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13 Commits

Author SHA1 Message Date
patrickmt
3542f594d9 Fix wake from suspend LED functionality
When waking from suspend, only enable the LED drivers if they were not previously set to disabled by the user. This functionality was removed by the recent updates to adapt Massdrop keyboards to QMK RGB Matrix. Affects Massdrop CTRL and ALT keyboards compiled using Massdrop Configurator mode.
2019-04-18 11:55:45 -07:00
Erez Zukerman
0511b522e0 Merge pull request #5642 from fdidron/f/change-ergodoxez-debounce
Change Ergodox EZ default debounce
2019-04-17 21:53:07 -04:00
Florian Didron
34239edcb0 Set default debounce to 5 2019-04-18 10:49:13 +09:00
roguepullrequest
8bdbac14a3 [Keymap] Roguepullrequest Planck layout update (#5640)
* First publish of roguepullreqest programmer dvorak planck layout

* Removed junk line

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Removed layer songs

Removed layer songs for cleanliness. Will use them later.

* Update keyboards/planck/keymaps/roguepullrequest/readme.md

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Made basic LSHIFT framework but is not working. Listed other tapdances.

* Got LSHIFT to work

* Added working RSHIFT

* Added working TD_S

* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.

* Cleaned up layout.

* Reenabled audio space is not needed right now.
2019-04-17 18:39:50 -07:00
kingwangwong
01f4b67ef0 [keymap] adding kingwangwong's keymaps (#5626)
* Add files via upload

* kingwangwong

* kingwangwong

* revisions and adding atom40

* revisions for 5626

* revisions for 5626

* revisions for 5626.

* revisions for 5626, re added safe range

* revisions for 5626, added qmkkeyboard

* revisions for 5626, quefrency
2019-04-17 13:26:20 -07:00
Øyvind Wilhelmsen
f05927a2f0 [Keymap] Update to oeywil's keymap (#5614)
* Switched to grid, added leader key and space cadet shift

* renamed layer, removed sound

* fixed comment

* added comment

* Added tap dance

* Added comments

* removed useless sound

* removed useless comments

* removed useless cases

* changed to register_code16 function

* renamed variables

* fixed typo

* fixed indentation
2019-04-17 11:07:19 -07:00
Teodor Tomic
4cd3afc7e9 [keymap] TADA68 KBP-V60-like keymap (#5637)
* [keymap] Added TADA68 KBParadise V60 like keymap

* Remove extra define
2019-04-17 06:37:40 -07:00
Ryan Caltabiano
86855f4417 Xulkal Keymaps 2019-04-16 18:30:54 -07:00
marcoSchr
416eb1dee7 [Keyboard] Fix macro keycode for alpha keyboard (#5633) 2019-04-16 15:57:24 -07:00
ishtob
0a6beab224 [Keyboard] Hadron keymap and config updates (#5632)
* update hadron keymaps, code cleanup

* keymap update

* refactor custom matrix to use quantum matrix defines

* fix wrong pin for matrix
2019-04-16 14:49:24 -07:00
marcoSchr
93b7fccad6 [Keymap] Use Right Alt/Ctrl on right side of OK60 (#5630)
* Use Right Alt/Ctrl on right side of OK60

* Update keyboards/ok60/keymaps/default/keymap.c

Co-Authored-By: marcoSchr <49691247+marcoSchr@users.noreply.github.com>
2019-04-16 10:39:57 -07:00
Rob Rogers
565a7812ab [Keyboard] Crkbd RGB Matrix config with WS2812 (#5627) 2019-04-16 10:29:48 -07:00
Iason Dimitrakopoulos
838d09b0a9 [Keymap] Bugfixes on tapdance logic and small changes in layout (#5622)
* Add layer switcher functionality

* Fixes in left/right bracket functions and other small fixes

* used better KCs
2019-04-16 10:28:29 -07:00
45 changed files with 1856 additions and 477 deletions

View File

@@ -6,7 +6,7 @@
#define OTHER 3
enum custom_keycodes {
MACRO1
MACRO1 = SAFE_RANGE
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {

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@@ -53,7 +53,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#ifdef RGBLIGHT_ENABLE
#define RGBLED_NUM 12 // Number of LEDs
#endif
#ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 54 // Number of LEDs
#define DRIVER_LED_TOTAL RGBLED_NUM
#endif
/*
* Feature disable options

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@@ -13,6 +13,177 @@ void led_set_kb(uint8_t usb_led) {
}
#endif
#ifdef RGB_MATRIX_ENABLE
// Logical Layout
// Columns
// Left
// 0 1 2 3 4 5
// ROWS
// 25 24 19 18 11 10 0
// 03 02 01
// 26 23 20 17 12 09 1
// 04 05 06
// 27 22 21 16 13 08 2
//
// 15 14 07 3
//
// Right
// 0 1 2 3 4 5
// ROWS
// 25 24 19 18 11 10 4
// 03 02 01
// 26 23 20 17 12 09 5
// 04 05 06
// 27 22 21 16 13 08 6
//
// 15 14 07 7
//
// Physical Layout
// Columns
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13
// ROWS
// 25 24 19 18 11 10 10 11 18 19 24 25 0
// 03 02 01 01 02 03
// 26 23 20 17 12 09 09 12 17 20 23 26 1
// 04 04
// 27 22 21 16 13 08 08 13 16 21 22 27 2
// 05 06 06 05
// 15 14 07 07 14 15 3
/* {row | col << 4} logical layout rows/cols
* | {x=0..224, y=0..64} physical layout
* | | | modifier
* | | | */
const rgb_led g_rgb_leds_left[27] = {
//LEFT
{ { 0xFF }, { 85, 16 }, 0 }, // 1
{ { 0xFF }, { 50, 13 }, 0 }, // 2
{ { 0xFF }, { 16, 20 }, 0 }, // 3
{ { 0xFF }, { 16, 38 }, 0 }, // 4
{ { 0xFF }, { 50, 48 }, 0 }, // 5
{ { 0xFF }, { 85, 52 }, 0 }, // 6
{ { 3 | ( 5 << 4 ) }, { 95, 63 }, 1 }, // 7
{ { 2 | ( 5 << 4 ) }, { 85, 39 }, 0 }, // 8
{ { 1 | ( 5 << 4 ) }, { 85, 21 }, 0 }, // 9
{ { 0 | ( 5 << 4 ) }, { 85, 4 }, 0 }, //10
{ { 0 | ( 4 << 4 ) }, { 68, 02 }, 0 }, //11
{ { 1 | ( 4 << 4 ) }, { 68, 19 }, 0 }, //12
{ { 2 | ( 4 << 4 ) }, { 68, 37 }, 0 }, //13
{ { 3 | ( 4 << 4 ) }, { 80, 58 }, 1 }, //14
{ { 3 | ( 3 << 4 ) }, { 60, 55 }, 1 }, //15
{ { 2 | ( 3 << 4 ) }, { 50, 35 }, 0 }, //16
{ { 1 | ( 3 << 4 ) }, { 50, 13 }, 0 }, //17
{ { 0 | ( 3 << 4 ) }, { 50, 0 }, 0 }, //18
{ { 0 | ( 2 << 4 ) }, { 33, 3 }, 0 }, //19
{ { 1 | ( 2 << 4 ) }, { 33, 20 }, 0 }, //20
{ { 2 | ( 2 << 4 ) }, { 33, 37 }, 0 }, //21
{ { 2 | ( 1 << 4 ) }, { 16, 42 }, 0 }, //22
{ { 1 | ( 1 << 4 ) }, { 16, 24 }, 0 }, //23
{ { 0 | ( 1 << 4 ) }, { 16, 7 }, 0 }, //24
{ { 0 | ( 0 << 4 ) }, { 0, 7 }, 1 }, //25
{ { 1 | ( 0 << 4 ) }, { 0, 24 }, 1 }, //26
{ { 2 | ( 0 << 4 ) }, { 0, 41 }, 1 }, //27
};
const rgb_led g_rgb_leds_right[27] = {
//RIGHT
{ { 0xFF }, { 139, 16 }, 0 }, // 1
{ { 0xFF }, { 174, 13 }, 0 }, // 2
{ { 0xFF }, { 208, 20 }, 0 }, // 3
{ { 0xFF }, { 208, 38 }, 0 }, // 4
{ { 0xFF }, { 174, 48 }, 0 }, // 5
{ { 0xFF }, { 139, 52 }, 0 }, // 6
{ { 7 | ( 5 << 4 ) }, { 129, 63 }, 1 }, // 7
{ { 6 | ( 5 << 4 ) }, { 139, 39 }, 0 }, // 8
{ { 5 | ( 5 << 4 ) }, { 139, 21 }, 0 }, // 9
{ { 4 | ( 5 << 4 ) }, { 139, 4 }, 0 }, //10
{ { 4 | ( 4 << 4 ) }, { 156, 02 }, 0 }, //11
{ { 5 | ( 4 << 4 ) }, { 156, 19 }, 0 }, //12
{ { 6 | ( 4 << 4 ) }, { 156, 37 }, 0 }, //13
{ { 7 | ( 4 << 4 ) }, { 144, 58 }, 1 }, //14
{ { 7 | ( 3 << 4 ) }, { 164, 55 }, 1 }, //15
{ { 6 | ( 3 << 4 ) }, { 174, 35 }, 0 }, //16
{ { 5 | ( 3 << 4 ) }, { 174, 13 }, 0 }, //17
{ { 4 | ( 3 << 4 ) }, { 174, 0 }, 0 }, //18
{ { 4 | ( 2 << 4 ) }, { 191, 3 }, 0 }, //19
{ { 5 | ( 2 << 4 ) }, { 191, 20 }, 0 }, //20
{ { 6 | ( 2 << 4 ) }, { 191, 37 }, 0 }, //21
{ { 6 | ( 1 << 4 ) }, { 208, 42 }, 0 }, //22
{ { 5 | ( 1 << 4 ) }, { 208, 24 }, 0 }, //23
{ { 4 | ( 1 << 4 ) }, { 208, 7 }, 0 }, //24
{ { 4 | ( 0 << 4 ) }, { 224, 7 }, 1 }, //25
{ { 5 | ( 0 << 4 ) }, { 224, 24 }, 1 }, //26
{ { 6 | ( 0 << 4 ) }, { 224, 41 }, 1 }, //27
};
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
//LEFT
{ { 0xFF }, { 85, 16 }, 0 }, // 1
{ { 0xFF }, { 50, 13 }, 0 }, // 2
{ { 0xFF }, { 16, 20 }, 0 }, // 3
{ { 0xFF }, { 16, 38 }, 0 }, // 4
{ { 0xFF }, { 50, 48 }, 0 }, // 5
{ { 0xFF }, { 85, 52 }, 0 }, // 6
{ { 3 | ( 5 << 4 ) }, { 95, 63 }, 1 }, // 7
{ { 2 | ( 5 << 4 ) }, { 85, 39 }, 0 }, // 8
{ { 1 | ( 5 << 4 ) }, { 85, 21 }, 0 }, // 9
{ { 0 | ( 5 << 4 ) }, { 85, 4 }, 0 }, //10
{ { 0 | ( 4 << 4 ) }, { 68, 02 }, 0 }, //11
{ { 1 | ( 4 << 4 ) }, { 68, 19 }, 0 }, //12
{ { 2 | ( 4 << 4 ) }, { 68, 37 }, 0 }, //13
{ { 3 | ( 4 << 4 ) }, { 80, 58 }, 1 }, //14
{ { 3 | ( 3 << 4 ) }, { 60, 55 }, 1 }, //15
{ { 2 | ( 3 << 4 ) }, { 50, 35 }, 0 }, //16
{ { 1 | ( 3 << 4 ) }, { 50, 13 }, 0 }, //17
{ { 0 | ( 3 << 4 ) }, { 50, 0 }, 0 }, //18
{ { 0 | ( 2 << 4 ) }, { 33, 3 }, 0 }, //19
{ { 1 | ( 2 << 4 ) }, { 33, 20 }, 0 }, //20
{ { 2 | ( 2 << 4 ) }, { 33, 37 }, 0 }, //21
{ { 2 | ( 1 << 4 ) }, { 16, 42 }, 0 }, //22
{ { 1 | ( 1 << 4 ) }, { 16, 24 }, 0 }, //23
{ { 0 | ( 1 << 4 ) }, { 16, 7 }, 0 }, //24
{ { 0 | ( 0 << 4 ) }, { 0, 7 }, 1 }, //25
{ { 1 | ( 0 << 4 ) }, { 0, 24 }, 1 }, //26
{ { 2 | ( 0 << 4 ) }, { 0, 41 }, 1 }, //27
//RIGHT
{ { 0xFF }, { 139, 16 }, 0 }, // 1
{ { 0xFF }, { 174, 13 }, 0 }, // 2
{ { 0xFF }, { 208, 20 }, 0 }, // 3
{ { 0xFF }, { 208, 38 }, 0 }, // 4
{ { 0xFF }, { 174, 48 }, 0 }, // 5
{ { 0xFF }, { 139, 52 }, 0 }, // 6
{ { 7 | ( 5 << 4 ) }, { 129, 63 }, 1 }, // 7
{ { 6 | ( 5 << 4 ) }, { 139, 39 }, 0 }, // 8
{ { 5 | ( 5 << 4 ) }, { 139, 21 }, 0 }, // 9
{ { 4 | ( 5 << 4 ) }, { 139, 4 }, 0 }, //10
{ { 4 | ( 4 << 4 ) }, { 156, 02 }, 0 }, //11
{ { 5 | ( 4 << 4 ) }, { 156, 19 }, 0 }, //12
{ { 6 | ( 4 << 4 ) }, { 156, 37 }, 0 }, //13
{ { 7 | ( 4 << 4 ) }, { 144, 58 }, 1 }, //14
{ { 7 | ( 3 << 4 ) }, { 164, 55 }, 1 }, //15
{ { 6 | ( 3 << 4 ) }, { 174, 35 }, 0 }, //16
{ { 5 | ( 3 << 4 ) }, { 174, 13 }, 0 }, //17
{ { 4 | ( 3 << 4 ) }, { 174, 0 }, 0 }, //18
{ { 4 | ( 2 << 4 ) }, { 191, 3 }, 0 }, //19
{ { 5 | ( 2 << 4 ) }, { 191, 20 }, 0 }, //20
{ { 6 | ( 2 << 4 ) }, { 191, 37 }, 0 }, //21
{ { 6 | ( 1 << 4 ) }, { 208, 42 }, 0 }, //22
{ { 5 | ( 1 << 4 ) }, { 208, 24 }, 0 }, //23
{ { 4 | ( 1 << 4 ) }, { 208, 7 }, 0 }, //24
{ { 4 | ( 0 << 4 ) }, { 224, 7 }, 1 }, //25
{ { 5 | ( 0 << 4 ) }, { 224, 24 }, 1 }, //26
{ { 6 | ( 0 << 4 ) }, { 224, 41 }, 1 }, //27
};
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE

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@@ -98,7 +98,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* 5, which is now closer to 10ms, but still plenty according to
* manufacturer specs.
*/
#define DEBOUNCE 10
#define USB_MAX_POWER_CONSUMPTION 500

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@@ -48,7 +48,7 @@
* @details Frequency of the system timer that drives the system ticks. This
* setting also defines the system tick time unit.
*/
#define CH_CFG_ST_FREQUENCY 100000
#define CH_CFG_ST_FREQUENCY 1000
/**
* @brief Time delta constant for the tick-less mode.
@@ -58,7 +58,7 @@
* The value one is not valid, timeouts are rounded up to
* this value.
*/
#define CH_CFG_ST_TIMEDELTA 2
#define CH_CFG_ST_TIMEDELTA 0
/** @} */

View File

@@ -27,6 +27,28 @@
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#undef MATRIX_ROW_PINS
#undef MATRIX_COL_PINS
#define MATRIX_ROW_PINS { C15, C14, A10, A9, A8 }
#define MATRIX_COL_PINS { B8, B2, B10, A0, A1, A2, B0, A3, B1, A6, A7, B12, C13, B11, B9 }
#define UNUSED_PINS
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B13 }
#define ENCODERS_PAD_B { B14 }
//Audio
#undef AUDIO_VOICES
#undef C6_AUDIO
@@ -55,16 +77,6 @@
#define micro_oled_rotate_180
#endif
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 6
@@ -185,13 +197,13 @@
#define ZC_DET_TIME 0
#define AUTO_CAL_TIME 3
//#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_ANIMATIONS
//#define RGBLED_NUM 10
//#define RGB_DI_PIN B5
//#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGBLED_NUM 10
#define RGB_DI_PIN B5
#define DRIVER_LED_TOTAL RGBLED_NUM
//#define RGB_MATRIX_KEYPRESSES
// #define RGB_MATRIX_KEYPRESSES
#define SOLENOID_PIN A14

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@@ -111,7 +111,7 @@
* @brief Enables the PWM subsystem.
*/
#if !defined(HAL_USE_PWM) || defined(__DOXYGEN__)
#define HAL_USE_PWM FALSE
#define HAL_USE_PWM TRUE
#endif
/**

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@@ -175,19 +175,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Adjust (Lower + Raise)
* ,------+------+------+------+------+------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* | Reset|HPT TG|HPT FB|HPT M+|HPT M-|HPT RS| | | | | |EEP RS|
* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
* | Reset|RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
* | |RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm| | | |AGswap|Qwerty|Colemk| | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff| | | | | | | | BL + |BL ST |BL TG |
* | |Voice-|Voice+|Mus on|Musoff| | | | | | |BL - | BL + |BL ST |BL TG |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* | | | | | | | | | | | |CK RS |CK - |CK + |CK TG |
* `--------------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT(
RESET, HPT_TOG, HPT_FBK, HPT_MODI, HPT_MODD, HPT_RST , _______, _______, _______, _______, _______, _______, \
RESET, HPT_TOG, HPT_FBK, HPT_MODI, HPT_MODD, HPT_RST , _______, _______, _______, _______, _______, EEP_RST, \
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, AG_SWAP, QWERTY, COLEMAK, _______, _______, _______, \
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, BL_DEC, BL_INC, BL_STEP, BL_TOGG, \

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@@ -153,19 +153,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Adjust (Lower + Raise)
* ,------+------+------+------+------+------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* | Reset|HPT TG|HPT FB|HPT M+|HPT M-|HPT RS| | | | | |EEP RS|
* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
* | Reset|RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
* | |RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm| | | |AGswap|Qwerty|Colemk| | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff| | | | | | | | BL + |BL ST |BL TG |
* | |Voice-|Voice+|Mus on|Musoff| | | | | | |BL - | BL + |BL ST |BL TG |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* | | | | | | | | | | | |CK RS |CK - |CK + |CK TG |
* `--------------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_wrapper(
_______, HPT_TOG, HPT_FBK, HPT_MODI, HPT_MODD, HPT_RST, _______, _______, _______, _______, _______, _______, \
_______, HPT_TOG, HPT_FBK, HPT_MODI, HPT_MODD, HPT_RST, _______, _______, _______, _______, _______, EEP_RST, \
RESET, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, KC_DEL, \
_______, MAGIC_TOGGLE_NKRO, _______, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, AG_SWAP, QWERTY, COLEMAK, _______, _______, _______, \
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, BL_DEC, BL_INC, BL_STEP, BL_TOGG, \

View File

@@ -17,7 +17,8 @@ When adding your keymap to this list, keep it organised alphabetically (select l
* **folder_name** description
# List of Planck keymaps
# List of Hadron keymaps
* **default** default Planck layout
* **cbbrowne** cbbrowne's Planck layout
* **default** default Hadron layout
* **ishtob** ishtob's Hadron layout
* **sebaslayout** sebaslayout's Hadron layout

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@@ -1,195 +0,0 @@
#include <string.h>
#include "hal.h"
#include "timer.h"
#include "wait.h"
#include "printf.h"
#include "backlight.h"
#include "matrix.h"
#include "action.h"
#include "keycode.h"
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_COLS];
static bool debouncing = false;
static uint16_t debouncing_time = 0;
static uint8_t encoder_state = 0;
static int8_t encoder_value = 0;
static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
__attribute__ ((weak))
void matrix_init_user(void) {}
__attribute__ ((weak))
void matrix_scan_user(void) {}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
void matrix_init(void) {
printf("matrix init\n");
//debug_matrix = true;
// encoder setup
palSetPadMode(GPIOB, 13, PAL_MODE_INPUT_PULLUP);
palSetPadMode(GPIOB, 14, PAL_MODE_INPUT_PULLUP);
encoder_state = (palReadPad(GPIOB, 13) << 0) | (palReadPad(GPIOB, 14) << 1);
// actual matrix setup
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 2, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 10, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 2, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 3, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 6, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 7, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 12, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 13, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 11, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 9, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 15, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOC, 14, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 9, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 8, PAL_MODE_INPUT_PULLDOWN);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_COLS * sizeof(matrix_row_t));
matrix_init_quantum();
}
__attribute__ ((weak))
void encoder_update(bool clockwise) { }
#ifndef ENCODER_RESOLUTION
#define ENCODER_RESOLUTION 4
#endif
uint8_t matrix_scan(void) {
// encoder on B13 and B14
encoder_state <<= 2;
encoder_state |= (palReadPad(GPIOB, 13) << 0) | (palReadPad(GPIOB, 14) << 1);
encoder_value += encoder_LUT[encoder_state & 0xF];
if (encoder_value >= ENCODER_RESOLUTION) {
encoder_update(0);
}
if (encoder_value <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_update(1);
}
encoder_value %= ENCODER_RESOLUTION;
// actual matrix
for (int col = 0; col < MATRIX_COLS; col++) {
matrix_row_t data = 0;
// strobe col { PB8, PB2, PB10, PA0, PA1, PA2, PB0, PA3, PB1, PA6, PA7, PB1, PA6, PA7, PB12, PC3, PB11, }
switch (col) {
case 0: palSetPad(GPIOB, 8); break;
case 1: palSetPad(GPIOB, 2); break;
case 2: palSetPad(GPIOB, 10); break;
case 3: palSetPad(GPIOA, 0); break;
case 4: palSetPad(GPIOA, 1); break;
case 5: palSetPad(GPIOA, 2); break;
case 6: palSetPad(GPIOB, 0); break;
case 7: palSetPad(GPIOA, 3); break;
case 8: palSetPad(GPIOB, 1); break;
case 9: palSetPad(GPIOA, 6); break;
case 10: palSetPad(GPIOA, 7); break;
case 11: palSetPad(GPIOB, 12); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 11); break;
case 14: palSetPad(GPIOB, 9); break;
}
// need wait to settle pin state
wait_us(20);
// read row data { PC15, PC14, PA10, PA9, PA8 }
data = (
(palReadPad(GPIOC, 15) << 0 ) |
(palReadPad(GPIOC, 14) << 1 ) |
(palReadPad(GPIOA, 10) << 2 ) |
(palReadPad(GPIOA, 9) << 3 ) |
(palReadPad(GPIOA, 8) << 4 )
);
// unstrobe col { PB8, PB2, PB10, PA0, PA1, PA2, PB0, PA3, PB1, PA6, PA7, PB1, PA6, PA7, PB12, PC3, PB11, }
switch (col) {
case 0: palClearPad(GPIOB, 8); break;
case 1: palClearPad(GPIOB, 2); break;
case 2: palClearPad(GPIOB, 10); break;
case 3: palClearPad(GPIOA, 0); break;
case 4: palClearPad(GPIOA, 1); break;
case 5: palClearPad(GPIOA, 2); break;
case 6: palClearPad(GPIOB, 0); break;
case 7: palClearPad(GPIOA, 3); break;
case 8: palClearPad(GPIOB, 1); break;
case 9: palClearPad(GPIOA, 6); break;
case 10: palClearPad(GPIOA, 7); break;
case 11: palClearPad(GPIOB, 12); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 11); break;
case 14: palClearPad(GPIOB, 9); break;
}
if (matrix_debouncing[col] != data) {
matrix_debouncing[col] = data;
debouncing = true;
debouncing_time = timer_read();
}
}
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
for (int row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0;
for (int col = 0; col < MATRIX_COLS; col++) {
matrix[row] |= ((matrix_debouncing[col] & (1 << row) ? 1 : 0) << col);
}
}
debouncing = false;
}
matrix_scan_quantum();
return 1;
}
bool matrix_is_on(uint8_t row, uint8_t col) {
return (matrix[row] & (1<<col));
}
matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
printf("\nr/c 01234567\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
printf("%X0: ", row);
matrix_row_t data = matrix_get_row(row);
for (int col = 0; col < MATRIX_COLS; col++) {
if (data & (1<<col))
printf("1");
else
printf("0");
}
printf("\n");
}
}

View File

@@ -225,7 +225,7 @@
* ST driver system settings.
*/
#define STM32_ST_IRQ_PRIORITY 8
#define STM32_ST_USE_TIMER 2
#define STM32_ST_USE_TIMER 3
/*
* UART driver system settings.

View File

@@ -1,57 +1,25 @@
# project specific files
SRC = matrix.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# projecct specific files
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
MCU = STM32F303
# Build Options
# comment out to disable the options.
#
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
CUSTOM_MATRIX = no # Custom matrix file
AUDIO_ENABLE = yes
RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = no #WS2812 once arm_rgb is implemented
HAPTIC_ENABLE += DRV2605L
QWIIC_ENABLE += MICRO_OLED
ENCODER_ENABLER = yes
# SERIAL_LINK_ENABLE = yes

View File

@@ -16,9 +16,36 @@
#include "ver3.h"
#include "qwiic.h"
#include "action_layer.h"
#include "matrix.h"
#include "haptic.h"
#ifdef RGB_MATRIX_ENABLE
#include "rgblight.h"
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
/*{row | col << 4}
| {x=0..224, y=0..64}
| | modifier
| | | */
{{1|(13<<4)}, {195, 3}, 0},
{{4|(13<<4)}, {195, 16}, 0},
{{4|(10<<4)}, {150, 16}, 0},
{{4|(7<<4)}, {105, 16}, 0},
{{4|(4<<4)}, {60, 16}, 0},
{{4|(1<<4)}, {15, 16}, 0},
{{1|(1<<4)}, {15, 3}, 0},
{{1|(4<<4)}, {60, 3}, 0},
{{1|(7<<4)}, {105, 3}, 0},
{{1|(10<<4)}, {150, 3}, 0}
};
#endif
uint8_t *o_fb;
uint16_t counterst = 0;
#ifdef QWIIC_MICRO_OLED_ENABLE
/* screen off after this many milliseconds */
@@ -41,7 +68,7 @@ void draw_ui(void) {
send_command(DISPLAYON);
/* Layer indicator is 41 x 10 pixels */
#define LAYER_INDICATOR_X 0
#define LAYER_INDICATOR_X 5
#define LAYER_INDICATOR_Y 0
draw_string(LAYER_INDICATOR_X + 1, LAYER_INDICATOR_Y + 2, "LAYER", PIXEL_ON, NORM, 0);
@@ -49,7 +76,7 @@ void draw_ui(void) {
draw_char(LAYER_INDICATOR_X + 34, LAYER_INDICATOR_Y + 2, layer + 0x30, PIXEL_ON, XOR, 0);
/* Matrix display is 19 x 9 pixels */
#define MATRIX_DISPLAY_X 0
#define MATRIX_DISPLAY_X 5
#define MATRIX_DISPLAY_Y 18
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
@@ -184,5 +211,10 @@ if (queue_for_send) {
send_command(DISPLAYOFF); /* 0xAE */
}
#endif
if (counterst == 0) {
//testPatternFB(o_fb);
}
counterst = (counterst + 1) % 1024;
//rgblight_task();
matrix_scan_user();
}

View File

@@ -1,4 +1,4 @@
/* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
/* Copyright 2018 ishtob
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -13,9 +13,6 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VER3_H
#define VER3_H
#pragma once
#include "hadron.h"
#endif
#include "hadron.h"

View File

@@ -4,5 +4,6 @@
#undef TAPPING_TERM
#define AUTO_SHIFT_TIMEOUT 150
#define NO_AUTO_SHIFT_ALPHA
#define TAPPING_TERM 150
//#define BOOTMAGIC_KEY_SALT KC_LCTL

View File

@@ -32,71 +32,131 @@ enum {
TD_BSPC_DEL = 0,
TD_LCTL_LBRC = 1,
TD_LALT_RBRC = 2,
TD_ESC_LAYER = 3,
};
void left_brackets(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
register_mods(MOD_LSFT);
register_code(KC_9);
if (!state->pressed) {
register_code16(KC_LPRN);
} else {
register_mods(MOD_LCTL);
register_code(KC_LCTL);
}
} else if (state->count == 2) {
register_code(KC_LBRC);
register_code16(KC_LBRC);
} else if (state->count == 3) {
register_mods(MOD_LSFT);
register_code(KC_LBRC);
register_code16(KC_LCBR);
}
}
void left_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
unregister_mods(MOD_LSFT);
unregister_code(KC_9);
} else {
unregister_mods(MOD_LCTL);
}
unregister_code16(KC_LPRN);
} else if (state->count == 2) {
unregister_code(KC_LBRC);
unregister_code16(KC_LBRC);
} else if (state->count == 3) {
unregister_mods(MOD_LSFT);
unregister_code(KC_LBRC);
unregister_code16(KC_LCBR);
}
unregister_code(KC_LCTL);
}
void right_brackets(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
register_mods(MOD_LSFT);
register_code(KC_0);
if (!state->pressed) {
register_code16(KC_RPRN);
} else {
register_mods(MOD_LALT);
register_code(KC_LALT);
}
} else if (state->count == 2) {
register_code(KC_RBRC);
register_code16(KC_RBRC);
} else if (state->count == 3) {
register_mods(MOD_LSFT);
register_code(KC_RBRC);
register_code16(KC_RCBR);
}
}
void right_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
unregister_mods(MOD_LSFT);
unregister_code(KC_0);
} else {
unregister_mods(MOD_LALT);
}
unregister_code16(KC_RPRN);
} else if (state->count == 2) {
unregister_code(KC_RBRC);
unregister_code16(KC_RBRC);
} else if (state->count == 3) {
unregister_mods(MOD_LSFT);
unregister_code(KC_RBRC);
unregister_code16(KC_RCBR);
}
unregister_code(KC_LALT);
}
typedef struct {
bool is_press_action;
int state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5, //send two single taps
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7,
TRIPLE_SINGLE_TAP = 8, //send three single taps
};
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
if (state->count == 3) {
if (state->interrupted) return TRIPLE_SINGLE_TAP;
else if (state->pressed) return TRIPLE_HOLD;
else return TRIPLE_TAP;
}
else return 9; //magic number. At some point this method will expand to work for more presses
}
static tap tap_state = {
.is_press_action = true,
.state = 0
};
void layer_switcher (qk_tap_dance_state_t *state, void *user_data) {
tap_state.state = cur_dance(state);
switch (tap_state.state) {
case SINGLE_TAP: register_code(KC_ESC); break;
case SINGLE_HOLD: register_code(KC_ESC); break;
case DOUBLE_TAP: register_code(KC_ESC); break;
case DOUBLE_HOLD: layer_on(_COLEMAK); break;
case DOUBLE_SINGLE_TAP: register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); break;
case TRIPLE_TAP: register_code(KC_ESC); break;
case TRIPLE_HOLD: layer_on(_FX); break;
case TRIPLE_SINGLE_TAP: register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); break;
//Last case is for fast typing. Assuming your key is `f`:
//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
}
}
void layer_switcher_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (tap_state.state) {
case SINGLE_TAP: unregister_code(KC_ESC); break;
case SINGLE_HOLD: unregister_code(KC_ESC); break;
case DOUBLE_TAP: unregister_code(KC_ESC); break;
case DOUBLE_HOLD: break;
case DOUBLE_SINGLE_TAP: unregister_code(KC_ESC); break;
case TRIPLE_TAP: unregister_code(KC_ESC); break;
case TRIPLE_HOLD: break;
case TRIPLE_SINGLE_TAP: unregister_code(KC_ESC); break;
}
tap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
@@ -106,6 +166,8 @@ qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LCTL_LBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, left_brackets, left_brackets_reset),
// Single tap = ) | Double tap = ] | Triple tap = } | Single hold = KC_LALT
[TD_LALT_RBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, right_brackets, right_brackets_reset),
// Layer Switcher ESC
[TD_ESC_LAYER] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, layer_switcher, layer_switcher_reset, 100),
};
@@ -115,7 +177,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+.
//| | | | | | | | | | | | |
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
TD(TD_ESC_LAYER), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
@@ -131,7 +193,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
TD(TD_LCTL_LBRC), KC_LGUI, TD(TD_LALT_RBRC), _______, _______, LT(_FN, KC_SPC), LT(_FN, KC_SPC), _______, KC_COMM, KC_LEFT, KC_DOWN, KC_RGHT \
TD(TD_LCTL_LBRC), KC_LGUI, TD(TD_LALT_RBRC), _______, _______, LT(_FN, KC_SPC), _______, LT(_FX, KC_SPC), KC_COMM, KC_LEFT, KC_DOWN, KC_RGHT \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
),
@@ -194,19 +256,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
_______, BL_ON, BL_INC, RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
_______, BL_OFF, BL_DEC, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, _______, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
_______, RGB_TOG, BL_STEP, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUI, RGB_TOG, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_HUD, RGB_SAD \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
),

View File

@@ -0,0 +1,145 @@
#include QMK_KEYBOARD_H
enum layer_names {
_QW,
_FO,
_FL,
_CL,
_DL
};
// Custom macros
#define SPC_FUN LT(_FL, KC_SPC)
#define BSC_CON LT(_CL, KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Qwerty layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ ESC │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │PRSCR│ INS │HOME │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │BSLS │ DEL │ END │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BSPC │PGUP │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ENTER │PGDN │
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │LSHFT │LSHFT│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RSHFT │ UP │MO_CL│
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │LCTRL │L_GUI │L_ALT │SPC │MO(_FL│BSPC │R_ALT│R_GUI│R_CTR│LEFT │DOWN │RIGHT│
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 0: QWERTY */
[_QW] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_HOME,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_END,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
KC_CLCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(_CL),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FL), KC_BSPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* 1: forty: this layer emulates a forty percent keyboard so I can transition to a forty percent :)
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │ESC │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ENT │ │ │ │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │TAB │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ │ │
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │LSHFT │LSHFT│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RSHFT │ │MO_CL│
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │LCTRL │L_ALT │MO(DL)│SPCFUN │BSPC │MO(_CL) │R_ALT│R_GUI│R_CTR│ │ │ │
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 1: FORTY */
[_FO] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, XXXXXXX,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, XXXXXXX, MO(_CL),
KC_LCTL, KC_LALT, MO(_DL), SPC_FUN, KC_BSPC, MO(_CL), KC_RALT, KC_RGUI, KC_RCTL, XXXXXXX, XXXXXXX, XXXXXXX),
/* 2: Function layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │ │ │HOME │ UP │END │ │ │ │ │ │ │ │ │ │VOLUP│
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │ │ │LEFT │DOWN │RIGHT│ │ │ │ │ │ │ │ │VOLDN│
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │ │ │ │ │PGDN │PGUP │ │ │ │ │ │ │ │ │ │
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │ │ │ │ │ │ │VOLDN│VOLUP│ │ │ │ │
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 2: ANSI Fn layer */
[_FL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
_______, _______, _______, KC_PGDN, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, _______, _______, _______, _______),
/* 3: Control layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │RESET│QWERT│FORTY│ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │ ` │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ DEL │ │ │ │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ \ │ │ │
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 3: Control layer */
[_CL] = LAYOUT(
RESET, TO(_QW), TO(_FO), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD,
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, _______, _______, KC_VOLU,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, _______, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, _______,
_______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, RGB_HUD, RGB_SAD, RGB_HUI),
/* 4: Another layer for ease
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │ │ │ │ │ │ │ │ _ │ + │ { │ } │ | │ │ │ │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │ │ │ │ │ │ │ │ - │ = │ [ │ ] │ \ │ │ │
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 3: D control layer */
[_DL] = LAYOUT(
RESET, TO(_QW), TO(_FO), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD,
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, KC_VOLU,
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, _______,
_______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, RGB_HUD, RGB_SAD, RGB_HUI)
};

View File

@@ -0,0 +1,31 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2018 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
//#define USE_I2C
#define USB_MAX_POWER_CONSUMPTION 50
// #define USB_MAX_POWER_CONSUMPTION 100

View File

@@ -0,0 +1,40 @@
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN1
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │BSLS │ DEL │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┘ ┌──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┤
* │TAB │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │BSPC │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┤
* │CAPS │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ENTER │
* ├─────────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┐ └──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┤
* │LSHFT │ Z │ X │ C │ V │ B │ │ N │ M │ , │ . │ / │RSHFT │ UP │
* ├──────┬─────┴─┬───┴──┬──┴─────┴────┬┴─────┤ ├─────┴┬────┴────┬┴────┬┴────┬┴────┬─────┼─────┤
* │LCTRL │L_GUI │L_ALT │SPC │FN1 │ │SPC │BSPC │R_ALT│R_CTR│LEFT │DOWN │RIGHT│
* └──────┴───────┴──────┴─────────────┴──────┘ └──────┴─────────┴─────┴─────┴─────┴─────┴─────┘
*/
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), KC_BSPC, KC_BSPC, KC_RALT, KC_RCTL, KC_LEFT, KC_RGHT, KC_DOWN
),
[_FN1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_BSPC,
_______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

View File

@@ -0,0 +1,105 @@
#include QMK_KEYBOARD_H
#include "xulkal.h"
enum ctrl_keycodes {
U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
U_T_AGCR, //USB Toggle Automatic GCR control
DBG_TOG, //DEBUG Toggle On / Off
DBG_MTRX, //DEBUG Toggle Matrix Prints
DBG_KBD, //DEBUG Toggle Keyboard Prints
DBG_MOU, //DEBUG Toggle Mouse Prints
MD_BOOT, //Restart into bootloader after hold timeout
};
#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, TD_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TD_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, \
KC_LCPO, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCPC, KC_LEFT, KC_DOWN, KC_RGHT \
),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \
_______, RGB_RMOD, RGB_MOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, MD_BOOT, _______, _______, U_T_AUTO,U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, RGB_TOG, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/*
[X] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
*/
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};
#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
switch (keycode) {
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:
if (record->event.pressed) {
key_timer = timer_read32();
} else {
if (timer_elapsed32(key_timer) >= 500) {
reset_keyboard();
}
}
return false;
default:
return true; //Process all other keycodes normally
}
}

View File

@@ -0,0 +1 @@
DISABLE_LTO = yes

View File

@@ -7,7 +7,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(1), KC_MENU, KC_LCTL
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL
),
[1] = LAYOUT_60_ansi(

View File

@@ -1 +1 @@
secret.h
secrets.h

View File

@@ -1,7 +1,4 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
@@ -32,7 +29,9 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
// Leader Key
#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING
#endif
// Tap dance
#define TAPPING_TERM 200

View File

@@ -1,112 +1,139 @@
#include QMK_KEYBOARD_H
#include "secret.h"
#include "no_keycodes.h"
#if __has_include("secrets.h")
# include "secrets.h"
#else
# define mail_str ""
# define pwd_str ""
#endif
// layer definitions
enum planck_layers {
_DEFAULT,
_LOWER,
_RAISE,
_FUNCTION,
_GAME,
_GAMERAISE
_GLOW
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define FUNCTION MO(_FUNCTION)
#define GAMER MO(_GAMERAISE)
// sounds
#ifdef AUDIO_ENABLE
float gamesong[][2] = SONG(MARIO_MUSHROOM);
float defsong[][2] = SONG(PLOVER_GOODBYE_SOUND);
float failed[][2] = SONG(TERMINAL_SOUND);
#endif
#define NO_OE KC_SCLN
#define NO_AE KC_QUOT
#define NO_AA KC_LBRC
#define NO_EXCL LSFT(KC_1)
#define NO_QEST LSFT(KC_MINS)
#define NO_APOS KC_BSLS
#define NO_QUOT LSFT(KC_2)
#define NO_UMLA KC_RBRC
#define NO_HASH LSFT(KC_3)
#define NO_FSLS LSFT(KC_7)
#define NO_LPAR LSFT(KC_8)
#define NO_RPAR LSFT(KC_9)
#define NO_ALFA ALGR(KC_2)
#define NO_AMPE LSFT(KC_6)
#define NO_USDO ALGR(KC_4)
#define NO_PERC LSFT(KC_5)
#define NO_BSLS KC_EQL
#define NO_ASTE LSFT(KC_BSLS)
#define NO_LBRA ALGR(KC_7)
#define NO_RBRA ALGR(KC_0)
#define NO_LBRC ALGR(KC_8)
#define NO_RBRC ALGR(KC_9)
#define NO_ANBR KC_NUBS
#define NO_DASH KC_SLSH
#define NO_PLUS KC_MINS
#define NO_EQUA LSFT(KC_0)
// leader key
bool leader_succeed;
bool leader_layer_game;
bool leader_layer_def;
LEADER_EXTERNS();
#define TSKMGR LCTL(LSFT(KC_ESC))
#define STEAM LSFT(KC_F7)
#define WKILL LALT(KC_F4)
#define BWORD LCTL(KC_LEFT)
#define FWORD LCTL(KC_RIGHT)
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leader_succeed = leading = false;
leader_layer_game = false;
leader_layer_def = false;
float onsong[][2] = SONG(MARIO_MUSHROOM);
float offsong[][2] = SONG(PLOVER_GOODBYE_SOUND);
enum custom_keycodes {
PWD = SAFE_RANGE,
MAIL,
GAMEON,
GAMEOFF
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case PWD:
if (record->event.pressed) {
SEND_STRING(pwd_str);
}
break;
case MAIL:
if (record->event.pressed) {
SEND_STRING(mail_str);
}
break;
case GAMEON:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(onsong);
#endif
layer_on(_GAME);
}
break;
case GAMEOFF:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(offsong);
#endif
layer_off(_GAME);
}
break;
SEQ_TWO_KEYS(KC_P, KC_P) {
SEND_STRING(pwd_str);
leader_succeed = true;
}
SEQ_TWO_KEYS(KC_P, KC_M) {
SEND_STRING(mail_str);
leader_succeed = true;
}
SEQ_TWO_KEYS(KC_B, KC_B) {
SEND_STRING("build"SS_TAP(X_ENTER));
leader_succeed = true;
}
SEQ_TWO_KEYS(KC_B, KC_F) {
SEND_STRING("flash"SS_TAP(X_ENTER));
reset_keyboard();
leader_succeed = true;
}
SEQ_TWO_KEYS(KC_L, KC_G) {
layer_on(_GAME);
leader_layer_game = true;
}
SEQ_TWO_KEYS(KC_L, KC_D) {
layer_off(_GAME);
leader_layer_def = true;
}
leader_end();
}
return true;
}
void leader_end(void) {
if (leader_succeed) {
// do nothing
} else if (leader_layer_game) {
#ifdef AUDIO_ENABLE
PLAY_SONG(gamesong);
#endif
} else if (leader_layer_def) {
#ifdef AUDIO_ENABLE
PLAY_SONG(defsong);
#endif
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(failed);
#endif
}
}
// tap dance definitions
typedef struct {
bool is_press_action;
int state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5,
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7
};
enum {
TD_LSFT = 0,
TD_LCTL,
TD_RSFT,
TD_RCTL
};
int cur_dance (qk_tap_dance_state_t *state);
void lsft_finished (qk_tap_dance_state_t *state, void *user_data);
void lsft_reset (qk_tap_dance_state_t *state, void *user_data);
void rsft_finished (qk_tap_dance_state_t *state, void *user_data);
void rsft_reset (qk_tap_dance_state_t *state, void *user_data);
void lctl_finished (qk_tap_dance_state_t *state, void *user_data);
void lctl_reset (qk_tap_dance_state_t *state, void *user_data);
void rctl_finished (qk_tap_dance_state_t *state, void *user_data);
void rctl_reset (qk_tap_dance_state_t *state, void *user_data);
// layer declarations
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | BkSp |
* | Tab | Q | W | E | R | T | Y | U | I | O | Å | BkSp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | Ø | Æ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | Å | Shift|
* | Shift| Z | X | C | V | B | N | M | P | , | . | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Win | Alt | Lower| Space | Enter | Raise| AltGr| Game | Fn |
* | Ctrl | Lead | Win | Alt | Lower| Space| Enter| Raise| AltGr| App | Lead | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_DEFAULT] = LAYOUT_planck_grid(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_GESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_OE, NO_AE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_AA, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_NO, KC_SPC, KC_NO, KC_ENT, RAISE, KC_RALT, GAMEON, FUNCTION
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, NO_AA, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_OE, NO_AE,
TD(TD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_P, KC_COMM, KC_DOT, TD(TD_RSFT),
TD(TD_LCTL), KC_LEAD, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_ENT, MO(_RAISE), KC_ALGR, KC_APP, KC_LEAD, TD(TD_RCTL)
),
/* Lower
* ,-----------------------------------------------------------------------------------.
@@ -116,81 +143,250 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Home | | End | | | | | F1 | F2 | F3 | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Win | Alt | Lower| Space | Enter | | | | |
* | Ctrl | | Win | Alt | Lower| M_PP |M_Next| | | Mute | VolD | VolUp|
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_planck_grid(
KC_TRNS, BWORD, KC_UP, FWORD, KC_PGUP, KC_NO, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_DEL,
KC_BSPC, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_F4, KC_F5, KC_F6, KC_NO,
KC_TRNS, KC_HOME, KC_NO, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO
KC_TRNS, LCTL(KC_LEFT), KC_UP, LCTL(KC_RIGHT), KC_PGUP, KC_NO, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_DEL,
KC_BSPC, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_F4, KC_F5, KC_F6, KC_NO,
KC_TRNS, KC_HOME, KC_NO, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_TRNS,
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | Tab | ! | ? | ' | " | ¨ | | / | 7 | 8 | 9 | Ins |
* | Tab | ! | ? | # | * | | | = | / | 7 | 8 | 9 | Ins |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | BkSp | @ | & | # | $ | % | <> | \ | 4 | 5 | 6 | * |
* | BkSp | @ | & | $ | % | ~ | + | \ | 4 | 5 | 6 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| ( | ) | { | } | [ | ] | 0 | 1 | 2 | 3 | Shift|
* | Shift| ' | " | ¨ | | | - | 0 | 1 | 2 | 3 | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Win | Alt | | Space | Enter | Raise| - | + | = |
* | Ctrl | | Win | Alt | | Space| Enter| Raise| AltGr| | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_planck_grid(
KC_TRNS, NO_EXCL, NO_QEST, NO_APOS, NO_QUOT, NO_UMLA, KC_NO, NO_FSLS, KC_7, KC_8, KC_9, KC_INS,
KC_BSPC, NO_ALFA, NO_AMPE, NO_HASH, NO_USDO, NO_PERC, NO_ANBR, NO_BSLS, KC_4, KC_5, KC_6, NO_ASTE,
KC_TRNS, NO_LPAR, NO_RPAR, NO_LBRA, NO_RBRA, NO_LBRC, NO_RBRC, KC_0, KC_1, KC_2, KC_3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, NO_DASH, NO_PLUS, NO_EQUA
),
/* Function
* ,-----------------------------------------------------------------------------------.
* | | | | | |TskMgr| | | | | Pwd | Vol+ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Reset| | | | | | | | Wkill| | | Vol- |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Mail | | | | VolM |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | Play/Pause | Next | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTION] = LAYOUT_planck_grid(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TSKMGR, KC_NO, KC_NO, KC_NO, KC_NO, PWD, KC_VOLU,
RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, WKILL, KC_NO, KC_NO, KC_VOLD,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, MAIL, KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MPLY, KC_NO, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO
KC_TRNS, NO_EXCL, NO_QEST, NO_HASH, NO_ASTE, NO_PIPE, NO_EQUA, NO_FSLS, KC_7, KC_8, KC_9, KC_INS,
KC_BSPC, NO_ALFA, NO_AMPE, NO_USDO, NO_PERC, NO_TILD, NO_PLUS, NO_BSLS, KC_4, KC_5, KC_6, KC_NO,
KC_TRNS, NO_APOS, NO_QUOT, NO_UMLA, KC_NO, KC_NO, NO_DASH, KC_0, KC_1, KC_2, KC_3, KC_TRNS,
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO
),
/* Game
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | BkSp |
* | Tab | Q | W | E | R | T | Y | U | I | O | | BkSp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | | | | |
* | Shift| Z | X | C | V | B | N | M | P | , | . | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | | Alt | Raise| Space | Enter | | | | |
* | Ctrl | Lead | | Alt | Lower| Space| Enter| Lower| | | Lead | |
* `-----------------------------------------------------------------------------------'
*/
[_GAME] = LAYOUT_planck_grid(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_NO,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_NO, KC_LALT, GAMER, KC_NO, KC_SPC, KC_NO, KC_ENT, KC_NO, KC_NO, KC_NO, KC_NO
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_NO, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_NO,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_P, KC_COMM, KC_DOT, KC_NO,
KC_LCTL, KC_LEAD, KC_NO, KC_LALT, MO(_GLOW), KC_SPC, KC_ENT, MO(_GLOW), KC_NO, KC_NO, KC_LEAD, KC_NO
),
/* Game raise
/* Game lower
* ,-----------------------------------------------------------------------------------.
* | Tab | 1 | 2 | 3 | 4 | 5 | | | | | | Vol+ |
* | Tab | 1 | 2 | 3 | | | | | | | | Steam|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | F1 | F2 | F3 | F4 | F5 | | | | | | Vol- |
* | Esc | 4 | 5 | 6 | | | | | | | | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| | | | | | | | | | | VolM |
* | Shift| 7 | 8 | 9 | 0 | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | | Alt | | Space | Enter | | | Def | Steam|
* | Ctrl | | | Alt | | PlyPa| Next | | | Mute | VolD | VolUp|
* `-----------------------------------------------------------------------------------'
*/
[_GAMERAISE] = LAYOUT_planck_grid(
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLU,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLD,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_NO, GAMEOFF, STEAM
[_GLOW] = LAYOUT_planck_grid(
KC_TRNS, KC_1, KC_2, KC_3, KC_PPLS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, LSFT(KC_F7),
KC_TRNS, KC_4, KC_5, KC_6, KC_PMNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F12,
KC_TRNS, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_NO, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU
)
};
// tap dance declarations
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
if (state->count == 3) {
if (state->interrupted || !state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8;
}
static tap xtap_state = {
.is_press_action = true,
.state = 0
};
void lsft_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP:
register_code16(LSFT(KC_8));
break;
case SINGLE_HOLD:
register_code(KC_LSFT);
break;
case DOUBLE_TAP:
register_code(KC_NUBS);
break;
case DOUBLE_SINGLE_TAP:
register_code(KC_NUBS);
break;
}
}
void lsft_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP:
unregister_code16(LSFT(KC_8));
break;
case SINGLE_HOLD:
unregister_code(KC_LSFT);
break;
case DOUBLE_TAP:
unregister_code(KC_NUBS);
break;
case DOUBLE_SINGLE_TAP:
unregister_code(KC_NUBS);
break;
}
xtap_state.state = 0;
}
void rsft_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP:
register_code16(LSFT(KC_9));
break;
case SINGLE_HOLD:
register_code(KC_RSFT);
break;
case DOUBLE_TAP:
register_code16(LSFT(KC_NUBS));
break;
case DOUBLE_SINGLE_TAP:
register_code16(LSFT(KC_NUBS));
break;
}
}
void rsft_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP:
unregister_code16(LSFT(KC_9));
break;
case SINGLE_HOLD:
unregister_code(KC_RSFT);
break;
case DOUBLE_TAP:
unregister_code16(LSFT(KC_NUBS));
break;
case DOUBLE_SINGLE_TAP:
unregister_code16(LSFT(KC_NUBS));
break;
}
xtap_state.state = 0;
}
void lctl_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_7);
break;
case SINGLE_HOLD:
register_code(KC_LCTL);
break;
case DOUBLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_8);
break;
case DOUBLE_SINGLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_8);
break;
}
}
void lctl_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP:
unregister_code(KC_7);
unregister_mods(MOD_BIT(KC_ALGR));
break;
case SINGLE_HOLD:
unregister_code(KC_LCTL);
break;
case DOUBLE_TAP:
unregister_code(KC_8);
unregister_mods(MOD_BIT(KC_ALGR));
break;
case DOUBLE_SINGLE_TAP:
unregister_code(KC_8);
unregister_mods(MOD_BIT(KC_ALGR));
break;
}
xtap_state.state = 0;
}
void rctl_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_0);
break;
case SINGLE_HOLD:
register_code(KC_RCTL);
break;
case DOUBLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_9);
break;
case DOUBLE_SINGLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_9);
break;
}
}
void rctl_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP:
unregister_code(KC_0);
unregister_mods(MOD_BIT(KC_ALGR));
break;
case SINGLE_HOLD:
unregister_code(KC_RCTL);
break;
case DOUBLE_TAP:
unregister_code(KC_9);
unregister_mods(MOD_BIT(KC_ALGR));
break;
case DOUBLE_SINGLE_TAP:
unregister_code(KC_9);
unregister_mods(MOD_BIT(KC_ALGR));
break;
}
xtap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LSFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsft_finished, lsft_reset),
[TD_RSFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rsft_finished, rsft_reset),
[TD_LCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lctl_finished, lctl_reset),
[TD_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rctl_finished, rctl_reset),
};

View File

@@ -0,0 +1,28 @@
// øæå
#define NO_OE KC_SCLN
#define NO_AE KC_QUOT
#define NO_AA KC_LBRC
// rename
#define NO_ANBR KC_NUBS
#define NO_APOS KC_BSLS
#define NO_BSLS KC_EQL
#define NO_DASH KC_SLSH
#define NO_PLUS KC_MINS
#define NO_UMLA KC_RBRC
#define NO_PIPE KC_GRV
// shifted
#define NO_EXCL LSFT(KC_1)
#define NO_QUOT LSFT(KC_2)
#define NO_HASH LSFT(KC_3)
#define NO_PERC LSFT(KC_5)
#define NO_AMPE LSFT(KC_6)
#define NO_FSLS LSFT(KC_7)
#define NO_LPAR LSFT(KC_8)
#define NO_RPAR LSFT(KC_9)
#define NO_EQUA LSFT(KC_0)
#define NO_QEST LSFT(KC_MINS)
#define NO_ASTE LSFT(KC_BSLS)
// altgr
#define NO_ALFA ALGR(KC_2)
#define NO_USDO ALGR(KC_4)
#define NO_TILD ALGR(KC_RBRC)

View File

@@ -1,9 +1,4 @@
About
------
A simple Norwegian Layout.
Layout
-------
![Layout](https://i.imgur.com/GQ4iM6B.png "Keyboard Layout")
A simple Norwegian grid layout using Leader Key, Space Cadet Shift and audio.

View File

@@ -1,9 +1,11 @@
SRC += muse.c
# Build Options
AUDIO_ENABLE = yes
CONSOLE_ENABLE = no
EXTRAKEY_ENABLE = yes
NKRO_ENABLE = yes
DEFAULT_FOLDER = planck/rev6
NKRO_ENABLE = yes
EXTRAKEY_ENABLE = yes
LEADER_ENABLE = yes
TAP_DANCE_ENABLE = yes
AUDIO_ENABLE = yes
COMMAND_ENABLE = no
CONSOLE_ENABLE = no
MOUSEKEY_ENABLE = no

View File

@@ -24,14 +24,18 @@ enum {
// Tap dance enums
enum {
X_AT_FUN = 0,
SH_M_LPAREN,
SH_M_RPAREN
RSHIFT,
LSHIFT,
TD_S
};
int cur_dance (qk_tap_dance_state_t *state);
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
void lshift_finished (qk_tap_dance_state_t *state, void *user_data);
void lshift_reset(qk_tap_dance_state_t *state, void *user_data);
bool is_alt_tab_active = false;
uint16_t alt_tab_timer = 0;
@@ -102,17 +106,18 @@ void matrix_scan_user(void) {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Programmer Dvorak */
/* Programmer Dvorak */
[_PDVORAK] = LAYOUT_planck_grid(
KC_GESC, KC_SCOLON, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_LAST, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLASH,
KC_LSPO, KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSPC,
TD(X_AT_FUN), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, ALT_TAB, KC_SPACE, KC_ENTER, MT(MOD_LCTL | MOD_LSFT, KC_LGUI), KC_PGUP, KC_PGDN, LT(_LOWER, KC_PLUS)
KC_GESC, KC_SCOLON, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_LAST, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, TD(TD_S), KC_SLASH,
TD(LSHIFT), KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, TD(RSHIFT),
TD(X_AT_FUN), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, ALT_TAB, KC_SPACE, KC_ENTER, MT(MOD_LCTL | MOD_LSFT, KC_LGUI), KC_PGUP, KC_PGDN, LT(_LOWER, KC_PLUS)
),
[_UPPER] = LAYOUT_planck_grid(
KC_GRAVE, KC_AMPR, KC_PERC, KC_LBRC, KC_LCBR, KC_EQL, KC_ASTR, KC_RCBR, KC_RBRC, KC_EXLM, KC_HASH, KC_TRNS,
KC_PLUS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINUS, KC_BSLASH,
KC_GRAVE, KC_AMPR, KC_PERC, KC_NO, KC_NO, KC_EQL, KC_ASTR, KC_NO, KC_NO, KC_EXLM, KC_HASH, KC_TRNS,
KC_PLUS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSLASH,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS
),
@@ -145,6 +150,10 @@ int cur_dance (qk_tap_dance_state_t *state) {
if (state->interrupted || !state->pressed) return DOUBLE_TAP;
else return DOUBLE_HOLD;
}
else if (state->count == 3) {
if (state->interrupted || !state->pressed)return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8; // magic number that i dont believe works.
}
@@ -164,6 +173,35 @@ void x_finished (qk_tap_dance_state_t *state, void *user_data) {
case DOUBLE_HOLD: reset_keyboard(); break;
}
}
void lshift_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP: register_code16(KC_LSFT); register_code16(KC_9); break;
case SINGLE_HOLD: register_code16(KC_LSFT); break;
case DOUBLE_TAP: register_code16(KC_LBRC); break;
case TRIPLE_TAP: register_code16(KC_LSFT); register_code16(KC_LBRC); break;
}
}
void s_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP: register_code16(KC_S); break;
case DOUBLE_TAP: register_code16(KC_MINUS); break;
case TRIPLE_TAP: register_code16(KC_LSFT); register_code16(KC_MINUS); break;
}
}
void rshift_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP: register_code16(KC_LSFT); register_code16(KC_0); break;
case SINGLE_HOLD: register_code16(KC_RSFT); break;
case DOUBLE_TAP: register_code16(KC_RBRC); break;
case TRIPLE_TAP: register_code16(KC_LSFT); register_code16(KC_RBRC); break;
}
}
// forgetting keypresses
void x_reset (qk_tap_dance_state_t *state, void *user_data) {
@@ -175,9 +213,38 @@ void x_reset (qk_tap_dance_state_t *state, void *user_data) {
}
xtap_state.state = 0;
}
void lshift_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP: unregister_code16(KC_9); unregister_code16(KC_LSFT); break;
case SINGLE_HOLD: unregister_code16(KC_LSFT); break;
case DOUBLE_TAP: unregister_code16(KC_LBRC); break;
case TRIPLE_TAP: unregister_code16(KC_LBRC); unregister_code16(KC_LSFT); break;
}
xtap_state.state = 0;
}
void rshift_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP: unregister_code16(KC_0); unregister_code16(KC_LSFT); break;
case SINGLE_HOLD: unregister_code16(KC_RSFT); break;
case DOUBLE_TAP: unregister_code16(KC_RBRC); break;
case TRIPLE_TAP: unregister_code16(KC_RBRC); unregister_code16(KC_LSFT); break;
}
xtap_state.state = 0;
}
void s_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP: unregister_code16(KC_S); break;
case DOUBLE_TAP: unregister_code16(KC_MINUS); break;
case TRIPLE_TAP: unregister_code16(KC_MINUS); unregister_code16(KC_LSFT); break;
}
xtap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[X_AT_FUN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset)
[X_AT_FUN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset),
[LSHIFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lshift_finished, lshift_reset),
[RSHIFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rshift_finished, rshift_reset),
[TD_S] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, s_finished, s_reset),
};
void shutdown_user(void) { clear_keyboard(); }

View File

@@ -0,0 +1,148 @@
#include QMK_KEYBOARD_H
#include "xulkal.h"
#include "muse.h"
#define EXPAND_LAYOUT(...) LAYOUT_preonic_grid(__VA_ARGS__)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty Layout
* ,------------------------------------------------. ,------------------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | Space| DEL | | Enter| Space|
* `-------------' `-------------'
*/
[_QWERTY] = EXPAND_LAYOUT( \
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \
_________________QWERTY_L4_________________, _________________QWERTY_R4_________________, \
_________________QWERTY_L5_________________, _________________QWERTY_R5_________________ \
),
#ifndef GAMELAYER_DISABLE
[_GAME] = EXPAND_LAYOUT( \
___________________GAME_L1_________________, ___________________GAME_R1_________________, \
___________________GAME_L2_________________, ___________________GAME_R2_________________, \
___________________GAME_L3_________________, ___________________GAME_R3_________________, \
___________________GAME_L4_________________, ___________________GAME_R4_________________, \
___________________GAME_L5_________________, ___________________GAME_R5_________________ \
),
#endif
[_LOWER] = EXPAND_LAYOUT( \
__________________LOWER_L1_________________, __________________LOWER_R1_________________, \
__________________LOWER_L2_________________, __________________LOWER_R2_________________, \
__________________LOWER_L3_________________, __________________LOWER_R3_________________, \
__________________LOWER_L4_________________, __________________LOWER_R4_________________, \
__________________LOWER_L5_________________, __________________LOWER_R5_________________ \
),
[_RAISE] = EXPAND_LAYOUT( \
__________________RAISE_L1_________________, __________________RAISE_R1_________________, \
__________________RAISE_L2_________________, __________________RAISE_R2_________________, \
__________________RAISE_L3_________________, __________________RAISE_R3_________________, \
__________________RAISE_L4_________________, __________________RAISE_R4_________________, \
__________________RAISE_L5_________________, __________________RAISE_R5_________________ \
),
#ifdef TRILAYER_ENABLED
[_ADJUST] = EXPAND_LAYOUT( \
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
),
#endif
};
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update_user(uint8_t index, bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
}
}
void dip_update(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
#ifdef AUDIO_ENABLE
stop_all_notes();
#endif
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}

View File

@@ -0,0 +1,6 @@
SRC += muse.c
ENCODER_ENABLE = no
OPT_DEFS += -DTRILAYER_ENABLED
OPT_DEFS += -DAUDIO_CLICKY

View File

@@ -0,0 +1,155 @@
#include QMK_KEYBOARD_H
#include "xulkal.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef OLED_DRIVER_ENABLE
#include "oled_driver.h"
#endif
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty Layout
* ,------------------------------------------------. ,------------------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | Space| DEL | | Enter| Space|
* `-------------' `-------------'
*/
[_QWERTY] = EXPAND_LAYOUT( \
_________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \
_________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \
_________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \
_________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
_________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________, \
KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
),
#ifndef GAMELAYER_DISABLE
[_GAME] = EXPAND_LAYOUT( \
___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \
___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \
___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \
___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________, \
KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
),
#endif
[_LOWER] = EXPAND_LAYOUT( \
__________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \
__________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \
__________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \
__________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \
__________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \
_______, _______, _______, _______, _______, _______, _______, _______ \
),
[_RAISE] = EXPAND_LAYOUT( \
__________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \
__________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \
__________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \
__________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \
__________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \
_______, _______, _______, _______, _______, _______, _______, _______ \
),
#ifdef TRILAYER_ENABLED
[_RAISE] = EXPAND_LAYOUT( \
_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
_______, _______, _______, _______, _______, _______, _______, _______ \
),
#endif
};
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef OLED_DRIVER_ENABLE
static void render_logo(void) {
static const char PROGMEM sol_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(sol_logo, false);
}
static void render_status(void) {
// Render to mode icon
static const char PROGMEM mode_logo[2][4] = {
{0x97,0x98,0x0a,0},
{0xb7,0xb8,0x0a,0} };
oled_write_P(mode_logo[0], false);
oled_write_P(mode_logo[1], false);
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case _QWERTY:
#ifndef GAMELAYER_DISABLE
switch (biton32(default_layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Default\n"), false);
break;
case _GAME:
oled_write_P(PSTR("Game\n"), false);
break;
default:
oled_write_P(PSTR("Undefined\n"), false);
break;
}
#else
oled_write_P(PSTR("Default\n"), false);
#endif
break;
case _LOWER:
oled_write_P(PSTR("Lower\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise\n"), false);
break;
#ifdef TRILAYER_ENABLED
case _ADJUST:
oled_write_P(PSTR("Adjust\n"), false);
break;
#endif
default:
oled_write_P(PSTR("Undefined\n"), false);
}
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
}
void oled_task_user(void) {
if (has_usb()) {
render_status();
} else {
render_logo();
oled_scroll_left();
}
}
#endif

View File

@@ -0,0 +1,42 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = no # LED animations
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
RGB_MATRIX_KEYPRESSES = yes # Enable reactive per-key effects. Can be very laggy (+1500)
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE_CUSTOM = no # Enable rotary encoder (+90)
OLED_DRIVER_ENABLE = yes # Enable the OLED Driver (+5000)
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
# Do not edit past here
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
OPT_DEFS += -DENCODER_ENABLE_CUSTOM
SRC += common/knob_v2.c
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(LED_MIRRORED)), yes)
OPT_DEFS += -DLED_MIRRORED
endif

View File

@@ -0,0 +1,53 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
// Tilde is shift-grave
#define KC_TLDE S(KC_GRV)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Del |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Home|
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,\
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,\
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, MO(_FL), KC_ALGR, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | ` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | |Up | |Prt|Bks|PgU|Hom|End|Pau| Up| | | |end |
* |----------------------------------------------------------------|
* | |Lef|Dow|Rig|Scl|Del|PgD| ~ |Ins|Lef|Dow|Rig| |Prt |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, \
KC_CAPS, _______, KC_UP, _______, KC_BSPC, KC_PSCR, KC_PGUP, KC_HOME, KC_END, KC_PAUS, KC_UP, _______, _______, _______, KC_END, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_SLCK, KC_PGDN, KC_TLDE, KC_INS, KC_LEFT, KC_DOWN, KC_RIGHT, _______, KC_PSCR,\
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_BTN1, KC_MS_U, KC_BTN2,\
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
};

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@@ -0,0 +1,3 @@
# KBP V60 like TADA68 layout
This layout resembles the KBParadise V60 FN layer and moves around some keys.

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@@ -0,0 +1,18 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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@@ -78,7 +78,13 @@ void suspend_wakeup_init_kb(void) {
*/
void suspend_wakeup_init(void) {
#ifdef RGB_MATRIX_ENABLE
#ifdef USE_MASSDROP_CONFIGURATOR
if (led_enabled) {
I2C3733_Control_Set(1);
}
#else
I2C3733_Control_Set(1);
#endif
#endif
suspend_wakeup_init_kb();

13
users/xulkal/config.h Normal file
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@@ -0,0 +1,13 @@
#pragma once
#ifndef TAPPING_FORCE_HOLD
#define TAPPING_FORCE_HOLD
#endif // TAPPING_FORCE_HOLD
#undef TAPPING_TERM
#define TAPPING_TERM 175
#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_LBRC
#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC
#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
#define RCPO_KEYS KC_RCTL, KC_TRNS, KC_EQL

119
users/xulkal/layouts.h Normal file
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@@ -0,0 +1,119 @@
#pragma once
/* Qwerty Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | | N | M | , | . | / | Sft] |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | Win | ADJ | FN | Alt | Space| | Space| Left | Up | Down | Right| Ctrl |
* `-----------------------------------------' `-----------------------------------------'
*/
#define _________________QWERTY_L1_________________ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5
#define _________________QWERTY_L2_________________ TD_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L3_________________ RIS_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L4_________________ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_L5_________________ KC_LCPO, KC_LGUI, LOWER, RAISE, KC_LALT, KC_SPC
#define _________________QWERTY_R1_________________ KC_6, KC_7, KC_8, KC_9, KC_0, TD_BSPC
#define _________________QWERTY_R2_________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS
#define _________________QWERTY_R3_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT
#define _________________QWERTY_R4_________________ KC_N, KC_M, TD_COMM, KC_DOT, KC_SLASH, KC_RSPC
#define _________________QWERTY_R5_________________ KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_RCPC
#define ___________________GAME_L1_________________ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5
#define ___________________GAME_L2_________________ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T
#define ___________________GAME_L3_________________ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G
#define ___________________GAME_L4_________________ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B
#define ___________________GAME_L5_________________ KC_LCTL, KC_LGUI, LOWER, RAISE, KC_LALT, KC_SPC
#define ___________________GAME_R1_________________ KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC
#define ___________________GAME_R2_________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS
#define ___________________GAME_R3_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT
#define ___________________GAME_R4_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH, KC_RSFT
#define ___________________GAME_R5_________________ KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_RCTL
/* RAISE Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PGDN | UP | PGUP | |QWERTY| | | INS | HOME | PGUP | PRINT| |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | LEFT | DOWN | RIGHT| | GAME | | | DEL | END | PGDN |SCRLCK| |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | PREV | VOL- | VOL+ | NEXT | PLAY |
* `-----------------------------------------' `-----------------------------------------'
*/
#define __________________RAISE_L1_________________ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define __________________RAISE_L2_________________ _______, KC_PGDN, KC_UP, KC_PGUP, _______, QWERTY
#define __________________RAISE_L3_________________ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, GAME
#define __________________RAISE_L4_________________ _______, _______, _______, _______, _______, _______
#define __________________RAISE_L5_________________ _______, _______, _______, _______, _______, _______
#define __________________RAISE_R1_________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11
#define __________________RAISE_R2_________________ _______, KC_INS, KC_HOME, KC_PGUP, KC_PSCR, _______
#define __________________RAISE_R3_________________ _______, KC_DEL, KC_END, KC_PGDN, KC_SLCK, _______
#define __________________RAISE_R4_________________ _______, _______, _______, _______, _______, _______
#define __________________RAISE_R5_________________ _______, KC_MPRV, KC_MPRV, KC_VOLD, KC_MNXT, KC_MPLY
/* LOWER Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | SPDI | SAI | VAI | HUI | RESET| | | | | 7 | 8 | 9 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | SPDD | SAD | VAD | HUD |RGBRST| | | | | 4 | 5 | 6 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | 1 | 2 | 3 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | 0 | . | |
* `-----------------------------------------' `-----------------------------------------'
*/
#define __________________LOWER_L1_________________ _______, RGB_RMOD, RGB_MOD, _______, _______, _______
#define __________________LOWER_L2_________________ RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, RESET, _______
#define __________________LOWER_L3_________________ RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, RGBRST, _______
#define __________________LOWER_L4_________________ _______, _______, _______, _______, _______, _______
#define __________________LOWER_L5_________________ _______, _______, _______, _______, _______, _______
#define __________________LOWER_R1_________________ _______, _______, _______, _______, _______, KC_DEL
#define __________________LOWER_R2_________________ _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, _______
#define __________________LOWER_R3_________________ _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, _______
#define __________________LOWER_R4_________________ _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, _______
#define __________________LOWER_R5_________________ _______, _______, _______, KC_KP_0, KC_PDOT, _______
/* ADJUST Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | RESET| DEBUG| | | | | |TERM_ON|TERM_OFF| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | |MusMod|Aud on|AudOff|AGnorm| |AGswap|ClkUp |ClkDwn| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|MusOff|MidiOn| |MidOff|ClkOn |ClkOff| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
*/
#define _________________ADJUST_L1_________________ _______, _______, _______, _______, _______, _______
#define _________________ADJUST_L2_________________ _______, RESET, DEBUG, _______, _______, _______
#define _________________ADJUST_L3_________________ _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM
#define _________________ADJUST_L4_________________ _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON
#define _________________ADJUST_L5_________________ _______, _______, _______, _______, _______, _______
#define _________________ADJUST_R1_________________ _______, _______, _______, _______, _______, _______
#define _________________ADJUST_R2_________________ _______, TERM_ON, TERM_OFF, _______, _______, _______
#define _________________ADJUST_R3_________________ AG_SWAP, CK_UP, CK_DOWN, _______, _______, _______
#define _________________ADJUST_R4_________________ MI_OFF, CK_ON, CK_OFF, _______, _______, _______
#define _________________ADJUST_R5_________________ _______, _______, _______, _______, _______, _______

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@@ -0,0 +1,85 @@
#include "process_records.h"
#ifdef TAP_DANCE_ENABLE
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
[COMM_QUOT] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_QUOT),
[BACKSPACE] = ACTION_TAP_DANCE_DOUBLE (KC_BSPACE, LCTL(KC_BSPACE)),
[TAP_TAB] = ACTION_TAP_DANCE_DOUBLE (KC_TAB, LSFT(KC_TAB)),
[CTRL_MINUS] = ACTION_TAP_DANCE_DOUBLE (KC_LCTL, KC_MINS),
[CTRL_PLUS] = ACTION_TAP_DANCE_DOUBLE (KC_RCTL, KC_EQL)
};
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case GAME:
#ifndef GAMELAYER_DISABLE
if (record->event.pressed) {
set_single_persistent_default_layer(_GAME);
}
#endif
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
#ifdef TRILAYER_ENABLED
update_tri_layer(_LOWER, _RAISE, _ADJUST);
#endif
} else {
layer_off(_LOWER);
#ifdef TRILAYER_ENABLED
update_tri_layer(_LOWER, _RAISE, _ADJUST);
#endif
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
#ifdef TRILAYER_ENABLED
update_tri_layer(_LOWER, _RAISE, _ADJUST);
#endif
} else {
layer_off(_RAISE);
#ifdef TRILAYER_ENABLED
update_tri_layer(_LOWER, _RAISE, _ADJUST);
#endif
}
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
return false;
break;
}
return process_record_keymap(keycode, record) &&
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
process_record_rgb(keycode, record) &&
#endif // RGBLIGHT_ENABLE;
true;
}
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
bool process_record_rgb(uint16_t keycode, keyrecord_t *record) {
return true;
}

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@@ -0,0 +1,49 @@
#pragma once
#include "quantum.h"
#define RIS_ESC LT(_RAISE, KC_ESC)
#define RIS_CAPS LT(_RAISE, KC_CAPS)
#ifdef TAP_DANCE_ENABLE
#include "process_tap_dance.h"
//Tap Dance Declarations
enum {
COMM_QUOT = 0,
BACKSPACE,
TAP_TAB,
CTRL_MINUS,
CTRL_PLUS
};
#define TD_COMM TD(COMM_QUOT)
#define TD_BSPC TD(BACKSPACE)
#define TD_TAB TD(TAP_TAB)
#define TD_LCTL TD(CTRL_MINUS)
#define TD_RCTL TD(CTRL_PLUS)
#else
#define TD_COMM KC_COMM
#define TD_BSPC KC_BSPACE
#define TD_TAB KC_TAB
#define TD_LCTL KC_LCTL
#define TD_RCTL KC_RCTL
#endif
enum layer_number {
_QWERTY = 0,
_GAME,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
GAME,
LOWER,
RAISE,
RGBRST
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
bool process_record_rgb(uint16_t keycode, keyrecord_t *record);

13
users/xulkal/rules.mk Normal file
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@@ -0,0 +1,13 @@
SRC += xulkal.c \
process_records.c
# Some usual defaults
MOUSEKEY_ENABLE = no # Mouse keys (+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control (+450)
TAP_DANCE_ENABLE = yes # Enable the tap dance feature. (+1100)
ifneq ($(strip $(DISABLE_LTO)), yes)
EXTRAFLAGS += -flto
OPT_DEFS += -DNO_ACTION_MACRO
OPT_DEFS += -DNO_ACTION_FUNCTION
endif

1
users/xulkal/xulkal.c Normal file
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@@ -0,0 +1 @@
#include "xulkal.h"

4
users/xulkal/xulkal.h Normal file
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@@ -0,0 +1,4 @@
#pragma once
#include "process_records.h"
#include "layouts.h"