_prev[r];
if (matrix_change) {
#ifdef MATRIX_HAS_GHOST
if (has_ghost_in_row(r, matrix_row)) {
/* Keep track of whether ghosted status has changed for
* debugging. But don't update matrix_prev until un-ghosted, or
* the last key would be lost.
*/
//if (debug_matrix && matrix_ghost[r] != matrix_row) {
// matrix_print();
//}
//matrix_ghost[r] = matrix_row;
continue;
}
//matrix_ghost[r] = matrix_row;
if (has_ghost_in_row(r, matrix_row)) { continue; }
#endif
if (debug_matrix) matrix_print();
for (uint8_t c = 0; c < MATRIX_COLS; c++) {